@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Samuel06 (X) vs Dawgoneit (A) BM3
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Queensland to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery and 1 bomber in Dutch New Guinea, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea ANZAC win with 1 bomber remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 bomber moved from Dutch New Guinea to Northern Territory 2 aaGuns, 3 fighters and 1 infantry moved from Queensland to Northern Territory 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 1.00 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Queensland to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery and 1 bomber in Dutch New Guinea, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea ANZAC win with 1 bomber remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 bomber moved from Dutch New Guinea to Northern Territory 2 aaGuns, 3 fighters and 1 infantry moved from Queensland to Northern Territory 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 1.00 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 battleship, 1 destroyer, 1 marine and 7 transports; Remaining resources: 0 PUs; Combat Move - Germans 7 armour and 5 mech_infantrys moved from Trans-Jordan to Egypt 1 mech_infantry moved from Syria to Egypt 21 bombers moved from Iraq to Egypt 9 bombers moved from Western Germany to Egypt 1 armour moved from Sakha to Buryatia 1 armour moved from Siberia to Buryatia Combat - Germans Battle in Buryatia Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Buryatia, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Germans win, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Egypt Germans attack with 7 armour, 30 bombers and 6 mech_infantrys British defend with 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys; Americans defend with 6 fighters Germans roll dice for 7 armour, 30 bombers and 6 mech_infantrys in Egypt, round 2 : 26/43 hits, 24.50 expected hits British roll dice for 2 armour, 9 fighters and 2 mech_infantrys in Egypt, round 2 : 6/13 hits, 7.67 expected hits 2 mech_infantrys owned by the British, 6 fighters owned by the Americans, 6 mech_infantrys owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 7 armour and 30 bombers remaining. Battle score for attacker is 86 Casualties for Germans: 6 mech_infantrys Casualties for British: 2 armour, 3 fighters and 2 mech_infantrys Casualties for Americans: 6 fighters Non Combat Move - Germans 21 bombers moved from Egypt to Southern Italy 9 bombers moved from Egypt to Trans-Jordan 1 aaGun moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Caucasus to Iraq 2 aaGuns moved from Caucasus to Northwest Persia 1 artillery moved from Eastern Persia to Persia 2 aaGuns moved from Kazakhstan to Caucasus 6 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Rostov 1 fighter moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Western Germany 1 carrier and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone Place Units - Germans 1 battleship, 1 destroyer and 7 transports placed in 113 Sea Zone 7 artilleries and 1 marine placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 77 PUs (3 lost to blockades); end with 77 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 95 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUsCombat Hit Differential Summary :
Germans : 1.50 British : -1.67 Russians : -0.33 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Hunan to Yunnan 1 infantry moved from Shensi to Kansu Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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@dawgoneit I’m sorry for taking a long time to play. I operate a lawn care business and this is my busiest time of the year for me. I will do my best to keep up.
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@samuel06 hey man, take your time. i’m not going anywhere. glad your able to work. i’m in New York. have to stay home all the time.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 25 Sea Zone to 8 Sea Zone 1 destroyer and 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 destroyer and 1 submarine Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Java Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 2 transports placed in 6 Sea Zone 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
ANZAC : 0.00 Americans : 1.50 Japanese : -0.33 -
@samuel06 i am pretty sure you have enough capital city’s to win.
Another? -
@dawgoneit Yes I do, Egpyt was the missing one. I will pass for now, i’m too busy with work and won’t be able to play very often right now. When I have more time I would definitely interested in another game.
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@samuel06 awesome





