@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
Samuel06 (X) vs Dawgoneit (A) BM3
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers moved from French Indo China to Malaya 2 mech_infantrys moved from Shan State to Malaya 1 fighter moved from 43 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Java 1 tactical_bomber moved from 43 Sea Zone to 34 Sea Zone 1 fighter moved from 43 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 2 transports 2 transports owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Alaska Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win, taking Alaska from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Celebes Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Malaya Japanese attack with 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers Americans defend with 2 artilleries, 1 harbour and 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Malaya, round 2 : 3/9 hits, 3.50 expected hits Americans roll dice for 2 artilleries and 1 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Malaya Japanese win, taking Malaya from Americans with 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 2 artilleries and 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from Celebes to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 bomber and 2 tactical_bombers moved from Malaya to French Indo China 2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone 1 fighter moved from 21 Sea Zone to 43 Sea Zone 3 fighters moved from Philippines to French Indo China 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from Philippines to 35 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 aaGun and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to French Indo China 1 armour and 2 mech_infantrys moved from India to Yunnan 5 infantry moved from Kiangsi to Kwangsi Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone 3 infantry placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.33 Americans : -1.00 Japanese : -0.17 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 26 Sea Zone to 1 Sea Zone 5 mech_infantrys moved from Libya to Algeria 1 bomber moved from Queensland to 39 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 9 fighters and 3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 1 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer, 9 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 39 Sea Zone Americans attack with 1 bomber Japanese defend with 1 carrier, 1 destroyer and 1 transport Americans roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans lost in 39 Sea Zone Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 9 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to British Columbia 1 fighter moved from 1 Sea Zone to British Columbia 2 aaGuns moved from Western United States to British Columbia 1 carrier moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 2 armour and 2 mech_infantrys placed in Western United States 1 carrier and 2 fighters placed in 101 Sea Zone 2 destroyers placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans : 0.50 Japanese : 0.00 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Shensi 5 infantry moved from Hopei to Shensi 3 infantry moved from Kiangsu to Anhwe 26 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Shantung to Anhwe 1 fighter moved from Hopei to Chahar Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Shensi 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 26 Sea Zone to 1 Sea Zone 5 mech_infantrys moved from Libya to Algeria 1 bomber moved from Queensland to 39 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 9 fighters and 3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 1 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer, 9 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 39 Sea Zone Americans attack with 1 bomber Japanese defend with 1 carrier, 1 destroyer and 1 transport Americans roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans lost in 39 Sea Zone Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 9 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to British Columbia 1 fighter moved from 1 Sea Zone to British Columbia 2 aaGuns moved from Western United States to British Columbia 1 carrier moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 2 armour and 2 mech_infantrys placed in Western United States 1 carrier and 2 fighters placed in 101 Sea Zone 2 destroyers placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Shensi 5 infantry moved from Hopei to Shensi 3 infantry moved from Kiangsu to Anhwe 26 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Shantung to Anhwe 1 fighter moved from Hopei to Chahar Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Shensi 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Purchase Units - British British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Iraq to Northwest Persia 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia 1 infantry moved from Persia to Eastern Persia 1 armour, 2 artilleries, 1 marine and 3 mech_infantrys moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Northwest Persia British attack with 5 armour, 4 artilleries, 4 infantry, 1 marine and 9 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 5 armour, 4 artilleries, 4 infantry, 1 marine and 9 mech_infantrys in Northwest Persia, round 2 : 9/23 hits, 6.83 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 5 armour, 4 artilleries, 3 infantry, 1 marine and 9 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British Place Units - British 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 infantry EDIT: Adding units owned by British to Trans-Jordan: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5 British collect 36 PUs (3 lost to blockades); end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0.33 British : 2.17 Americans : 0.50 Japanese : 0.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 carrier and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Samara to Timguska Italians take Novosibirsk from Russians Italians take Timguska from Russians Combat - Italians Non Combat Move - Italians 2 aaGuns and 2 artilleries moved from Tambov to Volgograd Place Units - Italians 1 marine placed in Southern Italy 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in Philippines Battle in 44 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Northern Territory 1 bomber moved from 44 Sea Zone to Northern Territory 2 fighters moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in Philippines Battle in 44 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Northern Territory 1 bomber moved from 44 Sea Zone to Northern Territory 2 fighters moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers, 1 factory_minor and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 armour and 1 mech_infantry moved from Siberia to Sakha 1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 6 armour and 11 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Caucasus to Northwest Persia 4 mech_infantrys moved from Rostov to Northwest Persia 16 bombers moved from Western Germany to Northwest Persia 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 99 Sea Zone to Cyprus Combat - Germans Battle in Yenisey Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Germans win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Cyprus Germans attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Cyprus Germans win, taking Cyprus from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Sakha Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Sakha, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Sakha, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Sakha, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha Germans win, taking Sakha from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 6 armour, 16 bombers, 1 fighter, 20 mech_infantrys and 1 tactical_bomber British defend with 5 armour, 4 artilleries, 3 infantry, 1 marine and 9 mech_infantrys Germans roll dice for 6 armour, 16 bombers, 1 fighter, 20 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 15/44 hits, 18.17 expected hits British roll dice for 5 armour, 4 artilleries, 3 infantry, 1 marine and 9 mech_infantrys in Northwest Persia, round 2 : 10/22 hits, 8.17 expected hits 9 mech_infantrys owned by the British, 3 artilleries owned by the British, 10 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Northwest Persia Germans roll dice for 6 armour, 16 bombers, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 14/34 hits, 16.50 expected hits British roll dice for 5 armour, 1 artillery and 1 marine in Northwest Persia, round 3 : 3/7 hits, 3.17 expected hits 1 marine owned by the British, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 5 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 6 armour, 16 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for Germans: 13 mech_infantrys Casualties for British: 5 armour, 4 artilleries, 3 infantry, 1 marine and 9 mech_infantrys Non Combat Move - Germans 16 bombers, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 1 armour and 2 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Rostov 2 aaGuns and 1 artillery moved from Samara to Kazakhstan 3 infantry moved from Southern France to Northern Italy 2 fighters moved from Cyprus to 99 Sea Zone Place Units - Germans 1 factory_minor placed in Greece 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 4 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Germans collect 68 PUs (3 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : -5.00 British : 2.00 Russians : -0.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Amur to Siberia Russians take Siberia from Germans 1 infantry moved from Korea to Amur 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra 1 bomber moved from French Indo China to Sumatra 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Java 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 43 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery, 2 infantry and 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 2 destroyers and 2 submarines moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone 5 infantry moved from Kwangsi to Yunnan 1 carrier and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 bomber moved from Sumatra to India Place Units - Japanese 1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in India 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : -1.33 ANZAC : -0.33 Japanese : -0.17 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 3 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 armour and 2 mech_infantrys moved from Western United States to Alaska 2 fighters moved from British Columbia to 26 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 8 fighters and 3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 2 armour and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 armour and 2 mech_infantrys in Alaska, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 8 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 8 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 8/12 hits, 6.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 2 aaGuns moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 3 carriers, 3 destroyers, 6 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 5 mech_infantrys moved from Algeria to Morocco 3 fighters moved from 91 Sea Zone to Morocco 9 submarines moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 1 airfield placed in Morocco 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans : 1.83 Japanese : 1.00 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangtung Chinese take Kwangtung from Japanese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 24 infantry moved from Kiangsi to Hunan 13 infantry moved from Shensi to Szechwan 1 fighter moved from Chahar to Szechwan 1 infantry moved from Anhwe to Shantung 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Jehol Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 13 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 3/14 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hunan Chinese attack with 24 infantry Japanese defend with 1 infantry Chinese roll dice for 24 infantry in Hunan, round 2 : 6/24 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 24 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 6 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Chinese : 2.33 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 3 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 armour and 2 mech_infantrys moved from Western United States to Alaska 2 fighters moved from British Columbia to 26 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 8 fighters and 3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Alaska Americans attack with 2 armour and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 armour and 2 mech_infantrys in Alaska, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 8 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 8 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 8/12 hits, 6.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 2 aaGuns moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 3 carriers, 3 destroyers, 6 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 5 mech_infantrys moved from Algeria to Morocco 3 fighters moved from 91 Sea Zone to Morocco 9 submarines moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 1 airfield placed in Morocco 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangtung Chinese take Kwangtung from Japanese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 24 infantry moved from Kiangsi to Hunan 13 infantry moved from Shensi to Szechwan 1 fighter moved from Chahar to Szechwan 1 infantry moved from Anhwe to Shantung 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Jehol Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 13 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 3/14 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hunan Chinese attack with 24 infantry Japanese defend with 1 infantry Chinese roll dice for 24 infantry in Hunan, round 2 : 6/24 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 24 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 6 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 25 PUs; end with 27 PUs Purchase Units - British British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from Trans-Jordan to Iraq 3 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter and 2 infantry moved from Alexandria to Egypt 1 fighter moved from Egypt to Iraq Non Combat Move - British Place Units - British 3 fighters placed in Iraq 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,3,2,6,2 British collect 33 PUs (6 lost to blockades); end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : 1.83 Chinese : 2.33 Japanese : 0.33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from Southern Italy to Malta 1 armour moved from Timguska to Shensi Italians take Kansu from Chinese Combat - Italians Battle in Shensi Italians attack with 1 armour Chinese defend with 1 fighter Italians roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter in Shensi, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Chinese and 1 armour owned by the Italians lost in Shensi Chinese win with no units remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for Chinese: 1 fighter Battle in Malta Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 aaGun and 1 infantry AA fire in Malta : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 3 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 2 fighters moved from Malta to 97 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 2 aaGuns and 2 artilleries moved from Volgograd to Kazakhstan Place Units - Italians 2 destroyers and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : -0.83 British : -0.67 AA fire in Malta : : -0.33 Chinese : 0.33 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery, 1 bomber and 3 fighters moved from Northern Territory to Queensland Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 artillery placed in Queensland 2 transports placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery, 1 bomber and 3 fighters moved from Northern Territory to Queensland Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 artillery placed in Queensland 2 transports placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Turkmenistan to Eastern Persia 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Persia to Iraq 5 armour and 7 mech_infantrys moved from Northwest Persia to Iraq 1 armour, 16 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq 1 armour and 1 mech_infantry moved from Sakha to Siberia 1 artillery moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 4 bombers moved from Western Germany to Iraq Combat - Germans Battle in Trans-Jordan Battle in Eastern Persia Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Persia, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia Germans win, taking Trans-Jordan from British, taking Eastern Persia from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Siberia Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Siberia Germans win, taking Siberia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 7 armour, 20 bombers, 1 fighter, 12 mech_infantrys and 1 tactical_bomber British defend with 5 armour, 1 factory_minor, 6 fighters, 3 infantry and 2 mech_infantrys Germans roll dice for 7 armour, 20 bombers, 1 fighter, 12 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 22/41 hits, 20.00 expected hits British roll dice for 5 armour, 6 fighters, 3 infantry and 2 mech_infantrys in Iraq, round 2 : 10/16 hits, 8.17 expected hits 2 mech_infantrys owned by the British, 10 mech_infantrys owned by the Germans, 3 infantry owned by the British, 6 fighters owned by the British and 5 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 7 armour, 20 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 67 Casualties for Germans: 10 mech_infantrys Casualties for British: 5 armour, 6 fighters, 3 infantry and 2 mech_infantrys Non Combat Move - Germans 1 aaGun moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 16 bombers moved from Iraq to Southern Italy 4 bombers moved from Iraq to Caucasus 3 mech_infantrys moved from Rostov to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 infantry moved from Northern Italy to Western Germany 1 carrier, 2 destroyers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone 1 armour moved from Yenisey to Buryatia Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 5 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Germans collect 75 PUs (3 lost to blockades); end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans : 3.00 British : 2.17 Russians : 0.67 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Amur to Sakha Russians take Sakha from Germans 1 infantry moved from Korea to Amur Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Aleutian Islands Battle in 35 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking Aleutian Islands from Americans, taking 35 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 3 fighters moved from French Indo China to Philippines 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to India 2 mech_infantrys moved from India to Shan State 1 armour, 4 infantry and 2 mech_infantrys moved from Yunnan to Shan State 3 mech_infantrys moved from Malaya to Shan State 1 bomber moved from India to Philippines Place Units - Japanese 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 2 artilleries and 1 infantry placed in French Indo China 1 infantry placed in India 2 transports placed in 39 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Japanese : 0.33 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 6 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Morocco to 96 Sea Zone 3 fighters moved from Gibraltar to 96 Sea Zone 3 fighters moved from 91 Sea Zone to Morocco 3 carriers, 3 destroyers, 1 submarine and 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 9 submarines moved from 92 Sea Zone to 89 Sea Zone 3 fighters moved from 96 Sea Zone to 98 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 3 fighters Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone Americans attack with 3 fighters Germans defend with 1 transport 1 transport owned by the Germans lost in 98 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Americans 3 fighters moved from 96 Sea Zone to Egypt 3 fighters moved from 98 Sea Zone to Egypt Place Units - Americans 2 transports placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 6 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :





