@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 25 Sea Zone to 5 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Marshall Islands
Battle in Morocco
Americans attack with 1 artillery, 4 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 2/7 hits, 1.67 expected hits
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 1/5 hits, 2.17 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Morocco, round 3 : 1/6 hits, 1.50 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Morocco, round 3 : 2/3 hits, 1.50 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Morocco, round 4 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Morocco, round 4 : 0/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Germans lost in Morocco
Americans roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Morocco, round 5 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 fighter in Morocco, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Marshall Islands from Japanese, taking Morocco from Germans with 1 artillery, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Americans: 4 infantry
Casualties for Germans: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 artillery, 3 infantry and 1 marine moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Queensland
2 aaGuns and 1 infantry moved from Western United States to Central United States
2 mech_infantrys moved from Western United States to Central United States
Place Units - Americans
3 transports placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - British
2 mech_infantrys moved from Yunnan to Malaya
2 fighters and 1 tactical_bomber moved from India to Malaya
2 infantry moved from Rhodesia to Tanganyika Territory
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
3 fighters and 1 tactical_bomber moved from Egypt to Tanganyika Territory
1 bomber moved from French Guiana to 94 Sea Zone
1 fighter moved from Suriname to Gibraltar
1 tactical_bomber moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - British
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Tanganyika Territory
British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Tanganyika Territory, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 4/8 hits, 3.17 expected hits
Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 3/4 hits, 1.33 expected hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Malaya
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Malaya
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Egypt to French Equatorial Africa
3 fighters and 1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Suriname to Morocco
1 fighter moved from Iceland to United Kingdom
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from India to Yunnan
1 aaGun and 5 infantry moved from India to Burma
1 aaGun moved from Yunnan to Burma
1 bomber moved from 94 Sea Zone to Malta
Place Units - British
1 submarine placed in 109 Sea Zone
1 destroyer placed in 98 Sea Zone
1 artillery, 1 factory_minor and 1 infantry placed in Egypt
British undo move 3.
1 artillery and 1 infantry placed in Egypt
1 factory_minor placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Germans : -1.50
British : 1.83
Italians : 2.00
Americans : -1.00
Chinese : 0.50
Japanese : 0.17
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
i ll need some time to play the triple allied move.
cheers
No worries, take the time you need. No need to do it right away.
yeah i know thanks
but u re in australia and its late ur time
and u like to play fast
but thanks for colegiality.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Italians
1 fighter moved from Southern Italy to 98 Sea Zone
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 3 PUs;
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
3 infantry moved from Algeria to Tunisia
2 armour moved from Bulgaria to Bessarabia
1 aaGun, 1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4
Italians collect 12 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -0.33
The Med has not been lucky for me. That Morocco battle was well outside expected results - I should have been able to counter attack.
yeah,
Italy only saved its honor in far Tanganyika.
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
The Med has not been lucky for me. That Morocco battle was well outside expected results - I should have been able to counter attack.
usa won with 3 land units, it should with 2. but it changes things a lot in case of a retaliation, that is correct.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 1 infantry moved from Queensland to New South Wales
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Combat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
French win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Combat Hit Differential Summary :
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
The Med has not been lucky for me. That Morocco battle was well outside expected results - I should have been able to counter attack.
usa won with 3 land units, it should with 2. but it changes things a lot in case of a retaliation, that is correct.
Maybe I didn’t tick “Amphibious”.
I also didn’t consider getting troops off South America when I stacked up the territory. Argh!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
1 submarine moved from 110 Sea Zone to 114 Sea Zone
2 bombers moved from Romania to Belarus
1 bomber moved from Romania to 114 Sea Zone
Purchase Units - Germans
Germans buy 5 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Karelia to Novgorod
4 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
3 aaGuns, 2 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
4 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
4 mech_infantrys moved from Poland to Bessarabia
2 bombers moved from Belarus to Bessarabia
1 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
3 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
3 mech_infantrys moved from Western Germany to Poland
1 bomber moved from 114 Sea Zone to Novgorod
Place Units - Germans
3 artilleries placed in Novgorod
9 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 0.17
hold on…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
1 submarine moved from 110 Sea Zone to 114 Sea Zone
2 bombers moved from Romania to Belarus
1 bomber moved from Romania to 114 Sea Zone
Purchase Units - Germans
Germans buy 5 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 infantry moved from Karelia to Novgorod
4 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
3 aaGuns, 2 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
4 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
4 mech_infantrys moved from Poland to Bessarabia
2 bombers moved from Belarus to Bessarabia
1 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
3 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
1 bomber moved from 114 Sea Zone to Novgorod
2 artilleries and 1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
3 mech_infantrys moved from Western Germany to Southern France
Place Units - Germans
2 artilleries and 1 infantry placed in France
9 mech_infantrys placed in Western Germany
3 artilleries placed in Novgorod
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 0.17
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
The Med has not been lucky for me. That Morocco battle was well outside expected results - I should have been able to counter attack.
usa won with 3 land units, it should with 2. but it changes things a lot in case of a retaliation, that is correct.
Maybe I didn’t tick “Amphibious”.
I also didn’t consider getting troops off South America when I stacked up the territory. Argh!
possible.
neeither did i from the first.
its probably that South America units that changed it all.
whats different in the second german post, i dont see any edits?
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
whats different in the second german post, i dont see any edits?
I loaded autosave.
I took Southern France. Too hard to do with edits. Also moved some mechs there rather than towards USSR.
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
whats different in the second german post, i dont see any edits?
I loaded autosave.
I took Southern France. Too hard to do with edits. Also moved some mechs there rather than towards USSR.
well I need to know what. Ok, I know now for the future.
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
whats different in the second german post, i dont see any edits?
I loaded autosave.
I took Southern France. Too hard to do with edits. Also moved some mechs there rather than towards USSR.
it seems i dont have those moves here in the log of the turn U posted. I can probably find it in the triple a ?
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
_infantrys moved from Germany to Eastern Poland
4 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
3 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
3 mech_infantrys moved from Western Germany to Poland
1 bomber moved from 114 Sea Zone to Novg
its all ok i ve confused myself. S France can be taken in ncm not cm with Germany because of Vichy.
ok just ignore my posts.
The end of the armistice has quite a few implications. Much easier if it can be avoided. Sorry for the confusion.
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
The end of the armistice has quite a few implications. Much easier if it can be avoided. Sorry for the confusion.
its ok, my bad. thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Yunnan to Siam
Russians take Siam from Japanese
Purchase Units - Russians
Russians buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
1 artillery and 1 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Vologda
1 infantry moved from Vologda to Russia
1 aaGun and 2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 aaGuns, 13 artilleries and 18 infantry moved from Bryansk to Tambov
6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
2 fighters and 5 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :