@Daaras I’m not quite sure I have heard both on this forum.
Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok
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No, let’s just continue. I might get lucky.
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Ok remove:
1 dd
2 anzac figs
1 usa fig
1 tipped cv -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Anhwe: 1 armour EDIT: Changing ownership of Anhwe from Chinese to Japanese EDIT: Adding units owned by Russians to Yunnan: 1 armour EDIT: Turning off Edit Mode Combat Move - Japanese 2 infantry moved from Szechwan to Kweichow 1 infantry moved from French Indo China to Siam Japanese take Siam from Russians 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Japan to 33 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 bombers moved from French Indo China to 22 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 fighter moved from French Indo China to Kiangsi 1 marine moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 2 cruisers and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 carrier moved from 6 Sea Zone to 34 Sea Zone 1 battleship moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State 1 armour moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Battle in Malaya Battle in 34 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport Americans defend with 1 cruiser Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win, taking Kwangtung from UK_Pacific, taking Malaya from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Paulau Island Japanese attack with 1 artillery and 1 infantry Americans defend with 1 marine Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in 22 Sea Zone Japanese attack with 2 bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 bombers in 22 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 33 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers Americans defend with 1 battleship, 2 carriers, 4 fighters, 1 submarine and 1 transport; ANZAC defend with 1 destroyer, 3 fighters and 3 submarines Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 7/16 hits, 9.00 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 7 fighters and 1 transport in 33 Sea Zone, round 2 : 9/11 hits, 6.33 expected hits Units damaged: 1 battleship owned by the Japanese 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 33 Sea Zone Japanese roll dice for 1 battleship, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 5/9 hits, 5.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 7 fighters and 1 transport in 33 Sea Zone, round 3 : 8/11 hits, 6.33 expected hits 4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone retreated to 33 Sea Zone Americans win with 1 battleship, 1 carrier, 4 fighters and 1 transport remaining. Battle score for attacker is -102 Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 7 fighters and 6 tactical_bombers Casualties for ANZAC: 1 destroyer, 2 fighters and 3 submarines Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands 3 fighters owned by the Americans forced to land in Caroline Islands Non Combat Move - Japanese 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 46 Sea Zone to 34 Sea Zone 2 bombers moved from 22 Sea Zone to Iwo Jima 4 infantry moved from Korea to Manchuria 1 fighter moved from Kiangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 mech_infantry moved from Szechwan to Hopei 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 2 carriers moved from 6 Sea Zone to 34 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 3.50 Chinese : 0.00 UK_Pacific : 0.67 Japanese : -0.33
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Oh boy.
Will I ever learn my lesson? Dodgy attacks as Axis shouldn’t be done.
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@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
Oh boy.
Will I ever learn my lesson? Dodgy attacks as Axis shouldn’t be done.
That is way I like the allies so much, cus U can go more easily for 30+ % attacks, not to mention those around 50 %.
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@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
Oh boy.
Will I ever learn my lesson? Dodgy attacks as Axis shouldn’t be done.
Well its not bad to try sometimes for one round, U can always retreat later, but its risky thats for sure.
Japan did it pretty well on the land, but USA figs did their job at the sea even more then expected.
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can u use kamis against my cruiser even if i just do the combine bombardment with it?
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i ve read in the notes. u can shoot at my cruiser, and even if u shoot at some other ship and not my cruiser u disrupt the bombardment.
ok.
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 2 units repaired. 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone
Combat Hit Differential Summary :
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i will be attacking sz 6, will u scramble?
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I will go the scramble, and Max D.
In Iwo Jima, if you get a hit first round take the bomber or bombers.
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ok. i ll keep it in mind
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i am doing the buyings now
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u got (Very) lucky in both battles.
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TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - British
Combat Hit Differential Summary :
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Chinese did their job flawleslly, now the Brits go.
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some misfortune for me in FiC, but the courage in last round saved the day . thats something. i had more than 50 % to win and take it , but it was a close one.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 2 units repaired. 2 submarines moved from 26 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 marine moved from Norway to 112 Sea Zone 1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 factory_minor, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 2 bombers and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 bombers and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Iwo Jima, round 3 : 1/3 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 6 Sea Zone Americans attack with 4 fighters, 2 submarines and 2 tactical_bombers Japanese defend with 1 carrier, 1 destroyer and 3 fighters Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 4 fighters and 2 submarines Casualties for Japanese: 1 carrier, 1 destroyer and 3 fighters Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to 6 Sea Zone 1 cruiser moved from 23 Sea Zone to 6 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 33 Sea Zone to 6 Sea Zone 1 bomber moved from Gilbert Islands to Queensland 3 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 3 aaGuns, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 aaGuns and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 submarines and 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 1 infantry moved from Hunan to Kiangsi 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kiangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 1 infantry placed in Hunan 1 infantry placed in Chahar 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 mech_infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 artillery moved from Iraq to 80 Sea Zone 1 artillery and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to French Madagascar 1 fighter, 3 infantry and 2 mech_infantrys moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from India to French Indo China Purchase Units - British British buy 1 destroyer, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in French Madagascar Battle in French Indo China British attack with 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry British roll dice for 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/8 hits, 2.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 2/7 hits, 2.83 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 0/6 hits, 2.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 3 : 2/6 hits, 2.50 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 4 : 2/6 hits, 2.50 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in French Indo China British roll dice for 1 fighter and 1 tactical_bomber in French Indo China, round 5 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 fighter in French Indo China, round 5 : 2/3 hits, 1.50 expected hits 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the British lost in French Indo China Japanese win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is -25 Casualties for British: 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 4 mech_infantrys moved from India to Yunnan 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Kenya to Egypt 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt 2 infantry moved from Egypt to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns, 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from India to West India 4 infantry moved from India to Burma 1 bomber moved from Trans-Jordan to India Place Units - British 2 mech_infantrys placed in Egypt 1 destroyer placed in 98 Sea Zone 3 infantry placed in Persia 1 factory_minor placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,4,3,4,5,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Units Change Ownership Some Units in India change ownership: 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
British : -1.67 Americans : -1.33 Chinese : 1.50 Japanese : 0.33
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@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
2 mech_infantrys placed in Egypt
1 destroyer placed in 98 Sea Zone
3 infantry placed in Persia
1 factory_minor placed in Iraqi think i have a ncm edit wait a sec