@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
8 infantry moved from Hopei to Anhwe
5 infantry moved from Hopei to Anhwe
2 infantry moved from Tsinghai to Kansu
13 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 mech_infantrys moved from Tunisia to Libya
1 artillery and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Libya
Americans attack with 5 mech_infantrys
Italians defend with 1 mech_infantry
Americans roll dice for 5 mech_infantrys in Libya, round 2 : 1/5 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Sumatra
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Sumatra, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Wake Island
2 fighters moved from Tunisia to Gibraltar
2 artilleries and 2 infantry moved from French West Africa to 87 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
Americans undo move 1.
8 submarines placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
8 infantry moved from Hopei to Anhwe
5 infantry moved from Hopei to Anhwe
2 infantry moved from Tsinghai to Kansu
13 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Iraq to Trans-Jordan
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour, 2 artilleries, 1 infantry, 1 marine and 3 mech_infantrys moved from Iraq to Persia
1 armour and 3 mech_infantrys moved from Persia to Eastern Persia
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Cyprus
Non Combat Move - British
4 infantry moved from Suriname to Brazil
Place Units - British
1 fighter placed in Egypt
3 armour placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
British collect 30 PUs (9 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Western Germany to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Crete
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Smolensk to Bryansk
Place Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Northern Territory to Queensland
1 bomber moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Tobruk to Alexandria
Combat - ANZAC
Battle in Shan State
Battle in Malaya
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 harbour and 2 mech_infantrys
ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 2 artilleries and 1 infantry in Malaya, round 4 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 4 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
ANZAC win, taking Shan State from Japanese, taking Malaya from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - ANZAC
2 aaGuns moved from Northern Territory to Queensland
Place Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
1 artillery placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Northern Territory to Queensland
1 bomber moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Tobruk to Alexandria
Combat - ANZAC
Battle in Shan State
Battle in Malaya
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 harbour and 2 mech_infantrys
ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 2 artilleries and 1 infantry in Malaya, round 4 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 4 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
ANZAC win, taking Shan State from Japanese, taking Malaya from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - ANZAC
2 aaGuns moved from Northern Territory to Queensland
Place Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
1 artillery placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
3 mech_infantrys moved from Belarus to Russia
3 fighters moved from Novgorod to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 armour, 10 artilleries, 23 infantry and 12 mech_infantrys moved from Bryansk to Russia
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
5 bombers moved from Southern Italy to Russia
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
@samuel06 Scramble gibraltar?
@samuel06 yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
3 mech_infantrys moved from Belarus to Russia
3 fighters moved from Novgorod to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 armour, 10 artilleries, 23 infantry and 12 mech_infantrys moved from Bryansk to Russia
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
5 bombers moved from Southern Italy to Russia
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer, 2 fighters and 2 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 submarine owned by the Germans and 1 bomber owned by the Germans lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -18
Casualties for Germans: 1 bomber and 1 submarine
Battle in Russia
Germans attack with 5 armour, 10 artilleries, 6 bombers, 3 fighters, 25 infantry and 16 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 7 fighters and 37 infantry
AA fire in Russia : 2/3 hits, 0.50 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 5 armour, 10 artilleries, 6 bombers, 1 fighter, 25 infantry and 16 mech_infantrys in Russia, round 2 : 20/63 hits, 18.83 expected hits
Russians roll dice for 1 aaGun, 3 artilleries, 7 fighters and 37 infantry in Russia, round 2 : 20/47 hits, 18.00 expected hits
19 infantry owned by the Russians, 20 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 5 armour, 10 artilleries, 6 bombers, 1 fighter, 5 infantry and 16 mech_infantrys in Russia, round 3 : 11/43 hits, 15.50 expected hits
Russians roll dice for 3 artilleries, 7 fighters and 18 infantry in Russia, round 3 : 10/28 hits, 11.67 expected hits
11 infantry owned by the Russians, 5 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 5 armour, 10 artilleries, 6 bombers, 1 fighter and 11 mech_infantrys in Russia, round 4 : 12/33 hits, 13.83 expected hits
Russians roll dice for 3 artilleries, 7 fighters and 7 infantry in Russia, round 4 : 7/17 hits, 8.00 expected hits
2 fighters owned by the Russians, 7 infantry owned by the Russians, 3 artilleries owned by the Russians and 7 artilleries owned by the Germans lost in Russia
Germans roll dice for 5 armour, 3 artilleries, 6 bombers, 1 fighter and 11 mech_infantrys in Russia, round 5 : 8/26 hits, 10.33 expected hits
Russians roll dice for 5 fighters in Russia, round 5 : 2/5 hits, 3.33 expected hits
5 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Russia
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 1 artillery, 6 bombers, 1 fighter and 11 mech_infantrys remaining. Battle score for attacker is 47
Casualties for Germans: 9 artilleries, 2 fighters, 25 infantry and 5 mech_infantrys
