@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Pejon_88 (X) vs. Sovietishcat (A+3) BM3
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 3 mech_infantrys moved from Caucasus to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Italians creates battle in territory 91 Sea Zone Battle in Bryansk Italians attack with 2 armour, 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Bryansk, round 2 : 3/6 hits, 2,17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Eastern Poland Place Units - Italians 1 submarine placed in 97 Sea Zone 1 submarine placed in 95 Sea Zone 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0,83 Russians : -0,33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island 4 fighters moved from 33 Sea Zone to Paulau Island 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Iwo Jima Battle in Paulau Island ANZAC attack with 1 armour, 4 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour, 4 fighters and 1 infantry in Paulau Island, round 2 : 3/6 hits, 2,67 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Paulau Island ANZAC win, taking Iwo Jima from Japanese, taking Paulau Island from Japanese with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 4 fighters moved from Paulau Island to 33 Sea Zone 2 destroyers moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33 -
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 bombers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 91 Sea Zone to 92 Sea Zone 4 submarines moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone 2 bombers moved from Holland Belgium to 92 Sea ZoneCombat Hit Differential Summary :
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Do you want to scramble from Gibraltar?
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@Pejon_88 lots of German bombers in the forecast… Do not scramble!
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Maybe I should’ve asked you about casualties, but I did what was in my opinion the soundest choice. I chose to use your US subs in the defense for example and picked a cruiser instead of a destroyer in the first round of combat for you to negate surprise attacks in round two. Please look at the battle and if you disagree we can redo the battle.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 bombers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 91 Sea Zone to 92 Sea Zone 4 submarines moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone 2 bombers moved from Holland Belgium to 92 Sea Zone Combat - Germans Germans creates battle in territory 91 Sea Zone Battle in 92 Sea Zone Germans attack with 4 bombers, 6 fighters, 6 submarines and 1 tactical_bomber British defend with 2 fighters; Americans defend with 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 2 transports; Russians defend with 1 submarine Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 6 submarines in 92 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/11 hits, 6,33 expected hits Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Russians, 4 submarines owned by the Germans and 1 carrier owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 7/11 hits, 6,33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 transports owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 92 Sea Zone Germans win with 4 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 65 Casualties for Germans: 1 fighter, 5 submarines and 1 tactical_bomber Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 2 transports Casualties for Russians: 1 submarine Casualties for British: 2 fighters Non Combat Move - Germans 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 bombers moved from 92 Sea Zone to Southern Italy 2 bombers moved from 92 Sea Zone to Southern France 2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 7 artilleries and 12 infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 3 infantry moved from Ukraine to Bryansk 3 aaGuns, 22 artilleries and 20 infantry moved from Rostov to Bryansk 1 infantry moved from Tambov to Bryansk 3 infantry moved from Volgograd to Tambov 9 armour and 12 mech_infantrys moved from Caucasus to Rostov 1 armour and 3 mech_infantrys moved from Ukraine to Rostov 2 bombers, 2 fighters and 4 tactical_bombers moved from Rostov to Bryansk 15 armour and 25 mech_infantrys moved from Rostov to Bryansk 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 aaGuns, 2 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to Southern Italy Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 5 bombers placed in Western Germany 3 infantry placed in Volgograd 3 armour placed in Ukraine Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun and 2 infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67 Americans : 1,00 -
Also I changed one of my casualties from a sub to a fighter from the last round of combat.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 9 PUs; Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 6 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Vologda 4 aaGuns, 4 armour, 11 artilleries, 69 infantry and 2 mech_infantrys moved from Russia to Vologda 9 infantry moved from Urals to Vologda Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : -1,67 Russians : -2,33 -
@Pejon_88 said in Pejon_88 (X) vs. Sovietishcat (A+3) BM3:
Maybe I should’ve asked you about casualties, but I did what was in my opinion the soundest choice. I chose to use your US subs in the defense for example and picked a cruiser instead of a destroyer in the first round of combat for you to negate surprise attacks in round two. Please look at the battle and if you disagree we can redo the battle.
