I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok
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i supposed u wish to keep an italian fig
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 infantry moved from France to Northern Italy Americans take Northern Italy from Italians 1 infantry moved from France to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Eastern United States to Holland Belgium 1 bomber moved from Normandy Bordeaux to 97 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery moved from Libya to Tobruk Americans take Tobruk from Italians Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 2 fighters, 1 harbour, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Celebes Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers and 2 infantry Germans defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in 97 Sea Zone Americans attack with 1 bomber and 4 submarines Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 4/4 hits, 1.33 expected hits Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone 2 submarines owned by the Americans retreated to 95 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 submarines Casualties for Italians: 1 destroyer Casualties for Germans: 1 fighter Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 bomber EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 95 Sea Zone to 97 Sea Zone 3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Holland Belgium to France 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to India 1 bomber moved from Jehol to India 1 bomber moved from Queensland to India 1 battleship moved from 22 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone 3 carriers, 4 destroyers and 2 submarines moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Jehol to Anhwe 1 bomber moved from Western United States to Queensland 1 bomber moved from Western United States to Korea 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in 6 Sea Zone 1 harbour placed in Korea Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 1 bomber EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 bomber EDIT: Turning off Edit Mode 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter and 18 infantry moved from Yunnan to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 21 infantry Japanese defend with 1 aaGun, 3 artilleries, 4 fighters and 7 infantry AA fire in Szechwan : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 21 infantry in Szechwan, round 2 : 3/22 hits, 4.00 expected hits Japanese roll dice for 1 aaGun, 3 artilleries, 4 fighters and 7 infantry in Szechwan, round 2 : 4/14 hits, 6.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan 17 infantry owned by the Chinese retreated to Yunnan Japanese win with 3 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is -1 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Burma 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Kansu to Shensi Place Units - Chinese 7 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUs Combat Move - British 3 artilleries, 6 infantry and 6 mech_infantrys moved from Egypt to Trans-Jordan 1 mech_infantry moved from France to Greater Southern Germany British take Greater Southern Germany from Germans 1 artillery and 1 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France 2 fighters moved from United Kingdom to Southern France Purchase Units - British British buy 3 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat - British British creates battle in territory 37 Sea Zone Battle in Trans-Jordan British attack with 3 artilleries, 6 infantry and 6 mech_infantrys Germans defend with 1 airfield and 1 artillery British roll dice for 3 artilleries, 6 infantry and 6 mech_infantrys in Trans-Jordan, round 2 : 5/15 hits, 3.50 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Trans-Jordan British win, taking 37 Sea Zone from Japanese, taking Trans-Jordan from Germans with 3 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Southern France British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 battleship and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 armour and 3 mech_infantrys moved from Yunnan to India 2 aaGuns moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from Southern France to France 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France Place Units - British 1 artillery, 2 infantry and 1 mech_infantry placed in United Kingdom 3 armour placed in Egypt 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Germans : -0.67 AA fire in Szechwan : : -0.17 Italians : -0.33 British : 1.67 Americans : 2.33 Chinese : -1.00 Japanese : -2.00
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as for bomber from korea to normandy, its a ncm edit. the bomber was originaly on WUS
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@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
mber from korea to normandy, its a ncm edit. the bomber
as for sz 97 ur destroyer missed, and u had 2/3 fig hits in rd 1, and 2/2 in rd 2. pretty good
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as for -Szechwan , i was trying my luck there, but didt found much in rd 1 so i ve decided to retreat
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Fortress India (22 units without facilities) ready for the big attack.
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i have one uk ncm correction
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Politics - Italians Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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des from sz 110 to sz 92
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one more ncm
aa gun from paris to holand
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Politics - Italians Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from France: 1 aaGun EDIT: Adding units owned by British to Holland Belgium: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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its all
u may proceed with italy when ready
cheers
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Politics - Italians Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from France: 1 aaGun EDIT: Adding units owned by British to Holland Belgium: 1 aaGun EDIT: Turning off Edit Mode Combat Move - Italians 1 artillery, 1 fighter and 1 infantry moved from Southern Italy to Northern Italy 4 infantry moved from Southern Italy to Northern Italy Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 fighter and 5 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Northern Italy, round 2 : 2/7 hits, 1.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia 3 armour moved from Eastern Persia to West India Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,1 Italians collect 6 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : 0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Battle in Java ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking 20 Sea Zone from Japanese, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Purchase Units - French French buy 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Non Combat Move - French 1 fighter moved from France to Normandy Bordeaux Place Units - French 2 infantry and 1 mech_infantry placed in France 1 infantry placed in Normandy Bordeaux 1 transport placed in 110 Sea Zone Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.33
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 2 infantry moved from Germany to Greater Southern Germany 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 2 mech_infantrys moved from Western Germany to Southern France 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery moved from Western Germany to Greater Southern Germany 1 artillery moved from Bessarabia to Eastern Poland 2 infantry moved from Baltic States to Eastern Poland 10 artilleries and 10 infantry moved from Volgograd to Samara 1 artillery moved from Volgograd to Kazakhstan 2 armour and 5 mech_infantrys moved from West India to India 6 armour and 5 mech_infantrys moved from Eastern Persia to India 3 bombers moved from Eastern Persia to India 1 artillery moved from Bessarabia to Ukraine 1 fighter and 1 infantry moved from Volgograd to Kazakhstan 1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Rostov 1 fighter and 1 infantry moved from Volgograd to Tambov 1 fighter moved from Volgograd to Ukraine 1 tactical_bomber moved from Volgograd to Kazakhstan 2 armour and 2 mech_infantrys moved from Volgograd to Samara Purchase Units - Germans Germans buy 6 artilleries, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Southern France Germans attack with 1 fighter and 2 mech_infantrys British defend with 1 artillery and 1 infantry; French defend with 1 factory_minor and 1 harbour Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern France Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys in Samara, round 2 : 5/24 hits, 8.00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Greater Southern Germany Germans attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 aaGun; Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 1 artillery owned by the Germans retreated to Western Germany Americans win with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 1 fighter Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 artillery and 1 fighter in Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery Battle in Tambov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in India Germans attack with 8 armour, 3 bombers and 10 mech_infantrys British defend with 1 aaGun, 1 armour, 8 infantry and 5 mech_infantrys; ANZAC defend with 1 fighter; Americans defend with 3 bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 1 bomber, 1 fighter and 1 tactical_bomber AA fire in India : 0/3 hits, 0.50 expected hits Germans roll dice for 8 armour, 3 bombers and 10 mech_infantrys in India, round 2 : 6/21 hits, 7.67 expected hits
Combat Hit Differential Summary :
Germans : -7.67 British : 0.67 French : 0.00 Americans : 1.33 Russians : -1.67 AA fire in India : : -0.50
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OOL in India? 6 hits.
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1 aa gun
5 infplease contact me if there is rd 2
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 2 infantry moved from Germany to Greater Southern Germany 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 2 mech_infantrys moved from Western Germany to Southern France 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery moved from Western Germany to Greater Southern Germany 1 artillery moved from Bessarabia to Eastern Poland 2 infantry moved from Baltic States to Eastern Poland 10 artilleries and 10 infantry moved from Volgograd to Samara 1 artillery moved from Volgograd to Kazakhstan 2 armour and 5 mech_infantrys moved from West India to India 6 armour and 5 mech_infantrys moved from Eastern Persia to India 3 bombers moved from Eastern Persia to India 1 artillery moved from Bessarabia to Ukraine 1 fighter and 1 infantry moved from Volgograd to Kazakhstan 1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Rostov 1 fighter and 1 infantry moved from Volgograd to Tambov 1 fighter moved from Volgograd to Ukraine 1 tactical_bomber moved from Volgograd to Kazakhstan 2 armour and 2 mech_infantrys moved from Volgograd to Samara Purchase Units - Germans Germans buy 6 artilleries, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Southern France Germans attack with 1 fighter and 2 mech_infantrys British defend with 1 artillery and 1 infantry; French defend with 1 factory_minor and 1 harbour Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern France Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 1/3 hits, 0.83 expected hits French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys in Samara, round 2 : 5/24 hits, 8.00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Greater Southern Germany Germans attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 aaGun; Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 1 artillery owned by the Germans retreated to Western Germany Americans win with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 1 fighter Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 artillery and 1 fighter in Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery Battle in Tambov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in India Germans attack with 8 armour, 3 bombers and 10 mech_infantrys British defend with 1 aaGun, 1 armour, 8 infantry and 5 mech_infantrys; ANZAC defend with 1 fighter; Americans defend with 3 bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 1 bomber, 1 fighter and 1 tactical_bomber AA fire in India : 0/3 hits, 0.50 expected hits Germans roll dice for 8 armour, 3 bombers and 10 mech_infantrys in India, round 2 : 6/21 hits, 7.67 expected hits UK_Pacific roll dice for 1 aaGun, 1 armour, 4 bombers, 2 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/21 hits, 7.33 expected hits 1 aaGun owned by the British, 6 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in India Germans roll dice for 8 armour, 3 bombers and 4 mech_infantrys in India, round 3 : 8/15 hits, 6.67 expected hits
Combat Hit Differential Summary :
Germans : -6.33 British : 0.67 French : 0.00 Americans : 1.33 UK_Pacific : -1.33 Russians : -1.67 AA fire in India : : -0.50
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8 more hits.
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maximum defense