No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Northwest Persia to Caucasus
Combat - ANZAC
Battle in Marshall Islands
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Marshall Islands from Japanese, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 2 infantry placed in Queensland
ANZAC undo move 1.
1 armour, 1 artillery and 1 infantry placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Sumatra: 4 fighters
EDIT: Adding units owned by ANZAC to India: 4 fighters
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 105 PUs;
Germans buy 2 armour, 7 artilleries, 13 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
8 mech_infantrys moved from Russia to Samara
8 mech_infantrys moved from Samara to Volgograd
4 infantry moved from Volgograd to Caucasus
2 infantry moved from Bryansk to Smolensk
1 armour moved from Russia to Smolensk
3 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
19 armour moved from Russia to Volgograd
Germans take Tambov from Russians
23 artilleries moved from Russia to Tambov
4 infantry moved from Bryansk to Rostov
8 bombers moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 armour moved from Kazakhstan to Volgograd
3 artilleries moved from Ukraine to Rostov
2 infantry moved from Western Germany to Denmark
3 armour moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
1 infantry moved from 113 Sea Zone to Denmark
1 tactical_bomber moved from Bryansk to Smolensk
7 tactical_bombers moved from Bryansk to Caucasus
Combat - Germans
Battle in Denmark
Germans attack with 3 armour and 6 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 battleship in Denmark, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 3 armour and 6 infantry in Denmark, round 2 : 3/9 hits, 2.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 armour and 6 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 bombers, 1 fighter, 4 infantry and 7 tactical_bombers
British defend with 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry
Germans roll dice for 8 bombers, 1 fighter, 4 infantry and 7 tactical_bombers in Caucasus, round 2 : 9/20 hits, 10.17 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 2 infantry owned by the Germans and 1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from British with 8 bombers, 1 fighter, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for French: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
8 bombers moved from Caucasus to Germany
1 tactical_bomber moved from Smolensk to Volgograd
1 fighter moved from Caucasus to Volgograd
1 aaGun moved from Bryansk to Russia
3 aaGuns moved from Bryansk to Rostov
7 tactical_bombers moved from Caucasus to Volgograd
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
Germans undo move 1.
2 armour and 1 infantry placed in Russia
3 infantry placed in Novgorod
4 artilleries and 6 infantry placed in Western Germany
3 mech_infantrys placed in Germany
2 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : 1.00
Americans : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Urals to Timguska
Russians take Timguska from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Italians
1 infantry moved from Nenetsia to Vologda
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 19 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 32 Sea Zone
2 fighters moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Japan
3 mech_infantrys moved from Manchuria to Anhwe
3 artilleries and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
2 fighters moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
3 infantry moved from Shan State to Burma
4 artilleries moved from French Indo China to Shan State
1 armour moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
2 artilleries moved from Shan State to Malaya
2 mech_infantrys moved from Shan State to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
1 tactical_bomber moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kwangtung
1 artillery, 1 battleship, 8 carriers, 3 destroyers, 3 submarines, 2 tactical_bombers and 4 transports moved from 35 Sea Zone to 37 Sea Zone
3 artilleries moved from Shan State to 37 Sea Zone
4 infantry moved from Shan State to 37 Sea Zone
4 artilleries, 1 battleship, 8 carriers, 3 destroyers, 4 infantry, 3 submarines, 2 tactical_bombers and 4 transports moved from 37 Sea Zone to 41 Sea Zone
4 infantry moved from 41 Sea Zone to Sumatra
4 artilleries moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 32 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 2.83 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Sumatra
Japanese attack with 4 artilleries and 4 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 4 artilleries and 4 infantry in Sumatra, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Malaya, round 2 : 2/7 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Kwangtung
1 bomber moved from 32 Sea Zone to Paulau Island
1 mech_infantry moved from Kansu to Kweichow
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
10 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.33
UK_Pacific : -0.67
Japanese : -0.33
You mentioned me in another thread - was that a mistake?
@LennardF it might have been your email was involved in that thread somehow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 26 Sea Zone to 31 Sea Zone
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Caucasus
Combat - Americans
Battle in Holland Belgium
Battle in Guam
Battle in Caucasus
Americans attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus
Americans win, taking Holland Belgium from Germans, taking Guam from Japanese, taking Caucasus from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 6/6 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Paulau Island
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 bomber
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
1 battleship, 8 carriers, 3 cruisers, 4 destroyers and 10 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
2 mech_infantrys moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Libya to Tobruk
4 infantry moved from Tunisia to Libya
4 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 4 destroyers, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Caucasus to Northwest Persia
Place Units - Americans
2 fighters and 6 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 3.
2 fighters placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 2.
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 2.83
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 2 to 5
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 26 Sea Zone to 31 Sea Zone
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Caucasus
Combat - Americans
Battle in Holland Belgium
Battle in Guam
Battle in Caucasus
Americans attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus
Americans win, taking Holland Belgium from Germans, taking Guam from Japanese, taking Caucasus from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 6/6 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Paulau Island
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 bomber
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
1 battleship, 8 carriers, 3 cruisers, 4 destroyers and 10 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
2 mech_infantrys moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Libya to Tobruk
4 infantry moved from Tunisia to Libya
4 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 4 destroyers, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Caucasus to Northwest Persia
Place Units - Americans
2 fighters and 6 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Americans undo move 3.
2 fighters placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 2.
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 2 to 5
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
1 bomber and 7 fighters moved from India to Burma
2 fighters moved from West India to India
2 fighters moved from Persia to India
1 armour moved from West India to India
1 infantry moved from Persia to Northwest Persia
4 mech_infantrys moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Egypt to Iraq
Combat - British
Battle in Burma
British attack with 1 bomber, 7 fighters and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 7 fighters and 3 infantry in Burma, round 2 : 2/11 hits, 4.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 7 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber and 7 fighters moved from Burma to India
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -2.67
Americans : 2.83
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries moved from Western Germany to Holland Belgium
3 infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to 110 Sea Zone
2 armour and 2 infantry moved from Samara to Vologda
1 bomber moved from Russia to Vologda
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 3 artilleries and 3 infantry
Americans defend with 1 infantry
Italians roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vologda
Italians attack with 2 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 2 infantry in Vologda, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda
Italians win, taking Vologda from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Vologda to Russia
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Italians
3 infantry placed in Normandy Bordeaux
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.00
Americans : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from India to French Indo China
3 fighters moved from India to Northwest Persia
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
ANZAC roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from India to French Indo China
3 fighters moved from India to Northwest Persia
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
ANZAC roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : 0.33
@dawgoneit skip russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
8 bombers moved from Germany to Finland
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Finland
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
3 armour and 5 infantry moved from Denmark to Western Germany
3 armour moved from Western Germany to Germany
4 infantry moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
8 tactical_bombers moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Slovakia Hungary
23 artilleries moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
1 armour moved from Smolensk to Rostov
2 infantry moved from Smolensk to Bryansk
2 infantry moved from Novgorod to Belarus
3 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Rostov
Combat - Germans
Battle in Norway
Battle in Finland
Germans attack with 1 artillery, 8 bombers and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 8 bombers and 1 infantry in Finland, round 2 : 6/10 hits, 6.00 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Norway from Americans, taking Finland from Americans with 1 artillery, 8 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries, 4 infantry and 8 tactical_bombers
British defend with 4 mech_infantrys; Americans defend with 2 armour
Germans roll dice for 2 artilleries, 4 infantry and 8 tactical_bombers in Caucasus, round 2 : 5/14 hits, 5.67 expected hits
Americans roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.33 expected hits
4 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus
Germans roll dice for 2 artilleries, 2 infantry and 8 tactical_bombers in Caucasus, round 3 : 6/12 hits, 5.33 expected hits
Americans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Americans with 2 artilleries, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 3 infantry
Casualties for Americans: 2 armour
Casualties for British: 4 mech_infantrys
Non Combat Move - Germans
8 tactical_bombers moved from Caucasus to Volgograd
8 bombers moved from Finland to Western Germany
1 aaGun moved from Russia to Tambov
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 2.
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
2 fighters placed in Western Germany
3 submarines placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Shan State to 42 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
4 artilleries moved from Sumatra to 41 Sea Zone
3 infantry moved from Sumatra to 41 Sea Zone
4 artilleries, 1 battleship, 8 carriers, 3 infantry, 2 submarines and 4 transports moved from 41 Sea Zone to 37 Sea Zone
21 artilleries and 11 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Kweichow to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 infantry and 3 mech_infantrys moved from Anhwe to Kiangsi
3 artilleries and 2 infantry moved from Jehol to Anhwe
1 armour moved from Amur to Jehol
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from Kiangsu to 21 Sea Zone
1 bomber moved from Japan to 34 Sea Zone
2 fighters moved from Kiangsu to 37 Sea Zone
2 tactical_bombers moved from Kwangtung to 37 Sea Zone
2 tactical_bombers moved from Kiangsu to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
3 armour and 4 infantry moved from Kwangtung to Kiangsi
2 armour and 3 infantry moved from Kiangsu to Kiangsi
3 fighters moved from Kwangtung to Kiangsi
1 armour and 2 mech_infantrys moved from Malaya to French Indo China
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Japanese attack with 1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys
ANZAC defend with 1 artillery and 1 factory_minor
Japanese roll dice for 1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys in French Indo China, round 2 : 10/35 hits, 11.83 expected hits
ANZAC roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 42 Sea Zone to Malaya
1 bomber moved from 34 Sea Zone to Kiangsi
1 fighter moved from 21 Sea Zone to Kiangsi
3 infantry moved from 37 Sea Zone to Siam
4 artilleries moved from 37 Sea Zone to Siam
Place Units - Japanese
3 fighters placed in 37 Sea Zone
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
1 artillery placed in Kwangtung
1 infantry placed in Kiangsu
1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Japanese collect 56 PUs (1 lost to blockades); end with 57 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Marianas
Battle in Caucasus
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 artilleries and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Caucasus
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Caucasus
Americans roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 artilleries in Caucasus, round 4 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Caucasus
Germans win, taking Marianas from Japanese with 1 artillery remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry
Non Combat Move - Americans
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Tobruk to Alexandria
4 infantry moved from Libya to Tobruk
2 mech_infantrys moved from Tunisia to Tobruk
4 infantry moved from Algeria to Tunisia
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 fighter moved from Gibraltar to United Kingdom
1 battleship, 1 cruiser, 4 destroyers and 2 transports moved from 109 Sea Zone to 91 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 4 fighters, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Marianas
Battle in Caucasus
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 artilleries and 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Caucasus
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Caucasus
Americans roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 artilleries in Caucasus, round 4 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Caucasus
Germans win, taking Marianas from Japanese with 1 artillery remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry
Non Combat Move - Americans
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Tobruk to Alexandria
4 infantry moved from Libya to Tobruk
2 mech_infantrys moved from Tunisia to Tobruk
4 infantry moved from Algeria to Tunisia
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
1 fighter moved from Gibraltar to United Kingdom
1 battleship, 1 cruiser, 4 destroyers and 2 transports moved from 109 Sea Zone to 91 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 4 fighters, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 15 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Northwest Persia to Caucasus
1 bomber and 1 fighter moved from India to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Persia
1 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Iraq
3 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Rhodesia to Belgian Congo
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,2,1,6,1,5,3,2,1,1,3,5,1,5,6,3,1,3,4,6,4,3,3,1,2,5,5,1,5
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 0.33
Americans : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 armour moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from Normandy Bordeaux to Southern Italy
3 infantry moved from Normandy Bordeaux to France
3 artilleries and 3 infantry moved from Holland Belgium to France
Combat - Italians
Battle in Novosibirsk
Italians attack with 2 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Novosibirsk
Italians win, taking Novosibirsk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Novosibirsk to Poland
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.83
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 54 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
3 artilleries and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,6
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :