Lennard Vs Dawg (Allies +10) #3


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Albania to Yugoslavia
            1 artillery moved from Albania to Yugoslavia
            1 mech_infantry moved from Bulgaria to Greece
                  Italians take Greece from British
            1 artillery moved from Bulgaria to Yugoslavia
            2 armour and 4 infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Holland Belgium to Southern Italy
    
        Combat - Italians
            Battle in Kazakhstan
                Italians attack with 2 armour and 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 4 infantry in Kazakhstan, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            1 infantry placed in Southern France
            2 artilleries and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept in Moscow?G11.tsvg



  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Tsinghai to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            2 fighters moved from Ukraine to Russia
            3 bombers moved from Ukraine to Russia
            1 artillery and 1 infantry moved from Archangel to Smolensk
            1 bomber moved from Belarus to Smolensk
            17 artilleries moved from Rostov to Bryansk
            5 armour moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            3 mech_infantrys moved from Caucasus to Rostov
            3 mech_infantrys moved from Caucasus to Rostov
            2 infantry moved from Caucasus to Rostov
            2 infantry moved from Caucasus to Volgograd
            10 artilleries and 5 infantry moved from Ukraine to Bryansk
            12 infantry moved from Western Ukraine to Bryansk
            3 armour moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            6 artilleries and 11 infantry moved from Belarus to Bryansk
            2 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            3 armour moved from Novgorod to Bryansk
            2 infantry moved from Novgorod to Belarus
            2 bombers moved from Western Germany to 104 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from Southern Italy to Rostov
            2 infantry moved from Rostov to Bryansk
            1 fighter moved from Western Germany to Rostov
            4 infantry moved from Caucasus to Rostov
            8 armour moved from Caucasus to Rostov
            4 tactical_bombers moved from Caucasus to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Caucasus
            1 tactical_bomber moved from Caucasus to Volgograd
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,5,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in Volgograd
                Germans attack with 3 infantry and 5 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 infantry and 5 tactical_bombers in Volgograd, round 2 : 1/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 3 infantry and 5 tactical_bombers in Volgograd, round 3 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Bryansk
                Germans attack with 6 armour, 33 artilleries, 30 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 6 armour, 33 artilleries, 30 infantry and 1 mech_infantry in Bryansk, round 2 : 24/70 hits, 24.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 6 armour, 33 artilleries, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from 104 Sea Zone to Western Germany
            2 fighters moved from Holland Belgium to Eastern Poland
            3 bombers and 2 fighters moved from Russia to Rostov
            1 bomber moved from Smolensk to Rostov
            5 tactical_bombers moved from Volgograd to Rostov
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            2 bombers and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -1.33
    Americans : -0.33
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 15 PUs; 
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Russia to Samara
            1 infantry moved from Vologda to Urals
            2 infantry moved from Vologda to Smolensk
            1 fighter moved from Russia to Smolensk
            11 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd
            5 infantry moved from Manchuria to Amur
            4 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Korea
    
        Combat - Russians
            Battle in Korea
                Russians attack with 5 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Volgograd
                Russians attack with 11 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 11 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 6/14 hits, 6.50 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 11 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Amur
                Russians attack with 5 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 5 infantry in Amur, round 2 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            11 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Smolensk to Russia
            6 artilleries and 1 infantry moved from Vologda to Russia
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,2,1,1,4,4,3,2,3,1,4,1,3,2,5,5,3,2,2,5,2
            Russians collect 20 PUs (3 lost to blockades); end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Jehol
            1 bomber moved from Hopei to Korea
            2 bombers moved from Anhwe to Korea
            1 artillery, 2 infantry and 2 mech_infantrys moved from Anhwe to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Kansu to Shensi
            1 armour moved from Kansu to Yenisey
                  Japanese take Yenisey from Russians
            2 mech_infantrys moved from Kansu to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Kansu to Suiyuyan
            1 artillery moved from Suiyuyan to Chahar
            1 infantry moved from Chahar to Jehol
            2 infantry moved from Shan State to Burma
            4 tactical_bombers moved from 37 Sea Zone to Burma
            2 fighters moved from 37 Sea Zone to Burma
            1 battleship, 3 carriers, 2 destroyers, 2 submarines and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 artilleries moved from Kwangsi to 36 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 destroyers, 2 submarines and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 20 Sea Zone to 19 Sea Zone
            2 artilleries moved from 19 Sea Zone to Jehol
            2 infantry moved from 19 Sea Zone to Jehol
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            7 fighters moved from 6 Sea Zone to Korea
            3 tactical_bombers moved from 6 Sea Zone to Korea
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 3 bombers, 7 fighters, 4 infantry and 3 tactical_bombers
                Russians defend with 3 infantry
                    Japanese roll dice for 3 bombers, 7 fighters, 4 infantry and 3 tactical_bombers in Korea, round 2 : 10/17 hits, 8.17 expected hits
                    Russians roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 3 bombers, 7 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Jehol
                Japanese attack with 3 artilleries, 5 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 6/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 4 tactical_bombers moved from Burma to Malaya
            4 infantry moved from Shan State to Malaya
            1 armour moved from Yunnan to Shan State
            2 mech_infantrys moved from Yunnan to Shan State
            3 bombers moved from Korea to Japan
            7 fighters and 3 tactical_bombers moved from Korea to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 artilleries placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Japan
            Japanese undo move 5.
            Japanese undo move 4.
            1 artillery and 5 infantry placed in Japan
            Japanese undo move 4.
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : -0.33
    Russians : 0.00
    Japanese : 4.50
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win, taking Philippines from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 104 Sea Zone to Gibraltar
            2 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            3 infantry moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Algeria to Tunisia
            4 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Tunisia
            1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters and 2 transports placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
            3 infantry and 2 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : 0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win, taking Philippines from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 104 Sea Zone to Gibraltar
            2 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            3 infantry moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Algeria to Tunisia
            4 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Tunisia
            1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters and 2 transports placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
            3 infantry and 2 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from India to Burma
            1 bomber moved from India to Burma
            2 fighters moved from India to Burma
            2 infantry moved from Northwest Persia to Caucasus
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 fighter moved from Persia to Russia
            3 fighters moved from India to Persia
            1 fighter moved from Egypt to Caucasus
            1 fighter moved from Gibraltar to Egypt
    
        Combat - British
            Battle in Caucasus
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 1 bomber, 2 fighters and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber, 2 fighters and 3 infantry in Burma, round 2 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 1 bomber, 2 fighters and 3 infantry in Burma, round 3 : 4/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from Burma to India
            2 fighters and 1 tactical_bomber moved from Caucasus to Russia
            1 fighter moved from Caucasus to Northwest Persia
            2 armour moved from Persia to Northwest Persia
            2 mech_infantrys moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
            3 mech_infantrys moved from Egypt to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
    
        Place Units - British
            2 fighters placed in Persia
            1 infantry placed in Persia
            British undo move 2.
            1 armour placed in Persia
            1 armour, 1 infantry and 1 mech_infantry placed in Iraq
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 1.17
    Italians : 0.67
    Americans : 0.83
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Kazakhstan to Caucasus
            1 bomber moved from Southern Italy to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            2 armour and 2 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Southern France to France
            3 artilleries moved from Yugoslavia to Greater Southern Germany
            1 mech_infantry moved from Greece to Romania
            2 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Novosibirsk
                Italians attack with 2 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Italians win, taking Novosibirsk from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Ukraine
    
        Place Units - Italians
            1 armour, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from Queensland to Sumatra
            2 infantry moved from Northwest Persia to Caucasus
    
        Combat - ANZAC
            Battle in Caucasus
                ANZAC attack with 2 infantry
                Italians defend with 2 infantry
                    ANZAC roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Caucasus
                1 infantry owned by the ANZAC retreated to Northwest Persia
                Italians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    ANZAC : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from Queensland to Sumatra
            2 infantry moved from Northwest Persia to Caucasus
    
