dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
DJ vs. JB - Game 1
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TripleA Move Summary: French round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 fighter moved from Queensland to Malaya Non Combat Move - ANZAC 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone French attack with 1 cruiser and 1 destroyer Italians defend with 1 destroyer, 2 fighters and 2 transports French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 97 Sea Zone Italians win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -20 Casualties for French: 1 cruiser and 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 0.33 French : -0.83 -
TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 15 PUs; Combat Move - Germans 1 submarine moved from 111 Sea Zone to 125 Sea Zone 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine 3 fighters moved from Western Germany to Holland Belgium 1 armour moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 4 armour and 3 artilleries moved from France to Holland Belgium 2 bombers moved from Western Germany to Western Ukraine -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 15 PUs; Combat Move - Germans 1 submarine moved from 111 Sea Zone to 125 Sea Zone 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine 3 fighters moved from Western Germany to Holland Belgium 1 armour moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 4 armour and 3 artilleries moved from France to Holland Belgium 2 bombers moved from Western Germany to Western Ukraine Combat - Germans Battle in Holland Belgium Germans attack with 4 armour, 3 artilleries and 3 fighters French defend with 1 artillery and 1 infantry Germans roll dice for 4 armour, 3 artilleries and 3 fighters in Holland Belgium, round 2 : 2/10 hits, 4.50 expected hits French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 4 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery Casualties for French: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Western Ukraine to Germany 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia 2 artilleries and 6 infantry moved from Romania to Bessarabia 1 armour moved from Bulgaria to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 4 infantry moved from Bulgaria to Romania 3 aaGuns moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Eastern Poland to Bessarabia 2 artilleries and 8 infantry moved from Poland to Eastern Poland 1 aaGun moved from Greater Southern Germany to Slovakia Hungary 1 fighter moved from Western Germany to Eastern Poland 2 tactical_bombers moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Bessarabia 3 fighters moved from Holland Belgium to Western Germany 3 infantry moved from Germany to Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Finland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 3 armour placed in Romania 2 artilleries and 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 39 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -2.33 French : 0.33 Russians : 0.67 -
I used the edit feature to do a non-combat I forgot about: 1 Inf and 1 art from Norway to Finland.
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TripleA Move Summary: Russians round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 12 infantry moved from Buryatia to Amur 1 infantry moved from Ulaanbaatar to Amur 2 infantry moved from Buyant-Uhaa to Amur 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 artillery, 1 fighter and 11 infantry moved from Belarus to Bryansk 1 fighter moved from Bryansk to Ukraine 6 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Ukraine 1 infantry moved from Novgorod to Belarus -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 12 infantry moved from Buryatia to Amur 1 infantry moved from Ulaanbaatar to Amur 2 infantry moved from Buyant-Uhaa to Amur 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 artillery, 1 fighter and 11 infantry moved from Belarus to Bryansk 1 fighter moved from Bryansk to Ukraine 6 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Ukraine 1 infantry moved from Novgorod to Belarus Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Amur Russians attack with 15 infantry Japanese defend with 8 infantry and 1 mech_infantry Russians roll dice for 15 infantry in Amur, round 2 : 1/15 hits, 2.50 expected hits Japanese roll dice for 8 infantry and 1 mech_infantry in Amur, round 2 : 3/9 hits, 3.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur Russians roll dice for 12 infantry in Amur, round 3 : 3/12 hits, 2.00 expected hits Japanese roll dice for 7 infantry and 1 mech_infantry in Amur, round 3 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur Russians roll dice for 9 infantry in Amur, round 4 : 4/9 hits, 1.50 expected hits Japanese roll dice for 4 infantry and 1 mech_infantry in Amur, round 4 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur 8 infantry owned by the Russians retreated to Ulaanbaatar Japanese win with 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 7 infantry Casualties for Japanese: 8 infantry Non Combat Move - Russians 1 infantry moved from Dzavhan to Ulaanbaatar 6 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 aaGun moved from Buryatia to Ulaanbaatar 1 aaGun moved from Buryatia to Ulaanbaatar Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 infantry placed in Volgograd Russians undo move 2. 3 infantry placed in Novgorod 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Russians : 2.00 Japanese : -0.33 -
TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 2 infantry moved from Hunan to Yunnan 1 armour and 1 infantry moved from Kwangsi to Yunnan 2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 5 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 2 infantry moved from Hunan to Yunnan 1 armour and 1 infantry moved from Kwangsi to Yunnan 2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 5 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers Chinese defend with 10 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 10/18 hits, 9.17 expected hits Chinese roll dice for 10 infantry in Yunnan, round 2 : 2/10 hits, 3.33 expected hits 2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 2 infantry Casualties for Chinese: 10 infantry Non Combat Move - Japanese 2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 artillery moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Jehol to Chahar 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 2 artilleries and 4 infantry placed in Japan 1 artillery and 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese : -1.33 Japanese : 0.83 -
