Pejon_88 (X) vs. Sovietishcat (A+3) BM3

  • 19

    @Pejon_88 said in Pejon_88 (X) vs. Sovietishcat (A+3) BM3:

    Please use my last post as it includes your edit.

    @Pejon_88 Thank you :+1:

  • 23 22

    TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 16 infantry, 4 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Western Germany to United Kingdom
            2 fighters moved from 112 Sea Zone to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Greece to Egypt
            1 bomber moved from Caucasus to Iraq
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    Do you want to intercept in the London bombing raid?

  • 19

    @Pejon_88 no thank you

  • 23 22

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 16 infantry, 4 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Western Germany to United Kingdom
            2 fighters moved from 112 Sea Zone to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Greece to Egypt
            1 bomber moved from Caucasus to Iraq
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 8 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Egypt causes 5 damage total. 
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/4 hits, 0,67 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 8,7,4 and causes: 19 damage to unit: factory_major
                Bombing raid in United Kingdom causes 19 damage total. 
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Iraq causes 3 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            1 aaGun moved from Rostov to Caucasus
            3 infantry moved from Ukraine to Rostov
            1 bomber moved from Iraq to Caucasus
            1 bomber moved from Egypt to Greece
            2 fighters and 1 tactical_bomber moved from Caucasus to Greece
            3 bombers moved from United Kingdom to Western Germany
            1 bomber moved from Western Germany to Southern Italy
            1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 3 submarines and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
            4 fighters moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            2 infantry moved from Novgorod to Karelia
            2 aaGuns, 12 armour, 29 artilleries, 38 infantry and 12 mech_infantrys moved from Russia to Smolensk
            1 infantry moved from Samara to Volgograd
    
        Place Units - Germans
            10 infantry placed in Germany
            4 mech_infantrys placed in Western Germany
            1 bomber and 1 tactical_bomber placed in Western Germany
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Smolensk: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Rostov: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : -0,17
    AA fire in Iraq : : -0,17
    AA fire in United Kingdom : : 0,33
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 armour moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            3 armour, 11 artilleries, 77 infantry and 2 mech_infantrys moved from Archangel to Novgorod
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 aaGuns moved from Archangel to Novgorod
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Vologda to Archangel
                  Japanese take Archangel from Russians
            2 armour, 10 artilleries, 22 infantry and 3 mech_infantrys moved from Yunnan to Burma
            1 artillery moved from Shan State to Burma
            1 mech_infantry moved from Malaya to Burma
            5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Philippines to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 7 fighters and 7 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 7 fighters and 7 tactical_bombers in 25 Sea Zone, round 2 : 7/14 hits, 8,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 2 armour, 11 artilleries, 22 infantry and 4 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 11 artilleries, 22 infantry and 4 mech_infantrys in Burma, round 2 : 14/39 hits, 10,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 11 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Malaya to Shan State
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 aaGun moved from Yunnan to Burma
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            7 fighters and 7 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            4 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Shantung to Anhwe
            1 bomber moved from 22 Sea Zone to Philippines
            1 tactical_bomber moved from French Indo China to Philippines
    
        Place Units - Japanese
            4 submarines placed in 6 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in French Indo China
            1 bomber placed in Japan
            2 infantry placed in Kiangsu
            2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    UK_Pacific : 0,67
    Japanese : 2,00
    

    Savegame

  • 19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 80 PUs; 
            Americans buy 5 bombers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
    
        Non Combat Move - Americans
            2 fighters moved from 101 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            4 submarines moved from 26 Sea Zone to 33 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 infantry moved from Iraq to Northwest Persia
    
        Place Units - Americans
            3 infantry placed in Iraq
            1 infantry placed in Eastern United States
            5 bombers placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 34 PUs; 
            British buy 1 carrier, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 mech_infantrys moved from Trans-Jordan to Northwest Persia
            1 mech_infantry moved from Belgian Congo to Egypt
            3 fighters moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from India to Iraq
            1 tactical_bomber moved from India to Northwest Persia
    
        Non Combat Move - British
            3 aaGuns, 9 artilleries and 18 infantry moved from India to West India
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            2 mech_infantrys placed in Egypt
            1 fighter placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 marine placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 2 infantry and 1 marine
    

    Combat Hit Differential Summary :

    AA fire in Normandy Bordeaux : : 0,83
    

    Savegame

  • 23 22

    Wow, you are really unlucky with the bombing raids. Is that 3 out of 4 hits by the AAA?

  • 23 22

  • 23 22

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Guam
            Battle in Iwo Jima
    
        Non Combat Move - ANZAC
            1 destroyer and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    @Pejon_88 said in Pejon_88 (X) vs. Sovietishcat (A+3) BM3:

    Wow, you are really unlucky with the bombing raids. Is that 3 out of 4 hits by the AAA?

    Yes I have lost some bombers :no_mouth: Oh well this game is leaning towards axis victory.

  • 19

    @Pejon_88 you taking GIB kind of cut my shorts

  • 23 22

    @Sovietishcat Yes I believe so with the fall of two capitals. There was some terror balance in the Pacific, but somehow Japan seemed to be able to hold on, just barely.

  • 23 22

    @Sovietishcat Sorry don’t understand what you mean :)

  • 23 22

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 2 armour, 5 artilleries, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour, 29 artilleries, 40 infantry and 10 mech_infantrys moved from Smolensk to Belarus
                  Germans take Belarus from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            4 fighters moved from 112 Sea Zone to Western Germany
            10 infantry moved from Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
            1 aaGun and 2 infantry moved from Normandy Bordeaux to France
            2 bombers moved from Western Germany to Southern Italy
            2 fighters and 1 tactical_bomber moved from Greece to Caucasus
            4 infantry moved from Volgograd to Caucasus
            2 armour, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus
            3 infantry moved from Ukraine to Rostov
            2 aaGuns moved from Smolensk to Belarus
            1 infantry moved from Karelia to Vyborg
            1 bomber moved from Greece to Southern Italy
            2 bombers moved from Caucasus to Southern Italy
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            2 armour and 1 mech_infantry placed in Russia
            2 artilleries and 1 infantry placed in Ukraine
            3 artilleries placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    @Pejon_88 said in Pejon_88 (X) vs. Sovietishcat (A+3) BM3:

    @Sovietishcat Sorry don’t understand what you mean :)

    @Pejon_88 I just mean that when you took GIB with German and then sank my navy, it kinda sank my hope in the Atlantic side of the board, spent so much money there now now which leaves Japan in peace.

  • 19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
            4 armour, 11 artilleries, 77 infantry and 2 mech_infantrys moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 4 armour, 11 artilleries, 77 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 11 artilleries, 77 infantry and 2 mech_infantrys in Karelia, round 2 : 23/94 hits, 20,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 4 armour, 11 artilleries, 77 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Novgorod to Karelia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 2,33
    

    Savegame

  • 23 22

    @Sovietishcat Yeah I got it now! Couldn’t make out what you meant with GIB (kinda new here and to some of the common expressions). Yeah, I agree, the pressure off Japan is noticeable. Until just now I just had to build navy to keep up with US/ANZAC. Now with the (at least temporary) capture of Calcutta, my income is good even without the islands.

Suggested Topics

  • 79
  • 59
  • 134
  • 55
  • 46
  • 97
  • 125
  • 186
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

18.0k

Users

40.7k

Topics

1.8m

Posts