Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsDJ vs. JB - Game 1
-
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers and 7 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 2 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 2 bombers moved from Japan to 26 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 artilleries and 3 infantry moved from Celebes to 44 Sea Zone 3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 4 transports moved from 44 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from ANZAC 3 artilleries and 3 infantry moved from 42 Sea Zone to Java 1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia Japanese take Eastern Persia from British -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers and 7 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 2 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 2 bombers moved from Japan to 26 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 3 artilleries and 3 infantry moved from Celebes to 44 Sea Zone 3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 4 transports moved from 44 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from ANZAC 3 artilleries and 3 infantry moved from 42 Sea Zone to Java 1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia Japanese take Eastern Persia from British Combat - Japanese Battle in Java Battle in Sumatra Battle in 26 Sea Zone Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 5/10 hits, 5.50 expected hits Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Java from ANZAC, taking Sumatra from ANZAC, taking 26 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 66 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Battle in Hawaiian Islands Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers moved from 26 Sea Zone to Marshall Islands 4 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers moved from French Indo China to Siam 1 fighter moved from 42 Sea Zone to Siam 1 tactical_bomber moved from Siam to 42 Sea Zone 1 artillery moved from Kweichow to Szechwan 1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 armour and 2 infantry placed in Kiangsu 1 armour and 2 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 69 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans : -1.83 Japanese : 0.00 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs; Combat Move - Americans 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 7 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs; Combat Move - Americans 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 7 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Americans attack with 1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 2 infantry Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/16 hits, 5.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 26 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone Japanese win with 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -26 Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers Casualties for Japanese: 2 carriers and 1 destroyer 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Hawaiian Islands Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 3 fighters placed in Western United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 1.00 Americans : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PUCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PUCombat Hit Differential Summary :
-
TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - British 1 armour moved from Iraq to Eastern Persia 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Yunnan to French Indo China 20 infantry moved from Yunnan to Burma 8 fighters and 4 tactical_bombers moved from Burma to Eastern Persia 1 fighter moved from Egypt to 99 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 109 Sea Zone to Normandy Bordeaux 4 destroyers moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from India to Burma -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs; Combat Move - Americans 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 7 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Americans attack with 1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 2 infantry Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/16 hits, 5.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 26 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone Japanese win with 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -26 Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers Casualties for Japanese: 2 carriers and 1 destroyer 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Hawaiian Islands Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 3 fighters placed in Western United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 2 transports; Remaining resources: 23 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Eastern Persia 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Yunnan to French Indo China 20 infantry moved from Yunnan to Burma 8 fighters and 4 tactical_bombers moved from Burma to Eastern Persia 1 fighter moved from Egypt to 99 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 109 Sea Zone to Normandy Bordeaux 4 destroyers moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from India to Burma Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 41 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Eastern Persia British attack with 1 armour, 8 fighters and 4 tactical_bombers Japanese defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 8 fighters and 4 tactical_bombers in Eastern Persia, round 2 : 10/13 hits, 7.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 armour, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 fighter Casualties for Japanese: 1 armour and 1 mech_infantry Battle in French Indo China British attack with 1 artillery and 4 infantry Japanese defend with 1 armour, 1 factory_minor and 2 infantry British roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 1 artillery and 2 infantry in French Indo China, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in French Indo China, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - British 7 fighters and 4 tactical_bombers moved from Eastern Persia to Persia 1 fighter moved from 99 Sea Zone to Egypt Place Units - British 2 transports placed in 110 Sea Zone Turn Complete - British British collect 32 PUs; end with 55 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 1.00 British : 2.83 Americans : -0.17 Japanese : 0.67 -
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 5 artilleries and 11 infantry moved from France to Normandy Bordeaux 4 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 3 fighters moved from Southern Italy to Normandy Bordeaux 2 infantry moved from Southern Italy to 95 Sea Zone 1 battleship, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 5 artilleries and 11 infantry moved from France to Normandy Bordeaux 4 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 3 fighters moved from Southern Italy to Normandy Bordeaux 2 infantry moved from Southern Italy to 95 Sea Zone 1 battleship, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 2 infantry British defend with 1 harbour; Americans defend with 1 aaGun Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits 1 aaGun owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in Normandy Bordeaux Italians attack with 2 armour, 5 artilleries, 3 fighters and 15 infantry British defend with 2 fighters; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 15 infantry in Normandy Bordeaux, round 2 : 8/25 hits, 7.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits, 4.83 expected hits 5 infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 12 infantry in Normandy Bordeaux, round 3 : 8/22 hits, 7.00 expected hits Americans roll dice for 1 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.17 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 armour, 5 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 42 Casualties for Italians: 5 infantry Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for British: 2 fighters Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 armour EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Italians EDIT: Adding units owned by Italians to Northwest Persia: 1 armour EDIT: Turning off Edit Mode 3 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to France 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Southern France to Normandy Bordeaux 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 8 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : 1.33 Americans : -2.00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 5 artilleries and 11 infantry moved from France to Normandy Bordeaux 4 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 3 fighters moved from Southern Italy to Normandy Bordeaux 2 infantry moved from Southern Italy to 95 Sea Zone 1 battleship, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 2 infantry British defend with 1 harbour; Americans defend with 1 aaGun Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits 1 aaGun owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in Normandy Bordeaux Italians attack with 2 armour, 5 artilleries, 3 fighters and 15 infantry British defend with 2 fighters; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 15 infantry in Normandy Bordeaux, round 2 : 8/25 hits, 7.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits, 4.83 expected hits 5 infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 12 infantry in Normandy Bordeaux, round 3 : 8/22 hits, 7.00 expected hits Americans roll dice for 1 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.17 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 armour, 5 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 42 Casualties for Italians: 5 infantry Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for British: 2 fighters Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 armour EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Italians EDIT: Adding units owned by Italians to Northwest Persia: 1 armour EDIT: Turning off Edit Mode 3 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to France 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Southern France to Normandy Bordeaux 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 8 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 tactical_bomber EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 1.33 Americans : -2.00 -
TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Burma to India 1 fighter moved from India to Burma Place Units - ANZAC 1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - French 1 infantry moved from Kenya to Italian Somaliland French take Italian Somaliland from Italians -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Burma to India 1 fighter moved from India to Burma Place Units - ANZAC 1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Kenya to Italian Somaliland French take Italian Somaliland from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 armour, 1 artillery, 3 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 22 armour, 6 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 6 armour moved from Ukraine to Russia 4 armour and 1 mech_infantry moved from Rostov to Russia 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Volgograd to Russia 3 artilleries and 4 infantry moved from France to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 2 bombers moved from Southern France to United Kingdom 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 3 artilleries moved from Western Germany to Holland Belgium -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 armour, 1 artillery, 3 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 22 armour, 6 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia 6 armour moved from Ukraine to Russia 4 armour and 1 mech_infantry moved from Rostov to Russia 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Volgograd to Russia 3 artilleries and 4 infantry moved from France to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 2 bombers moved from Southern France to United Kingdom 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 3 artilleries moved from Western Germany to Holland Belgium Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Holland Belgium Germans attack with 1 armour, 6 artilleries and 6 infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 6 artilleries and 6 infantry in Holland Belgium, round 2 : 0/13 hits, 4.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 6 artilleries and 6 infantry in Holland Belgium, round 3 : 3/13 hits, 4.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 6 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Russia Germans attack with 33 armour, 6 artilleries, 2 fighters, 33 infantry, 4 mech_infantrys and 4 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 59 infantry and 1 mech_infantry AA fire in Russia : 0/6 hits, 1.00 expected hits Germans roll dice for 33 armour, 6 artilleries, 2 fighters, 33 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 38/82 hits, 29.33 expected hits Russians roll dice for 4 aaGuns, 1 armour, 5 artilleries, 59 infantry and 1 mech_infantry in Russia, round 2 : 20/66 hits, 22.17 expected hits 34 infantry owned by the Russians, 20 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 33 armour, 6 artilleries, 2 fighters, 13 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 29/62 hits, 26.00 expected hits Russians roll dice for 1 armour, 5 artilleries, 25 infantry and 1 mech_infantry in Russia, round 3 : 11/32 hits, 10.83 expected hits 1 mech_infantry owned by the Russians, 25 infantry owned by the Russians, 3 artilleries owned by the Russians and 11 infantry owned by the Germans lost in Russia Germans roll dice for 33 armour, 6 artilleries, 2 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 25/51 hits, 24.17 expected hits Russians roll dice for 1 armour and 2 artilleries in Russia, round 4 : 1/3 hits, 1.17 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 13PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 33 armour, 6 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 131 Casualties for Germans: 32 infantry Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries, 59 infantry and 1 mech_infantry Non Combat Move - Germans 4 aaGuns moved from Bryansk to Rostov 2 fighters and 4 tactical_bombers moved from Russia to Volgograd 3 armour moved from Novgorod to Finland 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 fighters moved from Western Germany to Denmark 2 aaGuns moved from France to Holland Belgium 2 bombers moved from United Kingdom to France Place Units - Germans 1 airfield placed in Denmark 3 destroyers placed in 112 Sea Zone 1 artillery and 6 infantry placed in Western Germany 2 armour and 1 mech_infantry placed in Volgograd Turn Complete - Germans Germans collect 59 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : 6.50 AA fire in Russia : : -1.00 Americans : 0.33 Russians : -2.17 AA fire in United Kingdom : : -0.33 -
TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians 14 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians 14 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun moved from Samara to Kazakhstan 1 aaGun moved from Samara to Kazakhstan Turn Complete - RussiansCombat Hit Differential Summary :





