No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II
-
Ok, lose the 2 subs, dent 3CVs, lose a fighter.
-
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 4 bombers moved from Queensland to 42 Sea Zone 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 bombers moved from United Kingdom to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 battleship, 2 cruisers, 3 destroyers, 5 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in Norway Battle in Denmark Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/16 hits, 8.50 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Americans 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 2 submarines owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship, 4 bombers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 7/10 hits, 6.00 expected hits
Combat Hit Differential Summary :
Americans : 0.17 Japanese : 1.83
-
@simon33 your first round was good! 7 more hits to allocate
-
Lose the tacs, 1ftr, dent another CV, sink 2 tipped CVs.
-
Should have tipped the 4th CV round 1.
-
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 4 bombers moved from Queensland to 42 Sea Zone 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 bombers moved from United Kingdom to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 battleship, 2 cruisers, 3 destroyers, 5 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in Norway Battle in Denmark Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/16 hits, 8.50 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Americans 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 2 submarines owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship, 4 bombers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 7/10 hits, 6.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 7/18 hits, 9.17 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Americans roll dice for 3 bombers in 42 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
Combat Hit Differential Summary :
Americans : 1.17 Japanese : -0.33
-
Lose 1 tipped CV, 2ftr
-
@simon33 yeah its tricky choices in big sea battles! Last 3 hits to allocate
-
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - British 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from French Central Africa to French West Africa 1 fighter moved from Gibraltar to French West Africa 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma UK_Pacific take Burma from Japanese 3 mech_infantrys moved from West India to Burma 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone UK_Pacific take 39 Sea Zone from Japanese
-
@simon33 next round in sz42! revenge of the Royal Navy! Any particular OoL or round by round again?
-
@wizmark I’ll just roll the dice and wait for your decision :+1:
-
Sink CV…
-
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat - British Battle in Borneo Battle in Sumatra Battle in French West Africa British attack with 1 fighter and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in French West Africa, round 3 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking Borneo from Japanese, taking Sumatra from Japanese, taking French West Africa from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 42 Sea Zone British attack with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters British roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
British : 1.00 Neutral_Axis : -0.67
-
@simon33 both subs hit…
-
The undamaged one.
-
@simon33 which was surprising!
-
@wizmark said in Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II:
@simon33 which was surprising!
1 in 9.
-
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat - British Battle in Borneo Battle in Sumatra Battle in French West Africa British attack with 1 fighter and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in French West Africa, round 3 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking Borneo from Japanese, taking Sumatra from Japanese, taking French West Africa from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 42 Sea Zone British attack with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters British roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Combat Hit Differential Summary :
British : 1.50 Neutral_Axis : -0.67
-
@simon33 4 more
-
Alright, lose DD, tipped CV, 2Cru.
Next round, lose the BBs if you get 2+ hits.