I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Politics - Germans Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Politics - Germans Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry EDIT: Turning off Edit Mode Combat Move - Germans 1 infantry moved from Volgograd to Tambov 2 fighters moved from Ukraine to Tambov 1 bomber moved from Novgorod to Tambov 5 armour and 17 mech_infantrys moved from Northwest Persia to Persia 1 armour moved from Caucasus to Persia 3 artilleries and 7 infantry moved from Finland to Norway 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Ukraine to Western Ukraine 3 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Ukraine to Bryansk 3 artilleries moved from Novgorod to Belarus 1 bomber and 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Bryansk 2 mech_infantrys moved from Novgorod to Belarus Purchase Units - Germans Germans buy 11 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter and 1 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 4 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 3 artilleries and 7 infantry Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 3 artilleries and 7 infantry in Norway, round 2 : 1/10 hits, 2.67 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 6 armour and 17 mech_infantrys British defend with 1 aaGun, 1 factory_minor and 5 infantry Germans roll dice for 6 armour and 17 mech_infantrys in Persia, round 2 : 3/23 hits, 5.83 expected hits British roll dice for 1 aaGun and 5 infantry in Persia, round 2 : 2/5 hits, 1.67 expected hits 1 aaGun owned by the British, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Persia Germans roll dice for 6 armour and 15 mech_infantrys in Persia, round 3 : 7/21 hits, 5.50 expected hits British roll dice for 3 infantry in Persia, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 6 armour and 15 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 aaGun and 5 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 artilleries and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 artilleries and 2 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Tambov to Novgorod 2 fighters moved from Tambov to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 3 infantry moved from Caucasus to Volgograd 9 artilleries and 1 infantry moved from Ukraine to Rostov 1 armour and 4 mech_infantrys moved from Bessarabia to Rostov 2 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Finland to Novgorod 1 fighter moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to France 2 infantry moved from Germany to Western Germany 2 tactical_bombers moved from Southern Italy to Volgograd Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in France 3 artilleries placed in Novgorod 2 artilleries and 1 infantry placed in Volgograd 2 infantry placed in Germany 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,5,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -4.83 British : -1.00 Americans : -0.33 Russians : -0.33
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78 PUs for Germany, 24 from NOs.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 1 fighter moved from India to 37 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 34 PUs; Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in 37 Sea Zone Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 submarine and 1 tactical_bomber 1 submarine owned by the Japanese Submerged Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 carrier and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Russians and 1 carrier owned by the Japanese lost in 37 Sea Zone Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Russians: 1 fighter Casualties for Japanese: 1 carrier and 1 tactical_bomber Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Tambov 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Samara to Novosibirsk 3 infantry moved from Russia to Samara 2 fighters moved from Iraq to Samara 1 infantry moved from Vologda to Russia 2 aaGuns and 11 infantry moved from Amur to Manchuria 1 bomber, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan Place Units - Russians 6 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.33 Japanese : 0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 4 infantry moved from Jehol to Shantung 1 bomber moved from Japan to Shantung 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer and 2 fighters moved from 36 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 5 fighters and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Malaya Battle in Shantung Japanese attack with 1 bomber and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 4 infantry in Shantung, round 2 : 1/5 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Malaya from UK_Pacific, taking Shantung from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 2 carriers, 1 destroyer and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Shantung to Philippines 1 fighter and 1 tactical_bomber moved from Jehol to French Indo China 1 destroyer moved from 6 Sea Zone to 34 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 44 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Chinese : -0.33 Japanese : -0.83
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i assume U wont scramble in sz 6
The odds are against U
but if U wish we will roll after
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TripleA Manual Gamesave Post: Chinese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Chinese
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Politics - British
Combat Hit Differential Summary :
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so much luck for germans in persia. i had 60 % to win, and u staay with 10 units
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Western United States to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone 1 artillery moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 4 bombers, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Korea Battle in Southern France Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Korea from Japanese, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 carrier, 3 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Manchuria 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 81 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield, 2 artilleries and 1 infantry placed in Normandy Bordeaux 1 bomber placed in Western United States 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Yunnan to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 4 infantry moved from Kiangsi to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 fighter moved from Hopei to Anhwe 2 infantry moved from Kwangsi to Yunnan Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Politics - British Combat Move - British British converts factory_major into different units 3 infantry moved from Shan State to Malaya 1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Eastern Persia to Persia 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Germans 1 armour moved from Northwest Persia to Persia 5 artilleries, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Iraq to Persia 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to 105 Sea Zone 2 fighters moved from 105 Sea Zone to Holland Belgium Purchase Units - British British buy 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Holland Belgium British attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Malaya British attack with 3 infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Persia British attack with 1 armour, 5 artilleries, 3 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber Germans defend with 6 armour, 1 factory_minor and 15 mech_infantrys British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 5 artilleries, 3 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 7/22 hits, 7.17 expected hits Germans roll dice for 6 armour and 15 mech_infantrys in Persia, round 2 : 10/21 hits, 8.00 expected hits 3 mech_infantrys owned by the British, 8 mech_infantrys owned by the Germans, 1 artillery owned by the British and 6 infantry owned by the British lost in Persia British roll dice for 1 armour, 4 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 3/12 hits, 5.00 expected hits Germans roll dice for 6 armour and 7 mech_infantrys in Persia, round 3 : 7/13 hits, 5.33 expected hits 3 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 4 artilleries owned by the British lost in Persia 1 armour retreated to Eastern Persia Germans win with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is -18 Casualties for British: 5 artilleries, 6 infantry and 6 mech_infantrys Casualties for Germans: 11 mech_infantrys Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Persia to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 aaGun moved from Kwangsi to Yunnan 1 aaGun moved from Shan State to Yunnan 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 infantry and 2 mech_infantrys placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 British collect 39 PUs (3 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,1,5,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4 UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 3.33 Italians : -0.33 British : -1.67 Americans : 0.33 Chinese : 0.33 Japanese : 1.33
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dont talk much about dice, even italian ones, i got a disaster in nw persia xd
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@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
dont talk much about dice, even italian ones, i got a disaster in nw persia xd
sorry wrong game thread
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria 1 fighter moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Battle in 99 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 armour, 2 artilleries and 3 infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Volgograd 1 armour moved from Rostov to Volgograd 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -0.83 Russians : -0.33
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@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
so much luck for germans in persia. i had 60 % to win, and u staay with 10 units
Was close but I expected the attack, although I wasn’t really thinking that you’d use bombardment for some reason. The outcome was great for me.