TripleA Move Summary: Americans round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber and 3 fighters moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Wake Island 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Philippines to 31 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber and 3 fighters moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Wake Island 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Philippines to 31 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone Non Combat Move - Americans 1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from 31 Sea Zone to Wake Island Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone Americans undo move 1. 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Americans undo move 1. 1 carrier and 1 destroyer placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -12 Casualties for Chinese: 4 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : -3.00 Japanese : 1.00 -
TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Combat Move - British 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 battleship moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from Burma to India 3 infantry moved from Shan State to Burma 1 infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Eastern Persia 1 fighter moved from New Brunswick Nova Scotia to Iceland 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber and 3 fighters moved from Hawaiian Islands to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Wake Island 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Philippines to 31 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone Non Combat Move - Americans 1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from 31 Sea Zone to Wake Island Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone Americans undo move 1. 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Americans undo move 1. 1 carrier and 1 destroyer placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -12 Casualties for Chinese: 4 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 battleship moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from Burma to India 3 infantry moved from Shan State to Burma 1 infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Eastern Persia 1 fighter moved from New Brunswick Nova Scotia to Iceland 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone Combat - British Battle in Anglo Egyptian Sudan British attack with 2 artilleries and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from 123 Sea Zone to Iceland 1 armour moved from 123 Sea Zone to Iceland Place Units - British 1 fighter, 1 infantry and 1 tactical_bomber placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
British : 0.50 Italians : -0.33 Chinese : -3.00 Japanese : 1.00 -
TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 2 cruisers moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery and 3 infantry moved from Tobruk to Libya 4 infantry moved from Yugoslavia to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Greece 1 armour moved from Yugoslavia to Greece 1 bomber and 2 fighters moved from Southern Italy to Greece -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 2 cruisers moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery and 3 infantry moved from Tobruk to Libya 4 infantry moved from Yugoslavia to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Greece 1 armour moved from Yugoslavia to Greece 1 bomber and 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 armour, 1 bomber, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 4/8 hits, 2.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 armour moved from Southern France to Yugoslavia 1 bomber moved from Greece to France 1 aaGun moved from Northern Italy to Southern France 2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 93 Sea Zone 1 artillery and 1 infantry placed in Southern France 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 2.50 Neutral_Allies : -0.33 -
TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Malaya to Shan State 1 fighter moved from Malaya to India 2 fighters moved from Queensland to Java 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone -
TripleA Move Summary: French round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt -
TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers moved from Bessarabia to Ukraine 1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine 3 armour moved from Romania to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 bombers moved from Germany to Ukraine 1 artillery and 8 infantry moved from Finland to Karelia Germans take Karelia from Russians -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers moved from Bessarabia to Ukraine 1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine 3 armour moved from Romania to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 bombers moved from Germany to Ukraine 1 artillery and 8 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Ukraine Germans attack with 6 armour, 2 artilleries, 2 bombers, 2 fighters, 10 infantry and 4 tactical_bombers Russians defend with 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 2 fighters, 10 infantry and 4 tactical_bombers in Ukraine, round 2 : 9/26 hits, 10.67 expected hits Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 7/20 hits, 7.83 expected hits 9 infantry owned by the Russians and 7 infantry owned by the Germans lost in Ukraine Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 4 tactical_bombers in Ukraine, round 3 : 9/19 hits, 9.50 expected hits Russians roll dice for 2 armour, 4 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 5/11 hits, 4.83 expected hits 2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 4 artilleries owned by the Russians, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Ukraine Germans roll dice for 6 armour, 2 bombers, 2 fighters and 4 tactical_bombers in Ukraine, round 4 : 10/14 hits, 8.00 expected hits Russians roll dice for 2 fighters in Ukraine, round 4 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 56 Casualties for Germans: 2 artilleries and 10 infantry Casualties for Russians: 2 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - Germans 2 bombers moved from Ukraine to Romania 3 aaGuns, 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine 4 infantry moved from Romania to Bessarabia 2 fighters and 4 tactical_bombers moved from Ukraine to Western Ukraine 1 aaGun moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Poland to Eastern Poland 2 artilleries and 7 infantry moved from Germany to Poland 4 armour moved from Holland Belgium to Germany 2 artilleries moved from Holland Belgium to France 1 armour moved from Normandy Bordeaux to Western Germany 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux Place Units - Germans 1 submarine placed in 110 Sea Zone 2 artilleries and 8 infantry placed in Germany 1 infantry placed in Western Germany 3 armour placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -0.17 Russians : -2.00





