Samuel06 (X) vs Dawgoneit (A) BM3


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 cruisers, 3 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            2 armour moved from Morocco to 92 Sea Zone
            4 artilleries moved from Morocco to 92 Sea Zone
            7 infantry moved from Morocco to 92 Sea Zone
            2 armour, 5 artilleries, 2 cruisers, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
            2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 mech_infantrys moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit scramble in sz95?



  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 cruisers, 3 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            2 armour moved from Morocco to 92 Sea Zone
            4 artilleries moved from Morocco to 92 Sea Zone
            7 infantry moved from Morocco to 92 Sea Zone
            2 armour, 5 artilleries, 2 cruisers, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
            2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 mech_infantrys moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 2 armour, 5 artilleries and 7 infantry
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 3 mech_infantrys
                    Americans roll dice for 2 cruisers in Southern Italy, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 2 armour, 5 artilleries and 7 infantry in Southern Italy, round 2 : 3/14 hits, 4.67 expected hits
                    Italians roll dice for 2 aaGuns, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/9 hits, 3.83 expected hits
                    1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 6 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 5 artilleries and 1 infantry in Southern Italy, round 3 : 3/8 hits, 3.00 expected hits
                    Italians roll dice for 2 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 1/6 hits, 2.83 expected hits
                    2 mech_infantrys owned by the Italians, 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour and 5 artilleries in Southern Italy, round 4 : 2/7 hits, 2.67 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Southern Italy, round 4 : 3/3 hits, 1.83 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 artilleries owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour and 2 artilleries in Southern Italy, round 5 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Southern Italy
                Americans captures 16PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 27
                Casualties for Americans: 4 artilleries and 7 infantry
                Casualties for Italians: 2 aaGuns, 2 infantry, 1 marine and 3 mech_infantrys
                Casualties for Germans: 2 fighters and 1 tactical_bomber
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 95 Sea Zone to Tunisia
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            1 carrier and 4 destroyers placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5,6,6,1,4,3,4,6,2,2,6,4,1,5,3,4
            Americans collect 56 PUs (3 lost to blockades); end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    Americans : -2.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 7 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 7 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.83 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
            4 infantry moved from Shensi to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            6 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : -1.83
    

    Savegame


  • TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 bomber and 3 fighters moved from Trans-Jordan to 97 Sea Zone
            3 fighters moved from Egypt to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from Alexandria to 97 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Alexandria to Egypt
            1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            2 infantry and 1 marine moved from Persia to Iraq
            1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Rhodesia to Belgian Congo
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits
    

    Combat Hit Differential Summary :

    British : -1.00
    

    Savegame


  • @samuel06 6 hits in sz97. ool please


  • @dawgoneit default is good


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 cruisers, 3 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            2 armour moved from Morocco to 92 Sea Zone
            4 artilleries moved from Morocco to 92 Sea Zone
            7 infantry moved from Morocco to 92 Sea Zone
            2 armour, 5 artilleries, 2 cruisers, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
            2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 mech_infantrys moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 2 armour, 5 artilleries and 7 infantry
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 3 mech_infantrys
                    Americans roll dice for 2 cruisers in Southern Italy, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 2 armour, 5 artilleries and 7 infantry in Southern Italy, round 2 : 3/14 hits, 4.67 expected hits
                    Italians roll dice for 2 aaGuns, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/9 hits, 3.83 expected hits
                    1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 6 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 5 artilleries and 1 infantry in Southern Italy, round 3 : 3/8 hits, 3.00 expected hits
                    Italians roll dice for 2 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 1/6 hits, 2.83 expected hits
                    2 mech_infantrys owned by the Italians, 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour and 5 artilleries in Southern Italy, round 4 : 2/7 hits, 2.67 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Southern Italy, round 4 : 3/3 hits, 1.83 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 artilleries owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour and 2 artilleries in Southern Italy, round 5 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Southern Italy
                Americans captures 16PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 27
                Casualties for Americans: 4 artilleries and 7 infantry
                Casualties for Italians: 2 aaGuns, 2 infantry, 1 marine and 3 mech_infantrys
                Casualties for Germans: 2 fighters and 1 tactical_bomber
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 95 Sea Zone to Tunisia
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            1 carrier and 4 destroyers placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5,6,6,1,4,3,4,6,2,2,6,4,1,5,3,4
            Americans collect 56 PUs (3 lost to blockades); end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 7 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 7 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.83 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
            4 infantry moved from Shensi to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            6 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 bomber and 3 fighters moved from Trans-Jordan to 97 Sea Zone
            3 fighters moved from Egypt to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from Alexandria to 97 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Alexandria to Egypt
            1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            2 infantry and 1 marine moved from Persia to Iraq
            1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Rhodesia to Belgian Congo
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Italians
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 6/12 hits, 5.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 3 submarines owned by the Italians and 3 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 3 : 4/11 hits, 5.00 expected hits
                    1 destroyer owned by the Germans, 4 destroyers owned by the Italians, 1 tactical_bomber owned by the British and 3 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/4 hits, 2.50 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports in 97 Sea Zone, round 4 : 5/6 hits, 3.33 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 bomber owned by the British, 1 battleship owned by the British, 1 cruiser owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
                Italians win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -38
                Casualties for British: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers
                Casualties for Italians: 1 carrier, 1 cruiser, 5 destroyers and 3 submarines
                Casualties for Germans: 1 cruiser and 1 destroyer
                2 fighters owned by the Italians forced to land in Northern Italy
    
        Non Combat Move - British
    
        Place Units - British
            2 fighters and 1 infantry placed in Egypt
            1 factory_minor placed in Iraq
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 2.67
    British : -0.17
    Americans : -2.17
    Chinese : -0.17
    Japanese : -2.17
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 cruisers, 3 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            2 armour moved from Morocco to 92 Sea Zone
            4 artilleries moved from Morocco to 92 Sea Zone
            7 infantry moved from Morocco to 92 Sea Zone
            2 armour, 5 artilleries, 2 cruisers, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone
            2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            2 mech_infantrys moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 2 armour, 5 artilleries and 7 infantry
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 3 mech_infantrys
                    Americans roll dice for 2 cruisers in Southern Italy, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 2 armour, 5 artilleries and 7 infantry in Southern Italy, round 2 : 3/14 hits, 4.67 expected hits
                    Italians roll dice for 2 aaGuns, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/9 hits, 3.83 expected hits
                    1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 6 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 5 artilleries and 1 infantry in Southern Italy, round 3 : 3/8 hits, 3.00 expected hits
                    Italians roll dice for 2 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 1/6 hits, 2.83 expected hits
                    2 mech_infantrys owned by the Italians, 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour and 5 artilleries in Southern Italy, round 4 : 2/7 hits, 2.67 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Southern Italy, round 4 : 3/3 hits, 1.83 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 artilleries owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour and 2 artilleries in Southern Italy, round 5 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Southern Italy
                Americans captures 16PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 27
                Casualties for Americans: 4 artilleries and 7 infantry
                Casualties for Italians: 2 aaGuns, 2 infantry, 1 marine and 3 mech_infantrys
                Casualties for Germans: 2 fighters and 1 tactical_bomber
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 95 Sea Zone to Tunisia
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
    
        Place Units - Americans
            1 carrier and 4 destroyers placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5,6,6,1,4,3,4,6,2,2,6,4,1,5,3,4
            Americans collect 56 PUs (3 lost to blockades); end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 7 tactical_bombers
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 7 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.83 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
            4 infantry moved from Shensi to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            6 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 bomber and 3 fighters moved from Trans-Jordan to 97 Sea Zone
            3 fighters moved from Egypt to 97 Sea Zone
            1 fighter and 2 tactical_bombers moved from Alexandria to 97 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Alexandria to Egypt
            1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            2 infantry and 1 marine moved from Persia to Iraq
            1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Rhodesia to Belgian Congo
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Italians
                    Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 6/12 hits, 5.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 3 submarines owned by the Italians and 3 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 3 : 4/11 hits, 5.00 expected hits
                    1 destroyer owned by the Germans, 4 destroyers owned by the Italians, 1 tactical_bomber owned by the British and 3 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/4 hits, 2.50 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports in 97 Sea Zone, round 4 : 5/6 hits, 3.33 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 bomber owned by the British, 1 battleship owned by the British, 1 cruiser owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
                Italians win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -38
                Casualties for British: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers
                Casualties for Italians: 1 carrier, 1 cruiser, 5 destroyers and 3 submarines
                Casualties for Germans: 1 cruiser and 1 destroyer
                2 fighters owned by the Italians forced to land in Northern Italy
    
        Non Combat Move - British
    
        Place Units - British
            2 fighters and 1 infantry placed in Egypt
            1 factory_minor placed in Iraq
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 2.67
    British : -0.17
    Americans : -2.17
    Chinese : -0.17
    Japanese : -2.17
    

    Savegame


  • TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Italians
            1 armour, 2 artilleries and 1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 3 infantry moved from 97 Sea Zone to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
    
        Combat - Italians
    

    Savegame


  • @dawgoneit Scramble 97?



  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Italians
            1 armour, 2 artilleries and 1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 3 infantry moved from 97 Sea Zone to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 1 armour, 2 artilleries and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Smolensk, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Southern Italy
                Italians attack with 1 armour, 2 fighters and 3 infantry
                British defend with 1 fighter; Americans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 armour, 2 fighters and 3 infantry in Southern Italy, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 2 armour, 1 artillery and 1 fighter in Southern Italy, round 2 : 2/4 hits, 2.00 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 1 armour, 2 fighters and 1 infantry in Southern Italy, round 3 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 armour and 1 fighter in Southern Italy, round 3 : 0/2 hits, 1.17 expected hits
                    1 armour owned by the Americans lost in Southern Italy
                    Italians roll dice for 1 armour, 2 fighters and 1 infantry in Southern Italy, round 4 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 20
                Casualties for Italians: 2 infantry
                Casualties for Americans: 2 armour and 1 artillery
                Casualties for British: 1 fighter
    
        Non Combat Move - Italians
            2 fighters moved from Southern Italy to Western Germany
            2 aaGuns moved from Bryansk to Smolensk
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -1.83
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 bomber moved from Queensland to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 41 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 bomber moved from 41 Sea Zone to Northern Territory
            2 aaGuns, 2 artilleries, 3 fighters and 3 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            3 transports placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 bomber moved from Queensland to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 41 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 bomber moved from 41 Sea Zone to Northern Territory
            2 aaGuns, 2 artilleries, 3 fighters and 3 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            3 transports placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - French
            Battle in 97 Sea Zone
                French attack with 1 destroyer
                Germans defend with 1 battleship and 1 transport; Italians defend with 2 transports
                    French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship and 3 transports in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the French lost in 97 Sea Zone
                Germans win with 3 transports remaining. Battle score for attacker is 12
                Casualties for French: 1 destroyer
                Casualties for Germans: 1 battleship
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0.33
    French : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 bombers, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            2 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 bomber moved from Novgorod to Volgograd
            1 bomber moved from Novgorod to 95 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in 95 Sea Zone
                Germans attack with 5 bombers, 3 fighters and 1 tactical_bomber
                Americans defend with 2 cruisers, 3 destroyers and 7 transports
                    Germans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 7/9 hits, 5.50 expected hits
                    Americans roll dice for 2 cruisers, 3 destroyers and 7 transports in 95 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits
                    2 cruisers owned by the Americans, 3 destroyers owned by the Americans and 2 transports owned by the Americans lost in 95 Sea Zone
                    5 transports owned by the Americans lost in 95 Sea Zone
                Germans win with 5 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 97
                Casualties for Americans: 2 cruisers, 3 destroyers and 7 transports
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Volgograd to Ukraine
            1 aaGun and 3 artilleries moved from Ukraine to Bryansk
            5 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            3 mech_infantrys moved from Karelia to Belarus
            1 infantry moved from Archangel to Smolensk
            5 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Western Germany to Southern Italy
            4 mech_infantrys moved from Western Germany to Poland
            5 bombers, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
            1 aaGun and 5 infantry moved from Western Germany to Northern Italy
            1 artillery and 2 infantry moved from France to Northern Italy
            1 aaGun moved from Novgorod to Belarus
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            3 fighters placed in Novgorod
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
            EDIT: Adding units owned by Germans to Ukraine: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Americans : -2.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Italians
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,1,5,2
            Russians collect 17 PUs (3 lost to blockades); end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 47 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 carrier, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Kiangsu to Shantung
                  Japanese take Shantung from Chinese
            2 mech_infantrys moved from French Indo China to Malaya
            1 bomber moved from Burma to Malaya
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 bomber and 2 mech_infantrys
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Malaya, round 2 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Malaya to French Indo China
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            1 marine moved from Ceylon to 39 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 transports moved from 39 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 mech_infantry moved from Kiangsi to Yunnan
            3 tactical_bombers moved from Yunnan to French Indo China
            1 carrier, 4 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 armour and 2 mech_infantrys moved from India to Burma
            1 mech_infantry moved from India to Burma
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 36 Sea Zone
            3 infantry placed in Kiangsu
            2 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 1 infantry and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 mech_infantrys moved from Tunisia to Libya
            1 artillery and 1 mech_infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in Libya
                Americans attack with 5 mech_infantrys
                Italians defend with 1 mech_infantry
                    Americans roll dice for 5 mech_infantrys in Libya, round 2 : 1/5 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Sumatra
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Sumatra, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
            1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Wake Island
            2 fighters moved from Tunisia to Gibraltar
            2 artilleries and 2 infantry moved from French West Africa to 87 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier and 4 submarines placed in 10 Sea Zone
            Americans undo move 1.
            8 submarines placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 0.17
    Japanese : -1.00
    

    Savegame

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