No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
L20 BM3 Wizmark (L+12) vs AetV(X)
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TripleA Move Summary: Russians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 3 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 2 fighters moved from Russia to Bryansk 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 3 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 2 fighters moved from Russia to Bryansk 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Bryansk Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns, 2 armour, 12 artilleries, 33 infantry and 4 mech_infantrys moved from Tambov to Russia 2 infantry moved from Vologda to Russia 1 aaGun moved from Vologda to Russia 1 infantry moved from Urals to Nenetsia 1 infantry moved from Samara to Russia 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Yenisey Place Units - Russians 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 2.83
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 3 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 2 fighters moved from Russia to Bryansk 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Bryansk Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns, 2 armour, 12 artilleries, 33 infantry and 4 mech_infantrys moved from Tambov to Russia 2 infantry moved from Vologda to Russia 1 aaGun moved from Vologda to Russia 1 infantry moved from Urals to Nenetsia 1 infantry moved from Samara to Russia 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Yenisey Place Units - Russians 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 12 infantry EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Russians : 2.83
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@aequitas-et-veritas np…please use 2nd file…bit of extra ncm
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; Japanese buy 1 aaGun, 3 bombers, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Malaya to Java 1 submarine moved from 41 Sea Zone to 39 Sea Zone 6 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 5 fighters moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Malaya to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 2 tactical_bombers moved from Malaya to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 8 fighters, 8 tactical_bombers and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 8 fighters, 8 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 10/17 hits, 9,67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 8 fighters, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win with 1 artillery remaining. Battle score for attacker is -16 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Szechwan to Sikang 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 7 infantry moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry moved from Japan to 6 Sea Zone 8 fighters and 8 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter, 1 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 2 artilleries moved from Yunnan to Shan State 1 aaGun moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Yunnan 1 marine moved from Malaya to 37 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 1 marine, 5 submarines and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from Volgograd to Northwest Persia 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 1 aaGun and 2 infantry placed in French Indo China 1 submarine placed in 6 Sea Zone 3 bombers placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : 1,17 Japanese : -1,33
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Malaya 1 bomber moved from India to French Indo China 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 bombers moved from Queensland to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from Norway to 95 Sea Zone 2 infantry moved from Finland to Karelia 1 fighter moved from Norway to Karelia 3 bombers, 2 fighters and 1 tactical_bomber moved from Norway to Northern Italy 1 fighter moved from Egypt to 95 Sea Zone
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@aequitas-et-veritas scramble sz 95?
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@wizmark No.
Thank you. -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Malaya 1 bomber moved from India to French Indo China 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 bombers moved from Queensland to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from Norway to 95 Sea Zone 2 infantry moved from Finland to Karelia 1 fighter moved from Norway to Karelia 3 bombers, 2 fighters and 1 tactical_bomber moved from Norway to Northern Italy 1 fighter moved from Egypt to 95 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Southern France Battle in 22 Sea Zone Americans attack with 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Southern France from Italians, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Paulau Island Battle in Marianas Battle in Northern Italy Americans attack with 3 artilleries, 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 aaGun, 1 artillery, 1 factory_major and 5 infantry AA fire in Northern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/12 hits, 5.67 expected hits Italians roll dice for 1 aaGun, 1 artillery and 5 infantry in Northern Italy, round 2 : 3/6 hits, 2.00 expected hits 1 aaGun owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Northern Italy from Italians with 3 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 3 infantry Casualties for Italians: 1 aaGun, 1 artillery and 5 infantry Battle in Karelia Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia Americans win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from 95 Sea Zone to Gibraltar 3 bombers moved from Northern Italy to Gibraltar 1 carrier moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 95 Sea Zone to 93 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Northern Italy to Greece 1 fighter moved from Northern Italy to Greece 1 tactical_bomber moved from Northern Italy to Greece 1 fighter moved from Karelia to Norway 1 fighter moved from 95 Sea Zone to Greece 3 fighters moved from Egypt to Gibraltar 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone 2 bombers moved from 42 Sea Zone to Queensland 1 destroyer moved from 55 Sea Zone to 39 Sea Zone 1 bomber moved from Malaya to India 1 bomber moved from French Indo China to India 2 fighters moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 102 Sea Zone to 101 Sea Zone Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 bomber, 1 fighter and 1 tactical_bomber placed in Norway 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 1.00 AA fire in Malaya : : -0.17 Americans : 2.33 AA fire in Northern Italy : : -0.50 Japanese : 0.00 AA fire in French Indo China : : -0.17
