Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
5 artilleries moved from Bryansk to Tambov
10 infantry moved from Bryansk to Tambov
2 armour moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to Russia
2 artilleries moved from Bryansk to Tambov
4 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
8 artilleries and 4 infantry moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
1 marine moved from Ceylon to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
2 fighters moved from 39 Sea Zone to Java
2 tactical_bombers moved from 35 Sea Zone to Java
3 artilleries and 3 infantry moved from Burma to India
1 infantry moved from Burma to India
1 armour, 1 infantry and 1 mech_infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to Anhwe
1 infantry moved from Hunan to Anhwe
1 fighter moved from Manchuria to Anhwe
1 submarine moved from 35 Sea Zone to 22 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 8/9 hits, 4.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Anhwe, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in India, round 2 : 3/10 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Philippines to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to Manchuria
2 bombers and 1 fighter moved from Anhwe to Manchuria
1 infantry moved from Yunnan to Shan State
1 armour, 1 artillery, 1 infantry and 4 tactical_bombers moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangsi to Yunnan
4 tactical_bombers moved from Shan State to French Indo China
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries, 4 fighters and 1 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 2.
2 artilleries and 1 infantry placed in French Indo China
Japanese undo move 2.
2 artilleries placed in Malaya
1 artillery and 2 infantry placed in French Indo China
4 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Chinese : -0.33
UK_Pacific : -0.67
Japanese : 4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Tsinghai to Anhwe
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 transport moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Morocco to Tunisia
1 armour and 2 mech_infantrys moved from Algeria to Tunisia
1 artillery and 3 infantry moved from Algeria to Tunisia
1 bomber moved from Eastern United States to Gibraltar
2 aaGuns moved from Central United States to 101 Sea Zone
2 fighters moved from Western United States to Wake Island
2 fighters moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 bomber placed in Eastern United States
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Americans undo move 4.
2 artilleries and 4 infantry placed in Central United States
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 infantry moved from Hopei to Chahar
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Move - British
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Iraq to Crete
Purchase Units - British
British buy 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat - British
Battle in Cyprus
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Cyprus from Italians, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Crete to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 artilleries and 3 infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
2 fighters moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to Iraq
Place Units - British
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Persia
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0,33
Italians : -0,33
Americans : 0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Tsinghai to Anhwe
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 transport moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Morocco to Tunisia
1 armour and 2 mech_infantrys moved from Algeria to Tunisia
1 artillery and 3 infantry moved from Algeria to Tunisia
1 bomber moved from Eastern United States to Gibraltar
2 aaGuns moved from Central United States to 101 Sea Zone
2 fighters moved from Western United States to Wake Island
2 fighters moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 bomber placed in Eastern United States
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Americans undo move 4.
2 artilleries and 4 infantry placed in Central United States
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 infantry moved from Hopei to Chahar
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Move - British
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Iraq to Crete
Purchase Units - British
British buy 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat - British
Battle in Cyprus
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Cyprus from Italians, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Crete to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 artilleries and 3 infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
2 fighters moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to Iraq
Place Units - British
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Persia
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 2 infantry
EDIT: Adding units owned by Americans to Algeria: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,33
Italians : -0,33
Americans : 0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
1 fighter moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 bomber and 2 fighters moved from Southern Italy to Tunisia
3 armour and 2 mech_infantrys moved from Belarus to Bryansk
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
Americans defend with 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Tunisia, round 2 : 6/13 hits, 4.33 expected hits
Americans roll dice for 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Tunisia, round 2 : 3/10 hits, 3.50 expected hits
4 infantry owned by the Americans, 3 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Tunisia
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 3 : 2/10 hits, 3.83 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tunisia, round 3 : 0/4 hits, 1.50 expected hits
2 mech_infantrys owned by the Americans lost in Tunisia
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 4 : 2/10 hits, 3.83 expected hits
Americans roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 artillery owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 29
Casualties for Italians: 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys
Battle in Bryansk
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 2 mech_infantrys in Bryansk, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Tunisia to 95 Sea Zone
1 bomber moved from Tunisia to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : -2.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
6 mech_infantrys moved from Poland to Western Ukraine
1 bomber moved from Novgorod to Rostov
1 bomber moved from Novgorod to Ukraine
1 mech_infantry moved from Belarus to Rostov
2 mech_infantrys moved from Belarus to Ukraine
1 bomber moved from Novgorod to Rostov
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
2 tactical_bombers moved from Western Germany to Western Ukraine
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Rostov
Purchase Units - Germans
Germans buy 5 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 6 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 1/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers and 1 fighter moved from Rostov to Bryansk
1 bomber and 1 fighter moved from Ukraine to Bryansk
2 tactical_bombers moved from Western Ukraine to Bryansk
3 aaGuns, 7 armour, 11 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Archangel to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Western Germany to Southern Italy
9 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
2 artilleries and 3 infantry placed in Germany
3 artilleries placed in Novgorod
9 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 mech_infantrys
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Ukraine
Russians take Ukraine from Germans
3 fighters and 1 tactical_bomber moved from Russia to Ukraine
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
6 infantry moved from Vologda to Russia
1 infantry moved from Tambov to Rostov
8 infantry moved from Tambov to Russia
9 artilleries moved from Tambov to Samara
1 aaGun moved from Tambov to Samara
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tambov to Russia
7 infantry moved from Tambov to Samara
Place Units - Russians
3 artilleries, 1 fighter and 4 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Did the battle with one causalty each, then the computer crashed. Hadn’t saved, but used the autosave “after combat moves”. Maybe “after non-combat moves” would’ve been better? Anyway, the battle in Ukraine is in the dicemail for confirmation.
@trulpen said in Trulpen (Allies) vs Simon33 (X) BM3 No IJ/Ok:
Did the battle with one causalty each, then the computer crashed. Hadn’t saved, but used the autosave “after combat moves”. Maybe “after non-combat moves” would’ve been better? Anyway, the battle in Ukraine is in the dicemail for confirmation.
If all the battles were over you should have been able to use AfterBattle
Ah, that’s right. You want me to post that?
Nah, it’s ok.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 infantry moved from Hunan to Anhwe
2 bombers moved from Manchuria to Anhwe
2 fighters and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 fighters moved from Japan to Jehol
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers, 1 fighter and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Jehol
Japanese attack with 4 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters and 1 infantry in Jehol, round 2 : 4/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 3/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Anhwe to Japan
2 fighters moved from Jehol to Japan
2 fighters moved from Jehol to Manchuria
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 artilleries moved from Malaya to 37 Sea Zone
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 marine moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
4 artilleries, 3 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Yunnan
1 armour moved from Shan State to Hunan
4 tactical_bombers moved from French Indo China to Philippines
3 artilleries, 5 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
1 submarine moved from 22 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 bombers and 1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,4,1,2,2,5
Japanese collect 52 PUs (10 lost to blockades); end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 3.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 carrier and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
5 infantry moved from Iraq to Turkey
2 artilleries moved from Iraq to Turkey
2 mech_infantrys moved from Persia to Turkey
2 armour moved from Trans-Jordan to Turkey
3 mech_infantrys moved from Trans-Jordan to Turkey
1 bomber moved from Iraq to 95 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
2 mech_infantrys moved from Egypt to Saudi Arabia
1 armour moved from Egypt to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Iraq to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 95 Sea Zone
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat - British
Combat Hit Differential Summary :
Scramble sz96?
Scramble 3 Italian fighters.
Max D.
I knew the Italian CV would be a mistake.
I am a bit surprised by the neutral crush.
Will do.
