@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
Chinese did their job flawleslly, now the Brits go.
some misfortune for me in FiC, but the courage in last round saved the day . thats something. i had more than 50 % to win and take it , but it was a close one.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
2 units repaired.
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 marine moved from Norway to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 factory_minor, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 bombers and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Iwo Jima, round 3 : 1/3 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 4 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer and 3 fighters
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
1 fighter owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 4 fighters and 2 submarines
Casualties for Japanese: 1 carrier, 1 destroyer and 3 fighters
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 cruiser moved from 23 Sea Zone to 6 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Gilbert Islands to Queensland
3 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns and 3 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 submarines and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Hunan to Kiangsi
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kiangsi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Chahar
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 mech_infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 fighter, 3 infantry and 2 mech_infantrys moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in French Madagascar
Battle in French Indo China
British attack with 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
British roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/8 hits, 2.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 2/7 hits, 2.83 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 0/6 hits, 2.17 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 3 : 2/6 hits, 2.50 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in French Indo China
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 4 : 2/6 hits, 2.50 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in French Indo China
British roll dice for 1 fighter and 1 tactical_bomber in French Indo China, round 5 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 fighter in French Indo China, round 5 : 2/3 hits, 1.50 expected hits
1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the British lost in French Indo China
Japanese win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is -25
Casualties for British: 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
4 mech_infantrys moved from India to Yunnan
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Kenya to Egypt
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
2 infantry moved from Egypt to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns, 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from India to West India
4 infantry moved from India to Burma
1 bomber moved from Trans-Jordan to India
Place Units - British
2 mech_infantrys placed in Egypt
1 destroyer placed in 98 Sea Zone
3 infantry placed in Persia
1 factory_minor placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,4,3,4,5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
British : -1.67
Americans : -1.33
Chinese : 1.50
Japanese : 0.33
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
2 mech_infantrys placed in Egypt
1 destroyer placed in 98 Sea Zone
3 infantry placed in Persia
1 factory_minor placed in Iraq
i think i have a ncm edit wait a sec
no i havent got.
u may proceed with italy
cheers
wait i do have in the end
wait a sec i ll post the map
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 4 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
thats it.
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 4 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Move - Italians
3 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Alexandria to 98 Sea Zone
4 infantry and 1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to Morocco
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat - Italians
Battle in Caucasus
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 3 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 3 armour in Caucasus, round 4 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 1 fighter, 4 infantry and 1 mech_infantry
Americans defend with 3 aaGuns and 3 infantry
AA fire in Morocco : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.33 expected hits
Americans roll dice for 3 aaGuns and 3 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 3 : 0/5 hits, 1.17 expected hits
Americans roll dice for 2 aaGuns and 3 infantry in Morocco, round 3 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 4 : 1/5 hits, 1.17 expected hits
Americans roll dice for 2 aaGuns and 3 infantry in Morocco, round 4 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Americans lost in Morocco
Italians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 5 : 2/5 hits, 1.17 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Morocco, round 5 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Italians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 6 : 1/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Morocco, round 6 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 7 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Morocco, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 3 infantry
Casualties for Americans: 3 aaGuns and 3 infantry
Non Combat Move - Italians
1 fighter moved from Morocco to Algeria
1 fighter moved from 98 Sea Zone to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
AA fire in Morocco : : -0.17
Italians : -3.67
British : 0.67
Americans : -2.00
Russians : -0.33
I forgot to put a fig to morocco. I planed uk one, then changed my mind, decided i ll pull the french one there,
But forgot italy plays before france.
Next time i ll do my ncm more patiently.
At least my destroyer didnt disappointed me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 fighter moved from Caroline Islands to 20 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Novgorod to Russia
2 bombers and 1 fighter moved from Ukraine to Russia
3 artilleries and 7 infantry moved from Vyborg to Finland
1 fighter moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
4 artilleries moved from Rostov to Volgograd
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Novgorod to Finland
3 armour moved from Ukraine to Volgograd
1 artillery and 17 infantry moved from Rostov to Volgograd
Purchase Units - Germans
Germans buy 8 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept in Moscow?
sorry i somehow missed this , wait a sec
feel free to send me a pm next time when such issues are on, if i dont respond fast here. cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Novgorod to Russia
2 bombers and 1 fighter moved from Ukraine to Russia
3 artilleries and 7 infantry moved from Vyborg to Finland
1 fighter moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
4 artilleries moved from Rostov to Volgograd
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Novgorod to Finland
3 armour moved from Ukraine to Volgograd
1 artillery and 17 infantry moved from Rostov to Volgograd
Purchase Units - Germans
Germans buy 8 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 6,5,3 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 marine
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Battle in Finland
Germans attack with 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 artilleries, 7 infantry and 4 mech_infantrys in Finland, round 2 : 4/14 hits, 3.33 expected hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 3 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 submarines and 3 transports
2 submarines owned by the Americans Submerged
Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Volgograd
Germans attack with 3 armour, 5 artilleries and 17 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 5 artilleries and 17 infantry in Volgograd, round 2 : 6/25 hits, 6.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns moved from Rostov to Volgograd
1 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Ukraine to Caucasus
3 infantry moved from Rostov to Caucasus
5 armour and 16 mech_infantrys moved from Rostov to Northwest Persia
1 fighter moved from Russia to Ukraine
3 mech_infantrys moved from Belarus to Novgorod
1 armour and 4 mech_infantrys moved from Belarus to Bessarabia
3 bombers moved from Russia to Novgorod
3 infantry moved from Romania to Bessarabia
1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Western Germany to France
4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Alexandria to Southern Italy
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from Alexandria to Ukraine
1 tactical_bomber moved from Alexandria to Southern Italy
Place Units - Germans
3 infantry placed in Germany
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 artilleries and 1 infantry placed in France
1 fighter and 3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : 0.67
British : -0.33
Americans : 0.67
Russians : -0.33
That Morocco oversight cost me a lot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour moved from Yunnan to Malaya
1 bomber moved from Yunnan to Malaya
1 fighter moved from India to Malaya
1 armour, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in French Indo China
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 fighter
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 fighter in French Indo China, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 mech_infantry owned by the Russians lost in French Indo China
Russians win, taking French Indo China from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 fighter
Battle in Malaya
Russians attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 1 harbour and 1 marine
Russians roll dice for 1 armour, 1 bomber and 1 fighter in Malaya, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Malaya
Russians win, taking Malaya from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Iraq
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Malaya to Yunnan
1 bomber moved from Malaya to Yunnan
2 mech_infantrys moved from Russia to Samara
1 armour moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
5 artilleries moved from Russia to Samara
7 infantry moved from Russia to Samara
12 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
2 infantry moved from Russia to Samara
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians : -0.50
Japanese : 0.00