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TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - British 4 armour, 1 infantry and 5 mech_infantrys moved from India to West India 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 bomber moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Malaya 1 bomber moved from India to French Indo China 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 bombers moved from Queensland to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy 2 fighters moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from Norway to 95 Sea Zone 2 infantry moved from Finland to Karelia 1 fighter moved from Norway to Karelia 3 bombers, 2 fighters and 1 tactical_bomber moved from Norway to Northern Italy 1 fighter moved from Egypt to 95 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Southern France Battle in 22 Sea Zone Americans attack with 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Southern France from Italians, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Paulau Island Battle in Marianas Battle in Northern Italy Americans attack with 3 artilleries, 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 aaGun, 1 artillery, 1 factory_major and 5 infantry AA fire in Northern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/12 hits, 5.67 expected hits Italians roll dice for 1 aaGun, 1 artillery and 5 infantry in Northern Italy, round 2 : 3/6 hits, 2.00 expected hits 1 aaGun owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Northern Italy from Italians with 3 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 3 infantry Casualties for Italians: 1 aaGun, 1 artillery and 5 infantry Battle in Karelia Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia Americans win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from 95 Sea Zone to Gibraltar 3 bombers moved from Northern Italy to Gibraltar 1 carrier moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 95 Sea Zone to 93 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Northern Italy to Greece 1 fighter moved from Northern Italy to Greece 1 tactical_bomber moved from Northern Italy to Greece 1 fighter moved from Karelia to Norway 1 fighter moved from 95 Sea Zone to Greece 3 fighters moved from Egypt to Gibraltar 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone 2 bombers moved from 42 Sea Zone to Queensland 1 destroyer moved from 55 Sea Zone to 39 Sea Zone 1 bomber moved from Malaya to India 1 bomber moved from French Indo China to India 2 fighters moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 102 Sea Zone to 101 Sea Zone Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 bomber, 1 fighter and 1 tactical_bomber placed in Norway 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 4 armour, 1 infantry and 5 mech_infantrys moved from India to West India 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 bomber moved from India to Burma Combat - British Battle in West India British attack with 4 armour, 1 infantry and 5 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 4 armour, 1 infantry and 5 mech_infantrys in West India, round 2 : 2/10 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in West India British win, taking West India from Germans with 4 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India 1 infantry moved from India to West India 1 infantry moved from Gibraltar to 91 Sea Zone 1 cruiser, 2 destroyers, 1 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from Malta to Greece 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 fighter and 2 infantry placed in Egypt 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33 Italians : 1.00 British : -4.33 AA fire in Malaya : : -0.17 Americans : 2.33 AA fire in Northern Italy : : -0.50 Japanese : -0.67 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 aaGun; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Volgograd to Tambov 1 mech_infantry moved from Volgograd to Kazakhstan 1 artillery and 3 infantry moved from Western Germany to Northern Italy 1 bomber moved from Volgograd to Northern Italy 1 fighter moved from Volgograd to Tambov 1 bomber moved from Volgograd to Kazakhstan 1 fighter moved from Western Germany to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 95 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Northern Italy Italians attack with 1 artillery, 1 bomber and 3 infantry Americans defend with 3 artilleries and 1 factory_minor Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1,67 expected hits Americans roll dice for 3 artilleries in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Northern Italy, round 3 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Americans: 3 artilleries Battle in Tambov Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Kazakhstan Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Kazakhstan to Trans-Jordan 1 fighter moved from Tambov to Romania 1 bomber moved from Northern Italy to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 aaGun moved from France to Northern Italy Place Units - Italians 1 aaGun placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,6,4,2 Italians collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 1,33 Americans : -0,33 Russians : 1,33
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TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from Caroline Islands to 23 Sea Zone 1 fighter moved from Caroline Islands to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from Queensland to 23 Sea Zone
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from Caroline Islands to 23 Sea Zone 1 fighter moved from Caroline Islands to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from Queensland to 23 Sea Zone Combat - ANZAC Battle in 23 Sea Zone ANZAC attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 7 fighters in 23 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 23 Sea Zone ANZAC win with 7 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 23 Sea Zone to Caroline Islands 4 fighters moved from 23 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : 0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from Caroline Islands to 23 Sea Zone 1 fighter moved from Caroline Islands to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from Queensland to 23 Sea Zone Combat - ANZAC Battle in 23 Sea Zone ANZAC attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 7 fighters in 23 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 23 Sea Zone ANZAC win with 7 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 23 Sea Zone to Caroline Islands 4 fighters moved from 23 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : 0.67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 bombers, 1 factory_minor, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Rostov 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour and 6 mech_infantrys moved from Archangel to Karelia 1 armour and 1 mech_infantry moved from Volgograd to Sikang Germans take Kazakhstan from Russians 1 fighter moved from Ukraine to Bryansk 2 infantry moved from Belarus to Bryansk 1 bomber moved from Southern Italy to Tambov 1 infantry moved from Volgograd to Tambov Combat - Germans Battle in Bryansk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 armour and 6 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 armour and 6 mech_infantrys in Karelia, round 2 : 0/7 hits, 1,50 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Karelia Germans roll dice for 1 armour and 5 mech_infantrys in Karelia, round 3 : 0/6 hits, 1,33 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 5 mech_infantrys in Karelia, round 4 : 1/6 hits, 1,33 expected hits Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 infantry Russians defend with 2 infantry Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Rostov Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Non Combat Move - Germans 3 armour and 12 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter moved from Bryansk to Novgorod 3 infantry moved from Archangel to Novgorod 1 artillery and 10 infantry moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Kansu to Chahar 1 fighter moved from Volgograd to Ukraine 4 fighters moved from Volgograd to Trans-Jordan 2 mech_infantrys moved from Persia to Trans-Jordan 2 fighters moved from 113 Sea Zone to Southern Italy 2 carriers, 1 fighter and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from Persia to Eastern Persia 1 bomber moved from Tambov to Ukraine Place Units - Germans 3 infantry placed in Ukraine 3 artilleries placed in Volgograd 3 infantry placed in Novgorod 2 mech_infantrys placed in Persia 1 factory_minor placed in Iraq 2 bombers and 1 infantry placed in Western Germany Germans undo move 3. 2 infantry placed in Novgorod 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,3,3,1 Germans collect 53 PUs (6 lost to blockades); end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -3,17 Russians : 1,67
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TripleA Move Summary: Russians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Italians 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Samara to Tambov 14 artilleries and 44 infantry moved from Russia to Tambov
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Italians 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Samara to Tambov 14 artilleries and 44 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 14 artilleries and 45 infantry Germans defend with 1 infantry Russians roll dice for 14 artilleries and 45 infantry in Tambov, round 2 : 11/59 hits, 14.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 14 artilleries and 45 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 infantry moved from Vologda to Samara 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Amur to Buryatia Place Units - Russians 3 armour and 3 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 aaGuns EDIT: Adding units owned by Russians to Tambov: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -3.50
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens; Japanese buy 1 bomber, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 submarine moved from 39 Sea Zone to 77 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 35 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 bomber moved from Japan to 22 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 bomber in 22 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Paulau Island Japanese attack with 5 fighters, 2 infantry, 1 marine and 5 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 5 fighters, 2 infantry, 1 marine and 5 tactical_bombers in Paulau Island, round 2 : 5/13 hits, 6,50 expected hits Americans roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 5 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 5 fighters and 5 tactical_bombers moved from Paulau Island to 34 Sea Zone 9 carriers, 1 fighter, 5 submarines and 2 transports moved from 35 Sea Zone to 34 Sea Zone 1 bomber moved from 22 Sea Zone to Japan 1 submarine moved from 6 Sea Zone to 34 Sea Zone 2 infantry moved from Malaya to Shan State 1 artillery moved from Sikang to Szechwan 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Philippines to 34 Sea Zone Place Units - Japanese 1 bomber placed in Japan 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0,17 ANZAC : -0,33 Japanese : -1,67
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 carriers, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 39 Sea Zone to 77 Sea Zone 2 bombers moved from India to 77 Sea Zone 1 bomber moved from Queensland to Malaya 1 bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 9 fighters and 3 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 fighter moved from Greece to Northern Italy 1 bomber moved from Norway to Northern Italy 4 bombers moved from Gibraltar to Northern Italy 1 infantry moved from Southern France to France French take France from Germans French take Algeria from Americans French take Southern France from Americans French take Tunisia from British