I considered The Spanish Head to be a good opportunity at this moment. Might be wrong.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
3 artilleries and 6 infantry moved from Gibraltar to Spain
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Eastern United States to Spain
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 2 PUs;
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Spain
Americans attack with 3 artilleries, 2 bombers, 2 fighters and 6 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 3 artilleries, 2 bombers, 2 fighters and 6 infantry in Spain, round 2 : 3/13 hits, 4,83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 3 artilleries, 2 bombers, 2 fighters and 5 infantry in Spain, round 3 : 3/12 hits, 4,67 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Americans win, taking 6 Sea Zone from Japanese, taking Spain from Neutral_True with 3 artilleries, 2 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 0/4 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Portugal
Americans roll dice for 2 artilleries and 1 infantry in Portugal, round 3 : 1/3 hits, 1,00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 2 artilleries and 1 infantry in Portugal, round 4 : 2/3 hits, 1,00 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Gibraltar to Spain
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Spain to Gibraltar
2 fighters moved from Spain to Gibraltar
2 fighters moved from Wake Island to 33 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Place Units - Americans
8 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
2 fighters placed in Western United States
Americans undo move 2.
2 fighters placed in Western United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 fighter moved from Hopei to Jehol
2 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Hopei
15 infantry moved from Hopei to Kweichow
1 fighter moved from Jehol to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 carrier and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
5 infantry moved from Iraq to Turkey
2 artilleries moved from Iraq to Turkey
2 mech_infantrys moved from Persia to Turkey
2 armour moved from Trans-Jordan to Turkey
3 mech_infantrys moved from Trans-Jordan to Turkey
1 bomber moved from Iraq to 95 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
2 mech_infantrys moved from Egypt to Saudi Arabia
1 armour moved from Egypt to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Iraq to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 95 Sea Zone
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Saudi Arabia
British attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Saudi Arabia, round 2 : 2/7 hits, 1,83 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 2 armour, 2 artilleries, 5 infantry and 5 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in Turkey, round 2 : 4/14 hits, 3,67 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits
4 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Turkey, round 3 : 3/11 hits, 3,17 expected hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 2 artilleries and 5 mech_infantrys in Turkey, round 4 : 6/9 hits, 2,83 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 2 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 5 infantry
Casualties for Neutral_True: 8 infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 2 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 tactical_bombers and 1 transport
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters
British roll dice for 1 bomber, 2 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 tactical_bombers and 1 transport in 95 Sea Zone, round 2 : 5/15 hits, 7,33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters in 95 Sea Zone, round 2 : 5/10 hits, 5,67 expected hits
1 destroyer owned by the Italians, 3 destroyers owned by the British, 1 cruiser owned by the Italians, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport in 95 Sea Zone, round 3 : 5/12 hits, 6,33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 5 fighters in 95 Sea Zone, round 3 : 4/7 hits, 4,50 expected hits
2 tactical_bombers owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 4 fighters owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber, 1 carrier, 3 cruisers, 4 fighters and 1 transport in 95 Sea Zone, round 4 : 3/8 hits, 4,17 expected hits
Italians roll dice for 1 battleship and 1 fighter in 95 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
British win with 1 bomber, 1 carrier, 3 cruisers, 3 fighters and 1 transport remaining. Battle score for attacker is 28
Casualties for British: 1 carrier, 4 destroyers, 2 fighters and 2 tactical_bombers
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters
Battle in Sicily
Non Combat Move - British
1 fighter moved from 95 Sea Zone to Spain
1 bomber moved from 95 Sea Zone to Spain
1 artillery and 1 infantry moved from Egypt to Alexandria
1 armour and 1 infantry moved from Gibraltar to Spain
3 artilleries and 4 infantry moved from Persia to Eastern Persia
Place Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
2 armour and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
British undo move 4.
British undo move 3.
