@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Samuel06 (X) Vs Pejon_88 (A+6) Bm3
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You’re up :)
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Southern Italy to France Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 2 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to New South Wales 6 fighters moved from Celebes to India 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 2 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to New South Wales 6 fighters moved from Celebes to India 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@Pejon_88 I’m sorry for taking a long time to play. I operate a lawn care business and this is my busiest time of the year for me. I will do my best to keep up.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia 2 bombers moved from Poland to Belarus 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Novgorod to Archangel Combat - Germans Battle in Bessarabia Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Normandy Bordeaux Germans attack with 4 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 4 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/10 hits, 4.50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 artilleries and 2 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Archangel Germans attack with 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Archangel, round 2 : 4/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Western Germany 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 9 infantry and 5 mech_infantrys moved from Poland to Eastern Poland 9 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 4 bombers, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun and 2 infantry moved from Northern Italy to France 1 aaGun moved from France to Normandy Bordeaux Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in France 1 fighter placed in Western Germany 9 mech_infantrys placed in Germany Germans undo move 4. 3 mech_infantrys placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 4.00 Americans : -0.67 Russians : -1.00 -
@samuel06 Ok, thanks for telling me so that I know. Take your time :)
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 2 fighters moved from Western Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Belarus 1 tactical_bomber moved from Russia to Belarus 3 infantry moved from Smolensk to Belarus Combat - Russians Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Bessarabia Russians attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Bessarabia, round 2 : 0/6 hits, 2,00 expected hits Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 3 : 1/5 hits, 1,83 expected hits Germans roll dice for 3 infantry in Bessarabia, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bessarabia, round 4 : 3/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 infantry moved from Vologda to Nenetsia 1 artillery and 3 infantry moved from Russia to Smolensk 3 mech_infantrys moved from Kazakhstan to Russia 1 aaGun and 3 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Bessarabia to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 armour and 8 mech_infantrys moved from Western Ukraine to Bryansk 5 aaGuns, 41 artilleries and 62 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from India to Samara 2 fighters moved from India to Samara Place Units - Russians 3 infantry placed in Ukraine 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 1,33 Russians : -2,50 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 51 PUs; 3 SuicideAttackTokens; Japanese buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Shantung to Jehol 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Jehol 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hunan to Anhwe 2 mech_infantrys moved from Hunan to Kweichow 2 mech_infantrys moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Jehol 3 bombers moved from French Indo China to Celebes 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 3 bombers and 1 infantry ANZAC defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Celebes, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 3 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 3 mech_infantrys Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 1 armour moved from Shantung to Jehol 1 armour moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 4 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 battleship and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 5 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 infantry, 3 marines, 10 submarines and 2 transports moved from 36 Sea Zone to 35 Sea Zone 4 infantry and 3 marines moved from 35 Sea Zone to Philippines 2 mech_infantrys moved from Hunan to Burma 3 mech_infantrys moved from Yunnan to Burma 3 bombers moved from Celebes to Philippines 1 armour and 1 mech_infantry moved from Burma to Shan State Place Units - Japanese 3 mech_infantrys placed in Kiangsu Japanese undo move 1. 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in Manchuria 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2 Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Chinese : 0.00 Japanese : 1.33 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Hopei to Hunan 1 fighter moved from India to Hunan 3 fighters moved from India to Yunnan Combat - Americans Battle in Sumatra Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Yunnan Americans attack with 3 fighters Japanese defend with 1 mech_infantry Americans roll dice for 3 fighters in Yunnan, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan Americans win with 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in Hunan Americans attack with 1 bomber and 1 fighter Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 fighter in Hunan, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 3 artilleries and 3 infantry Germans defend with 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 1 aaGun, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 3/4 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans win with 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Americans: 3 artilleries and 3 infantry Casualties for Germans: 1 aaGun, 1 infantry and 2 mech_infantrys Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 6 fighters moved from India to 42 Sea Zone 1 bomber moved from Hunan to India 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 63 Sea Zone 2 bombers moved from Western United States to Queensland 2 fighters moved from Western United States to Wake Island 1 artillery moved from Alexandria to Egypt 2 fighters moved from Yunnan to India Place Units - Americans 1 battleship and 1 transport placed in 101 Sea Zone 1 artillery and 5 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Western United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : 1,33 Americans : -1,67 Japanese : 1,33 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 12 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 fighter and 12 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 2 : 2/13 hits, 2,50 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Chahar 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : -0,50 Japanese : 0,33 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Hopei to Hunan 1 fighter moved from India to Hunan 3 fighters moved from India to Yunnan Combat - Americans Battle in Sumatra Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Yunnan Americans attack with 3 fighters Japanese defend with 1 mech_infantry Americans roll dice for 3 fighters in Yunnan, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan Americans win with 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in Hunan Americans attack with 1 bomber and 1 fighter Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 fighter in Hunan, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 3 artilleries and 3 infantry Germans defend with 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 1 aaGun, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 3/4 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans win with 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Americans: 3 artilleries and 3 infantry Casualties for Germans: 1 aaGun, 1 infantry and 2 mech_infantrys Battle in Holland Belgium Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 6 fighters moved from India to 42 Sea Zone 1 bomber moved from Hunan to India 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 63 Sea Zone 2 bombers moved from Western United States to Queensland 2 fighters moved from Western United States to Wake Island 1 artillery moved from Alexandria to Egypt 2 fighters moved from Yunnan to India Place Units - Americans 1 battleship and 1 transport placed in 101 Sea Zone 1 artillery and 5 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Western United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 12 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Hunan Battle in Kweichow Chinese attack with 1 fighter and 12 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 2 : 2/13 hits, 2,50 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Chahar 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone 1 bomber moved from Iraq to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 98 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 3 infantry moved from West India to India 3 infantry moved from Eastern Persia to West India 2 artilleries and 7 infantry moved from Persia to Eastern Persia 3 infantry moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Iraq to India 1 bomber moved from 98 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 infantry moved from Egypt to Trans-Jordan Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 1 infantry placed in Egypt 1 destroyer placed in 71 Sea Zone 1 transport placed in 110 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 5 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : 2,17 British : 0,83 Americans : -1,67 Chinese : -0,50 Japanese : 1,67 -
TripleA Move Summary: Italians round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy nothing; Remaining resources: 14 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone -
@samuel06 Scramble ?
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No thank you!
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy nothing; Remaining resources: 14 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 bomber, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France 1 bomber moved from Southern France to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Southern France Turn Complete - Italians Italians collect 10 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : 1.83 Americans : -0.33 -
Damn, I forgot to move the two UK ships to the rest of the fleet in SZ42. I hope that adjustment is ok? I will adjust on ANZAC’s turn. Just tell me if you don’t agree.
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 6 fighters moved from India to Java Combat - ANZAC Battle in Marianas Battle in Java ANZAC attack with 1 artillery, 6 fighters and 1 infantry Japanese defend with 1 harbour and 1 mech_infantry ANZAC roll dice for 1 artillery, 6 fighters and 1 infantry in Java, round 2 : 5/8 hits, 3,67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Java ANZAC win, taking Marianas from Japanese, taking Java from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 6 fighters moved from Java to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 2 carriers and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 23 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by British to 42 Sea Zone: 1 battleship and 1 cruiser EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 1,33 Japanese : -0,33 -
@Pejon_88 all good
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@Pejon_88 Is there no French move? Am I good to go ?





