L20 BM3 Wizmark (L+12) vs AetV(X)


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Rostov
            1 bomber moved from Novgorod to Rostov
            2 armour moved from Bryansk to Rostov
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Rostov
                Italians attack with 2 armour and 2 bombers
                British defend with 1 mech_infantry; Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 bombers in Rostov, round 2 : 1/4 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Italians roll dice for 1 armour and 2 bombers in Rostov, round 3 : 3/3 hits, 1,83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 1
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 bombers moved from Rostov to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 armour moved from Northern Italy to Romania
            1 fighter moved from Holland Belgium to Southern Italy
            1 artillery and 2 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : -0,67
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Rostov
            1 bomber moved from Novgorod to Rostov
            2 armour moved from Bryansk to Rostov
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Rostov
                Italians attack with 2 armour and 2 bombers
                British defend with 1 mech_infantry; Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 bombers in Rostov, round 2 : 1/4 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Italians roll dice for 1 armour and 2 bombers in Rostov, round 3 : 3/3 hits, 1,83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 1
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 bombers moved from Rostov to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 armour moved from Northern Italy to Romania
            1 fighter moved from Holland Belgium to Southern Italy
            1 artillery and 2 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : -0,67
    Russians : 0,00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Bryansk to Caucasus
            14 armour and 9 mech_infantrys moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Caucasus
            2 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Belarus to Vologda
                  Germans take Vologda from Russians
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Bryansk to Caucasus
            1 bomber moved from Eastern Poland to Tambov
            1 bomber moved from Eastern Poland to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 3 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery and 1 bomber in Archangel, round 4 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 14 armour and 9 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 14 armour and 9 mech_infantrys in Volgograd, round 2 : 7/23 hits, 8,50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 14 armour and 9 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 0/4 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Caucasus, round 3 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Caucasus to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Tambov to Eastern Poland
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
            7 artilleries and 21 infantry moved from Bryansk to Rostov
            1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            8 mech_infantrys moved from Belarus to Rostov
            1 bomber moved from Archangel to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 mech_infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from 115 Sea Zone to Novgorod
            5 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to Germany
            2 infantry moved from Northern Italy to France
            1 artillery moved from Western Germany to France
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 fighter and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,83
    Russians : 0,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : -0.33
    Russians : 2.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yunnan to Burma
            1 fighter and 2 tactical_bombers moved from Yunnan to Burma
            1 fighter moved from French Indo China to Burma
            3 bombers moved from French Indo China to Burma
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour and 1 mech_infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 armour and 1 mech_infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 tactical_bomber moved from Philippines to 21 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
                Japanese attack with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/9 hits, 4,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            3 bombers, 1 fighter and 2 tactical_bombers moved from Burma to French Indo China
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            1 aaGun moved from Szechwan to Yunnan
            1 infantry moved from Yunnan to Szechwan
            3 infantry moved from Malaya to Shan State
            2 infantry moved from French Indo China to Yunnan
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 battleships moved from 42 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone
            2 artilleries, 2 cruisers, 2 infantry, 1 marine and 3 transports moved from 42 Sea Zone to 36 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 fighter and 2 tactical_bombers moved from Philippines to French Indo China
            1 tactical_bomber moved from 21 Sea Zone to Philippines
            1 mech_infantry moved from Yunnan to Hunan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            3 carriers moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            3 submarines moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Malaya
            2 infantry and 1 mech_infantry placed in French Indo China
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 1,33
    Japanese : -1,67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 bomber moved from Egypt to Malta
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    

    Savegame


  • @aequitas-et-veritas scramble sz112?


  • @wizmark No Thank you.

  • '20 '19

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 bomber moved from Egypt to Malta
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in 55 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 55 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Norway from Germans, taking Denmark from Germans with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Malta
                Americans attack with 1 bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber in Malta, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Malta to Egypt
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 aaGun and 1 artillery moved from 112 Sea Zone to Norway
            1 armour moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to Northern Territory
            2 transports moved from 54 Sea Zone to 55 Sea Zone
            4 bombers moved from Queensland to India
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 0.00
    Japanese : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            3 artilleries and 5 infantry moved from Chahar to Anhwe
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            3 artilleries and 5 infantry moved from Chahar to Anhwe
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 artilleries and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 5 infantry in Anhwe, round 2 : 2/8 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
    
        Place Units - Chinese
            2 infantry placed in Chahar
            Chinese undo move 1.
            1 infantry placed in Anhwe
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from Egypt to Cyprus
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Egypt to Cyprus
            2 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from India to Caucasus
            2 infantry moved from India to Burma
            2 fighters and 2 tactical_bombers moved from India to Burma
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 bomber moved from Egypt to Malta
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in 55 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 55 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Norway from Germans, taking Denmark from Germans with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Malta
                Americans attack with 1 bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber in Malta, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Malta to Egypt
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 aaGun and 1 artillery moved from 112 Sea Zone to Norway
            1 armour moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to Northern Territory
            2 transports moved from 54 Sea Zone to 55 Sea Zone
            4 bombers moved from Queensland to India
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            3 artilleries and 5 infantry moved from Chahar to Anhwe
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 artilleries and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 5 infantry in Anhwe, round 2 : 2/8 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
    
        Place Units - Chinese
            2 infantry placed in Chahar
            Chinese undo move 1.
            1 infantry placed in Anhwe
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from Egypt to Cyprus
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Egypt to Cyprus
            2 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from India to Caucasus
            2 infantry moved from India to Burma
            2 fighters and 2 tactical_bombers moved from India to Burma
    
        Combat - British
            Battle in Malta
            Battle in Cyprus
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Malta from Italians, taking Cyprus from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 bomber and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Cyprus to Syria
            2 mech_infantrys moved from Iraq to Syria
            1 mech_infantry moved from Persia to Syria
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 armour moved from West India to India
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to India
            1 fighter moved from United Kingdom to Gibraltar
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 aaGun and 1 artillery moved from 112 Sea Zone to Norway
            4 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 bomber moved from Caucasus to West India
            5 infantry moved from India to West India
            1 aaGun moved from India to West India
            1 aaGun moved from India to West India
    
        Place Units - British
            1 tactical_bomber placed in Egypt
            2 submarines placed in 81 Sea Zone
            3 infantry placed in Persia
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
            UK_Pacific undo move 1.
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.67
    British : -0.33
    Americans : 0.00
    Chinese : 1.00
    Japanese : -0.67
    

    Savegame


  • @aequitas-et-veritas Just realised I didnt post the end turn! Sorry about that :face_with_rolling_eyes:


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            2 infantry moved from Western Germany to Denmark
            1 fighter moved from Southern Italy to Denmark
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Rostov to Caucasus
            2 bombers moved from Ukraine to Caucasus
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Denmark
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 mech_infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Denmark
                Italians win, taking Denmark from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Caucasus
                Italians attack with 1 armour, 2 bombers and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Caucasus
                    Italians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            2 bombers moved from Caucasus to Southern Italy
            1 armour moved from Romania to Ukraine
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Holland Belgium to Western Germany
            1 fighter moved from Denmark to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,83
    Americans : 0,67
    Russians : 0,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to 46 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to 46 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Java from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 artilleries and 1 infantry moved from Queensland to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 46 Sea Zone to 55 Sea Zone
            1 fighter moved from 46 Sea Zone to Queensland
            2 infantry moved from Iraq to Trans-Jordan
    
        Place Units - ANZAC
            1 harbour placed in Northern Territory
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : -0.33
    

    Savegame

Suggested Topics

  • 13
  • 160
  • 154
  • 40
  • 59
  • 221
  • 357
  • 158
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.8k

Users

40.4k

Topics

1.8m

Posts