@farmboy no worries it’s my fault I didn’t catch it. Was totally focused on the other side of the board.
AndrewAAGamer (Axis) vs dawgoneit (Allies +30) Global 1940 2nd Ed OOB
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 7 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 fighter moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Northwest Persia Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 fighter Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from Northwest Persia to Volgograd 2 fighters moved from Greece to Southern Italy Place Units - Italians 1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : -1.17 British : 0.33 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 2 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 12 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Germans 14 bombers moved from Western Germany to Persia 2 armour, 4 fighters, 2 mech_infantrys and 5 tactical_bombers moved from Caucasus to Persia 1 armour moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Yenisey Germans take Yenisey from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey 1 infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians Combat - Germans Battle in Persia Germans attack with 2 armour, 14 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers British defend with 3 armour, 2 bombers, 1 factory_minor, 5 fighters and 1 tactical_bomber Germans roll dice for 2 armour, 14 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 16/27 hits, 16.00 expected hits British roll dice for 3 armour, 2 bombers, 5 fighters and 1 tactical_bomber in Persia, round 2 : 8/11 hits, 5.67 expected hits 1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 1 armour owned by the Germans, 2 bombers owned by the British, 3 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the Germans, 5 fighters owned by the British and 3 armour owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 14 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers Casualties for British: 3 armour, 2 bombers, 5 fighters and 1 tactical_bomber Non Combat Move - Germans 14 bombers, 2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 16 armour and 18 mech_infantrys moved from Rostov to Northwest Persia 3 armour moved from Ukraine to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 artillery moved from Rostov to Caucasus 1 artillery moved from Kazakhstan to Caucasus 1 artillery moved from Samara to Kazakhstan 1 mech_infantry moved from Samara to Caucasus 1 mech_infantry moved from Novosibirsk to Yenisey 1 mech_infantry moved from Urals to Yenisey 1 mech_infantry moved from Nenetsia to Samara 3 armour moved from Russia to Kazakhstan Place Units - Germans 3 armour placed in Caucasus 3 armour placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Russia 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 69 PUs (3 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : 0.00 British : 2.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
@dawgoneit i would like to thank you. i have learned a lot from this game. i will implament some of your moves to my game.
-
@dawgoneit i hope you don’t mind.
-
@dawgoneit LOL- Of course I do not mind. That is the point of playing; to learn how to get better. In addition to having fun of course!
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 2 artilleries and 7 infantry moved from India to West India 2 bombers moved from French Indo China to West India 1 submarine moved from 46 Sea Zone to 55 Sea Zone 10 fighters and 8 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 10 fighters, 1 submarine and 8 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 10 fighters and 8 tactical_bombers in 55 Sea Zone, round 2 : 9/18 hits, 10.33 expected hits ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 55 Sea Zone Japanese win with 10 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in West India Japanese attack with 2 armour, 2 artilleries, 2 bombers and 7 infantry British defend with 5 armour, 1 artillery and 1 mech_infantry Japanese roll dice for 2 armour, 2 artilleries, 2 bombers and 7 infantry in West India, round 2 : 4/13 hits, 4.50 expected hits UK_Pacific roll dice for 5 armour, 1 artillery and 1 mech_infantry in West India, round 2 : 5/7 hits, 3.17 expected hits 5 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 2 armour owned by the British lost in West India Japanese roll dice for 2 armour, 2 artilleries, 2 bombers and 2 infantry in West India, round 3 : 4/8 hits, 3.67 expected hits UK_Pacific roll dice for 3 armour in West India, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Japanese and 3 armour owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 armour, 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 20 Casualties for Japanese: 6 infantry Casualties for British: 5 armour, 1 artillery and 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from West India to India 1 submarine moved from 39 Sea Zone to 36 Sea Zone 2 submarines moved from 36 Sea Zone to 35 Sea Zone 2 transports moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 2 transports moved from 42 Sea Zone to 36 Sea Zone 2 artilleries, 2 battleships, 9 carriers, 1 cruiser, 4 destroyers, 1 infantry, 2 submarines and 4 transports moved from 42 Sea Zone to 35 Sea Zone 2 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone 10 fighters and 8 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from French Indo China to Philippines 2 fighters moved from Japan to 36 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in India 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
ANZAC : -0.50 UK_Pacific : 1.33 Japanese : -1.83 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Iraq to Persia 2 bombers moved from Iraq to Persia 3 infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 3 artilleries and 3 infantry moved from Tunisia to Libya 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 mech_infantry moved from Tunisia to Libya 3 mech_infantrys moved from French West Africa to French Equatorial Africa 3 infantry moved from French West Africa to 87 Sea Zone 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 87 Sea Zone to 91 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Persia Americans attack with 2 bombers and 1 mech_infantry Germans defend with 1 armour and 1 factory_minor Americans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Persia Americans win, taking Persia from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 2 bombers moved from Persia to Egypt 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -0.50 Americans : 0.17 Japanese : 0.83 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 artilleries and 14 infantry moved from Szechwan to Shensi 1 infantry moved from Kiangsi to Anhwe 1 artillery, 1 fighter and 8 infantry moved from Hopei to Anhwe 1 artillery and 3 infantry moved from Kweichow to Hunan 1 artillery and 6 infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Anhwe Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hunan 2 infantry placed in Shensi 4 infantry placed in Anhwe 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 27 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Iraq to Persia 2 bombers moved from Iraq to Persia 3 infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 3 artilleries and 3 infantry moved from Tunisia to Libya 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 mech_infantry moved from Tunisia to Libya 3 mech_infantrys moved from French West Africa to French Equatorial Africa 3 infantry moved from French West Africa to 87 Sea Zone 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 87 Sea Zone to 91 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Persia Americans attack with 2 bombers and 1 mech_infantry Germans defend with 1 armour and 1 factory_minor Americans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Persia Americans win, taking Persia from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 2 bombers moved from Persia to Egypt 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 artilleries and 14 infantry moved from Szechwan to Shensi 1 infantry moved from Kiangsi to Anhwe 1 artillery, 1 fighter and 8 infantry moved from Hopei to Anhwe 1 artillery and 3 infantry moved from Kweichow to Hunan 1 artillery and 6 infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Anhwe Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hunan 2 infantry placed in Shensi 4 infantry placed in Anhwe 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 27 PUs; end with 29 PUs Purchase Units - British British buy 1 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Eastern Persia to Persia 1 infantry moved from Iraq to Persia 3 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Trans-Jordan 1 armour moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 2 mech_infantrys moved from Union of South Africa to Belgian Congo Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 infantry and 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Gibraltar: 3 infantry EDIT: Turning off Edit Mode 1 fighter moved from Gibraltar to Egypt Place Units - British 1 armour and 2 fighters placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0.50 Americans : 0.17 Japanese : 0.83 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 2 fighters moved from Southern Italy to Iraq 1 bomber moved from Volgograd to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry British defend with 1 infantry; French defend with 2 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Iraq, round 2 : 4/5 hits, 2.33 expected hits British roll dice for 5 infantry in Iraq, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 infantry owned by the French and 1 fighter owned by the Italians lost in Iraq Italians roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 3 : 3/3 hits, 1.67 expected hits British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is -9 Casualties for Italians: 2 fighters and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for French: 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Greece 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Southern Italy 1 aaGun and 3 infantry moved from France to Northern Italy Place Units - Italians 2 fighters placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 3.00 British : 1.00 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
-
@dawgoneit i never thought the bombers would help out where they did. another lesson learned. thank you.
-
@dawgoneit Don’t forget France. :)
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
@AndrewAAGamer said in AndrewAAGamer (Axis) vs dawgoneit (Allies +30) Global 1940 2nd Ed OOB:
@dawgoneit Don’t forget France. :)
Darn it! I’m always forgetting France.
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 12 armour and 2 bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Turkmenistan to Eastern Persia 3 armour moved from Kazakhstan to Eastern Persia 19 armour and 18 mech_infantrys moved from Northwest Persia to Trans-Jordan 2 armour and 2 mech_infantrys moved from Caucasus to Persia 1 fighter moved from Northwest Persia to Trans-Jordan 1 fighter and 2 tactical_bombers moved from Northwest Persia to Persia 12 bombers moved from Northwest Persia to Eastern Persia 2 bombers moved from Northwest Persia to Persia 2 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia Germans take Buryatia from Russians Combat - Germans Battle in Trans-Jordan Germans attack with 19 armour, 1 fighter and 18 mech_infantrys British defend with 1 infantry Germans roll dice for 19 armour, 1 fighter and 18 mech_infantrys in Trans-Jordan, round 2 : 12/38 hits, 13.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 19 armour, 1 fighter and 18 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Germans attack with 2 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 4/9 hits, 4.50 expected hits Americans roll dice for 1 infantry and 2 mech_infantrys in Persia, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Persia Germans win, taking Persia from Americans with 2 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Americans: 1 mech_infantry Battle in Eastern Persia Germans attack with 3 armour, 12 bombers and 1 infantry British defend with 7 armour Germans roll dice for 3 armour, 12 bombers and 1 infantry in Eastern Persia, round 2 : 9/16 hits, 9.67 expected hits British roll dice for 7 armour in Eastern Persia, round 2 : 5/7 hits, 3.50 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Germans, 3 armour owned by the Germans and 7 armour owned by the British lost in Eastern Persia Germans win with 11 bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 armour, 1 bomber and 1 infantry Casualties for British: 7 armour Non Combat Move - Germans 4 armour and 1 mech_infantry moved from Caucasus to Iraq 11 bombers moved from Eastern Persia to Iraq 1 fighter moved from Trans-Jordan to Iraq 2 bombers, 1 fighter and 2 tactical_bombers moved from Persia to Iraq 2 artilleries moved from Caucasus to Northwest Persia 1 artillery moved from Kazakhstan to Caucasus 3 armour moved from Volgograd to Northwest Persia 3 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Samara to Caucasus 3 armour moved from Russia to Rostov 1 submarine moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to Southern Italy 1 infantry moved from Western Germany to France Place Units - Germans 3 armour placed in Caucasus 3 armour placed in Volgograd 6 armour and 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Germans collect 72 PUs (3 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : -2.17 British : 1.17 Americans : -1.00





