Test summary from TripleA, engine version: 2.6.14744, time: 2:00:56 AM
Savegame
Samuel06 (X) vs Dawgoneit (A) BM3
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone ANZAC take 62 Sea Zone from Japanese 2 bombers moved from Queensland to 42 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Alexandria to Tobruk Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 bombers and 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 fighter moved from Trans-Jordan to India Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Kazakhstan to Urals Germans take Novosibirsk from Russians Germans take Urals from Russians 2 infantry moved from Volgograd to Tambov 2 bombers moved from Ukraine to Tambov 1 infantry moved from Rostov to Tambov 3 infantry moved from Belarus to Smolensk 1 bomber moved from Belarus to Archangel 2 infantry moved from Belarus to Archangel 2 bombers moved from Novgorod to Smolensk Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Tambov Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Tambov, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 2 bombers and 3 infantry in Tambov, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Smolensk, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Western Germany 2 bombers moved from Smolensk to Western Germany 1 aaGun and 1 infantry moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 aaGun, 4 artilleries and 4 infantry moved from Belarus to Bryansk 1 aaGun, 8 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk 3 artilleries and 10 infantry moved from Ukraine to Bryansk 5 mech_infantrys moved from Poland to Western Ukraine 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 bombers moved from Tambov to Novgorod 1 artillery and 2 infantry moved from Northern Italy to France 1 artillery and 1 infantry moved from Southern Italy to Northern Italy Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 1.50 Russians : -1.00
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 2 fighters and 13 infantry moved from Samara to Russia 2 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk 3 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Russians Submerged 1 submarine owned by the Germans Submerged Battle in Smolensk Russians attack with 3 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians winGermans win with no units remaining, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 3 fighters and 3 infantry Germans defend with 3 infantry Russians roll dice for 3 fighters and 3 infantry in Tambov, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 3 fighters and 2 infantry in Tambov, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 3 fighters and 1 infantry in Tambov, round 4 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 3 fighters moved from Tambov to Russia 3 fighters moved from Smolensk to Russia Place Units - Russians 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,4 Russians collect 19 PUs (3 lost to blockades); end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -2.17
-
TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour, 2 artilleries, 3 infantry and 5 mech_infantrys moved from Burma to India 2 fighters and 8 tactical_bombers moved from Yunnan to India 1 bomber moved from Philippines to India 1 artillery, 3 infantry and 1 marine moved from Shan State to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to India 2 fighters, 1 infantry and 2 mech_infantrys moved from Kiangsu to Shantung 2 mech_infantrys moved from Kiangsu to Kiangsi 4 fighters moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
-
@samuel06 Scramble sz 39?
-
@samuel06 no
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour, 2 artilleries, 3 infantry and 5 mech_infantrys moved from Burma to India 2 fighters and 8 tactical_bombers moved from Yunnan to India 1 bomber moved from Philippines to India 1 artillery, 3 infantry and 1 marine moved from Shan State to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to India 2 fighters, 1 infantry and 2 mech_infantrys moved from Kiangsu to Shantung 2 mech_infantrys moved from Kiangsu to Kiangsi 4 fighters moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 6 Sea Zone from Americans, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shantung Japanese attack with 2 fighters, 1 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Shantung, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese roll dice for 2 fighters and 2 mech_infantrys in Shantung, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Shantung, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Chinese: 3 infantry Battle in Kiangsi Japanese attack with 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 4 fighters ANZAC defend with 1 destroyer Japanese roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 5 mech_infantrys and 8 tactical_bombers British defend with 2 aaGuns, 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber; French defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour AA fire in India : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 5 mech_infantrys and 7 tactical_bombers in India, round 2 : 10/25 hits, 9.50 expected hits UK_Pacific roll dice for 2 aaGuns, 4 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber in India, round 2 : 6/16 hits, 6.50 expected hits 6 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 artillery owned by the British and 8 infantry owned by the British lost in India Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 7 tactical_bombers in India, round 3 : 10/19 hits, 8.50 expected hits UK_Pacific roll dice for 3 artilleries, 3 fighters and 1 tactical_bomber in India, round 3 : 4/7 hits, 3.50 expected hits 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the French, 3 artilleries owned by the British and 2 fighters owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Japanese: 3 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 2 aaGuns, 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber Casualties for French: 1 fighter Non Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 aaGun moved from Yunnan to Burma 1 fighter moved from Shantung to Japan 1 fighter moved from 44 Sea Zone to Philippines 2 fighters and 7 tactical_bombers moved from India to Yunnan 1 bomber moved from India to Burma 1 fighter moved from Shantung to Japan 3 fighters moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China Japanese undo move 3. Japanese undo move 2. 1 infantry and 2 mech_infantrys placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Chinese : 1.00 UK_Pacific : 0.00 AA fire in India : : 0.00 Japanese : 3.33
-
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 cruisers, 3 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 2 armour moved from Morocco to 92 Sea Zone 4 artilleries moved from Morocco to 92 Sea Zone 7 infantry moved from Morocco to 92 Sea Zone 2 armour, 5 artilleries, 2 cruisers, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone 2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 2 mech_infantrys moved from Algeria to Tunisia 2 mech_infantrys moved from Morocco to Tunisia Combat - Americans
Combat Hit Differential Summary :
-
@dawgoneit scramble in sz95?
-
@dawgoneit no
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 cruisers, 3 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 2 armour moved from Morocco to 92 Sea Zone 4 artilleries moved from Morocco to 92 Sea Zone 7 infantry moved from Morocco to 92 Sea Zone 2 armour, 5 artilleries, 2 cruisers, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone 2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 2 mech_infantrys moved from Algeria to Tunisia 2 mech_infantrys moved from Morocco to Tunisia Combat - Americans Battle in Southern Italy Americans attack with 2 armour, 5 artilleries and 7 infantry Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 3 mech_infantrys Americans roll dice for 2 cruisers in Southern Italy, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 2 armour, 5 artilleries and 7 infantry in Southern Italy, round 2 : 3/14 hits, 4.67 expected hits Italians roll dice for 2 aaGuns, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/9 hits, 3.83 expected hits 1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 6 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 5 artilleries and 1 infantry in Southern Italy, round 3 : 3/8 hits, 3.00 expected hits Italians roll dice for 2 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 1/6 hits, 2.83 expected hits 2 mech_infantrys owned by the Italians, 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 2 armour and 5 artilleries in Southern Italy, round 4 : 2/7 hits, 2.67 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in Southern Italy, round 4 : 3/3 hits, 1.83 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 artilleries owned by the Americans lost in Southern Italy Americans roll dice for 2 armour and 2 artilleries in Southern Italy, round 5 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Southern Italy Americans captures 16PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 27 Casualties for Americans: 4 artilleries and 7 infantry Casualties for Italians: 2 aaGuns, 2 infantry, 1 marine and 3 mech_infantrys Casualties for Germans: 2 fighters and 1 tactical_bomber Battle in 55 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 95 Sea Zone to Tunisia 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 1 carrier and 4 destroyers placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5,6,6,1,4,3,4,6,2,2,6,4,1,5,3,4 Americans collect 56 PUs (3 lost to blockades); end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Italians : 1.83 Americans : -2.17 Japanese : -0.33
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 fighters and 7 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters and 7 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.83 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 4 infantry moved from Shensi to Hopei 2 infantry moved from Suiyuyan to Hopei Place Units - Chinese 6 infantry placed in Hopei Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : -1.83
-
TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - British British buy 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 3 fighters moved from Trans-Jordan to 97 Sea Zone 3 fighters moved from Egypt to 97 Sea Zone 1 fighter and 2 tactical_bombers moved from Alexandria to 97 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Alexandria to Egypt 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 2 infantry and 1 marine moved from Persia to Iraq 1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt Combat - British Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines and 1 transport British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits
Combat Hit Differential Summary :
British : -1.00
-
@samuel06 6 hits in sz97. ool please
-
@dawgoneit default is good
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 cruisers, 3 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 2 armour moved from Morocco to 92 Sea Zone 4 artilleries moved from Morocco to 92 Sea Zone 7 infantry moved from Morocco to 92 Sea Zone 2 armour, 5 artilleries, 2 cruisers, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone 2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 2 mech_infantrys moved from Algeria to Tunisia 2 mech_infantrys moved from Morocco to Tunisia Combat - Americans Battle in Southern Italy Americans attack with 2 armour, 5 artilleries and 7 infantry Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 3 mech_infantrys Americans roll dice for 2 cruisers in Southern Italy, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 2 armour, 5 artilleries and 7 infantry in Southern Italy, round 2 : 3/14 hits, 4.67 expected hits Italians roll dice for 2 aaGuns, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/9 hits, 3.83 expected hits 1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 6 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 5 artilleries and 1 infantry in Southern Italy, round 3 : 3/8 hits, 3.00 expected hits Italians roll dice for 2 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 1/6 hits, 2.83 expected hits 2 mech_infantrys owned by the Italians, 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 2 armour and 5 artilleries in Southern Italy, round 4 : 2/7 hits, 2.67 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in Southern Italy, round 4 : 3/3 hits, 1.83 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 artilleries owned by the Americans lost in Southern Italy Americans roll dice for 2 armour and 2 artilleries in Southern Italy, round 5 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Southern Italy Americans captures 16PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 27 Casualties for Americans: 4 artilleries and 7 infantry Casualties for Italians: 2 aaGuns, 2 infantry, 1 marine and 3 mech_infantrys Casualties for Germans: 2 fighters and 1 tactical_bomber Battle in 55 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 95 Sea Zone to Tunisia 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 1 carrier and 4 destroyers placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5,6,6,1,4,3,4,6,2,2,6,4,1,5,3,4 Americans collect 56 PUs (3 lost to blockades); end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 fighters and 7 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters and 7 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.83 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 4 infantry moved from Shensi to Hopei 2 infantry moved from Suiyuyan to Hopei Place Units - Chinese 6 infantry placed in Hopei Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 3 fighters moved from Trans-Jordan to 97 Sea Zone 3 fighters moved from Egypt to 97 Sea Zone 1 fighter and 2 tactical_bombers moved from Alexandria to 97 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Alexandria to Egypt 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 2 infantry and 1 marine moved from Persia to Iraq 1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt Combat - British Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines and 1 transport British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Italians Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 6/12 hits, 5.33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 3 submarines owned by the Italians and 3 fighters owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 3 : 4/11 hits, 5.00 expected hits 1 destroyer owned by the Germans, 4 destroyers owned by the Italians, 1 tactical_bomber owned by the British and 3 fighters owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/4 hits, 2.50 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports in 97 Sea Zone, round 4 : 5/6 hits, 3.33 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 bomber owned by the British, 1 battleship owned by the British, 1 cruiser owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone Italians win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -38 Casualties for British: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers Casualties for Italians: 1 carrier, 1 cruiser, 5 destroyers and 3 submarines Casualties for Germans: 1 cruiser and 1 destroyer 2 fighters owned by the Italians forced to land in Northern Italy Non Combat Move - British Place Units - British 2 fighters and 1 infantry placed in Egypt 1 factory_minor placed in Iraq 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4 British collect 36 PUs (2 lost to blockades); end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 2.67 British : -0.17 Americans : -2.17 Chinese : -0.17 Japanese : -2.17
-
TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 cruisers, 3 destroyers and 7 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 2 armour moved from Morocco to 92 Sea Zone 4 artilleries moved from Morocco to 92 Sea Zone 7 infantry moved from Morocco to 92 Sea Zone 2 armour, 5 artilleries, 2 cruisers, 3 destroyers, 7 infantry and 7 transports moved from 92 Sea Zone to 95 Sea Zone 2 armour, 5 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 2 mech_infantrys moved from Algeria to Tunisia 2 mech_infantrys moved from Morocco to Tunisia Combat - Americans Battle in Southern Italy Americans attack with 2 armour, 5 artilleries and 7 infantry Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 3 mech_infantrys Americans roll dice for 2 cruisers in Southern Italy, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 2 armour, 5 artilleries and 7 infantry in Southern Italy, round 2 : 3/14 hits, 4.67 expected hits Italians roll dice for 2 aaGuns, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/9 hits, 3.83 expected hits 1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 6 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 2 armour, 5 artilleries and 1 infantry in Southern Italy, round 3 : 3/8 hits, 3.00 expected hits Italians roll dice for 2 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 1/6 hits, 2.83 expected hits 2 mech_infantrys owned by the Italians, 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 2 armour and 5 artilleries in Southern Italy, round 4 : 2/7 hits, 2.67 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in Southern Italy, round 4 : 3/3 hits, 1.83 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 artilleries owned by the Americans lost in Southern Italy Americans roll dice for 2 armour and 2 artilleries in Southern Italy, round 5 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Southern Italy Americans captures 16PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 27 Casualties for Americans: 4 artilleries and 7 infantry Casualties for Italians: 2 aaGuns, 2 infantry, 1 marine and 3 mech_infantrys Casualties for Germans: 2 fighters and 1 tactical_bomber Battle in 55 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 95 Sea Zone to Tunisia 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 1 carrier and 4 destroyers placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5,6,6,1,4,3,4,6,2,2,6,4,1,5,3,4 Americans collect 56 PUs (3 lost to blockades); end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 fighters and 7 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 fighters and 7 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.83 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 4 infantry moved from Shensi to Hopei 2 infantry moved from Suiyuyan to Hopei Place Units - Chinese 6 infantry placed in Hopei Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 3 fighters moved from Trans-Jordan to 97 Sea Zone 3 fighters moved from Egypt to 97 Sea Zone 1 fighter and 2 tactical_bombers moved from Alexandria to 97 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Alexandria to Egypt 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 2 infantry and 1 marine moved from Persia to Iraq 1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt Combat - British Battle in 97 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines and 1 transport British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Italians Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 6/12 hits, 5.33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 3 submarines owned by the Italians and 3 fighters owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 2 transports in 97 Sea Zone, round 3 : 4/11 hits, 5.00 expected hits 1 destroyer owned by the Germans, 4 destroyers owned by the Italians, 1 tactical_bomber owned by the British and 3 fighters owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/4 hits, 2.50 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports in 97 Sea Zone, round 4 : 5/6 hits, 3.33 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 1 bomber owned by the British, 1 battleship owned by the British, 1 cruiser owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone Italians win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -38 Casualties for British: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers Casualties for Italians: 1 carrier, 1 cruiser, 5 destroyers and 3 submarines Casualties for Germans: 1 cruiser and 1 destroyer 2 fighters owned by the Italians forced to land in Northern Italy Non Combat Move - British Place Units - British 2 fighters and 1 infantry placed in Egypt 1 factory_minor placed in Iraq 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4 British collect 36 PUs (2 lost to blockades); end with 36 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to Southern Italy: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.67 British : -0.17 Americans : -2.17 Chinese : -0.17 Japanese : -2.17
-
TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 armour, 2 artilleries and 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 3 infantry moved from 97 Sea Zone to Southern Italy 2 fighters moved from Northern Italy to Southern Italy Combat - Italians
-
@dawgoneit Scramble 97?
-
@samuel06 no