        Combat - ANZAC
            Battle in Caucasus
                ANZAC attack with 2 infantry
                Italians defend with 2 infantry
                    ANZAC roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Caucasus
                1 infantry owned by the ANZAC retreated to Northwest Persia
                Italians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.33
    ANZAC : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 infantry moved from Rostov to Volgograd
            2 armour moved from Rostov to Volgograd
            6 armour, 33 artilleries, 30 infantry and 1 mech_infantry moved from Bryansk to Russia
            11 armour, 4 bombers, 4 fighters, 7 mech_infantrys and 5 tactical_bombers moved from Rostov to Russia
            3 armour moved from Ukraine to Russia
            3 tactical_bombers moved from Novgorod to Russia
            2 fighters moved from Eastern Poland to Russia
            4 bombers moved from Western Germany to Russia
            1 armour moved from Timguska to Kazakhstan
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 armour and 6 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour and 6 infantry in Volgograd, round 2 : 0/8 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 armour and 5 infantry in Volgograd, round 3 : 2/7 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Russia
                Germans attack with 20 armour, 33 artilleries, 8 bombers, 6 fighters, 30 infantry, 8 mech_infantrys and 8 tactical_bombers
                British defend with 3 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 14 artilleries, 1 factory_major, 12 fighters, 24 infantry and 1 tactical_bomber
                    AA fire in Russia : 5/12 hits, 2.00 expected hits
                    5 fighters owned by the Germans lost in Russia
                    Germans roll dice for 20 armour, 33 artilleries, 8 bombers, 1 fighter, 30 infantry, 8 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 44/108 hits, 44.00 expected hits
                    Russians roll dice for 4 aaGuns, 4 armour, 14 artilleries, 15 fighters, 24 infantry and 2 tactical_bombers in Russia, round 2 : 28/59 hits, 25.67 expected hits
                    24 infantry owned by the Russians, 2 armour owned by the Russians, 14 artilleries owned by the Russians, 28 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 20 armour, 33 artilleries, 8 bombers, 1 fighter, 2 infantry, 8 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 33/80 hits, 35.50 expected hits
                    Russians roll dice for 2 armour, 15 fighters and 2 tactical_bombers in Russia, round 3 : 12/19 hits, 12.00 expected hits
                    1 tactical_bomber owned by the Russians, 12 fighters owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 10 artilleries owned by the Germans, 2 infantry owned by the Germans and 3 fighters owned by the British lost in Russia
                Germans captures 27PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 20 armour, 23 artilleries, 8 bombers, 1 fighter, 8 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 164
                Casualties for Germans: 10 artilleries, 5 fighters and 30 infantry
                Casualties for Russians: 4 aaGuns, 4 armour, 14 artilleries, 12 fighters, 24 infantry and 1 tactical_bomber
                Casualties for British: 3 fighters and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 aaGuns and 2 infantry moved from Western Ukraine to Bryansk
            2 aaGuns and 2 infantry moved from Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            8 bombers, 1 fighter and 8 tactical_bombers moved from Russia to Bryansk
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            3 armour, 5 infantry and 2 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 2 submarines
            EDIT: Adding units owned by Germans to 113 Sea Zone: 2 submarines
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship and 1 carrier
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship and 1 carrier
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 85 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.33
    AA fire in Russia : : 3.00
    Russians : 3.00
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 infantry moved from Tambov to Samara
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Archangel to Nenetsia
            5 infantry moved from Amur to Manchuria
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kiangsu to 19 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            3 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 6 Sea Zone to Japan
            3 artilleries, 5 infantry and 3 mech_infantrys moved from Jehol to Manchuria
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 armour moved from Yenisey to Buryatia
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Evenkiyskiy to Kansu
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Yunnan
            3 artilleries and 2 infantry moved from French Indo China to Shan State
            5 fighters moved from 6 Sea Zone to Manchuria
            3 tactical_bombers moved from 6 Sea Zone to Manchuria
            5 carriers, 1 destroyer, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            3 bombers moved from Japan to Manchuria
            1 fighter moved from Malaya to Burma
            1 tactical_bomber moved from Malaya to Burma
            1 fighter moved from Malaya to Burma
            1 tactical_bomber moved from Malaya to Burma
            2 tactical_bombers moved from Malaya to 35 Sea Zone
            9 infantry moved from Malaya to Shan State
            2 infantry moved from Yunnan to Burma
            9 artilleries and 3 infantry moved from Yunnan to Shan State
            1 artillery moved from Kwangsi to French Indo China
            2 infantry moved from Korea to Manchuria
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 8 carriers, 3 destroyers, 3 submarines, 2 tactical_bombers and 4 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Japanese win with 1 battleship, 8 carriers, 3 destroyers, 3 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Manchuria
                Japanese attack with 3 artilleries, 3 bombers, 5 fighters, 7 infantry, 3 mech_infantrys and 3 tactical_bombers
                Chinese defend with 1 fighter and 3 infantry; Russians defend with 2 aaGuns and 8 infantry
                    AA fire in Manchuria : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 3 artilleries, 3 bombers, 4 fighters, 7 infantry, 3 mech_infantrys and 3 tactical_bombers in Manchuria, round 2 : 10/23 hits, 9.17 expected hits
                    Chinese roll dice for 2 aaGuns, 1 fighter and 11 infantry in Manchuria, round 2 : 5/12 hits, 4.33 expected hits
                    5 infantry owned by the Japanese, 5 infantry owned by the Russians, 2 aaGuns owned by the Russians and 3 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 3 artilleries, 3 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Manchuria, round 3 : 6/18 hits, 8.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Manchuria, round 3 : 0/4 hits, 1.67 expected hits
                    3 infantry owned by the Russians and 1 fighter owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 artilleries, 3 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Japanese: 1 fighter and 5 infantry
                Casualties for Chinese: 1 fighter and 3 infantry
                Casualties for Russians: 2 aaGuns and 8 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from Manchuria to Japan
            4 fighters and 3 tactical_bombers moved from Manchuria to Shantung
            2 fighters and 2 tactical_bombers moved from Burma to Shan State
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 artilleries placed in French Indo China
            3 armour placed in Kwangtung
            Japanese undo move 1.
            1 infantry placed in Malaya
            2 infantry placed in Japan
            2 armour placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -1.00
    AA fire in Manchuria : : 0.00
    UK_Pacific : -0.67
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 infantry, 3 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            3 infantry moved from Libya to Tobruk
            1 artillery, 2 infantry and 2 mech_infantrys moved from Tunisia to Libya
            2 mech_infantrys moved from Libya to Tobruk
            4 infantry moved from Algeria to Tunisia
            1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 battleship, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to Egypt
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking Caroline Islands from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 destroyers, 4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 aaGuns moved from Western United States to 10 Sea Zone
            2 aaGuns and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 destroyers and 2 transports placed in 101 Sea Zone
            1 fighter, 2 infantry and 2 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 infantry, 3 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            3 infantry moved from Libya to Tobruk
            1 artillery, 2 infantry and 2 mech_infantrys moved from Tunisia to Libya
            2 mech_infantrys moved from Libya to Tobruk
            4 infantry moved from Algeria to Tunisia
            1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 battleship, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to Egypt
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Norway from Germans, taking Denmark from Germans, taking Caroline Islands from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 destroyers, 4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 aaGuns moved from Western United States to 10 Sea Zone
            2 aaGuns and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 destroyers and 2 transports placed in 101 Sea Zone
            1 fighter, 2 infantry and 2 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 fighters moved from Persia to India
            3 infantry moved from India to Burma
            1 bomber moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter moved from India to Burma
            1 armour moved from Persia to West India
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 armour, 1 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 fighter moved from Egypt to West India
            4 mech_infantrys moved from Egypt to Iraq
    
        Combat - British
            Battle in Caucasus
                British attack with 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                    British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 4 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Burma
                British attack with 1 bomber, 2 fighters and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber, 2 fighters and 3 infantry in Burma, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 bomber moved from Burma to India
            1 fighter moved from Caucasus to West India
    
        Place Units - British
            2 fighters and 1 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 0.67
    Italians : -0.33
    Americans : 0.83
    Japanese : 0.67
    

    Savegame

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