1 artillery and 2 infantry placed in Persia
2 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -1,33
Italians : -1,50
Americans : -4,33
Neutral_True : -0,67
Chinese : -2,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
3 artilleries and 6 infantry moved from Gibraltar to Spain
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Eastern United States to Spain
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 2 PUs;
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Spain
Americans attack with 3 artilleries, 2 bombers, 2 fighters and 6 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 3 artilleries, 2 bombers, 2 fighters and 6 infantry in Spain, round 2 : 3/13 hits, 4,83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 3 artilleries, 2 bombers, 2 fighters and 5 infantry in Spain, round 3 : 3/12 hits, 4,67 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Americans win, taking 6 Sea Zone from Japanese, taking Spain from Neutral_True with 3 artilleries, 2 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Portugal
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 0/4 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Portugal
Americans roll dice for 2 artilleries and 1 infantry in Portugal, round 3 : 1/3 hits, 1,00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 2 artilleries and 1 infantry in Portugal, round 4 : 2/3 hits, 1,00 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Gibraltar to Spain
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Spain to Gibraltar
2 fighters moved from Spain to Gibraltar
2 fighters moved from Wake Island to 33 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Place Units - Americans
8 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
2 fighters placed in Western United States
Americans undo move 2.
2 fighters placed in Western United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 fighter moved from Hopei to Jehol
2 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Hopei
15 infantry moved from Hopei to Kweichow
1 fighter moved from Jehol to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 carrier and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
5 infantry moved from Iraq to Turkey
2 artilleries moved from Iraq to Turkey
2 mech_infantrys moved from Persia to Turkey
2 armour moved from Trans-Jordan to Turkey
3 mech_infantrys moved from Trans-Jordan to Turkey
1 bomber moved from Iraq to 95 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
2 mech_infantrys moved from Egypt to Saudi Arabia
1 armour moved from Egypt to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Iraq to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 95 Sea Zone
Purchase Units - British
British buy 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Saudi Arabia
British attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Saudi Arabia, round 2 : 2/7 hits, 1,83 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 2 armour, 2 artilleries, 5 infantry and 5 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in Turkey, round 2 : 4/14 hits, 3,67 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits
4 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Turkey, round 3 : 3/11 hits, 3,17 expected hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British roll dice for 2 armour, 2 artilleries and 5 mech_infantrys in Turkey, round 4 : 6/9 hits, 2,83 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 2 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 5 infantry
Casualties for Neutral_True: 8 infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 2 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 tactical_bombers and 1 transport
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters
British roll dice for 1 bomber, 2 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 tactical_bombers and 1 transport in 95 Sea Zone, round 2 : 5/15 hits, 7,33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters in 95 Sea Zone, round 2 : 5/10 hits, 5,67 expected hits
1 destroyer owned by the Italians, 3 destroyers owned by the British, 1 cruiser owned by the Italians, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters, 2 tactical_bombers and 1 transport in 95 Sea Zone, round 3 : 5/12 hits, 6,33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 5 fighters in 95 Sea Zone, round 3 : 4/7 hits, 4,50 expected hits
2 tactical_bombers owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 4 fighters owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber, 1 carrier, 3 cruisers, 4 fighters and 1 transport in 95 Sea Zone, round 4 : 3/8 hits, 4,17 expected hits
Italians roll dice for 1 battleship and 1 fighter in 95 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone
British win with 1 bomber, 1 carrier, 3 cruisers, 3 fighters and 1 transport remaining. Battle score for attacker is 28
Casualties for British: 1 carrier, 4 destroyers, 2 fighters and 2 tactical_bombers
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 fighters
Battle in Sicily
Non Combat Move - British
1 fighter moved from 95 Sea Zone to Spain
1 bomber moved from 95 Sea Zone to Spain
1 artillery and 1 infantry moved from Egypt to Alexandria
1 armour and 1 infantry moved from Gibraltar to Spain
3 artilleries and 4 infantry moved from Persia to Eastern Persia
Place Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
2 armour and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
British undo move 4.
British undo move 3.
1 artillery and 2 infantry placed in Persia
2 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 artillery and 2 infantry
EDIT: Removing units owned by British from Iraq: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Persia: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1,33
Italians : -1,50
Americans : -4,33
Neutral_True : -0,67
Chinese : -2,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
3 armour and 2 mech_infantrys moved from Bryansk to Rostov
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 2 mech_infantrys in Rostov, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1.50
Russians : 0.33