Scramble to sz27?
Lennard Vs Dawg (Allies +10) #3
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 infantry, 3 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Tobruk to Egypt 3 infantry moved from Libya to Tobruk 1 artillery, 2 infantry and 2 mech_infantrys moved from Tunisia to Libya 2 mech_infantrys moved from Libya to Tobruk 4 infantry moved from Algeria to Tunisia 1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 battleship, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to Egypt Combat - Americans Battle in Norway Battle in Denmark Battle in Caroline Islands Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Norway from Germans, taking Denmark from Germans, taking Caroline Islands from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 destroyers, 4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 aaGuns moved from Western United States to 10 Sea Zone 2 aaGuns and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 destroyers and 2 transports placed in 101 Sea Zone 1 fighter, 2 infantry and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 5 fighters moved from Persia to India 3 infantry moved from India to Burma 1 bomber moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from India to Burma 1 armour moved from Persia to West India 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 armour, 1 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 fighter moved from Egypt to West India 4 mech_infantrys moved from Egypt to Iraq Combat - British Battle in Caucasus British attack with 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 2 infantry British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 4 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Burma British attack with 1 bomber, 2 fighters and 3 infantry Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters and 3 infantry in Burma, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 bomber moved from Burma to India 1 fighter moved from Caucasus to West India Place Units - British 2 fighters and 1 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.67 Italians : -0.33 Americans : 0.83 Japanese : 0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to France 3 artilleries moved from Greater Southern Germany to Western Germany 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Ukraine to Samara 2 armour and 2 infantry moved from Novosibirsk to Samara Combat - Italians Battle in Samara Italians attack with 2 armour, 1 bomber and 2 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 2 infantry in Samara, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara Italians roll dice for 2 armour, 1 bomber and 2 infantry in Samara, round 3 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Samara to Russia 1 aaGun moved from Western Germany to France Place Units - Italians 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in Normandy Bordeaux Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -2.00 Russians : -1.00
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 4 artilleries and 4 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in Marshall Islands Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Marshall Islands from Japanese, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Borneo ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 2 infantry placed in Queensland ANZAC undo move 1. 1 armour, 1 artillery and 1 infantry placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 4 artilleries and 4 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in Marshall Islands Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Marshall Islands from Japanese, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Borneo ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 2 infantry placed in Queensland ANZAC undo move 1. 1 armour, 1 artillery and 1 infantry placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Sumatra: 4 fighters EDIT: Adding units owned by ANZAC to India: 4 fighters EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 105 PUs; Germans buy 2 armour, 7 artilleries, 13 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 8 mech_infantrys moved from Russia to Samara 8 mech_infantrys moved from Samara to Volgograd 4 infantry moved from Volgograd to Caucasus 2 infantry moved from Bryansk to Smolensk 1 armour moved from Russia to Smolensk 3 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 19 armour moved from Russia to Volgograd Germans take Tambov from Russians 23 artilleries moved from Russia to Tambov 4 infantry moved from Bryansk to Rostov 8 bombers moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus 1 armour moved from Kazakhstan to Volgograd 3 artilleries moved from Ukraine to Rostov 2 infantry moved from Western Germany to Denmark 3 armour moved from Western Germany to Denmark 2 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Denmark 1 infantry moved from 113 Sea Zone to Denmark 1 tactical_bomber moved from Bryansk to Smolensk 7 tactical_bombers moved from Bryansk to Caucasus Combat - Germans Battle in Denmark Germans attack with 3 armour and 6 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 battleship in Denmark, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 3 armour and 6 infantry in Denmark, round 2 : 3/9 hits, 2.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 3 armour and 6 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Smolensk Germans attack with 1 armour, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 8 bombers, 1 fighter, 4 infantry and 7 tactical_bombers British defend with 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry Germans roll dice for 8 bombers, 1 fighter, 4 infantry and 7 tactical_bombers in Caucasus, round 2 : 9/20 hits, 10.17 expected hits British roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 2 infantry owned by the Germans and 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from British with 8 bombers, 1 fighter, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 8 bombers moved from Caucasus to Germany 1 tactical_bomber moved from Smolensk to Volgograd 1 fighter moved from Caucasus to Volgograd 1 aaGun moved from Bryansk to Russia 3 aaGuns moved from Bryansk to Rostov 7 tactical_bombers moved from Caucasus to Volgograd Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Volgograd 3 artilleries placed in Ukraine Germans undo move 1. 2 armour and 1 infantry placed in Russia 3 infantry placed in Novgorod 4 artilleries and 6 infantry placed in Western Germany 3 mech_infantrys placed in Germany 2 transports placed in 113 Sea Zone Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : 1.00 Americans : -0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Urals to Timguska Russians take Timguska from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Italians 1 infantry moved from Nenetsia to Vologda Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 19 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to 32 Sea Zone 2 fighters moved from Shantung to Kiangsu 1 tactical_bomber moved from Shantung to Japan 3 mech_infantrys moved from Manchuria to Anhwe 3 artilleries and 2 infantry moved from Manchuria to Jehol 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 2 fighters moved from Shan State to Burma 1 tactical_bomber moved from Shan State to Burma 1 tactical_bomber moved from Shan State to Burma 3 infantry moved from Shan State to Burma 4 artilleries moved from French Indo China to Shan State 1 armour moved from Shan State to Malaya 2 infantry moved from Shan State to Malaya 2 artilleries moved from Shan State to Malaya 2 mech_infantrys moved from Shan State to Malaya 1 artillery moved from Philippines to 35 Sea Zone 1 bomber moved from Japan to 43 Sea Zone 1 tactical_bomber moved from Shantung to Kiangsu 1 tactical_bomber moved from Shantung to Kiangsu 1 fighter moved from Shantung to Kiangsu 1 fighter moved from Shantung to Kwangtung 1 artillery, 1 battleship, 8 carriers, 3 destroyers, 3 submarines, 2 tactical_bombers and 4 transports moved from 35 Sea Zone to 37 Sea Zone 3 artilleries moved from Shan State to 37 Sea Zone 4 infantry moved from Shan State to 37 Sea Zone 4 artilleries, 1 battleship, 8 carriers, 3 destroyers, 4 infantry, 3 submarines, 2 tactical_bombers and 4 transports moved from 37 Sea Zone to 41 Sea Zone 4 infantry moved from 41 Sea Zone to Sumatra 4 artilleries moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 32 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 2.83 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Sumatra Japanese attack with 4 artilleries and 4 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 4 artilleries and 4 infantry in Sumatra, round 2 : 2/8 hits, 2.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Malaya Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Malaya, round 2 : 2/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 bomber moved from 43 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from Burma to Kwangtung 1 bomber moved from 32 Sea Zone to Paulau Island 1 mech_infantry moved from Kansu to Kweichow Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 infantry placed in French Indo China 10 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.33 UK_Pacific : -0.67 Japanese : -0.33
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You mentioned me in another thread - was that a mistake?
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@LennardF it might have been your email was involved in that thread somehow.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 armour and 1 mech_infantry moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Caucasus Combat - Americans Battle in Holland Belgium Battle in Guam Battle in Caucasus Americans attack with 2 armour, 1 fighter and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Americans win, taking Holland Belgium from Germans, taking Guam from Japanese, taking Caucasus from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Philippines Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 6/6 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Paulau Island Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 bomber Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - Americans 1 battleship, 8 carriers, 3 cruisers, 4 destroyers and 10 fighters moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 3 infantry and 2 mech_infantrys moved from Tobruk to Alexandria 2 mech_infantrys moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Libya to Tobruk 4 infantry moved from Tunisia to Libya 4 infantry and 2 mech_infantrys moved from Morocco to Algeria 2 mech_infantrys moved from Algeria to Tunisia 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from Norway to 112 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 4 destroyers, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Caucasus to Northwest Persia Place Units - Americans 2 fighters and 6 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone Americans undo move 3. 2 fighters placed in 10 Sea Zone Americans undo move 3. Americans undo move 2. 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 2.83 Japanese : -0.83
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Turning on Edit Mode EDIT: Changing PUs for Chinese from 2 to 5 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 armour and 1 mech_infantry moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Caucasus Combat - Americans Battle in Holland Belgium Battle in Guam Battle in Caucasus Americans attack with 2 armour, 1 fighter and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Americans win, taking Holland Belgium from Germans, taking Guam from Japanese, taking Caucasus from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Philippines Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 6/6 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Paulau Island Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 bomber Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - Americans 1 battleship, 8 carriers, 3 cruisers, 4 destroyers and 10 fighters moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 3 infantry and 2 mech_infantrys moved from Tobruk to Alexandria 2 mech_infantrys moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Libya to Tobruk 4 infantry moved from Tunisia to Libya 4 infantry and 2 mech_infantrys moved from Morocco to Algeria 2 mech_infantrys moved from Algeria to Tunisia 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from Norway to 112 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 4 destroyers, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Caucasus to Northwest Persia Place Units - Americans 2 fighters and 6 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone Americans undo move 3. 2 fighters placed in 10 Sea Zone Americans undo move 3. Americans undo move 2. 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Turning on Edit Mode EDIT: Changing PUs for Chinese from 2 to 5 EDIT: Turning off Edit Mode Purchase Units - British British buy 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 1 bomber and 7 fighters moved from India to Burma 2 fighters moved from West India to India 2 fighters moved from Persia to India 1 armour moved from West India to India 1 infantry moved from Persia to Northwest Persia 4 mech_infantrys moved from Iraq to Caucasus 1 armour and 2 mech_infantrys moved from Egypt to Iraq Combat - British Battle in Burma British attack with 1 bomber, 7 fighters and 3 infantry Japanese defend with 2 infantry British roll dice for 1 bomber, 7 fighters and 3 infantry in Burma, round 2 : 2/11 hits, 4.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber, 7 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber and 7 fighters moved from Burma to India Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Egypt 3 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -2.67 Americans : 2.83 Japanese : -0.50
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries moved from Western Germany to Holland Belgium 3 infantry moved from France to Holland Belgium 1 artillery and 2 infantry moved from Southern France to France 1 artillery and 2 infantry moved from Normandy Bordeaux to France 1 fighter moved from Southern Italy to 110 Sea Zone 2 armour and 2 infantry moved from Samara to Vologda 1 bomber moved from Russia to Vologda Combat - Italians Battle in 110 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Italians attack with 3 artilleries and 3 infantry Americans defend with 1 infantry Italians roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Vologda Italians attack with 2 armour, 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 2 infantry in Vologda, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda Italians win, taking Vologda from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Vologda to Russia 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Place Units - Italians 3 infantry placed in Normandy Bordeaux 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.00 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from India to French Indo China 3 fighters moved from India to Northwest Persia 1 destroyer moved from 46 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 destroyer moved from 55 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China ANZAC win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from India to French Indo China 3 fighters moved from India to Northwest Persia 1 destroyer moved from 46 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 destroyer moved from 55 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in French Indo China ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 factory_minor and 3 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China ANZAC win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.33
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@dawgoneit skip russia
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 8 bombers moved from Germany to Finland 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 artillery moved from 115 Sea Zone to Finland 7 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 3 armour and 5 infantry moved from Denmark to Western Germany 3 armour moved from Western Germany to Germany 4 infantry moved from Rostov to Caucasus 2 artilleries moved from Rostov to Caucasus 8 tactical_bombers moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Slovakia Hungary 23 artilleries moved from Tambov to Volgograd 2 armour moved from Russia to Volgograd 1 infantry moved from Russia to Tambov 1 armour moved from Smolensk to Rostov 2 infantry moved from Smolensk to Bryansk 2 infantry moved from Novgorod to Belarus 3 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Belarus 3 artilleries moved from Ukraine to Rostov Combat - Germans Battle in Norway Battle in Finland Germans attack with 1 artillery, 8 bombers and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 8 bombers and 1 infantry in Finland, round 2 : 6/10 hits, 6.00 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Norway from Americans, taking Finland from Americans with 1 artillery, 8 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Germans attack with 2 artilleries, 4 infantry and 8 tactical_bombers British defend with 4 mech_infantrys; Americans defend with 2 armour Germans roll dice for 2 artilleries, 4 infantry and 8 tactical_bombers in Caucasus, round 2 : 5/14 hits, 5.67 expected hits Americans roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.33 expected hits 4 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus Germans roll dice for 2 artilleries, 2 infantry and 8 tactical_bombers in Caucasus, round 3 : 6/12 hits, 5.33 expected hits Americans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus Germans win, taking Caucasus from Americans with 2 artilleries, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 3 infantry Casualties for Americans: 2 armour Casualties for British: 4 mech_infantrys Non Combat Move - Germans 8 tactical_bombers moved from Caucasus to Volgograd 8 bombers moved from Finland to Western Germany 1 aaGun moved from Russia to Tambov Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine Germans undo move 2. 3 armour placed in Ukraine 3 mech_infantrys placed in Russia 2 fighters placed in Western Germany 3 submarines placed in 113 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : -0.17
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Shan State to 42 Sea Zone 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 4 artilleries moved from Sumatra to 41 Sea Zone 3 infantry moved from Sumatra to 41 Sea Zone 4 artilleries, 1 battleship, 8 carriers, 3 infantry, 2 submarines and 4 transports moved from 41 Sea Zone to 37 Sea Zone 21 artilleries and 11 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Kweichow to Kiangsi 1 artillery moved from Anhwe to Kiangsi 1 infantry and 3 mech_infantrys moved from Anhwe to Kiangsi 3 artilleries and 2 infantry moved from Jehol to Anhwe 1 armour moved from Amur to Jehol 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 fighter moved from Kiangsu to 21 Sea Zone 1 bomber moved from Japan to 34 Sea Zone 2 fighters moved from Kiangsu to 37 Sea Zone 2 tactical_bombers moved from Kwangtung to 37 Sea Zone 2 tactical_bombers moved from Kiangsu to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 3 armour and 4 infantry moved from Kwangtung to Kiangsi 2 armour and 3 infantry moved from Kiangsu to Kiangsi 3 fighters moved from Kwangtung to Kiangsi 1 armour and 2 mech_infantrys moved from Malaya to French Indo China Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in French Indo China Japanese attack with 1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys ANZAC defend with 1 artillery and 1 factory_minor Japanese roll dice for 1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys in French Indo China, round 2 : 10/35 hits, 11.83 expected hits ANZAC roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 1 armour, 21 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from 42 Sea Zone to Malaya 1 bomber moved from 34 Sea Zone to Kiangsi 1 fighter moved from 21 Sea Zone to Kiangsi 3 infantry moved from 37 Sea Zone to Siam 4 artilleries moved from 37 Sea Zone to Siam Place Units - Japanese 3 fighters placed in 37 Sea Zone 1 fighter placed in Japan 1 destroyer placed in 6 Sea Zone 1 artillery placed in Kwangtung 1 infantry placed in Kiangsu 1 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5 Japanese collect 56 PUs (1 lost to blockades); end with 57 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -1.17
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Americans Battle in Marianas Battle in Caucasus Americans attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 2 artilleries and 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Caucasus Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Caucasus Americans roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 artilleries in Caucasus, round 4 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Caucasus Germans win, taking Marianas from Japanese with 1 artillery remaining. Battle score for attacker is -13 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry Non Combat Move - Americans 2 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Tobruk to Alexandria 4 infantry moved from Libya to Tobruk 2 mech_infantrys moved from Tunisia to Tobruk 4 infantry moved from Algeria to Tunisia 2 infantry and 2 mech_infantrys moved from Morocco to Algeria 2 mech_infantrys moved from Algeria to Tunisia 1 fighter moved from Gibraltar to United Kingdom 1 battleship, 1 cruiser, 4 destroyers and 2 transports moved from 109 Sea Zone to 91 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 destroyers and 1 transport placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -1.33
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :