Hi Markus
Enjoy your game with crockett :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - British
1 armour moved from Iraq to Eastern Persia
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Yunnan to French Indo China
20 infantry moved from Yunnan to Burma
8 fighters and 4 tactical_bombers moved from Burma to Eastern Persia
1 fighter moved from Egypt to 99 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
4 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 7 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 2 infantry
Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/16 hits, 5.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 26 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -26
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for Japanese: 2 carriers and 1 destroyer
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 2 transports; Remaining resources: 23 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Eastern Persia
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Yunnan to French Indo China
20 infantry moved from Yunnan to Burma
8 fighters and 4 tactical_bombers moved from Burma to Eastern Persia
1 fighter moved from Egypt to 99 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
4 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from India to Burma
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Eastern Persia
British attack with 1 armour, 8 fighters and 4 tactical_bombers
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 8 fighters and 4 tactical_bombers in Eastern Persia, round 2 : 10/13 hits, 7.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in French Indo China
British attack with 1 artillery and 4 infantry
Japanese defend with 1 armour, 1 factory_minor and 2 infantry
British roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 artillery and 2 infantry in French Indo China, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in French Indo China, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour and 2 infantry
Non Combat Move - British
7 fighters and 4 tactical_bombers moved from Eastern Persia to Persia
1 fighter moved from 99 Sea Zone to Egypt
Place Units - British
2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 55 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1.00
British : 2.83
Americans : -0.17
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 5 artilleries and 11 infantry moved from France to Normandy Bordeaux
4 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Southern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 5 artilleries and 11 infantry moved from France to Normandy Bordeaux
4 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Southern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 harbour; Americans defend with 1 aaGun
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
1 aaGun owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Normandy Bordeaux
Italians attack with 2 armour, 5 artilleries, 3 fighters and 15 infantry
British defend with 2 fighters; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 15 infantry in Normandy Bordeaux, round 2 : 8/25 hits, 7.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits, 4.83 expected hits
5 infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 12 infantry in Normandy Bordeaux, round 3 : 8/22 hits, 7.00 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.17 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 armour, 5 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 42
Casualties for Italians: 5 infantry
Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Casualties for British: 2 fighters
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 armour
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Italians
EDIT: Adding units owned by Italians to Northwest Persia: 1 armour
EDIT: Turning off Edit Mode
3 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to France
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
10 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 1.33
Americans : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 5 artilleries and 11 infantry moved from France to Normandy Bordeaux
4 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Southern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 harbour; Americans defend with 1 aaGun
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
1 aaGun owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Normandy Bordeaux
Italians attack with 2 armour, 5 artilleries, 3 fighters and 15 infantry
British defend with 2 fighters; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 15 infantry in Normandy Bordeaux, round 2 : 8/25 hits, 7.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits, 4.83 expected hits
5 infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 12 infantry in Normandy Bordeaux, round 3 : 8/22 hits, 7.00 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.17 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 armour, 5 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 42
Casualties for Italians: 5 infantry
Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Casualties for British: 2 fighters
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 armour
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Italians
EDIT: Adding units owned by Italians to Northwest Persia: 1 armour
EDIT: Turning off Edit Mode
3 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to France
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
10 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.33
Americans : -2.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Burma to India
1 fighter moved from India to Burma
Place Units - ANZAC
1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Burma to India
1 fighter moved from India to Burma
Place Units - ANZAC
1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 1 artillery, 3 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
22 armour, 6 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
6 armour moved from Ukraine to Russia
4 armour and 1 mech_infantry moved from Rostov to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Russia
3 artilleries and 4 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
2 bombers moved from Southern France to United Kingdom
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 1 artillery, 3 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
22 armour, 6 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
6 armour moved from Ukraine to Russia
4 armour and 1 mech_infantry moved from Rostov to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Russia
3 artilleries and 4 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
2 bombers moved from Southern France to United Kingdom
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from Western Germany to Holland Belgium
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Holland Belgium
Germans attack with 1 armour, 6 artilleries and 6 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour, 6 artilleries and 6 infantry in Holland Belgium, round 2 : 0/13 hits, 4.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 6 artilleries and 6 infantry in Holland Belgium, round 3 : 3/13 hits, 4.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour, 6 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 33 armour, 6 artilleries, 2 fighters, 33 infantry, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 59 infantry and 1 mech_infantry
AA fire in Russia : 0/6 hits, 1.00 expected hits
Germans roll dice for 33 armour, 6 artilleries, 2 fighters, 33 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 38/82 hits, 29.33 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 5 artilleries, 59 infantry and 1 mech_infantry in Russia, round 2 : 20/66 hits, 22.17 expected hits
34 infantry owned by the Russians, 20 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 33 armour, 6 artilleries, 2 fighters, 13 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 29/62 hits, 26.00 expected hits
Russians roll dice for 1 armour, 5 artilleries, 25 infantry and 1 mech_infantry in Russia, round 3 : 11/32 hits, 10.83 expected hits
1 mech_infantry owned by the Russians, 25 infantry owned by the Russians, 3 artilleries owned by the Russians and 11 infantry owned by the Germans lost in Russia
Germans roll dice for 33 armour, 6 artilleries, 2 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 25/51 hits, 24.17 expected hits
Russians roll dice for 1 armour and 2 artilleries in Russia, round 4 : 1/3 hits, 1.17 expected hits
1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 33 armour, 6 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 131
Casualties for Germans: 32 infantry
Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries, 59 infantry and 1 mech_infantry
Non Combat Move - Germans
4 aaGuns moved from Bryansk to Rostov
2 fighters and 4 tactical_bombers moved from Russia to Volgograd
3 armour moved from Novgorod to Finland
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 fighters moved from Western Germany to Denmark
2 aaGuns moved from France to Holland Belgium
2 bombers moved from United Kingdom to France
Place Units - Germans
1 airfield placed in Denmark
3 destroyers placed in 112 Sea Zone
1 artillery and 6 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Germans
Germans collect 59 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 6.50
AA fire in Russia : : -1.00
Americans : 0.33
Russians : -2.17
AA fire in United Kingdom : : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
14 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
14 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Samara to Kazakhstan
1 aaGun moved from Samara to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :