@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 6 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Vologda
4 aaGuns, 4 armour, 11 artilleries, 69 infantry and 2 mech_infantrys moved from Russia to Vologda
9 infantry moved from Urals to Vologda
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -1,67
Russians : -2,33
@Pejon_88 said in Pejon_88 (X) vs. Sovietishcat (A+3) BM3:
Maybe I should’ve asked you about casualties, but I did what was in my opinion the soundest choice. I chose to use your US subs in the defense for example and picked a cruiser instead of a destroyer in the first round of combat for you to negate surprise attacks in round two. Please look at the battle and if you disagree we can redo the battle.
@Pejon_88 It’s okay I trust you had the best intentions:grin:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 7 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from Yunnan to Burma
1 armour moved from Hunan to Burma
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 fighter moved from Philippines to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Philippines to 43 Sea Zone
2 bombers moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from French Indo China to Shan State
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 fighter moved from Philippines to 43 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Iwo Jima
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Iwo Jima, round 2 : 7/9 hits, 4,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 1 transport; Americans defend with 3 submarines
Japanese roll dice for 3 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/9 hits, 5,17 expected hits
Americans roll dice for 3 submarines in 43 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 destroyer
Casualties for Americans: 3 submarines
Casualties for British: 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
Chinese defend with 1 fighter
Japanese roll dice for 2 armour, 5 artilleries, 16 infantry and 4 mech_infantrys in Burma, round 2 : 5/27 hits, 6,83 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 5 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Battle in Shan State
Japanese attack with 2 artilleries, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Shan State, round 2 : 0/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 2 artilleries and 1 bomber in Shan State, round 3 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Marianas
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Marianas, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Marianas, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Marianas
Japanese win, taking Marianas from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 4 tactical_bombers moved from Iwo Jima to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 aaGun moved from Yunnan to Burma
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 34 Sea Zone to Philippines
3 bombers moved from 43 Sea Zone to Philippines
1 bomber moved from Shan State to Philippines
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Shantung
3 infantry placed in Kiangsu
1 destroyer and 5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
ANZAC : 0,17
Americans : -0,50
UK_Pacific : 0,67
Japanese : -3,17
@Sovietishcat Yes of course :)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 factory_minor, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Germans defend with 1 carrier and 1 fighter
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 carrier in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
Americans win with 2 carriers, 2 destroyers, 1 fighter, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter
Casualties for Germans: 1 carrier and 1 fighter
Non Combat Move - Americans
1 fighter moved from United Kingdom to 91 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Northwest Persia
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
5 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 factory_minor placed in Iraq
1 bomber placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
Combat - British
Non Combat Move - British
10 fighters and 2 tactical_bombers moved from Iraq to India
1 armour moved from Eastern Persia to India
3 mech_infantrys moved from West India to Persia
1 armour and 2 artilleries moved from West India to India
3 armour, 2 artilleries, 7 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
Some Units in India change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
Germans : 0,00
Americans : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Rostov to Caucasus
2 armour and 3 mech_infantrys moved from Bryansk to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour, 2 artilleries and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 3 mech_infantrys in Caucasus, round 2 : 4/7 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 carrier placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,50
Russians : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 fighter, 7 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from 110 Sea Zone to 104 Sea Zone
2 bombers moved from Southern France to 104 Sea Zone
2 infantry moved from Bryansk to Smolensk
29 artilleries and 34 infantry moved from Bryansk to Russia
1 infantry moved from Samara to Russia
2 bombers moved from Bryansk to Smolensk
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Iraq
1 bomber moved from Western Germany to 104 Sea Zone
Combat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 29 artilleries and 35 infantry
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Germans roll dice for 29 artilleries and 35 infantry in Russia, round 2 : 18/64 hits, 20,33 expected hits
Russians roll dice for 3 infantry in Russia, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 29 artilleries and 35 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 104 Sea Zone
Germans attack with 3 bombers and 2 fighters
British defend with 1 destroyer
Germans roll dice for 3 bombers and 2 fighters in 104 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Caucasus
1 aaGun moved from Bryansk to Rostov
2 aaGuns moved from Bryansk to Russia
1 bomber moved from Iraq to Greece
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 119 Sea Zone to 124 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Bryansk to Archangel
5 armour moved from Bryansk to Russia
12 mech_infantrys moved from Bryansk to Russia
3 armour moved from Bryansk to Russia
2 fighters and 4 tactical_bombers moved from Bryansk to Caucasus
3 armour moved from Ukraine to Caucasus
2 bombers moved from Smolensk to Caucasus
3 bombers moved from 104 Sea Zone to Western Germany
4 armour moved from Bryansk to Russia
6 armour and 17 mech_infantrys moved from Bryansk to Caucasus
2 submarines moved from 92 Sea Zone to 95 Sea Zone
Place Units - Germans
1 carrier and 3 submarines placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 61 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -1,00
British : -0,33
AA fire in Egypt : : 0,83
AA fire in Iraq : : -0,17
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
4 armour, 11 artilleries, 78 infantry and 2 mech_infantrys moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 4 armour, 11 artilleries, 78 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 4 armour, 11 artilleries, 78 infantry and 2 mech_infantrys in Archangel, round 2 : 25/95 hits, 20,83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 armour, 11 artilleries, 77 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 aaGuns moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,67
Russians : 4,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Shan State to Malaya
1 mech_infantry moved from Burma to Malaya
1 fighter and 2 tactical_bombers moved from French Indo China to Malaya
2 bombers moved from Philippines to 36 Sea Zone
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
3 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to 36 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
Combat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Malaya, round 2 : 1/5 hits, 2,33 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 3 bombers and 1 destroyer in 36 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber and 3 fighters moved from 35 Sea Zone to Philippines
3 bombers moved from 36 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Malaya to French Indo China
1 aaGun, 2 armour, 5 artilleries, 14 infantry and 3 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 artilleries and 1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0,67
UK_Pacific : -0,50
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
Americans buy 1 carrier, 3 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from India to Northwest Persia
1 bomber moved from Eastern United States to United Kingdom
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to Quebec
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 carriers, 3 destroyers and 3 submarines moved from 91 Sea Zone to 106 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 infantry placed in Iraq
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
3 mech_infantrys moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
4 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
10 fighters and 1 tactical_bomber moved from India to Northwest Persia
3 fighters moved from Gibraltar to Trans-Jordan
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Burma to India
2 armour moved from India to West India
Place Units - British
1 destroyer placed in 106 Sea Zone
2 fighters placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : -0,83
Japanese : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
Americans buy 1 carrier, 3 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from India to Northwest Persia
1 bomber moved from Eastern United States to United Kingdom
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to Quebec
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 carriers, 3 destroyers and 3 submarines moved from 91 Sea Zone to 106 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 infantry placed in Iraq
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
3 mech_infantrys moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
4 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
10 fighters and 1 tactical_bomber moved from India to Northwest Persia
3 fighters moved from Gibraltar to Trans-Jordan
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Burma to India
2 armour moved from India to West India
Place Units - British
1 destroyer placed in 106 Sea Zone
2 fighters placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 106 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,83
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns, 2 artilleries and 8 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
@Pejon_88 Please use 2nd file posted, I brought my transport in sz 106 instead
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns, 2 artilleries and 8 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 fighters
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turning off Edit Mode
Combat Hit Differential Summary :
@Pejon_88 You are too quick; I just posted a new file with my transport in sz 106 instead… Can you redo Italians or I can just reedit my transport in sz 106 with Anzac.
Haha :)
just was about to redo my turn :) :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 carrier and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
4 aaGuns, 2 artilleries and 8 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Please use my last post as it includes your edit.