@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 6 Sea Zone: 5 submarines
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 submarine
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, carrier = 1, carrier = 1, carrier = 1, carrier = 1, battleship = 1, battleship = 1
EDIT: Turning off Edit Mode
3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Korea to 26 Sea Zone
3 bombers moved from Western United States to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Mexico to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
Purchase Units - Americans
Americans buy nothing; Remaining resources: 93 PUs;
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Americans creates battle in territory 41 Sea Zone
Americans creates battle in territory 44 Sea Zone
Americans creates battle in territory 37 Sea Zone
Battle in 26 Sea Zone
Americans attack with 5 bombers, 7 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 5 tactical_bombers and 3 transports
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 5 bombers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/13 hits, 7,50 expected hits
Combat Hit Differential Summary :
Americans : -1,50
Japanese : -0,17
Just kept the 2 ac in order to be able to fly all air in there.
Underperforming with 7 hits again.
Can’t be sub.
Got to attempt to go for the win.
Lose the DD, all the CVs and a Cruiser.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 6 Sea Zone: 5 submarines
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 submarine
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, carrier = 1, carrier = 1, carrier = 1, carrier = 1, battleship = 1, battleship = 1
EDIT: Turning off Edit Mode
3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Korea to 26 Sea Zone
3 bombers moved from Western United States to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Mexico to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
Purchase Units - Americans
Americans buy nothing; Remaining resources: 93 PUs;
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Americans creates battle in territory 41 Sea Zone
Americans creates battle in territory 44 Sea Zone
Americans creates battle in territory 37 Sea Zone
Battle in 26 Sea Zone
Americans attack with 5 bombers, 7 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 5 tactical_bombers and 3 transports
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 5 bombers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/13 hits, 7,50 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 tactical_bombers and 3 transports in 26 Sea Zone, round 2 : 11/19 hits, 9,50 expected hits
3 submarines owned by the Americans, 5 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 7 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone
2 transports owned by the Americans retreated to 12 Sea Zone
Japanese win, taking 42 Sea Zone from Japanese, taking 41 Sea Zone from Japanese, taking 44 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 2 battleships, 1 cruiser, 4 fighters, 1 submarine, 5 tactical_bombers and 3 transports remaining. Battle score for attacker is 1
Casualties for Americans: 7 fighters, 3 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 1 cruiser and 1 destroyer
5 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans : -1,50
Japanese : 1,33
Ok, good hits from Japan. I’m not sure that I’ll keep the 5 sb. Don’t remember what I bought. Might need some figs instead, but will decide when I open the original game.
Seems that you shouldn’t be able to hit sz10 with more than ships, so keep the 5 sb.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Americans
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
4 fighters moved from 35 Sea Zone to Philippines
6 fighters moved from 19 Sea Zone to Philippines
3 carriers moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 39 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Korea to 26 Sea Zone
1 bomber moved from Korea to 26 Sea Zone
3 bombers moved from Western United States to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
5 submarines moved from 6 Sea Zone to 26 Sea Zone
4 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Mexico to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5,5
Battle in Holland Belgium
Battle in 39 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer, 3 fighters and 1 transport
Americans roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 39 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
3 submarines owned by the Americans lost in 39 Sea Zone
Japanese win, taking 44 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for Americans: 3 submarines
Battle in 26 Sea Zone
Americans attack with 5 bombers, 2 carriers, 7 fighters, 9 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 5 tactical_bombers and 3 transports
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 9 submarines in 26 Sea Zone, round 2 : 1/9 hits, 3,00 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 5 bombers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/13 hits, 7,50 expected hits
Units damaged: 5 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 tactical_bombers and 3 transports in 26 Sea Zone, round 2 : 12/19 hits, 9,50 expected hits
8 submarines owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 26 Sea Zone
1 submarine owned by the Americans and 2 transports owned by the Americans retreated to 12 Sea Zone
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 2 submarines, 5 tactical_bombers and 3 transports remaining. Battle score for attacker is -72
Casualties for Americans: 2 carriers and 8 submarines
Casualties for Japanese: 1 destroyer
Combat Hit Differential Summary :
Americans : -3,50
Japanese : 2,83
Ok, here’s for the final battle in Philly.
Probably decides the game.
@trulpen said in Trulpen (Allies) vs Simon33 (X) BM3 No IJ/Ok:
Seems that you shouldn’t be able to hit sz10 with more than ships, so keep the 5 sb.
I don’t think that battle will happen. If you can’t reclaim a victory city here, I win. If you can, I think I’ll be dead.
@trulpen said in Trulpen (Allies) vs Simon33 (X) BM3 No IJ/Ok:
Probably decides the game.
Well, there is still a possible UK attack on India.
BTW, Philly had better odds than Kwangtung. In both cases I could block the bombard with Kamis.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - British
2 submarines moved from 80 Sea Zone to 39 Sea Zone
3 cruisers moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 carriers moved from 80 Sea Zone to 39 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
4 fighters moved from 80 Sea Zone to India
1 bomber moved from Iraq to India
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Combat Hit Differential Summary :
Scramble.
@simon33 said in Trulpen (Allies) vs Simon33 (X) BM3 No IJ/Ok:
BTW, Philly had better odds than Kwangtung. In both cases I could block the bombard with Kamis.
Might be. Guess I should’ve focused on getting back Hawaii instead.
No scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - British
2 submarines moved from 80 Sea Zone to 39 Sea Zone
3 cruisers moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 carriers moved from 80 Sea Zone to 39 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
4 fighters moved from 80 Sea Zone to India
1 bomber moved from Iraq to India
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 39 Sea Zone
British attack with 2 carriers, 3 cruisers, 1 destroyer, 2 submarines and 3 transports
Japanese defend with 1 destroyer and 1 transport
British roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 2 carriers, 3 cruisers, 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 2 carriers, 3 cruisers, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in India
British attack with 2 artilleries, 1 bomber, 4 fighters and 4 infantry
Germans defend with 1 fighter and 1 tactical_bomber; Japanese defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
British roll dice for 2 artilleries, 1 bomber, 4 fighters and 4 infantry in India, round 2 : 4/11 hits, 4,33 expected hits
Japanese roll dice for 4 fighters, 7 infantry and 1 tactical_bomber in India, round 2 : 4/12 hits, 5,50 expected hits
4 infantry owned by the Japanese and 4 infantry owned by the British lost in India
British roll dice for 2 artilleries, 1 bomber and 4 fighters in India, round 3 : 2/7 hits, 3,33 expected hits
Japanese roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in India, round 3 : 5/8 hits, 4,17 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 4 fighters owned by the British lost in India
British roll dice for 1 artillery and 1 bomber in India, round 4 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in India, round 4 : 5/6 hits, 3,50 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the British and 1 artillery owned by the British lost in India
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -51
Casualties for British: 2 artilleries, 1 bomber, 4 fighters and 4 infantry
Casualties for Japanese: 7 infantry
Non Combat Move - British
Combat Hit Differential Summary :
British : -2,17
Japanese : 1,50
I just snatched victory from the jaws of defeat there.
@simon33 said in Trulpen (Allies) vs Simon33 (X) BM3 No IJ/Ok:
I just snatched victory from the jaws of defeat there.
Again.