Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
@dawgoneit i hope you don’t mind.
@dawgoneit LOL- Of course I do not mind. That is the point of playing; to learn how to get better. In addition to having fun of course!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 2 artilleries and 7 infantry moved from India to West India
2 bombers moved from French Indo China to West India
1 submarine moved from 46 Sea Zone to 55 Sea Zone
10 fighters and 8 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 10 fighters, 1 submarine and 8 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 10 fighters and 8 tactical_bombers in 55 Sea Zone, round 2 : 9/18 hits, 10.33 expected hits
ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 55 Sea Zone
Japanese win with 10 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in West India
Japanese attack with 2 armour, 2 artilleries, 2 bombers and 7 infantry
British defend with 5 armour, 1 artillery and 1 mech_infantry
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers and 7 infantry in West India, round 2 : 4/13 hits, 4.50 expected hits
UK_Pacific roll dice for 5 armour, 1 artillery and 1 mech_infantry in West India, round 2 : 5/7 hits, 3.17 expected hits
5 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 2 armour owned by the British lost in West India
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers and 2 infantry in West India, round 3 : 4/8 hits, 3.67 expected hits
UK_Pacific roll dice for 3 armour in West India, round 3 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Japanese and 3 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 6 infantry
Casualties for British: 5 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from West India to India
1 submarine moved from 39 Sea Zone to 36 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
2 artilleries, 2 battleships, 9 carriers, 1 cruiser, 4 destroyers, 1 infantry, 2 submarines and 4 transports moved from 42 Sea Zone to 35 Sea Zone
2 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
10 fighters and 8 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from French Indo China to Philippines
2 fighters moved from Japan to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in India
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
UK_Pacific : 1.33
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Iraq to Persia
2 bombers moved from Iraq to Persia
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
3 artilleries and 3 infantry moved from Tunisia to Libya
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Libya
3 mech_infantrys moved from French West Africa to French Equatorial Africa
3 infantry moved from French West Africa to 87 Sea Zone
1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 87 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Persia
Americans attack with 2 bombers and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
2 bombers moved from Persia to Egypt
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : 0.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 artilleries and 14 infantry moved from Szechwan to Shensi
1 infantry moved from Kiangsi to Anhwe
1 artillery, 1 fighter and 8 infantry moved from Hopei to Anhwe
1 artillery and 3 infantry moved from Kweichow to Hunan
1 artillery and 6 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Anhwe
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hunan
2 infantry placed in Shensi
4 infantry placed in Anhwe
1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Iraq to Persia
2 bombers moved from Iraq to Persia
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
3 artilleries and 3 infantry moved from Tunisia to Libya
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Libya
3 mech_infantrys moved from French West Africa to French Equatorial Africa
3 infantry moved from French West Africa to 87 Sea Zone
1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 87 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Persia
Americans attack with 2 bombers and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 2 bombers and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
2 bombers moved from Persia to Egypt
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 artilleries and 14 infantry moved from Szechwan to Shensi
1 infantry moved from Kiangsi to Anhwe
1 artillery, 1 fighter and 8 infantry moved from Hopei to Anhwe
1 artillery and 3 infantry moved from Kweichow to Hunan
1 artillery and 6 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Anhwe
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hunan
2 infantry placed in Shensi
4 infantry placed in Anhwe
1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to Persia
1 infantry moved from Iraq to Persia
3 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 infantry and 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Gibraltar: 3 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to Egypt
Place Units - British
1 armour and 2 fighters placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.50
Americans : 0.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
2 fighters moved from Southern Italy to Iraq
1 bomber moved from Volgograd to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 infantry; French defend with 2 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Iraq, round 2 : 4/5 hits, 2.33 expected hits
British roll dice for 5 infantry in Iraq, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 infantry owned by the French and 1 fighter owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 3 : 3/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is -9
Casualties for Italians: 2 fighters and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Greece
1 artillery moved from Greece to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 aaGun and 3 infantry moved from France to Northern Italy
Place Units - Italians
2 fighters placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 3.00
British : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
@dawgoneit i never thought the bombers would help out where they did. another lesson learned. thank you.
@dawgoneit Don’t forget France. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@AndrewAAGamer said in AndrewAAGamer (Axis) vs dawgoneit (Allies +30) Global 1940 2nd Ed OOB:
@dawgoneit Don’t forget France. :)
Darn it! I’m always forgetting France.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 armour and 2 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Turkmenistan to Eastern Persia
3 armour moved from Kazakhstan to Eastern Persia
19 armour and 18 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 armour and 2 mech_infantrys moved from Caucasus to Persia
1 fighter moved from Northwest Persia to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Northwest Persia to Persia
12 bombers moved from Northwest Persia to Eastern Persia
2 bombers moved from Northwest Persia to Persia
2 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
Combat - Germans
Battle in Trans-Jordan
Germans attack with 19 armour, 1 fighter and 18 mech_infantrys
British defend with 1 infantry
Germans roll dice for 19 armour, 1 fighter and 18 mech_infantrys in Trans-Jordan, round 2 : 12/38 hits, 13.00 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 19 armour, 1 fighter and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 2 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 4/9 hits, 4.50 expected hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Persia, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 2 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Eastern Persia
Germans attack with 3 armour, 12 bombers and 1 infantry
British defend with 7 armour
Germans roll dice for 3 armour, 12 bombers and 1 infantry in Eastern Persia, round 2 : 9/16 hits, 9.67 expected hits
British roll dice for 7 armour in Eastern Persia, round 2 : 5/7 hits, 3.50 expected hits
1 bomber owned by the Germans, 1 infantry owned by the Germans, 3 armour owned by the Germans and 7 armour owned by the British lost in Eastern Persia
Germans win with 11 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour, 1 bomber and 1 infantry
Casualties for British: 7 armour
Non Combat Move - Germans
4 armour and 1 mech_infantry moved from Caucasus to Iraq
11 bombers moved from Eastern Persia to Iraq
1 fighter moved from Trans-Jordan to Iraq
2 bombers, 1 fighter and 2 tactical_bombers moved from Persia to Iraq
2 artilleries moved from Caucasus to Northwest Persia
1 artillery moved from Kazakhstan to Caucasus
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Samara to Caucasus
3 armour moved from Russia to Rostov
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to France
Place Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
6 armour and 2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 72 PUs (3 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -2.17
British : 1.17
Americans : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 36 Sea Zone to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour moved from 39 Sea Zone to Ceylon
2 armour moved from West India to Persia
Japanese take Eastern Persia from British
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from India to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
5 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
5 fighters and 4 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Java to Borneo
5 fighters and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
5 fighters and 4 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from West India to India
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 carrier placed in 39 Sea Zone
2 fighters placed in 39 Sea Zone
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : -0.67
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
3 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
3 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
3 mech_infantrys moved from French Equatorial Africa to Egypt
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
2 carriers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in Norway
Battle in Denmark
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Norway from Germans, taking Denmark from Germans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
Place Units - Americans
7 fighters and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
9 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
3 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
3 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
3 mech_infantrys moved from French Equatorial Africa to Egypt
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
2 carriers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in Norway
Battle in Denmark
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Norway from Germans, taking Denmark from Germans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
Place Units - Americans
7 fighters and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
9 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs
Purchase Units - British
British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Non Combat Move - British
Place Units - British
3 fighters placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from Greece to 110 Sea Zone
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 armour moved from Iraq to Trans-Jordan
Place Units - Italians
1 fighter, 1 tactical_bomber and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Combat Hit Differential Summary :