Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok


  • need some time for Russian move.


  • I am doing Russia now


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 mech_infantry moved from Yunnan to Hopei
            1 bomber moved from Russia to Hopei
            1 armour moved from Yunnan to Anhwe
                  Chinese take Anhwe from Japanese
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Hopei
                    Russians roll dice for 1 bomber in Hopei, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Russians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Hopei to Yunnan
            1 mech_infantry moved from Siam to Yunnan
            1 fighter moved from Yunnan to India
            2 aaGuns and 12 infantry moved from Amur to Buryatia
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Volgograd to Caucasus
            1 infantry moved from Novosibirsk to Kazakhstan
            5 infantry moved from Novosibirsk to Samara
            1 infantry moved from Tambov to Bryansk
            2 artilleries and 2 infantry moved from Russia to Vologda
            5 artilleries moved from Tambov to Samara
            1 aaGun moved from Tambov to Samara
            1 aaGun, 8 artilleries and 16 infantry moved from Tambov to Russia
            1 aaGun moved from Russia to Vologda
            3 mech_infantrys moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Volgograd
            3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
            Russians collect 25 PUs (1 lost to blockades); end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.50
    Japanese : 0.33
    

    Savegame


  • A really interesting game we have here.

    Take Ur time with Japan.

    If doing any big battles contact me please.

    cheers


  • Why do U I not have chinese inf in all those empty chinese territories taken by Japan?

    Have U turned guerilla figs off? And if yes, why?


  • Please dont proceed with japan move till we sort it out. cheers

  • '19 '17 '16

    A Chinese guerrilla will spawn in Hopei at the start of the Chinese turn if I don’t get a land unit there. The USSR attack on Anwhe was ill advised. A guerrilla would spawn there otherwise. We can edit that if you like.

  • '19 '17 '16

    Other territories are coastal and not eligible for guerrillas.


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    A Chinese guerrilla will spawn in Hopei at the start of the Chinese turn if I don’t get a land unit there. The USSR attack on Anwhe was ill advised. A guerrilla would spawn there otherwise. We can edit that if you like.

    i did not know that and i would like to change it please.


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    Other territories are coastal and not eligible for guerrillas.

    sorry, probably that confused me


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    A Chinese guerrilla will spawn in Hopei at the start of the Chinese turn if I don’t get a land unit there. The USSR attack on Anwhe was ill advised. A guerrilla would spawn there otherwise. We can edit that if you like.

    i thought that guerilla figs were in vanilla, sorry for that, and thank u for ur sportmanship. i ll move the tank back to yunnan.

    i ll edit soviet ncm move

    cheers


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Politics - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Anhwe: 1 armour
            EDIT: Changing ownership of Anhwe from Chinese to Japanese
            EDIT: Adding units owned by Russians to Yunnan: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Just for the record, if I took Kweichow, I could NCM a mech to Anwhe and prevent a guerrilla from spawning there. So in that sense it may not have been ill advised.

    Can I assume though, that you want me to use the updated map?


  • wait a sec


  • @simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:

    Just for the record, if I took Kweichow, I could NCM a mech to Anwhe and prevent a guerrilla from spawning there. So in that sense it may not have been ill advised.

    Can I assume though, that you want me to use the updated map?

    i ll stay with the tank in yunnan, but thanks for all the assistance.

    you may proceed with the updated map i ve manually posted.

    cheers


  • Awaiting Japan…

    Take Ur time.

    Cheers

    Amon

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Politics - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Anhwe: 1 armour
            EDIT: Changing ownership of Anhwe from Chinese to Japanese
            EDIT: Adding units owned by Russians to Yunnan: 1 armour
            EDIT: Turning off Edit Mode
    
        Combat Move - Japanese
            2 infantry moved from Szechwan to Kweichow
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from Russians
            1 fighter moved from 42 Sea Zone to 46 Sea Zone
            1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            3 fighters moved from Japan to 33 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            2 bombers moved from French Indo China to 22 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 fighter moved from French Indo China to Kiangsi
            1 marine moved from Java to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            2 cruisers and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 carrier moved from 6 Sea Zone to 34 Sea Zone
            1 battleship moved from 42 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
            1 armour moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Kwangsi to French Indo China
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from the Carolines?

    Might be a risky attack, but I love to do that.


  • Full scramble


  • I suggest we do the battle round by round

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