Casualties for Russians: 1 aaGun, 3 artilleries, 7 fighters and 37 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 bombers moved from 91 Sea Zone to Southern France
1 artillery and 4 infantry moved from Northern Italy to Southern France
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 aaGun moved from Belarus to Bryansk
2 aaGuns moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
2 aaGuns moved from Ukraine to Rostov
5 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 fighter moved from Russia to Volgograd
1 bomber moved from Russia to Ukraine
5 bombers moved from Russia to Bryansk
2 fighters moved from Southern Italy to 93 Sea Zone
1 transport moved from 97 Sea Zone to 93 Sea Zone
Place Units - Germans
1 carrier and 2 destroyers placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun and 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
2 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
Germans undo move 4.
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 63 PUs (4 lost to blockades); end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans : -9.33
AA fire in Russia : : 1.50
Americans : 0.33
Russians : -2.33
@samuel06 Omg that Gibraltar! Hahaha one more time the Germans have to retreat
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Manchuria to Amur
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Burma to Shan State
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from French Indo China to 36 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 36 Sea Zone to 43 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
5 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 3 transports
3 transports owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Borneo
Japanese attack with 5 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Borneo, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 5 fighters, 2 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 artilleries and 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 2 artilleries in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Malaya
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 artilleries
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 43 Sea Zone
5 fighters and 3 tactical_bombers moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 aaGun, 1 armour and 1 mech_infantry moved from Burma to India
1 infantry moved from India to West India
1 mech_infantry moved from West India to India
1 infantry moved from Shantung to Kiangsu
5 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsi to French Indo China
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in French Indo China
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : -2.00
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
8 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Wake Island to Queensland
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
Combat - Americans
Battle in Malaya
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Americans undo move 2.
Americans undo move 2.
Americans undo move 1.
2 carriers and 1 submarine placed in 101 Sea Zone
Americans undo move 1.
4 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 fighter and 29 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 29 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese roll dice for 1 fighter and 29 infantry in Kiangsu, round 2 : 4/30 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 29 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Hopei
Place Units - Chinese
5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
8 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Wake Island to Queensland
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
Combat - Americans
Battle in Malaya
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Americans undo move 2.
Americans undo move 2.
Americans undo move 1.
2 carriers and 1 submarine placed in 101 Sea Zone
Americans undo move 1.
4 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 fighter and 29 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 29 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese roll dice for 1 fighter and 29 infantry in Kiangsu, round 2 : 4/30 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 29 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Hopei
Place Units - Chinese
5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 3 mech_infantrys moved from Eastern Persia to Persia
1 fighter moved from Alexandria to 99 Sea Zone
1 mech_infantry moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
4 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 99 Sea Zone to Alexandria
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
British undo move 2.
British undo move 1.
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 32 PUs (7 lost to blockades); end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -1.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Samara
Italians take Samara from Russians
2 artilleries and 1 infantry moved from Bryansk to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Bryansk to Tambov
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in Guam
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in Guam
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Buryatia to Siberia
Germans take Sakha from Russians
Germans take Siberia from Russians
1 armour and 1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Northwest Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 aaGuns moved from Rostov to Caucasus
5 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns and 1 artillery moved from Russia to Samara
4 armour and 10 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Ukraine to Western Germany
5 bombers moved from Bryansk to Western Germany
4 mech_infantrys moved from Western Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
2 bombers moved from Southern France to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from Volgograd to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
Place Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
6 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 67 PUs (3 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -0.33
AA fire in United Kingdom : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Amur to Sakha
Russians take Sakha from Germans
1 infantry moved from Korea to Amur
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :