Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
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DJ vs. JB - Game 1
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 5 artilleries and 11 infantry moved from France to Normandy Bordeaux 4 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 3 fighters moved from Southern Italy to Normandy Bordeaux 2 infantry moved from Southern Italy to 95 Sea Zone 1 battleship, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 2 infantry British defend with 1 harbour; Americans defend with 1 aaGun Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits 1 aaGun owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in Normandy Bordeaux Italians attack with 2 armour, 5 artilleries, 3 fighters and 15 infantry British defend with 2 fighters; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 15 infantry in Normandy Bordeaux, round 2 : 8/25 hits, 7.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits, 4.83 expected hits 5 infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 12 infantry in Normandy Bordeaux, round 3 : 8/22 hits, 7.00 expected hits Americans roll dice for 1 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.17 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 armour, 5 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 42 Casualties for Italians: 5 infantry Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for British: 2 fighters Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 armour EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Italians EDIT: Adding units owned by Italians to Northwest Persia: 1 armour EDIT: Turning off Edit Mode 3 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to France 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Southern France to Normandy Bordeaux 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 8 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 1.33 Americans : -2.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 5 artilleries and 11 infantry moved from France to Normandy Bordeaux 4 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 3 fighters moved from Southern Italy to Normandy Bordeaux 2 infantry moved from Southern Italy to 95 Sea Zone 1 battleship, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 2 infantry British defend with 1 harbour; Americans defend with 1 aaGun Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits 1 aaGun owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in Normandy Bordeaux Italians attack with 2 armour, 5 artilleries, 3 fighters and 15 infantry British defend with 2 fighters; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 15 infantry in Normandy Bordeaux, round 2 : 8/25 hits, 7.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits, 4.83 expected hits 5 infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 12 infantry in Normandy Bordeaux, round 3 : 8/22 hits, 7.00 expected hits Americans roll dice for 1 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.17 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 armour, 5 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 42 Casualties for Italians: 5 infantry Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for British: 2 fighters Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 armour EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Italians EDIT: Adding units owned by Italians to Northwest Persia: 1 armour EDIT: Turning off Edit Mode 3 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to France 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Southern France to Normandy Bordeaux 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 8 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 tactical_bomber EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.33 Americans : -2.00
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Burma to India 1 fighter moved from India to Burma Place Units - ANZAC 1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - French 1 infantry moved from Kenya to Italian Somaliland French take Italian Somaliland from Italians
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Burma to India 1 fighter moved from India to Burma Place Units - ANZAC 1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Kenya to Italian Somaliland French take Italian Somaliland from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 armour, 1 artillery, 3 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 22 armour, 6 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 6 armour moved from Ukraine to Russia 4 armour and 1 mech_infantry moved from Rostov to Russia 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Volgograd to Russia 3 artilleries and 4 infantry moved from France to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 2 bombers moved from Southern France to United Kingdom 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 3 artilleries moved from Western Germany to Holland Belgium
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 armour, 1 artillery, 3 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 22 armour, 6 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 6 armour moved from Ukraine to Russia 4 armour and 1 mech_infantry moved from Rostov to Russia 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Volgograd to Russia 3 artilleries and 4 infantry moved from France to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 2 bombers moved from Southern France to United Kingdom 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 3 artilleries moved from Western Germany to Holland Belgium Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Holland Belgium Germans attack with 1 armour, 6 artilleries and 6 infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 6 artilleries and 6 infantry in Holland Belgium, round 2 : 0/13 hits, 4.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 6 artilleries and 6 infantry in Holland Belgium, round 3 : 3/13 hits, 4.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 6 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Russia Germans attack with 33 armour, 6 artilleries, 2 fighters, 33 infantry, 4 mech_infantrys and 4 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 59 infantry and 1 mech_infantry AA fire in Russia : 0/6 hits, 1.00 expected hits Germans roll dice for 33 armour, 6 artilleries, 2 fighters, 33 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 38/82 hits, 29.33 expected hits Russians roll dice for 4 aaGuns, 1 armour, 5 artilleries, 59 infantry and 1 mech_infantry in Russia, round 2 : 20/66 hits, 22.17 expected hits 34 infantry owned by the Russians, 20 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 33 armour, 6 artilleries, 2 fighters, 13 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 29/62 hits, 26.00 expected hits Russians roll dice for 1 armour, 5 artilleries, 25 infantry and 1 mech_infantry in Russia, round 3 : 11/32 hits, 10.83 expected hits 1 mech_infantry owned by the Russians, 25 infantry owned by the Russians, 3 artilleries owned by the Russians and 11 infantry owned by the Germans lost in Russia Germans roll dice for 33 armour, 6 artilleries, 2 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 25/51 hits, 24.17 expected hits Russians roll dice for 1 armour and 2 artilleries in Russia, round 4 : 1/3 hits, 1.17 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 13PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 33 armour, 6 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 131 Casualties for Germans: 32 infantry Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries, 59 infantry and 1 mech_infantry Non Combat Move - Germans 4 aaGuns moved from Bryansk to Rostov 2 fighters and 4 tactical_bombers moved from Russia to Volgograd 3 armour moved from Novgorod to Finland 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 fighters moved from Western Germany to Denmark 2 aaGuns moved from France to Holland Belgium 2 bombers moved from United Kingdom to France Place Units - Germans 1 airfield placed in Denmark 3 destroyers placed in 112 Sea Zone 1 artillery and 6 infantry placed in Western Germany 2 armour and 1 mech_infantry placed in Volgograd Turn Complete - Germans Germans collect 59 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 6.50 AA fire in Russia : : -1.00 Americans : 0.33 Russians : -2.17 AA fire in United Kingdom : : -0.33
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians 14 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians 14 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun moved from Samara to Kazakhstan 1 aaGun moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :