Good game.
Can start another in a week or two maybe.
@samuel06 scramble sz 92?
@samuel06 crap I meant to send the bomber on sz 92 too not morroco
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 5 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 4 destroyers, 5 infantry, 1 marine and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 92 Sea Zone to Morocco
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
@samuel06 No problem
@samuel06 No scramble, thank you!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 5 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 4 destroyers, 5 infantry, 1 marine and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 92 Sea Zone to Morocco
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 4 destroyers, 1 fighter and 3 transports
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser, 4 destroyers, 1 fighter and 3 transports in 92 Sea Zone, round 2 : 1/7 hits, 3.00 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 bomber, 1 cruiser, 3 destroyers, 1 fighter and 3 transports remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 1 artillery, 5 infantry and 1 marine
British defend with 1 artillery and 3 infantry
Italians roll dice for 1 artillery, 5 infantry and 1 marine in Morocco, round 2 : 1/7 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Morocco
Italians roll dice for 1 artillery, 5 infantry and 1 marine in Morocco, round 3 : 4/7 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Morocco, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
1 bomber and 1 fighter moved from 92 Sea Zone to Southern France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : 0.67
Americans : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 artillery and 1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 artillery and 1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 fighter moved from 95 Sea Zone to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 fighter moved from 95 Sea Zone to 91 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 88 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber moved from Western Ukraine to Holland Belgium
1 bomber moved from Western Ukraine to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
@samuel06 Scramble sz 91?
@samuel06 Yeah I’ll go for it :) all fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 fighter moved from 95 Sea Zone to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 fighter moved from 95 Sea Zone to 91 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 88 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber moved from Western Ukraine to Holland Belgium
1 bomber moved from Western Ukraine to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 88 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 88 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Germans attack with 1 bomber, 5 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 fighter and 2 transports; Americans defend with 1 cruiser, 2 fighters, 2 submarines and 3 transports; Russians defend with 1 submarine
2 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
Germans roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 3 fighters and 5 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
1 cruiser owned by the Americans, 2 fighters owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans, 1 fighter owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
2 transports owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 fighter and 2 transports
Casualties for Americans: 1 cruiser, 2 fighters and 3 transports
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 armour, 3 artilleries, 6 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber, 3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Morocco
1 bomber moved from 88 Sea Zone to Morocco
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour and 4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 submarines placed in 93 Sea Zone
3 artilleries placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : -0.83
Russians : 1.33
That was a decisive blow against the allies.
@Pejon_88 Yeah, I got really lucky on that battle.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 fighters moved from Belarus to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Vologda to Archangel
5 infantry moved from Vologda to Smolensk
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 1,67
@samuel06 But also you’ve earned it. I ha
I have had a hard time counter your efficient first rounds.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 9 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 2 artilleries and 10 infantry moved from Yunnan to Burma
1 artillery, 2 infantry and 3 mech_infantrys moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
6 mech_infantrys moved from Hunan to Burma
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Aleutian Islands
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 submarines and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese win, taking Aleutian Islands from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 submarines and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 1/5 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 3/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 3 armour, 3 artilleries, 12 infantry and 11 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 3 armour, 3 artilleries, 12 infantry and 11 mech_infantrys in Burma, round 2 : 7/29 hits, 6.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 3 artilleries, 11 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 aaGun moved from Yunnan to Burma
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : -0.17
UK_Pacific : 0.67
Japanese : -0.67
@samuel06 I’m glad to hear it was a good strategy. I was thinking about doing this one for a while but never tested it. I think it really makes it challenging to have to wait until round 4 to attack with the US + the low income.
Yes, also with the loss of aircraft for US in Pacific and struggling Chinese. I think Japan has been most fortunate.