@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Samuel06 (X) Vs Pejon_88 (A+6) Bm3
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Algeria to Morocco 1 fighter moved from Libya to Morocco 2 armour, 1 artillery and 1 infantry moved from Western Ukraine to Ukraine Combat - Italians Battle in Morocco Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco retreated to Morocco Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Ukraine Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 factory_minor and 3 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 1 armour, 1 artillery and 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Tunisia to Algeria 1 fighter moved from Morocco to Algeria 3 transports moved from 96 Sea Zone to 97 Sea Zone 1 aaGun and 5 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 aaGun, 5 infantry and 1 marine moved from 96 Sea Zone to Tobruk 1 bomber and 1 fighter moved from Tobruk to Southern Italy 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : 0.67 Russians : 1.67 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to 42 Sea Zone 2 aaGuns, 1 artillery and 5 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to 42 Sea Zone 2 aaGuns, 1 artillery and 5 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 75 Sea Zone to 40 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Poland to Belarus Germans take Belarus from Russians 9 mech_infantrys moved from Germany to Baltic States 1 bomber moved from Novgorod to Archangel Combat - Germans Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 mech_infantrys in Baltic States, round 2 : 1/9 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 1 bomber moved from Western Ukraine to Southern Italy 5 mech_infantrys moved from Poland to Western Ukraine 1 artillery moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Western Germany to Poland 7 infantry moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 96 Sea Zone to 95 Sea Zone 3 submarines moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from Archangel to Western Germany Place Units - Germans 3 infantry placed in Western Ukraine 3 mech_infantrys placed in Novgorod 2 fighters and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : -0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Turning off Edit Mode Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 3 fighters moved from Russia to Archangel 3 infantry moved from Smolensk to Archangel 5 infantry moved from Smolensk to Belarus 3 artilleries moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 1,67 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Archangel Russians attack with 3 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 3 infantry in Archangel, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 3 artilleries and 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 artilleries and 5 infantry in Belarus, round 2 : 3/8 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 2 aaGuns and 3 infantry moved from Smolensk to Belarus 9 artilleries moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 3 fighters moved from Archangel to Russia 1 infantry moved from Bryansk to Ukraine 3 aaGuns, 2 armour, 27 artilleries, 37 infantry and 2 mech_infantrys moved from Bryansk to Belarus Place Units - Russians 1 infantry placed in Volgograd 5 artilleries, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,00 Italians : 0,50 Russians : 2,00 -
TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Turning off Edit Mode Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 3 fighters moved from Russia to Archangel 3 infantry moved from Smolensk to Archangel 5 infantry moved from Smolensk to Belarus 3 artilleries moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 1,67 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Archangel Russians attack with 3 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 3 infantry in Archangel, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 3 artilleries and 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 artilleries and 5 infantry in Belarus, round 2 : 3/8 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 2 aaGuns and 3 infantry moved from Smolensk to Belarus 9 artilleries moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 3 fighters moved from Archangel to Russia 1 infantry moved from Bryansk to Ukraine 3 aaGuns, 2 armour, 27 artilleries, 37 infantry and 2 mech_infantrys moved from Bryansk to Belarus Place Units - Russians 1 infantry placed in Volgograd 5 artilleries, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 1 aaGun and 3 infantry EDIT: Adding units owned by Russians to Tambov: 1 aaGun and 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,00 Italians : 0,50 Russians : 2,00 -
Just a change in NCM. Please use the manual post.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 bombers, 1 destroyer, 1 infantry, 8 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 40 Sea Zone 1 artillery and 4 infantry moved from Burma to India Combat - Japanese Battle in India Japanese attack with 1 artillery and 4 infantry British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery and 4 infantry in India, round 2 : 1/5 hits, 1.17 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 3 infantry in India, round 3 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in India, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India Japanese roll dice for 1 artillery and 2 infantry in India, round 4 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in India, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery and 1 infantry in India, round 5 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for British: 3 infantry Battle in 40 Sea Zone Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; French defend with 1 destroyer Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 3 destroyers and 1 transport in 40 