@simon33 Vive La France!
Lennard Vs Dawg (Allies +10) #3
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Samara to Caucasus 1 mech_infantry moved from Northwest Persia to Persia 1 bomber moved from Southern Italy to Persia Combat - Italians Battle in Persia Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 bomber and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Persia Italians win, taking Persia from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Persia to Caucasus Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Normandy Bordeaux Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : -0.33
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 4 destroyers moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Sumatra 3 fighters moved from Iraq to Persia Combat - ANZAC Battle in Persia ANZAC attack with 3 fighters Italians defend with 1 factory_minor and 1 mech_infantry ANZAC roll dice for 3 fighters in Persia, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Persia ANZAC roll dice for 2 fighters in Persia, round 3 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in Persia, round 4 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Persia ANZAC roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the ANZAC lost in Persia Italians win with no units remaining. Battle score for attacker is -26 Casualties for ANZAC: 3 fighters Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.67 ANZAC : -3.00
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 4 destroyers moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Sumatra 3 fighters moved from Iraq to Persia Combat - ANZAC Battle in Persia ANZAC attack with 3 fighters Italians defend with 1 factory_minor and 1 mech_infantry ANZAC roll dice for 3 fighters in Persia, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Persia ANZAC roll dice for 2 fighters in Persia, round 3 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in Persia, round 4 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Persia ANZAC roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the ANZAC lost in Persia Italians win with no units remaining. Battle score for attacker is -26 Casualties for ANZAC: 3 fighters Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 1.67 ANZAC : -3.00
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 28 armour, 30 artilleries, 8 bombers, 3 infantry, 29 mech_infantrys and 8 tactical_bombers moved from Northwest Persia to Iraq 3 armour and 4 mech_infantrys moved from Caucasus to Iraq 8 infantry moved from Caucasus to Northwest Persia 6 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 bomber moved from Western Germany to Iraq 6 fighters moved from Southern Italy to Iraq 2 fighters moved from Western Germany to Southern Italy Combat - Germans Battle in Iraq Germans attack with 31 armour, 30 artilleries, 9 bombers, 6 fighters, 3 infantry, 33 mech_infantrys and 8 tactical_bombers British defend with 13 armour, 1 bomber, 1 factory_minor, 13 fighters, 17 infantry and 29 mech_infantrys; Americans defend with 1 artillery, 18 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers Germans roll dice for 31 armour, 30 artilleries, 9 bombers, 6 fighters, 3 infantry, 33 mech_infantrys and 8 tactical_bombers in Iraq, round 2 : 54/120 hits, 50.83 expected hits British roll dice for 13 armour, 1 artillery, 1 bomber, 31 fighters, 20 infantry, 33 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 51/102 hits, 46.83 expected hits 29 mech_infantrys owned by the British, 22 artilleries owned by the Germans, 3 infantry owned by the Germans, 1 bomber owned by the British, 3 infantry owned by the Americans, 26 mech_infantrys owned by the Germans, 17 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Iraq Germans roll dice for 31 armour, 8 artilleries, 9 bombers, 6 fighters, 7 mech_infantrys and 8 tactical_bombers in Iraq, round 3 : 32/69 hits, 34.83 expected hits British roll dice for 13 armour, 1 artillery, 31 fighters and 3 tactical_bombers in Iraq, round 3 : 32/48 hits, 29.00 expected hits 8 artilleries owned by the Germans, 3 tactical_bombers owned by the Americans, 17 armour owned by the Germans, 10 fighters owned by the Americans, 1 artillery owned by the Americans, 7 mech_infantrys owned by the Germans, 5 fighters owned by the British and 13 armour owned by the British lost in Iraq Germans roll dice for 14 armour, 9 bombers, 6 fighters and 8 tactical_bombers in Iraq, round 4 : 24/37 hits, 21.33 expected hits British roll dice for 16 fighters in Iraq, round 4 : 12/16 hits, 10.67 expected hits 12 armour owned by the Germans, 8 fighters owned by the Americans and 8 fighters owned by the British lost in Iraq Germans win, taking Iraq from British with 2 armour, 9 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 194 Casualties for Germans: 29 armour, 30 artilleries, 3 infantry and 33 mech_infantrys Casualties for Americans: 1 artillery, 18 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers Casualties for British: 13 armour, 1 bomber, 13 fighters, 17 infantry and 29 mech_infantrys Non Combat Move - Germans 9 bombers, 6 fighters and 8 tactical_bombers moved from Iraq to Northwest Persia Place Units - Germans 3 infantry placed in Caucasus 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 3.00 British : 8.50
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 4 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 armour, 29 artilleries, 28 infantry and 6 mech_infantrys moved from Burma to India 2 mech_infantrys moved from Yunnan to India 2 tactical_bombers moved from Hunan to India 1 fighter moved from Hunan to India 1 fighter moved from 20 Sea Zone to 41 Sea Zone 1 carrier moved from 20 Sea Zone to 41 Sea Zone 2 bombers moved from Kwangsi to India 1 fighter moved from 33 Sea Zone to 41 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 5 fighters moved from 33 Sea Zone to 54 Sea Zone 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 5 fighters moved from 33 Sea Zone to 46 Sea Zone 2 artilleries, 1 battleship, 8 carriers, 2 destroyers and 3 transports moved from 33 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from Americans 2 artilleries moved from 42 Sea Zone to Java Combat - Japanese Battle in 54 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 54 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 41 Sea Zone Japanese attack with 1 carrier and 2 fighters ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 carrier and 2 fighters remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 5 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 2 artilleries ANZAC defend with 1 artillery Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in India Japanese attack with 7 armour, 29 artilleries, 2 bombers, 1 fighter, 28 infantry, 8 mech_infantrys and 2 tactical_bombers British defend with 3 aaGuns, 11 artilleries, 7 fighters and 42 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/5 hits, 0.83 expected hits Japanese roll dice for 7 armour, 29 artilleries, 2 bombers, 1 fighter, 28 infantry, 8 mech_infantrys and 2 tactical_bombers in India, round 2 : 30/77 hits, 27.17 expected hits UK_Pacific roll dice for 3 aaGuns, 11 artilleries, 8 fighters and 42 infantry in India, round 2 : 16/61 hits, 23.00 expected hits 16 infantry owned by the Japanese, 3 aaGuns owned by the British and 27 infantry owned by the British lost in India Japanese roll dice for 7 armour, 29 artilleries, 2 bombers, 1 fighter, 12 infantry, 8 mech_infantrys and 2 tactical_bombers in India, round 3 : 30/61 hits, 23.00 expected hits UK_Pacific roll dice for 11 artilleries, 8 fighters and 15 infantry in India, round 3 : 11/34 hits, 14.00 expected hits 11 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 11 artilleries owned by the British, 3 fighters owned by the British and 15 infantry owned by the British lost in India Japanese roll dice for 7 armour, 29 artilleries, 2 bombers, 1 fighter, 1 infantry, 8 mech_infantrys and 2 tactical_bombers in India, round 4 : 22/50 hits, 19.33 expected hits UK_Pacific roll dice for 4 fighters in India, round 4 : 3/4 hits, 2.67 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 4 fighters owned by the British lost in India Japanese captures 12PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 7 armour, 27 artilleries, 2 bombers, 1 fighter, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 173 Casualties for Japanese: 2 artilleries and 28 infantry Casualties for British: 3 aaGuns, 11 artilleries, 7 fighters and 42 infantry Casualties for ANZAC: 1 fighter triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from India to Yunnan 1 fighter and 2 tactical_bombers moved from India to Burma 4 infantry moved from Shan State to Burma 3 mech_infantrys moved from Hunan to Burma 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Szechwan to Burma 1 infantry moved from Hunan to Kweichow 2 mech_infantrys moved from Kiangsu to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 armour and 2 mech_infantrys moved from French Indo China to Burma 3 infantry moved from Malaya to Shan State 5 fighters and 5 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 5 fighters moved from 46 Sea Zone to 42 Sea Zone 2 fighters moved from 17 Sea Zone to Iwo Jima 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 17 Sea Zone to 19 Sea Zone Place Units - Japanese 2 infantry placed in Kiangsu 3 infantry placed in Malaya 1 infantry placed in French Indo China 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.67 ANZAC : -0.33 UK_Pacific : -9.67 AA fire in India : : -0.83 Japanese : 13.50
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I didn’t ask if you wanted to scramble in SZ 54, I had 5 tac’s and 5 fighters. If you want to scramble I can take off 2 fighters of mine in exchange for the 2 Anzac fighters.
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@LennardF Welp, I think that about does it. nice game
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Thanks, I’ve enjoyed our games. I think we can only play three together in league play?
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@LennardF said in Lennard Vs Dawg (Allies +10) #3:
Thanks, I’ve enjoyed our games. I think we can only play three together in league play?
at least until you get a few more in. the more you play the more we can play,
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Cool, sounds good and thanks again.