@Adam514 I’ll add that on the UK turn I plan to attack 97 with 5 figs, one tac, one bomber, two destroyers, two cruisers, a carrier and a sub. The TUV swing of a full scramble is negligible and my odds of winning with a scramble are 99%+. I’ll ask for a scramble order then and appreciate you may want to see the full map and not reveal your decision until I’ve committed. But thought I would give you a heads up that that will be coming too. .
Samuel06 (X) vs Dawgoneit (A) BM3
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@samuel06 hey man, take your time. i’m not going anywhere. glad your able to work. i’m in New York. have to stay home all the time.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 25 Sea Zone to 8 Sea Zone 1 destroyer and 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 destroyer and 1 submarine Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Java Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 2 transports placed in 6 Sea Zone 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Americans : 1.50 Japanese : -0.33
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@samuel06 i am pretty sure you have enough capital city’s to win.
Another? -
@dawgoneit Yes I do, Egpyt was the missing one. I will pass for now, i’m too busy with work and won’t be able to play very often right now. When I have more time I would definitely interested in another game.
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@samuel06 awesome