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 destroyer owned by the French lost in 40 Sea Zone Japanese roll dice for 2 bombers in 40 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 40 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the British lost in 40 Sea Zone Japanese roll dice for 1 bomber in 40 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the British lost in 40 Sea Zone British win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -42 Casualties for Japanese: 2 bombers, 2 fighters and 2 tactical_bombers Casualties for French: 1 destroyer Casualties for British: 2 destroyers Non Combat Move - Japanese 1 armour and 3 infantry moved from Philippines to 35 Sea Zone 1 armour, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 infantry, 5 submarines, 4 tactical_bombers and 4 transports moved from 35 Sea Zone to 41 Sea Zone 1 armour and 3 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 2 tactical_bombers moved from Philippines to French Indo China 2 mech_infantrys moved from Yunnan to Burma 5 mech_infantrys moved from Hunan to Burma 3 mech_infantrys moved from Kiangsu to Hunan 2 mech_infantrys moved from Shantung to Hunan 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Shantung to Anhwe 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to French Indo China Place Units - Japanese 1 infantry and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 2 bombers placed in Japan 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
British : 1.50 UK_Pacific : 0.33 Japanese : -2.33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to Algeria 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Aleutian Islands 3 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Americans creates battle in territory 42 Sea Zone Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 bomber, 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is -10 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Italians: 1 destroyer Battle in Algeria Americans attack with 1 artillery, 3 fighters and 2 infantry Italians defend with 1 artillery, 1 fighter and 2 infantry Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Algeria, round 2 : 2/6 hits, 2,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 2/4 hits, 1,67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery and 3 fighters in Algeria, round 3 : 0/4 hits, 1,83 expected hits Italians roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 artillery and 3 fighters in Algeria, round 4 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 artillery and 1 fighter in Algeria, round 4 : 0/2 hits, 1,00 expected hits 1 artillery owned by the Italians lost in Algeria Americans roll dice for 1 artillery and 3 fighters in Algeria, round 5 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 fighter in Algeria, round 5 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 14 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery, 1 fighter and 2 infantry Battle in Aleutian Islands Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Aleutian Islands Japanese win with 2 infantry remaining. Battle score for attacker is -17 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 16 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 62 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 bomber moved from 92 Sea Zone to Gibraltar 3 fighters moved from Algeria to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 carriers, 1 destroyer and 2 transports moved from 91 Sea Zone to 88 Sea Zone 2 fighters moved from Eastern United States to 88 Sea Zone 1 destroyer moved from 125 Sea Zone to 123 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Italians : -1,00 Americans : -3,50 Japanese : 1,33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Sikang to Szechwan 1 fighter moved from Shensi to Szechwan Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 7 infantry EDIT: Adding units owned by Chinese to Sikang: 1 fighter and 7 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 1,17 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to Algeria 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Aleutian Islands 3 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Americans creates battle in territory 42 Sea Zone Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 bomber, 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is -10 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Italians: 1 destroyer Battle in Algeria Americans attack with 1 artillery, 3 fighters and 2 infantry Italians defend with 1 artillery, 1 fighter and 2 infantry Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Algeria, round 2 : 2/6 hits, 2,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 2/4 hits, 1,67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery and 3 fighters in Algeria, round 3 : 0/4 hits, 1,83 expected hits Italians roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 artillery and 3 fighters in Algeria, round 4 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 artillery and 1 fighter in Algeria, round 4 : 0/2 hits, 1,00 expected hits 1 artillery owned by the Italians lost in Algeria Americans roll dice for 1 artillery and 3 fighters in Algeria, round 5 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 fighter in Algeria, round 5 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 14 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery, 1 fighter and 2 infantry Battle in Aleutian Islands Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Aleutian Islands Japanese win with 2 infantry remaining. Battle score for attacker is -17 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 16 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 62 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 bomber moved from 92 Sea Zone to Gibraltar 3 fighters moved from Algeria to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 carriers, 1 destroyer and 2 transports moved from 91 Sea Zone to 88 Sea Zone 2 fighters moved from Eastern United States to 88 Sea Zone 1 destroyer moved from 125 Sea Zone to 123 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Sikang to Szechwan 1 fighter moved from Shensi to Szechwan Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 7 infantry EDIT: Adding units owned by Chinese to Sikang: 1 fighter and 7 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 42 Sea Zone to India 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 tactical_bomber moved from Persia to India 2 infantry moved from West India to India 2 fighters moved from Persia to India Combat - British Battle in India British attack with 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/7 hits, 3,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from India to West India 5 artilleries and 1 infantry moved from Eastern Persia to West India 3 artilleries and 2 infantry moved from Persia to Eastern Persia 1 infantry, 1 mech_infantry and 1 transport moved from 40 Sea Zone to 79 Sea Zone 1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India 1 battleship and 1 cruiser moved from 40 Sea Zone to 60 Sea Zone 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery and 2 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from Gibraltar to United Kingdom 1 carrier moved from 109 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 destroyer placed in 109 Sea Zone British undo move 4. 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4 British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Italians : -1,00 British : -1,00 Americans : -3,50 Chinese : 1,17 Japanese : 0,33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 6 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 10 infantry and 1 marine moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 3 transports moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 2 mech_infantrys moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 3 infantry, 2 mech_infantrys and 3 transports moved from 97 Sea Zone to 96 Sea Zone 1 aaGun moved from Tobruk to Alexandria 3 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk Place Units - Italians 2 infantry and 1 marine placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 3 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland 3 aaGuns, 12 armour, 15 artilleries, 25 infantry and 23 mech_infantrys moved from Western Ukraine to Eastern Poland 1 armour and 4 mech_infantrys moved from Novgorod to Eastern Poland 9 mech_infantrys moved from Baltic States to Eastern Poland 3 mech_infantrys moved from Poland to Eastern Poland 6 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria 3 bombers moved from Southern Italy to Western Germany Place Units - Germans 3 infantry placed in France 3 artilleries and 7 infantry placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : 0.33 -
@samuel06 I forgot to send the sub on the transport!
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@samuel06 No problem of course :)
I will edit it now on the Russian turn. Do you remember my 1000 edits last game :D -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 mech_infantry moved from Russia to Ukraine 2 fighters moved from Russia to Baltic States 2 infantry moved from Belarus to Baltic States Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry Germans defend with 1 factory_minor; Italians defend with 2 aaGuns 2 aaGuns owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 aaGuns Battle in Ukraine Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 9 artilleries moved from Smolensk to Bryansk 5 artilleries and 4 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 2 fighters moved from Ukraine to Rostov 1 tactical_bomber moved from Ukraine to Archangel 1 fighter moved from Baltic States to Archangel 1 fighter moved from Baltic States to Bryansk 1 infantry moved from Archangel to Novgorod 1 artillery moved from Belarus to Novgorod 1 aaGun moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 4 aaGuns, 2 armour, 29 artilleries, 38 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 aaGun moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Rostov Place Units - Russians 3 mech_infantrys placed in Volgograd 5 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport EDIT: Removing units owned by Germans from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,00 Russians : 0,50 -
@Pejon_88 Hahaha ok, thanks.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 harbour and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 44 Sea Zone 1 artillery and 3 infantry moved from Burma to India 1 bomber moved from Japan to 8 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone 3 fighters and 3 tactical_bombers moved from 41 Sea Zone to Java 1 mech_infantry moved from Hunan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 8 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 79 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Java Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters and 3 tactical_bombers in Java, round 2 : 5/6 hits, 3.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 artillery and 3 infantry British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 2/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 5 mech_infantrys moved from French Indo China to Burma 4 mech_infantrys moved from Hunan to Burma 3 mech_infantrys moved from Shantung to Hunan 3 mech_infantrys moved from Kiangsu to Hunan 1 fighter moved from 44 Sea Zone to 41 Sea Zone 2 fighters and 3 tactical_bombers moved from Java to 41 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from 8 Sea Zone to Japan 1 bomber moved from Japan to French Indo China Place Units - Japanese 1 harbour placed in Sumatra 9 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : 0.33 Chinese : -0.33 UK_Pacific : -0.67 Japanese : 3.17