@Pejon_88 It’s okay I trust you had the best intentions:grin:
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 7 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from Yunnan to Burma 1 armour moved from Hunan to Burma 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 fighter moved from Philippines to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Philippines to 43 Sea Zone 2 bombers moved from Philippines to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from French Indo China to Shan State 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 fighter moved from Philippines to 43 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Iwo Jima Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Iwo Jima, round 2 : 7/9 hits, 4,33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Battle in 43 Sea Zone Japanese attack with 3 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers British defend with 1 transport; Americans defend with 3 submarines Japanese roll dice for 3 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/9 hits, 5,17 expected hits Americans roll dice for 3 submarines in 43 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 transport owned by the British lost in 43 Sea Zone Japanese win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 destroyer Casualties for Americans: 3 submarines Casualties for British: 1 transport Battle in 25 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 armour, 5 artilleries, 16 infantry and 4 mech_infantrys Chinese defend with 1 fighter Japanese roll dice for 2 armour, 5 artilleries, 16 infantry and 4 mech_infantrys in Burma, round 2 : 5/27 hits, 6,83 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 5 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Battle in Shan State Japanese attack with 2 artilleries, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Shan State, round 2 : 0/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 2 artilleries and 1 bomber in Shan State, round 3 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Marianas Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Marianas, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Marianas, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 3 fighters and 4 tactical_bombers moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Yunnan to Burma 1 artillery and 3 infantry moved from Hunan to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 34 Sea Zone to Philippines 3 bombers moved from 43 Sea Zone to Philippines 1 bomber moved from Shan State to Philippines 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 destroyer and 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUsCombat Hit Differential Summary :
ANZAC : 0,17 Americans : -0,50 UK_Pacific : 0,67 Japanese : -3,17 -
@Sovietishcat Yes of course :)
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyerCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 factory_minor, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 carrier and 1 fighter Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 carrier in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans win with 2 carriers, 2 destroyers, 1 fighter, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 1 fighter Casualties for Germans: 1 carrier and 1 fighter Non Combat Move - Americans 1 fighter moved from United Kingdom to 91 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Northwest Persia 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 fighter moved from 22 Sea Zone to 33 Sea Zone 5 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 factory_minor placed in Iraq 1 bomber placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British buy 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone Combat - British Non Combat Move - British 10 fighters and 2 tactical_bombers moved from Iraq to India 1 armour moved from Eastern Persia to India 3 mech_infantrys moved from West India to Persia 1 armour and 2 artilleries moved from West India to India 3 armour, 2 artilleries, 7 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 fighter and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs Some Units in India change ownership: 1 fighter and 2 infantryCombat Hit Differential Summary :
Germans : 0,00 Americans : -1,00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Rostov to Caucasus 2 armour and 3 mech_infantrys moved from Bryansk to Caucasus Combat - Italians Battle in Caucasus Italians attack with 2 armour, 2 artilleries and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 3 mech_infantrys in Caucasus, round 2 : 4/7 hits, 2,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Eastern Poland to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to France 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 carrier placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning off Edit ModeCombat Hit Differential Summary :
Italians : 1,50 Russians : 0,67 -
TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 fighter, 7 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from 110 Sea Zone to 104 Sea Zone 2 bombers moved from Southern France to 104 Sea Zone 2 infantry moved from Bryansk to Smolensk 29 artilleries and 34 infantry moved from Bryansk to Russia 1 infantry moved from Samara to Russia 2 bombers moved from Bryansk to Smolensk 1 bomber moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Iraq 1 bomber moved from Western Germany to 104 Sea Zone Combat - Germans Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Iraq causes 4 damage total. Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 29 artilleries and 35 infantry Russians defend with 1 airfield, 1 factory_major and 3 infantry Germans roll dice for 29 artilleries and 35 infantry in Russia, round 2 : 18/64 hits, 20,33 expected hits Russians roll dice for 3 infantry in Russia, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Russia Germans captures 13PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 29 artilleries and 35 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 104 Sea Zone Germans attack with 3 bombers and 2 fighters British defend with 1 destroyer Germans roll dice for 3 bombers and 2 fighters in 104 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 infantry moved from Tambov to Russia 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Caucasus 1 aaGun moved from Bryansk to Rostov 2 aaGuns moved from Bryansk to Russia 1 bomber moved from Iraq to Greece 1 fighter moved from Southern Italy to Western Germany 1 aaGun moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 submarine moved from 119 Sea Zone to 124 Sea Zone 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Bryansk to Archangel 5 armour moved from Bryansk to Russia 12 mech_infantrys moved from Bryansk to Russia 3 armour moved from Bryansk to Russia 2 fighters and 4 tactical_bombers moved from Bryansk to Caucasus 3 armour moved from Ukraine to Caucasus 2 bombers moved from Smolensk to Caucasus 3 bombers moved from 104 Sea Zone to Western Germany 4 armour moved from Bryansk to Russia 6 armour and 17 mech_infantrys moved from Bryansk to Caucasus 2 submarines moved from 92 Sea Zone to 95 Sea Zone Place Units - Germans 1 carrier and 3 submarines placed in 112 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 61 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : -1,00 British : -0,33 AA fire in Egypt : : 0,83 AA fire in Iraq : : -0,17 Russians : -1,33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 4 armour, 11 artilleries, 78 infantry and 2 mech_infantrys moved from Vologda to Archangel Combat - Russians Battle in Archangel Russians attack with 4 armour, 11 artilleries, 78 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 4 armour, 11 artilleries, 78 infantry and 2 mech_infantrys in Archangel, round 2 : 25/95 hits, 20,83 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 armour, 11 artilleries, 77 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Vologda to Archangel 1 tactical_bomber moved from Vologda to Northwest Persia Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 0,67 Russians : 4,17 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Shan State to Malaya 1 mech_infantry moved from Burma to Malaya 1 fighter and 2 tactical_bombers moved from French Indo China to Malaya 2 bombers moved from Philippines to 36 Sea Zone 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 3 fighters moved from Philippines to 35 Sea Zone 1 bomber moved from Philippines to 36 Sea Zone 1 bomber moved from Philippines to 35 Sea Zone Combat - Japanese Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Malaya, round 2 : 1/5 hits, 2,33 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 3 bombers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 3 bombers and 1 destroyer in 36 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber and 3 fighters moved from 35 Sea Zone to Philippines 3 bombers moved from 36 Sea Zone to Philippines 1 fighter and 2 tactical_bombers moved from Malaya to French Indo China 1 aaGun, 2 armour, 5 artilleries, 14 infantry and 3 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 artilleries and 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans : 0,67 UK_Pacific : -0,50 Japanese : -0,17 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 79 PUs; Americans buy 1 carrier, 3 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from India to Northwest Persia 1 bomber moved from Eastern United States to United Kingdom 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to Quebec 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 carriers, 3 destroyers and 3 submarines moved from 91 Sea Zone to 106 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 fighter placed in Eastern United States 3 infantry placed in Iraq 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 3 mech_infantrys moved from Persia to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia 4 mech_infantrys moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 10 fighters and 1 tactical_bomber moved from India to Northwest Persia 3 fighters moved from Gibraltar to Trans-Jordan 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 106 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from Burma to India 2 armour moved from India to West India Place Units - British 1 destroyer placed in 106 Sea Zone 2 fighters placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
British : -0,83 Japanese : 0,33





