No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Japanese buy 1 airfield, 1 fighter, 1 harbour and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Java to 42 Sea Zone
2 infantry moved from French Indo China to Shan State
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from 42 Sea Zone to Shan State
2 fighters moved from 36 Sea Zone to Hunan
1 infantry moved from Sumatra to 41 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to Ceylon
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
4 fighters and 1 tactical_bomber moved from French Indo China to Shan State
5 tactical_bombers moved from French Indo China to Hunan
Combat - Japanese
Battle in Ceylon
Battle in Malaya
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 5 tactical_bombers in Hunan, round 2 : 5/8 hits, 4,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Ceylon from UK_Pacific, taking Malaya from UK_Pacific, taking Hunan from Chinese with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3,67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 bombers moved from 39 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from Shan State to 37 Sea Zone
2 tactical_bombers moved from Shan State to Kwangsi
2 fighters and 5 tactical_bombers moved from Hunan to Kwangsi
4 artilleries and 6 infantry moved from Kiangsi to Kwangsi
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
4 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 aaGun moved from Anhwe to Jehol
1 tactical_bomber moved from 6 Sea Zone to Kwangsi
3 fighters moved from Japan to Kwangsi
Place Units - Japanese
3 transports placed in 36 Sea Zone
1 airfield placed in Kwangsi
1 harbour placed in Hainan
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : -0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
2 fighters moved from 30 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 marines moved from Central United States to 101 Sea Zone
2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone
2 marines moved from 91 Sea Zone to Morocco
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/8 hits, 3,17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Morocco
Americans attack with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 2 cruisers in Morocco, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1,67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 transport moved from 83 Sea Zone to 87 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 carriers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
6 artilleries and 10 infantry moved from Yunnan to Kweichow
3 infantry moved from Szechwan to Kweichow
Place Units - Chinese
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Battle in Egypt
British attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Shan State
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for British: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 mech_infantry moved from Yunnan to India
1 fighter moved from United Kingdom to Morocco
1 mech_infantry moved from Eire to United Kingdom
1 carrier and 1 cruiser moved from 80 Sea Zone to 77 Sea Zone
1 cruiser moved from 80 Sea Zone to 77 Sea Zone
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 factory_minor placed in Iraq
1 armour and 1 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,4,6,4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3,5,2,4
British collect 25 PUs (6 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,6,5,2,3,1,3,1,4,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,67
British : -0,67
Americans : -0,83
AA fire in Caroline Islands : : -0,50
Chinese : 0,33
Neutral_Axis : -0,33
Japanese : 0,67
@Misterblue well shan state hurts really really hurts
*for the allies. 2 planes not coming back to defend ouch
@Sovietishcat You really wanted Shan State it seems. While it was the preferred landing spot I suppose Japan will have to settle for Ceylon.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 1/5 hits, 2,17 expected hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Southern Italy
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 armour moved from Northern Italy to Romania
4 infantry moved from Romania to Bessarabia
1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -0,83
British : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
3 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Anglo Egyptian Sudan to 71 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
3 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 bomber moved from Anglo Egyptian Sudan to 71 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
Combat - Germans
Battle in Archangel
Battle in 71 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 71 Sea Zone
Germans win, taking Archangel from Russians with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 4 armour and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 armour and 3 infantry in Novgorod, round 2 : 3/7 hits, 2,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns, 5 artilleries and 17 infantry moved from Bessarabia to Ukraine
2 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun and 4 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
3 submarines moved from 109 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 aaGuns, 3 artilleries and 1 infantry moved from France to Normandy Bordeaux
3 armour moved from Romania to Ukraine
1 aaGun, 1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Bulgaria to Romania
1 bomber moved from 81 Sea Zone to Ceylon
2 bombers moved from Anglo Egyptian Sudan to Southern Italy
1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to Greece
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from 71 Sea Zone to Anglo Egyptian Sudan
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
3 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 1,50
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Yunnan to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
Combat - Russians
Battle in 39 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Russians roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 39 Sea Zone
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
1 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 aaGun, 3 artilleries and 40 infantry moved from Bryansk to Tambov
6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians : 0,33
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
5 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 bombers moved from French Indo China to India
2 fighters moved from 37 Sea Zone to India
5 fighters and 8 tactical_bombers moved from Kwangsi to India
1 infantry moved from Kwangsi to 36 Sea Zone
7 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India
@Sovietishcat Scramble?
@Misterblue no thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
5 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 bombers moved from French Indo China to India
2 fighters moved from 37 Sea Zone to India
5 fighters and 8 tactical_bombers moved from Kwangsi to India
1 infantry moved from Kwangsi to 36 Sea Zone
7 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in India
Japanese attack with 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 2 fighters and 1 tactical_bomber
AA fire in India : 1/9 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 7 tactical_bombers in India, round 2 : 13/34 hits, 15,17 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/18 hits, 7,17 expected hits
7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers in India, round 3 : 12/24 hits, 12,33 expected hits
UK_Pacific roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/8 hits, 3,83 expected hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 5 artilleries, 9 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
Casualties for Russians: 2 fighters and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 battleship and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 marines moved from French Indo China to Kwangsi
5 fighters moved from India to Ceylon
2 fighters moved from India to 39 Sea Zone
2 tactical_bombers moved from India to 39 Sea Zone
5 tactical_bombers moved from India to Ceylon
2 bombers moved from India to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
8 infantry and 1 mech_infantry moved from Manchuria to Korea
1 aaGun moved from Jehol to Manchuria
1 fighter moved from Japan to Korea
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 fighters and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from Kwangsi: 1 marine
EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to Malaya: 2 bombers and 1 marine
EDIT: Removing units owned by Japanese from Korea: 1 fighter
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 57 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
UK_Pacific : 4,00
AA fire in India : : -0,50
Japanese : -3,83
@Sovietishcat Screwed up that turn a bit.
@Sovietishcat One more ncm edit, 1 min.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
5 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 bombers moved from French Indo China to India
2 fighters moved from 37 Sea Zone to India
5 fighters and 8 tactical_bombers moved from Kwangsi to India
1 infantry moved from Kwangsi to 36 Sea Zone
7 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in India
Japanese attack with 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 2 fighters and 1 tactical_bomber
AA fire in India : 1/9 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 7 tactical_bombers in India, round 2 : 13/34 hits, 15,17 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/18 hits, 7,17 expected hits
7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers in India, round 3 : 12/24 hits, 12,33 expected hits
UK_Pacific roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/8 hits, 3,83 expected hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 5 artilleries, 9 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
Casualties for Russians: 2 fighters and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 battleship and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 marines moved from French Indo China to Kwangsi
5 fighters moved from India to Ceylon
2 fighters moved from India to 39 Sea Zone
2 tactical_bombers moved from India to 39 Sea Zone
5 tactical_bombers moved from India to Ceylon
2 bombers moved from India to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
8 infantry and 1 mech_infantry moved from Manchuria to Korea
1 aaGun moved from Jehol to Manchuria
1 fighter moved from Japan to Korea
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 fighters and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from Kwangsi: 1 marine
EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to Malaya: 2 bombers and 1 marine
EDIT: Removing units owned by Japanese from Korea: 1 fighter
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 57 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : 4,00
AA fire in India : : -0,50
Japanese : -3,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 armour moved from French West Africa to 87 Sea Zone
1 armour and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 marines moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in Guam
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Algeria, round 2 : 2/7 hits, 2,17 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Philippines from Japanese, taking Algeria from Italians with 1 armour, 1 artillery, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
3 destroyers and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Kweichow to Kiangsi
9 artilleries and 10 infantry moved from Kweichow to Anhwe
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
retreated to Kiangsi
Japanese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 9 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 artilleries and 10 infantry in Anhwe, round 2 : 7/19 hits, 6,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 9 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Shan State to Kweichow
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 carrier and 2 cruisers moved from 77 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
Combat - British
British creates battle in territory 106 Sea Zone
Non Combat Move - British
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Union of South Africa
1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,6
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0,33
Americans : 0,33
Chinese : 0,17
Japanese : 1,00
@Misterblue this game is a disaster for the allies.