Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Northern Italy to Tunisia
1 bomber moved from Eastern United States to United Kingdom
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer and 1 fighter moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 6 fighters, 5 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 7 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 artillery and 1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Szechwan to Kweichow
6 artilleries, 1 fighter and 13 infantry moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
2 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
Combat - British
Battle in Tobruk
British attack with 2 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 6/12 hits, 5.17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 3/8 hits, 2.83 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
British roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/9 hits, 4.67 expected hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Tobruk to Egypt
2 bombers moved from Tobruk to Egypt
2 fighters moved from Tobruk to Egypt
2 artilleries moved from Italian Somaliland to 76 Sea Zone
2 artilleries and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries moved from 81 Sea Zone to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Persia to Eastern Persia
Place Units - British
1 factory_minor placed in Egypt
2 fighters and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.17
Italians : 0.33
AA fire in Northern Italy : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Cyprus
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 armour moved from Greece to Romania
1 armour moved from Bulgaria to Bessarabia
1 artillery moved from Greece to Bulgaria
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
3 armour, 3 artilleries, 6 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
4 mech_infantrys moved from Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
4 fighters and 4 tactical_bombers moved from Finland to Novgorod
3 armour, 5 artilleries and 25 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
5 armour and 5 mech_infantrys moved from Romania to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 3 armour, 3 artilleries, 5 fighters, 8 infantry, 8 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 16 infantry and 2 mech_infantrys
AA fire in Novgorod : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 3 artilleries, 4 fighters, 8 infantry, 8 mech_infantrys and 5 tactical_bombers in Novgorod, round 2 : 11/31 hits, 11.00 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 1 artillery, 16 infantry and 2 mech_infantrys in Novgorod, round 2 : 7/21 hits, 7.33 expected hits
9 infantry owned by the Russians, 7 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 3 armour, 3 artilleries, 4 fighters, 1 infantry, 8 mech_infantrys and 5 tactical_bombers in Novgorod, round 3 : 6/24 hits, 9.83 expected hits
Russians roll dice for 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/12 hits, 4.33 expected hits
6 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 3 artilleries, 4 fighters, 7 mech_infantrys and 5 tactical_bombers in Novgorod, round 4 : 12/22 hits, 9.50 expected hits
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Novgorod, round 4 : 1/6 hits, 2.33 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 2 artilleries, 4 fighters, 7 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery, 16 infantry and 2 mech_infantrys
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Western Ukraine
1 bomber moved from Western Ukraine to Baltic States
4 fighters and 5 tactical_bombers moved from Novgorod to Baltic States
1 bomber moved from Belarus to Baltic States
1 mech_infantry moved from Germany to Baltic States
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 bombers, 3 infantry and 1 mech_infantry placed in Western Germany
2 infantry placed in France
Germans undo move 2.
1 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -4.67
AA fire in Novgorod : : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Rostov
1 submarine moved from 125 Sea Zone to 127 Sea Zone
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Belarus
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/7 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
3 artilleries and 18 infantry moved from Bryansk to Russia
3 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 aaGuns and 18 infantry moved from Sakha to Amur
Place Units - Russians
2 artilleries placed in Russia
8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : -2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Burma to India
1 armour moved from Shan State to India
2 artilleries moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
3 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
7 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 7 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
7 artilleries and 13 infantry moved from 39 Sea Zone to India
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to India
4 fighters moved from 42 Sea Zone to India
6 tactical_bombers moved from Shan State to India
2 bombers moved from French Indo China to India
Combat - Japanese
Combat Hit Differential Summary :
@dawgoneit Scramble SZ39?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Burma to India
1 armour moved from Shan State to India
2 artilleries moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
3 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
7 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 7 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
7 artilleries and 13 infantry moved from 39 Sea Zone to India
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to India
4 fighters moved from 42 Sea Zone to India
6 tactical_bombers moved from Shan State to India
2 bombers moved from French Indo China to India
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 7 artilleries, 2 bombers, 6 fighters, 14 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 3/9 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 14 infantry and 5 tactical_bombers in India, round 2 : 11/33 hits, 13.00 expected hits
UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in India, round 2 : 7/18 hits, 6.83 expected hits
7 infantry owned by the Japanese, 3 aaGuns owned by the British and 11 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry and 5 tactical_bombers in India, round 3 : 9/26 hits, 11.83 expected hits
UK_Pacific roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 4/7 hits, 3.17 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 3 artilleries owned by the British, 1 infantry owned by the British and 2 fighters owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 2 bombers, 4 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery, 12 infantry and 1 mech_infantry moved from Manchuria to Korea
4 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
1 tactical_bomber moved from India to Shan State
2 bombers moved from India to French Indo China
1 infantry moved from Hunan to Kiangsi
2 fighters moved from Japan to Korea
Place Units - Japanese
3 infantry placed in French Indo China
3 fighters, 4 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.00
AA fire in India : : 1.50
Japanese : -3.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 24 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to Tunisia
1 mech_infantry moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 31 Sea Zone
Place Units - Americans
1 destroyer and 5 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 24 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to Tunisia
1 mech_infantry moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 31 Sea Zone
Place Units - Americans
1 destroyer and 5 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Purchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
2 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 tactical_bomber moved from Egypt to 99 Sea Zone
2 armour and 1 mech_infantry moved from Tobruk to Egypt
2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Union of South Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Egypt
Combat - British
Battle in 99 Sea Zone
British attack with 1 tactical_bomber and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 artilleries moved from Egypt to Trans-Jordan
Place Units - British
3 armour placed in Egypt
3 armour placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.33
Italians : -0.33
Americans : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to Rostov
1 armour moved from Bessarabia to Rostov
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 3 fighters
Russians defend with 1 aaGun and 2 infantry
AA fire in Rostov : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Rostov, round 2 : 1/5 hits, 2.67 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Russians lost in Rostov
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Rostov, round 3 : 0/5 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Rostov, round 4 : 4/5 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Italians
3 fighters moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
AA fire in Rostov : : -0.50
Italians : -3.00
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from Tunisia to Libya
Combat - French
Battle in 92 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the French and 1 cruiser owned by the Italians lost in 92 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
French win, taking 99 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -1.00
French : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 bombers moved from Baltic States to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
4 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
2 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Baltic States to Belarus
2 fighters and 2 tactical_bombers moved from Baltic States to Western Ukraine
2 fighters and 2 tactical_bombers moved from Baltic States to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Belarus
2 bombers moved from Western Germany to Western Ukraine
7 armour, 5 artilleries, 25 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
Combat - Germans
Battle in Belarus
Germans attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 5/12 hits, 6.00 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery
Casualties for Russians: 3 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 7/12 hits, 5.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 7 armour, 5 artilleries, 25 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 7 armour, 5 artilleries, 25 infantry and 2 mech_infantrys in Bryansk, round 2 : 10/39 hits, 10.50 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 5 artilleries, 25 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
2 bombers moved from Volgograd to Ukraine
1 bomber, 2 fighters and 3 tactical_bombers moved from Belarus to Ukraine
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 6 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
3 bombers placed in Western Germany
3 armour placed in Ukraine
2 infantry placed in France
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 artilleries moved from India to 39 Sea Zone
2 artilleries and 2 transports moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Java
1 infantry moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
2 bombers moved from French Indo China to Kwangsi
1 armour, 2 artilleries and 5 infantry moved from India to West India
1 fighter moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 2/8 hits, 3.67 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 armour, 2 artilleries and 5 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in West India, round 2 : 3/8 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 8 transports moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 bombers moved from Kwangsi to French Indo China
3 submarines moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 fighter moved from Korea to Japan
Place Units - Japanese
2 carriers and 1 submarine placed in 36 Sea Zone
2 fighters placed in Japan
3 infantry placed in India
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0.83
Chinese : 0.67
UK_Pacific : 0.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 24 Sea Zone to 33 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
2 bombers moved from Tunisia to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Tunisia to Tobruk
3 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 6 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/10 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -1.50
Japanese : -0.67