@crockett36 Thanks! :)
Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok
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@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
i would like to move my inf from chahar to suyiyan if u allow
cheers
Don’t see why not.
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thanks , that inf did not participated in any cm or ncm.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Queensland to New South Wales Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Politics - Germans Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Politics - Germans Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry EDIT: Turning off Edit Mode Combat Move - Germans 1 infantry moved from Volgograd to Tambov 2 fighters moved from Ukraine to Tambov 1 bomber moved from Novgorod to Tambov 5 armour and 17 mech_infantrys moved from Northwest Persia to Persia 1 armour moved from Caucasus to Persia 3 artilleries and 7 infantry moved from Finland to Norway 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Ukraine to Western Ukraine 3 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Ukraine to Bryansk 3 artilleries moved from Novgorod to Belarus 1 bomber and 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Bryansk 2 mech_infantrys moved from Novgorod to Belarus Purchase Units - Germans Germans buy 11 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter and 1 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 4 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 3 artilleries and 7 infantry Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 3 artilleries and 7 infantry in Norway, round 2 : 1/10 hits, 2.67 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 6 armour and 17 mech_infantrys British defend with 1 aaGun, 1 factory_minor and 5 infantry Germans roll dice for 6 armour and 17 mech_infantrys in Persia, round 2 : 3/23 hits, 5.83 expected hits British roll dice for 1 aaGun and 5 infantry in Persia, round 2 : 2/5 hits, 1.67 expected hits 1 aaGun owned by the British, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Persia Germans roll dice for 6 armour and 15 mech_infantrys in Persia, round 3 : 7/21 hits, 5.50 expected hits British roll dice for 3 infantry in Persia, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 6 armour and 15 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 aaGun and 5 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 artilleries and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 artilleries and 2 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Tambov to Novgorod 2 fighters moved from Tambov to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 3 infantry moved from Caucasus to Volgograd 9 artilleries and 1 infantry moved from Ukraine to Rostov 1 armour and 4 mech_infantrys moved from Bessarabia to Rostov 2 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Finland to Novgorod 1 fighter moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to France 2 infantry moved from Germany to Western Germany 2 tactical_bombers moved from Southern Italy to Volgograd Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in France 3 artilleries placed in Novgorod 2 artilleries and 1 infantry placed in Volgograd 2 infantry placed in Germany 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,5,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -4.83 British : -1.00 Americans : -0.33 Russians : -0.33
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78 PUs for Germany, 24 from NOs.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 1 fighter moved from India to 37 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 34 PUs; Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in 37 Sea Zone Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 submarine and 1 tactical_bomber 1 submarine owned by the Japanese Submerged Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 carrier and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Russians and 1 carrier owned by the Japanese lost in 37 Sea Zone Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Russians: 1 fighter Casualties for Japanese: 1 carrier and 1 tactical_bomber Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Tambov 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Samara to Novosibirsk 3 infantry moved from Russia to Samara 2 fighters moved from Iraq to Samara 1 infantry moved from Vologda to Russia 2 aaGuns and 11 infantry moved from Amur to Manchuria 1 bomber, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan Place Units - Russians 6 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.33 Japanese : 0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 4 infantry moved from Jehol to Shantung 1 bomber moved from Japan to Shantung 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer and 2 fighters moved from 36 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 5 fighters and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Malaya Battle in Shantung Japanese attack with 1 bomber and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 4 infantry in Shantung, round 2 : 1/5 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Malaya from UK_Pacific, taking Shantung from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 2 carriers, 1 destroyer and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Shantung to Philippines 1 fighter and 1 tactical_bomber moved from Jehol to French Indo China 1 destroyer moved from 6 Sea Zone to 34 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 44 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Chinese : -0.33 Japanese : -0.83
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i assume U wont scramble in sz 6
The odds are against U
but if U wish we will roll after
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TripleA Manual Gamesave Post: Chinese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Chinese
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Politics - British
Combat Hit Differential Summary :
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so much luck for germans in persia. i had 60 % to win, and u staay with 10 units
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Western United States to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone 1 artillery moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 4 bombers, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Korea Battle in Southern France Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Korea from Japanese, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 carrier, 3 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Manchuria 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 81 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield, 2 artilleries and 1 infantry placed in Normandy Bordeaux 1 bomber placed in Western United States 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Yunnan to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 4 infantry moved from Kiangsi to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 fighter moved from Hopei to Anhwe 2 infantry moved from Kwangsi to Yunnan Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Politics - British Combat Move - British British converts factory_major into different units 3 infantry moved from Shan State to Malaya 1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Eastern Persia to Persia 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Germans 1 armour moved from Northwest Persia to Persia 5 artilleries, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Iraq to Persia 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to 105 Sea Zone 2 fighters moved from 105 Sea Zone to Holland Belgium Purchase Units - British British buy 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Holland Belgium British attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Malaya British attack with 3 infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Persia British attack with 1 armour, 5 artilleries, 3 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber Germans defend with 6 armour, 1 factory_minor and 15 mech_infantrys British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 5 artilleries, 3 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 7/22 hits, 7.17 expected hits Germans roll dice for 6 armour and 15 mech_infantrys in Persia, round 2 : 10/21 hits, 8.00 expected hits 3 mech_infantrys owned by the British, 8 mech_infantrys owned by the Germans, 1 artillery owned by the British and 6 infantry owned by the British lost in Persia British roll dice for 1 armour, 4 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 3/12 hits, 5.00 expected hits Germans roll dice for 6 armour and 7 mech_infantrys in Persia, round 3 : 7/13 hits, 5.33 expected hits 3 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 4 artilleries owned by the British lost in Persia 1 armour retreated to Eastern Persia Germans win with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is -18 Casualties for British: 5 artilleries, 6 infantry and 6 mech_infantrys Casualties for Germans: 11 mech_infantrys Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Persia to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 aaGun moved from Kwangsi to Yunnan 1 aaGun moved from Shan State to Yunnan 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 infantry and 2 mech_infantrys placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 British collect 39 PUs (3 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,1,5,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4 UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 3.33 Italians : -0.33 British : -1.67 Americans : 0.33 Chinese : 0.33 Japanese : 1.33
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dont talk much about dice, even italian ones, i got a disaster in nw persia xd
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@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
dont talk much about dice, even italian ones, i got a disaster in nw persia xd
sorry wrong game thread
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria 1 fighter moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Battle in 99 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 armour, 2 artilleries and 3 infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Volgograd 1 armour moved from Rostov to Volgograd 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -0.83 Russians : -0.33
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@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
so much luck for germans in persia. i had 60 % to win, and u staay with 10 units
Was close but I expected the attack, although I wasn’t really thinking that you’d use bombardment for some reason. The outcome was great for me.
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@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
so much luck for germans in persia. i had 60 % to win, and u staay with 10 units
Was close but I expected the attack, although I wasn’t really thinking that you’d use bombardment for some reason. The outcome was great for me.
Yeah, I ve wanted every available man there, but it was a risk, I just did not expect to loose in such a way.
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time for anzac
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 34 Sea Zone 1 fighter moved from Queensland to 34 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Non Combat Move - ANZAC 1 fighter moved from Kiangsi to Yunnan 1 fighter moved from 34 Sea Zone to Caroline Islands Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33