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@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
so much luck for germans in persia. i had 60 % to win, and u staay with 10 units
Was close but I expected the attack, although I wasn’t really thinking that you’d use bombardment for some reason. The outcome was great for me.
Yeah, I ve wanted every available man there, but it was a risk, I just did not expect to loose in such a way.
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time for anzac
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 fighter moved from Queensland to 34 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Non Combat Move - ANZAC 1 fighter moved from Kiangsi to Yunnan 1 fighter moved from 34 Sea Zone to Caroline Islands Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Kazakhstan 1 mech_infantry moved from Persia to Eastern Persia 1 armour moved from Persia to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Eastern Persia 1 infantry moved from Rostov to Tambov 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from France to Southern France 1 bomber moved from Novgorod to Southern France 1 bomber moved from Novgorod to Tambov 1 bomber moved from Novgorod to Bryansk Purchase Units - Germans Germans buy 10 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Eastern Persia Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Eastern Persia Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Kazakhstan Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 bomber and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Southern France to France 4 infantry moved from Western Germany to France 2 fighters moved from Western Germany to Alexandria 1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 4 mech_infantrys moved from Rostov to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 9 artilleries moved from Rostov to Volgograd 1 bomber moved from Bryansk to Novgorod 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Tambov to Novgorod 3 artilleries moved from Novgorod to Belarus 2 mech_infantrys moved from Belarus to Ukraine Place Units - Germans 3 artilleries placed in Persia 3 artilleries placed in France 3 artilleries placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 2 fighters and 1 infantry placed in Western Germany Germans undo move 6. 1 infantry placed in Norway 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,1,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,5,1,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 0.50 Americans : -1.00 Russians : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 artillery and 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Smolensk to Belarus 1 infantry moved from Archangel to Belarus 4 mech_infantrys moved from Russia to Belarus 2 fighters moved from Samara to Belarus 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 bomber moved from Yunnan to Kazakhstan 1 infantry moved from Russia to Bryansk Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters, 2 infantry and 4 mech_infantrys Germans defend with 6 artilleries Russians roll dice for 2 fighters, 2 infantry and 4 mech_infantrys in Belarus, round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 6 artilleries in Belarus, round 2 : 0/6 hits, 2.00 expected hits 1 artillery owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 2 infantry and 4 mech_infantrys in Belarus, round 3 : 0/8 hits, 2.00 expected hits Germans roll dice for 5 artilleries in Belarus, round 3 : 0/5 hits, 1.67 expected hits Russians roll dice for 2 fighters, 2 infantry and 4 mech_infantrys in Belarus, round 4 : 5/8 hits, 2.00 expected hits Germans roll dice for 5 artilleries in Belarus, round 4 : 3/5 hits, 1.67 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 5 artilleries owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 6 artilleries Casualties for Russians: 2 infantry and 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 infantry moved from Turkmenistan to Eastern Persia 1 mech_infantry moved from Samara to Turkmenistan 2 fighters moved from Belarus to Smolensk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Vologda to Archangel 1 mech_infantry moved from Samara to Vologda 1 artillery moved from Russia to Smolensk 1 aaGun moved from Samara to Tambov 5 infantry moved from Russia to Tambov 2 mech_infantrys moved from Samara to Russia 6 infantry moved from Russia to Samara 1 armour, 11 artilleries, 24 infantry and 1 mech_infantry moved from Samara to Russia 1 artillery moved from Vologda to Archangel 1 mech_infantry moved from Vologda to Russia 2 aaGuns and 3 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea 1 bomber moved from Kazakhstan to Yunnan Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 0.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 34 Sea Zone 1 bomber moved from Philippines to 41 Sea Zone 1 fighter moved from 37 Sea Zone to Malaya 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from 37 Sea Zone to 41 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 fighter British defend with 1 destroyer Japanese roll dice for 1 bomber and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to French Indo China 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 1 fighter moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 5 fighters moved from Japan to Shantung 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 destroyer and 3 fighters placed in 6 Sea Zone Japanese undo move 2. 1 destroyer placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,5,5,1,1,6,2,2,6,5,1,5,2,1,1,3,5,4,4 Japanese collect 31 PUs (8 lost to blockades); end with 32 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
British : -0.33 UK_Pacific : -1.00 Japanese : -0.33