Good game.
Can start another in a week or two maybe.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Romania to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
Combat Hit Differential Summary :
@Desert_Admiral Disregard. That’s a game with someone else. Getting back in the groove
Ah, ok. I’ll wait.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Changing PUs for British from 28 to 30
EDIT: Turning off Edit Mode
Germans buy 7 artilleries; Remaining resources: 2 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
Combat Hit Differential Summary :
Much better :) scramble?
Ok, full scramble in both sz.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Changing PUs for British from 28 to 30
EDIT: Turning off Edit Mode
Germans buy 7 artilleries; Remaining resources: 2 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
Combat - Germans
British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 5/16 hits, 5.67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 4 : 0/3 hits, 1.83 expected hits
British roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers in 110 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
British roll dice for 1 battleship in 110 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber, 3 fighters, 2 submarines and 2 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Casualties for French: 1 cruiser and 1 fighter
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/20 hits, 6.33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 3/15 hits, 5.50 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in France, round 4 : 1/13 hits, 5.17 expected hits
French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1.67 expected hits
1 artillery owned by the Germans and 1 armour owned by the British lost in France
Germans roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in France, round 5 : 5/12 hits, 4.67 expected hits
French roll dice for 1 armour and 1 fighter in France, round 5 : 1/2 hits, 1.17 expected hits
1 armour owned by the French, 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Germans: 1 artillery, 7 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
3 aaGuns moved from Western Germany to Germany
2 infantry moved from Denmark to Western Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Yugoslavia to Western Germany
Place Units - Germans
7 artilleries placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -12.17
British : 1.83
French : -0.83
Neutral_Allies : 0.33
-12. That sounds evil for Germany. Will check the turn now and do Russia.
@trulpen it was bad…
Ouch, sorry man, that’s a tough blow losing all that air on G1. I mainly scrambled to make G lose some air, but wasn’t thinking to this extent.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Belarus
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 111 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Hunan
3 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers in Hunan, round 2 : 8/17 hits, 7.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Okinawa to Kwangsi
2 bombers, 4 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Kiangsu
1 fighter moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 artillery moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to Anhwe
4 infantry moved from Korea to Manchuria
6 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 airfield placed in Kwangsi
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.67
Did you forget to move the ships by Okinawa?
@trulpen Yes they are going to Japan.
I can edit that for you then.
@trulpen thanks.
The tr also? Brings the Okinawa inf?
yes, thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Central United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 battleship, 1 destroyer and 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship, 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Okinawa: 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 battleship and 2 carriers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :