Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II

  • '20 '19

    TripleA Move Summary: Americans round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Americans
            4 fighters moved from 98 Sea Zone to 92 Sea Zone
            5 transports moved from 98 Sea Zone to 94 Sea Zone
            5 artilleries and 5 infantry moved from Algeria to 94 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 94 Sea Zone to 92 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
            5 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Egypt to 92 Sea Zone
            1 tactical_bomber moved from Egypt to 92 Sea Zone
            2 fighters moved from Egypt to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            4 fighters moved from Shan State to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    

    Savegame

  • '20 '19

    @simon33 scramble sz 91/92?

    If this goes wrong as well then its pretty much game over

  • '19 '17 '16

    Scramble to SZ92.

  • '20 '19

    TripleA Move Summary: British round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 armour and 3 mech_infantrys moved from Shan State to Szechwan
            2 fighters moved from Shan State to Szechwan
            1 bomber moved from India to Szechwan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Americans
            4 fighters moved from 98 Sea Zone to 92 Sea Zone
            5 transports moved from 98 Sea Zone to 94 Sea Zone
            5 artilleries and 5 infantry moved from Algeria to 94 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 94 Sea Zone to 92 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
            5 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Egypt to 92 Sea Zone
            1 tactical_bomber moved from Egypt to 92 Sea Zone
            2 fighters moved from Egypt to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            4 fighters moved from Shan State to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 1 tactical_bomber and 5 transports
                Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 3 : 3/10 hits, 5.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 transports in 92 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
                    1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 1 bomber, 4 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits
                    Italians roll dice for 1 battleship, 2 fighters and 2 transports in 92 Sea Zone, round 4 : 0/3 hits, 2.00 expected hits
                    1 transport owned by the Italians, 2 fighters owned by the Germans and 1 battleship owned by the Italians lost in 92 Sea Zone
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber, 4 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 55
                Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
                Casualties for Germans: 2 fighters and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
            Battle in Yunnan
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
                Americans win with 4 fighters remaining. Battle score for attacker is -8
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                Americans attack with 5 artilleries and 9 infantry
                Germans defend with 2 bombers; Italians defend with 1 airfield, 2 artilleries, 1 harbour and 2 marines
                    Americans roll dice for 5 artilleries and 9 infantry in Gibraltar, round 2 : 5/14 hits, 4.00 expected hits
                    Italians roll dice for 2 artilleries, 2 bombers and 2 marines in Gibraltar, round 2 : 2/6 hits, 1.67 expected hits
                    1 marine owned by the Italians, 2 bombers owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
                    Americans roll dice for 5 artilleries and 7 infantry in Gibraltar, round 3 : 3/12 hits, 3.67 expected hits
                    Italians roll dice for 1 marine in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 36
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 bombers
                Casualties for Italians: 2 artilleries and 2 marines
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 bomber moved from 92 Sea Zone to Morocco
            4 fighters moved from 92 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            1 artillery moved from Algeria to Morocco
            4 fighters moved from Yunnan to Burma
            1 bomber moved from India to Caroline Islands
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            8 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 armour and 3 mech_infantrys moved from Shan State to Szechwan
            2 fighters moved from Shan State to Szechwan
            1 bomber moved from India to Szechwan
    
        Purchase Units - British
            British repair damage of 10x factory_major; Remaining resources: 20 PUs; 
            British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Szechwan
                British attack with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys
                Japanese defend with 5 artilleries
                    British roll dice for 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys in Szechwan, round 2 : 4/8 hits, 3.17 expected hits
                    Japanese roll dice for 5 artilleries in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
                    4 artilleries owned by the Japanese lost in Szechwan
                    British roll dice for 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys in Szechwan, round 3 : 4/8 hits, 3.17 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 20
                Casualties for Japanese: 5 artilleries
    
        Non Combat Move - British
            1 bomber moved from Szechwan to India
            2 fighters moved from Szechwan to Burma
            4 artilleries, 7 infantry, 1 marine and 5 mech_infantrys moved from Shan State to Burma
            15 infantry moved from West India to India
            2 fighters moved from Algeria to Gibraltar
            1 fighter moved from Algeria to 92 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
            1 fighter moved from 98 Sea Zone to Egypt
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - British
            2 artilleries and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,1,1,3,3,5
            British collect 23 PUs (8 lost to blockades); end with 23 PUs
    
        Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : 1.67
    Americans : -0.33
    Japanese : -0.67
    

    Savegame

  • '20 '19

    @simon33 Still in it…just! A 50/50 in the UK is the next biggie…

  • '19 '17 '16

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Italians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from Americans
            1 fighter moved from Trans-Jordan to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northwest Persia
                Italians win, taking Northwest Persia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northwest Persia to Trans-Jordan
            1 fighter moved from Libya to Trans-Jordan
            1 mech_infantry moved from Northern Italy to Romania
            1 bomber moved from Southern France to Southern Italy
            1 infantry moved from Southern France to France
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Iraq
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,4
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Russians : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
    
        Non Combat Move - ANZAC
            5 fighters moved from Shan State to India
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour and 3 mech_infantrys moved from Persia to West India
                  Germans take West India from UK_Pacific
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            1 fighter moved from Bessarabia to Ukraine
            1 fighter moved from Bessarabia to Western Ukraine
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Ukraine
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Western Ukraine to Novgorod
            4 infantry moved from Novgorod to Belarus
            1 fighter moved from Ukraine to Belarus
            7 artilleries moved from Bessarabia to Eastern Poland
            2 mech_infantrys moved from Poland to Eastern Poland
            1 armour and 10 mech_infantrys moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Bessarabia to Belarus
            1 armour, 6 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
            3 infantry moved from Norway to 112 Sea Zone
            1 armour, 6 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 7 infantry and 7 transports moved from 112 Sea Zone to 127 Sea Zone
            1 armour, 6 artilleries and 7 infantry moved from 127 Sea Zone to Archangel
            7 mech_infantrys moved from Archangel to Belarus
            1 fighter moved from Belarus to Novgorod
            1 aaGun, 11 artilleries and 8 infantry moved from Eastern Persia to West India
            2 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
            2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
            11 artilleries and 4 infantry moved from Southern France to France
            4 mech_infantrys moved from Northern Italy to Romania
            4 mech_infantrys moved from Northern Italy to Romania
            3 submarines moved from 109 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Persia
            3 artilleries placed in Novgorod
            5 armour and 2 infantry placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,3,6
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            2 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey
            1 artillery and 2 infantry moved from Caucasus to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            2 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey
            1 artillery and 2 infantry moved from Caucasus to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Yenisey
                Russians attack with 2 armour and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour and 3 mech_infantrys in Yenisey, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour and 3 mech_infantrys in Yenisey, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Yenisey
                Russians win, taking Yenisey from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Northwest Persia
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                Russians win, taking Northwest Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Urals to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 artillery and 4 infantry moved from Russia to Bryansk
            2 aaGuns, 1 fighter and 13 infantry moved from Shan State to Burma
            2 infantry moved from Caucasus to Northwest Persia
            1 artillery and 4 infantry moved from Caucasus to Volgograd
            1 fighter moved from Ukraine to Bryansk
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -1.00
    Russians : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            3 artilleries and 2 infantry moved from Amur to Buryatia
            1 armour moved from Malaya to Yunnan
                  Japanese take Shan State from UK_Pacific
            2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
            4 artilleries and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Philippines to 21 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 destroyer and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Amur to 19 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 6 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 6 fighters in 19 Sea Zone, round 2 : 0/7 hits, 3.33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 6 fighters in 19 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with 6 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 3 armour, 7 artilleries, 8 infantry and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 armour, 7 artilleries, 8 infantry and 2 mech_infantrys in Yunnan, round 2 : 6/20 hits, 6.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 armour, 7 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            2 fighters moved from Philippines to Japan
            1 fighter moved from 21 Sea Zone to Japan
            6 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from Soviet Far East to Amur
            1 infantry moved from Siberia to Amur
            4 fighters moved from Malaya to Philippines
            1 fighter moved from Malaya to Philippines
            1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery and 2 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            2 artilleries placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            2 destroyers placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,2,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,6,3,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
            Japanese collect 40 PUs (12 lost to blockades); end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : 0.33
    Japanese : -3.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Americans
            1 bomber, 5 fighters and 1 tactical_bomber moved from Morocco to Tunisia
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            5 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 94 Sea Zone
            5 artilleries and 5 infantry moved from 94 Sea Zone to Tunisia
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - British
            1 infantry moved from Siam to Shan State
                  UK_Pacific take Shan State from Japanese
            2 armour and 3 mech_infantrys moved from Szechwan to Sikang
            1 bomber moved from India to Persia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Americans
            1 bomber, 5 fighters and 1 tactical_bomber moved from Morocco to Tunisia
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            5 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 94 Sea Zone
            5 artilleries and 5 infantry moved from 94 Sea Zone to Tunisia
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 5 artilleries, 1 bomber, 5 fighters, 5 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Americans roll dice for 5 artilleries, 1 bomber, 5 fighters, 5 infantry and 1 tactical_bomber in Tunisia, round 2 : 9/17 hits, 7.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 4/7 hits, 2.50 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 4 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Egypt
            5 fighters and 1 tactical_bomber moved from Tunisia to Morocco
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            8 submarines moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            4 fighters moved from Burma to India
    
        Place Units - Americans
            2 submarines and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 fighter placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Combat Move - British
            1 infantry moved from Siam to Shan State
                  UK_Pacific take Shan State from Japanese
            2 armour and 3 mech_infantrys moved from Szechwan to Sikang
            1 bomber moved from India to Persia
    
        Purchase Units - British
            British buy 1 airfield and 2 artilleries; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Persia causes 3 damage total. 
            Battle in Sikang
                British attack with 2 armour and 3 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Sikang
                British win, taking Sikang from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            4 artilleries, 2 fighters, 6 infantry, 1 marine and 5 mech_infantrys moved from Burma to India
            1 bomber moved from Persia to India
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Gibraltar to Egypt
            1 mech_infantry moved from Egypt to Tobruk
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 airfield and 2 artilleries placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1,4,3,6,3
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : 1.50
    AA fire in Persia : : -0.17
    British : -0.50
    Americans : 2.33
    

    Savegame

  • '20 '19

    @simon33 Finally got rid of the pesky italians in Africa! :muscle:

  • '19 '17 '16

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone
            1 armour moved from Trans-Jordan to Northwest Persia
            2 artilleries and 3 infantry moved from Iraq to Northwest Persia
            EDIT: 2 fighters moved from Trans-Jordan to 94 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 carrier and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour, 2 artilleries and 3 infantry
                Russians defend with 1 artillery and 4 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Northwest Persia, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Northwest Persia, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Northwest Persia, round 3 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 armour and 2 artilleries in Northwest Persia, round 4 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 artilleries owned by the Italians lost in Northwest Persia
                Italians win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 2 artilleries and 3 infantry
                Casualties for Russians: 1 artillery and 4 infantry
            Battle in 94 Sea Zone
                Italians attack with 1 bomber and 5 fighters
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Americans defend with 5 transports
                    Italians roll dice for 1 bomber and 5 fighters in 94 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports in 94 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 3 fighters owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone
                    Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 2 fighters and 5 transports in 94 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 2 fighters and 5 transports in 94 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Italians and 2 fighters owned by the British lost in 94 Sea Zone
                    5 transports owned by the Americans lost in 94 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 51
                Casualties for Italians: 4 fighters
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Americans: 5 transports
    
        Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to 95 Sea Zone
            1 bomber moved from 94 Sea Zone to Southern Italy
            5 artilleries and 9 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 aaGun moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Romania to Eastern Poland
            6 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            2 infantry placed in Iraq
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2,3
            Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Americans : -1.17
    Russians : 1.33
    

    Savegame

  • '19 '17 '16

    @wizmark said in Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II:

    @simon33 Finally got rid of the pesky italians in Africa! :muscle:

    Although it was at a cost.

  • '20 '19

    @simon33 I always forget that buying a carrier lets fighters reach :face_palm: Checked and double checked you didnt have an airfield in T-J…thats annoying, yet more US tts on the bottom of the ocean

  • '20 '19

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - ANZAC
            EDIT: Resetting and Giving Bonus Movement to Units
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            EDIT: Cleaning up during movement phase
            EDIT: 2 fighters moved from Queensland to 33 Sea Zone
            EDIT: 1 fighter moved from Egypt to Bryansk
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            EDIT: Resetting and Giving Bonus Movement to Units
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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