Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok
-
i am doing the buyings now
-
u got (Very) lucky in both battles.
-
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - British
Combat Hit Differential Summary :
-
Chinese did their job flawleslly, now the Brits go.
-
some misfortune for me in FiC, but the courage in last round saved the day . thats something. i had more than 50 % to win and take it , but it was a close one.
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 2 units repaired. 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 marine moved from Norway to 112 Sea Zone 1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 factory_minor, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 2 bombers and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 bombers and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Iwo Jima, round 3 : 1/3 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 6 Sea Zone Americans attack with 4 fighters, 2 submarines and 2 tactical_bombers Japanese defend with 1 carrier, 1 destroyer and 3 fighters Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 4 fighters and 2 submarines Casualties for Japanese: 1 carrier, 1 destroyer and 3 fighters Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to 6 Sea Zone 1 cruiser moved from 23 Sea Zone to 6 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 33 Sea Zone to 6 Sea Zone 1 bomber moved from Gilbert Islands to Queensland 3 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 3 aaGuns, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 aaGuns and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 submarines and 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 1 infantry moved from Hunan to Kiangsi 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kiangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 1 infantry placed in Hunan 1 infantry placed in Chahar 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 mech_infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 artillery moved from Iraq to 80 Sea Zone 1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 fighter, 3 infantry and 2 mech_infantrys moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from India to French Indo China Purchase Units - British British buy 1 destroyer, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in French Madagascar Battle in French Indo China British attack with 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry British roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/8 hits, 2.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 2/7 hits, 2.83 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 0/6 hits, 2.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 3 : 2/6 hits, 2.50 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 4 : 2/6 hits, 2.50 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in French Indo China British roll dice for 1 fighter and 1 tactical_bomber in French Indo China, round 5 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 fighter in French Indo China, round 5 : 2/3 hits, 1.50 expected hits 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the British lost in French Indo China Japanese win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is -25 Casualties for British: 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 4 mech_infantrys moved from India to Yunnan 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Kenya to Egypt 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt 2 infantry moved from Egypt to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns, 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from India to West India 4 infantry moved from India to Burma 1 bomber moved from Trans-Jordan to India Place Units - British 2 mech_infantrys placed in Egypt 1 destroyer placed in 98 Sea Zone 3 infantry placed in Persia 1 factory_minor placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,4,3,4,5,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Units Change Ownership Some Units in India change ownership: 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
British : -1.67 Americans : -1.33 Chinese : 1.50 Japanese : 0.33
-
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
2 mech_infantrys placed in Egypt
1 destroyer placed in 98 Sea Zone
3 infantry placed in Persia
1 factory_minor placed in Iraqi think i have a ncm edit wait a sec
-
no i havent got.
u may proceed with italy
cheers
-
wait i do have in the end
wait a sec i ll post the map
-
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Italians Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 4 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 4 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
thats it.
cheers
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Italians Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 4 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 4 mech_infantrys EDIT: Turning off Edit Mode Combat Move - Italians 3 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 fighter moved from Alexandria to 98 Sea Zone 4 infantry and 1 mech_infantry moved from Algeria to Morocco 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to Morocco Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat - Italians Battle in Caucasus Italians attack with 3 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Caucasus Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 3 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 3 armour in Caucasus, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Italians: 1 mech_infantry Battle in 98 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Battle in Morocco Italians attack with 1 fighter, 4 infantry and 1 mech_infantry Americans defend with 3 aaGuns and 3 infantry AA fire in Morocco : 0/1 hits, 0.17 expected hits Italians roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.33 expected hits Americans roll dice for 3 aaGuns and 3 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 2 aaGuns and 3 infantry in Morocco, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 4 : 1/5 hits, 1.17 expected hits Americans roll dice for 2 aaGuns and 3 infantry in Morocco, round 4 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Americans lost in Morocco Italians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 5 : 2/5 hits, 1.17 expected hits Americans roll dice for 1 aaGun and 3 infantry in Morocco, round 5 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Morocco Italians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 6 : 1/5 hits, 1.17 expected hits Americans roll dice for 2 infantry in Morocco, round 6 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 7 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Morocco, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Italians: 3 infantry Casualties for Americans: 3 aaGuns and 3 infantry Non Combat Move - Italians 1 fighter moved from Morocco to Algeria 1 fighter moved from 98 Sea Zone to Southern Italy 1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Bessarabia to Ukraine 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
AA fire in Morocco : : -0.17 Italians : -3.67 British : 0.67 Americans : -2.00 Russians : -0.33
-
I forgot to put a fig to morocco. I planed uk one, then changed my mind, decided i ll pull the french one there,
But forgot italy plays before france.
Next time i ll do my ncm more patiently.
-
At least my destroyer didnt disappointed me.
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 fighter moved from Caroline Islands to 20 Sea Zone Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 20 Sea Zone to Kiangsi 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 bomber moved from Novgorod to Russia 2 bombers and 1 fighter moved from Ukraine to Russia 3 artilleries and 7 infantry moved from Vyborg to Finland 1 fighter moved from Western Germany to 91 Sea Zone 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 4 artilleries moved from Rostov to Volgograd 1 artillery moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 4 mech_infantrys moved from Novgorod to Finland 3 armour moved from Ukraine to Volgograd 1 artillery and 17 infantry moved from Rostov to Volgograd Purchase Units - Germans Germans buy 8 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
-
Intercept in Moscow?
-
sorry i somehow missed this , wait a sec
-