i actually think i would have preferred to take the hit on my sub instead of damage the battleship
not a big deal if it confuses things too much
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 54 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
3 artilleries and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,6
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 54 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
3 artilleries and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,6
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@LennardF skip russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
24 armour, 26 artilleries, 3 infantry, 8 mech_infantrys and 8 tactical_bombers moved from Volgograd to Caucasus
1 armour and 4 artilleries moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Bryansk to Rostov
3 infantry moved from Smolensk to Bryansk
3 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 5 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 fighter moved from Slovakia Hungary to Western Germany
7 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
3 armour moved from Germany to Eastern Poland
Combat - Germans
Battle in Caucasus
Germans attack with 28 armour, 30 artilleries, 3 infantry, 8 mech_infantrys and 8 tactical_bombers
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 28 armour, 30 artilleries, 3 infantry, 8 mech_infantrys and 8 tactical_bombers in Caucasus, round 2 : 28/77 hits, 33.00 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 28 armour, 30 artilleries, 1 infantry, 8 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Non Combat Move - Germans
3 aaGuns moved from Rostov to Caucasus
1 aaGun moved from Tambov to Volgograd
8 tactical_bombers moved from Caucasus to Volgograd
Place Units - Germans
1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 112 Sea Zone
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -5.00
British : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 37 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
4 artilleries and 3 infantry moved from Siam to Shan State
1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys moved from French Indo China to Shan State
1 bomber moved from Malaya to Japan
1 bomber moved from Kiangsi to 22 Sea Zone
5 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
3 artilleries and 2 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Jehol to Hunan
4 fighters moved from Kiangsi to Japan
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to Borneo
3 fighters moved from 37 Sea Zone to Borneo
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 5/8 hits, 4.17 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 55 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 25 artilleries, 14 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 25 artilleries, 14 infantry and 2 mech_infantrys in Shan State, round 2 : 15/42 hits, 14.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 25 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
3 fighters and 3 tactical_bombers moved from Borneo to 37 Sea Zone
4 fighters and 3 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 bomber moved from 22 Sea Zone to Japan
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 0.67
UK_Pacific : 0.33
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Tobruk to Egypt
4 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Iraq to Northwest Persia
4 infantry and 2 mech_infantrys moved from Tunisia to Libya
2 mech_infantrys moved from Libya to Tobruk
2 infantry moved from Algeria to Tunisia
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 battleship, 9 carriers, 3 cruisers, 3 destroyers, 15 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry moved from Morocco to Algeria
1 transport moved from 32 Sea Zone to 26 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 artillery, 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 17 fighters, 1 infantry, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 17 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 15/27 hits, 13.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 17 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
8 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans : 1.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Tobruk to Egypt
4 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Iraq to Northwest Persia
4 infantry and 2 mech_infantrys moved from Tunisia to Libya
2 mech_infantrys moved from Libya to Tobruk
2 infantry moved from Algeria to Tunisia
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 battleship, 9 carriers, 3 cruisers, 3 destroyers, 15 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry moved from Morocco to Algeria
1 transport moved from 32 Sea Zone to 26 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 artillery, 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 17 fighters, 1 infantry, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 17 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 15/27 hits, 13.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 17 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
8 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
7 armour, 1 fighter, 6 infantry and 17 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 bomber moved from Persia to Egypt
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
5 armour moved from India to Eastern Persia
5 mech_infantrys moved from India to Eastern Persia
11 fighters moved from India to Iraq
1 infantry moved from Union of South Africa to Rhodesia
Non Combat Move - British
Place Units - British
2 fighters and 1 mech_infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
3 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans : 1.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour moved from Novosibirsk to Timguska
1 bomber moved from Poland to Southern Italy
Combat - Italians
Battle in Timguska
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Timguska, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Italians win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Volgograd to Caucasus
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Northwest Persia to Iraq
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Northwest Persia to Iraq
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 factory_minor, 1 fighter and 12 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
28 armour, 30 artilleries, 1 infantry and 8 mech_infantrys moved from Caucasus to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
10 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Western Ukraine to Rostov
3 armour moved from Eastern Poland to Bryansk
6 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Russia to Rostov
8 bombers moved from Western Germany to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 4 transports moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Northwest Persia
