No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok
-
wait i do have in the end
wait a sec i ll post the map
-
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Italians Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 4 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 4 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
thats it.
cheers
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Italians Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 4 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 4 mech_infantrys EDIT: Turning off Edit Mode Combat Move - Italians 3 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 fighter moved from Alexandria to 98 Sea Zone 4 infantry and 1 mech_infantry moved from Algeria to Morocco 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to Morocco Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat - Italians Battle in Caucasus Italians attack with 3 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Caucasus Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 3 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 3 armour in Caucasus, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Italians: 1 mech_infantry Battle in 98 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Battle in Morocco Italians attack with 1 fighter, 4 infantry and 1 mech_infantry Americans defend with 3 aaGuns and 3 infantry AA fire in Morocco : 0/1 hits, 0.17 expected hits Italians roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.33 expected hits Americans roll dice for 3 aaGuns and 3 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 2 aaGuns and 3 infantry in Morocco, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 4 : 1/5 hits, 1.17 expected hits Americans roll dice for 2 aaGuns and 3 infantry in Morocco, round 4 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Americans lost in Morocco Italians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 5 : 2/5 hits, 1.17 expected hits Americans roll dice for 1 aaGun and 3 infantry in Morocco, round 5 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Morocco Italians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 6 : 1/5 hits, 1.17 expected hits Americans roll dice for 2 infantry in Morocco, round 6 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 7 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Morocco, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Italians: 3 infantry Casualties for Americans: 3 aaGuns and 3 infantry Non Combat Move - Italians 1 fighter moved from Morocco to Algeria 1 fighter moved from 98 Sea Zone to Southern Italy 1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Bessarabia to Ukraine 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
AA fire in Morocco : : -0.17 Italians : -3.67 British : 0.67 Americans : -2.00 Russians : -0.33
-
I forgot to put a fig to morocco. I planed uk one, then changed my mind, decided i ll pull the french one there,
But forgot italy plays before france.
Next time i ll do my ncm more patiently.
-
At least my destroyer didnt disappointed me.
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 fighter moved from Caroline Islands to 20 Sea Zone Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 20 Sea Zone to Kiangsi 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 bomber moved from Novgorod to Russia 2 bombers and 1 fighter moved from Ukraine to Russia 3 artilleries and 7 infantry moved from Vyborg to Finland 1 fighter moved from Western Germany to 91 Sea Zone 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 4 artilleries moved from Rostov to Volgograd 1 artillery moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 4 mech_infantrys moved from Novgorod to Finland 3 armour moved from Ukraine to Volgograd 1 artillery and 17 infantry moved from Rostov to Volgograd Purchase Units - Germans Germans buy 8 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
-
Intercept in Moscow?
-
sorry i somehow missed this , wait a sec
-
-
feel free to send me a pm next time when such issues are on, if i dont respond fast here. cheers
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 bomber moved from Novgorod to Russia 2 bombers and 1 fighter moved from Ukraine to Russia 3 artilleries and 7 infantry moved from Vyborg to Finland 1 fighter moved from Western Germany to 91 Sea Zone 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 4 artilleries moved from Rostov to Volgograd 1 artillery moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 4 mech_infantrys moved from Novgorod to Finland 3 armour moved from Ukraine to Volgograd 1 artillery and 17 infantry moved from Rostov to Volgograd Purchase Units - Germans Germans buy 8 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,5,3 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Holland Belgium Germans attack with 1 artillery and 1 infantry Americans defend with 1 marine Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 marine owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 marine Battle in Finland Germans attack with 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 3 artilleries, 7 infantry and 4 mech_infantrys in Finland, round 2 : 4/14 hits, 3.33 expected hits British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 3 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 2 submarines and 3 transports 2 submarines owned by the Americans Submerged Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 3 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Volgograd Germans attack with 3 armour, 5 artilleries and 17 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 5 artilleries and 17 infantry in Volgograd, round 2 : 6/25 hits, 6.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 aaGuns moved from Rostov to Volgograd 1 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine 1 armour moved from Ukraine to Caucasus 3 infantry moved from Rostov to Caucasus 5 armour and 16 mech_infantrys moved from Rostov to Northwest Persia 1 fighter moved from Russia to Ukraine 3 mech_infantrys moved from Belarus to Novgorod 1 armour and 4 mech_infantrys moved from Belarus to Bessarabia 3 bombers moved from Russia to Novgorod 3 infantry moved from Romania to Bessarabia 1 submarine moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Western Germany to France 4 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Alexandria to Southern Italy 1 fighter moved from 91 Sea Zone to Morocco 1 fighter moved from Alexandria to Ukraine 1 tactical_bomber moved from Alexandria to Southern Italy Place Units - Germans 3 infantry placed in Germany 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 artilleries and 1 infantry placed in France 1 fighter and 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 0.67 British : -0.33 Americans : 0.67 Russians : -0.33
-
That Morocco oversight cost me a lot.
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 armour moved from Yunnan to Malaya 1 bomber moved from Yunnan to Malaya 1 fighter moved from India to Malaya 1 armour, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to French Indo China Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 23 PUs; Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in French Indo China Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 1 fighter Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 fighter in French Indo China, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the Russians lost in French Indo China Russians win, taking French Indo China from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 fighter Battle in Malaya Russians attack with 1 armour, 1 bomber and 1 fighter Japanese defend with 1 harbour and 1 marine Russians roll dice for 1 armour, 1 bomber and 1 fighter in Malaya, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Malaya Russians win, taking Malaya from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 infantry moved from Kazakhstan to Turkmenistan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Iraq 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from Malaya to Yunnan 1 bomber moved from Malaya to Yunnan 2 mech_infantrys moved from Russia to Samara 1 armour moved from Russia to Samara 1 artillery and 1 infantry moved from Russia to Vologda 5 artilleries moved from Russia to Samara 7 infantry moved from Russia to Samara 12 infantry moved from Russia to Samara 2 artilleries moved from Russia to Samara 2 infantry moved from Russia to Samara Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians : -0.50 Japanese : 0.00
-
i have one more ncm (ncm edit)
i ll post it now
-
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Politics - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Yunnan: 1 fighter EDIT: Adding units owned by Russians to India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
Take Ur time with Japan.
Cheers
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Politics - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Yunnan: 1 fighter EDIT: Adding units owned by Russians to India: 1 fighter EDIT: Turning off Edit Mode Combat Move - Japanese 1 fighter, 1 infantry and 1 tactical_bomber moved from Szechwan to Kweichow 1 bomber moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 34 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter moved from 34 Sea Zone to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Iwo Jima to 42 Sea Zone 1 destroyer moved from 34 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 14 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Indo China Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 armour and 1 factory_minor Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Malaya Japanese attack with 1 fighter and 1 tactical_bomber UK_Pacific defend with 1 harbour; Russians defend with 1 armour Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Malaya Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for Russians: 1 armour Battle in Kwangsi Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kweichow to Jehol 4 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 battleship, 4 carriers, 1 destroyer and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from 17 Sea Zone to Japan 1 bomber moved from 42 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 4 artilleries, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,4,6,4,1,2,6,2,4,5 Japanese collect 43 PUs (6 lost to blockades); end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Chinese : -0.33 UK_Pacific : 0.50 Russians : -0.50 Japanese : -1.83
-
Are you aware of the consequences of the DD in SZ6? Your fleet needs to flee or expose itself to Kamis.