@crockett36 Thanks! :)
Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok
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need some time for Russian move.
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I am doing Russia now
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 mech_infantry moved from Yunnan to Hopei 1 bomber moved from Russia to Hopei 1 armour moved from Yunnan to Anhwe Chinese take Anhwe from Japanese Purchase Units - Russians Russians buy 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Hopei Russians attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Hopei Russians roll dice for 1 bomber in Hopei, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 bomber moved from Hopei to Yunnan 1 mech_infantry moved from Siam to Yunnan 1 fighter moved from Yunnan to India 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 infantry moved from Russia to Smolensk 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Novosibirsk to Kazakhstan 5 infantry moved from Novosibirsk to Samara 1 infantry moved from Tambov to Bryansk 2 artilleries and 2 infantry moved from Russia to Vologda 5 artilleries moved from Tambov to Samara 1 aaGun moved from Tambov to Samara 1 aaGun, 8 artilleries and 16 infantry moved from Tambov to Russia 1 aaGun moved from Russia to Vologda 3 mech_infantrys moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6 Russians collect 25 PUs (1 lost to blockades); end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians : -0.50 Japanese : 0.33
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A really interesting game we have here.
Take Ur time with Japan.
If doing any big battles contact me please.
cheers
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Why do U I not have chinese inf in all those empty chinese territories taken by Japan?
Have U turned guerilla figs off? And if yes, why?
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Please dont proceed with japan move till we sort it out. cheers
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A Chinese guerrilla will spawn in Hopei at the start of the Chinese turn if I don’t get a land unit there. The USSR attack on Anwhe was ill advised. A guerrilla would spawn there otherwise. We can edit that if you like.
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Other territories are coastal and not eligible for guerrillas.
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@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
A Chinese guerrilla will spawn in Hopei at the start of the Chinese turn if I don’t get a land unit there. The USSR attack on Anwhe was ill advised. A guerrilla would spawn there otherwise. We can edit that if you like.
i did not know that and i would like to change it please.
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@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
Other territories are coastal and not eligible for guerrillas.
sorry, probably that confused me
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@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
A Chinese guerrilla will spawn in Hopei at the start of the Chinese turn if I don’t get a land unit there. The USSR attack on Anwhe was ill advised. A guerrilla would spawn there otherwise. We can edit that if you like.
i thought that guerilla figs were in vanilla, sorry for that, and thank u for ur sportmanship. i ll move the tank back to yunnan.
i ll edit soviet ncm move
cheers
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Anhwe: 1 armour EDIT: Changing ownership of Anhwe from Chinese to Japanese EDIT: Adding units owned by Russians to Yunnan: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Just for the record, if I took Kweichow, I could NCM a mech to Anwhe and prevent a guerrilla from spawning there. So in that sense it may not have been ill advised.
Can I assume though, that you want me to use the updated map?
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wait a sec
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@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
Just for the record, if I took Kweichow, I could NCM a mech to Anwhe and prevent a guerrilla from spawning there. So in that sense it may not have been ill advised.
Can I assume though, that you want me to use the updated map?
i ll stay with the tank in yunnan, but thanks for all the assistance.
you may proceed with the updated map i ve manually posted.
cheers
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Awaiting Japan…
Take Ur time.
Cheers
Amon
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Anhwe: 1 armour EDIT: Changing ownership of Anhwe from Chinese to Japanese EDIT: Adding units owned by Russians to Yunnan: 1 armour EDIT: Turning off Edit Mode Combat Move - Japanese 2 infantry moved from Szechwan to Kweichow 1 infantry moved from French Indo China to Siam Japanese take Siam from Russians 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Japan to 33 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 bombers moved from French Indo China to 22 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 fighter moved from French Indo China to Kiangsi 1 marine moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 2 cruisers and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 carrier moved from 6 Sea Zone to 34 Sea Zone 1 battleship moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State 1 armour moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
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Scramble from the Carolines?
Might be a risky attack, but I love to do that.
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Full scramble
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I suggest we do the battle round by round