Germans attack with 28 armour, 30 artilleries, 1 infantry and 14 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 28 armour, 30 artilleries, 1 infantry and 14 mech_infantrys in Northwest Persia, round 2 : 28/73 hits, 29.00 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 28 armour, 30 artilleries, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 8 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 8 bombers in 104 Sea Zone, round 2 : 5/8 hits, 5.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 8 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
8 bombers moved from 104 Sea Zone to Western Germany
2 infantry moved from 113 Sea Zone to Western Germany
1 artillery moved from 113 Sea Zone to Western Germany
8 tactical_bombers moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
3 aaGuns moved from Caucasus to Northwest Persia
Place Units - Germans
1 factory_minor placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
1 carrier placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -1.67
British : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 fighter moved from 37 Sea Zone to Burma
3 artilleries and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
2 artilleries and 10 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Burma
1 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
1 armour moved from Hunan to Yunnan
5 armour moved from Kwangsi to Yunnan
4 mech_infantrys moved from Kwangsi to Yunnan
1 armour moved from Shan State to Yunnan
2 mech_infantrys moved from Shan State to Yunnan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 25 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
5 fighters moved from Japan to Guam
1 tactical_bomber moved from Japan to Guam
2 artilleries, 1 battleship, 9 carriers, 1 destroyer, 6 fighters, 2 infantry, 2 submarines, 5 tactical_bombers and 3 transports moved from 37 Sea Zone to 21 Sea Zone
2 artilleries moved from 21 Sea Zone to Guam
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Evenkiyskiy to Kansu
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kansu to Shensi
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Guam
Japanese attack with 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 5/11 hits, 4.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 3 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Hunan
2 bombers moved from 25 Sea Zone to Japan
5 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : -0.50
UK_Pacific : 0.67
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 9 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
17 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
1 battleship, 10 carriers, 3 cruisers and 3 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Borneo
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Borneo from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Tobruk to Egypt
4 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
6 infantry moved from Algeria to Tunisia
2 artilleries and 4 infantry moved from Morocco to Algeria
8 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
9 fighters placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 9 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
17 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
1 battleship, 10 carriers, 3 cruisers and 3 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Borneo
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Borneo from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Tobruk to Egypt
4 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
6 infantry moved from Algeria to Tunisia
2 artilleries and 4 infantry moved from Morocco to Algeria
8 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
9 fighters placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
5 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
4 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Iraq
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
2 infantry moved from India to West India
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from India to Burma
Non Combat Move - British
Place Units - British
3 infantry placed in Persia
3 fighters placed in Iraq
1 armour placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.17
Americans : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
2 armour moved from Timguska to Samara
Non Combat Move - Italians
Place Units - Italians
2 fighters and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
3 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Java to India
Combat - ANZAC
Battle in Sumatra
Battle in Malaya
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 2 artilleries in Malaya, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Malaya
ANZAC roll dice for 2 artilleries in Malaya, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
3 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Java to India
Combat - ANZAC
Battle in Sumatra
Battle in Malaya
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 2 artilleries in Malaya, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Malaya
ANZAC roll dice for 2 artilleries in Malaya, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Persia
8 tactical_bombers moved from Caucasus to Persia
8 bombers moved from Western Germany to Persia
3 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Volgograd to Northwest Persia
5 mech_infantrys moved from Rostov to Northwest Persia
6 infantry moved from Rostov to Caucasus
3 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Southern Italy
1 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Northwest Persia to Persia
Combat - Germans
Battle in Persia
Germans attack with 8 bombers, 1 infantry, 3 mech_infantrys and 8 tactical_bombers
British defend with 1 factory_minor and 6 infantry
Germans roll dice for 8 bombers, 1 infantry, 3 mech_infantrys and 8 tactical_bombers in Persia, round 2 : 11/20 hits, 10.00 expected hits
British roll dice for 6 infantry in Persia, round 2 : 0/6 hits, 2.00 expected hits
6 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 8 bombers, 1 infantry, 3 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 6 infantry
Non Combat Move - Germans
8 bombers and 8 tactical_bombers moved from Persia to Northwest Persia
1 aaGun moved from Northwest Persia to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
3 fighters moved from Western Germany to Southern Italy
Place Units - Germans
2 infantry and 1 mech_infantry placed in Caucasus
Germans undo move 1.
1 fighter and 2 infantry placed in Caucasus
3 mech_infantrys placed in Volgograd
Germans undo move 2.
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
2 infantry and 1 mech_infantry placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 bomber and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : -2.00