Edit to the USSR sub
I assumed you wouldn’t scramble to sz97. Didn’t seem a good option.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18
Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from French Indo China to Suiyuyan
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Burma to Shan State
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 2 PUs; 1 SuicideAttackTokens;
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Suiyuyan to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Hunan to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Siam to Shan State
2 fighters moved from French Indo China to West India
1 fighter moved from Malaya to West India
1 artillery and 2 infantry moved from Malaya to Shan State
1 aaGun, 2 armour, 8 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Java
1 armour and 1 mech_infantry moved from Shan State to French Indo China
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 artilleries and 3 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,2,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,3
Japanese collect 37 PUs (20 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -1.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to Ukraine
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
@simon33 scramble/kami sz6?
Full scramble, no kami.
Hmm, I guess Anzac will finish off the fleet.
@simon33 hopefully…what Ool do you want? cv, dd,dd, cv, fighters?
Let’s see how many hits you get first.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to Ukraine
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Manchuria
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber, 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 2 destroyers and 5 fighters
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Combat Hit Differential Summary :
Americans : 0.50
AA fire in Ukraine : : 0.83
@simon33 3 to allocate. took the cv as 1 hit from the subs
Lose the ships.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18
Combat Move - British
2 infantry moved from Trans-Jordan to Syria
6 fighters moved from Tobruk to Syria
3 fighters moved from Trans-Jordan to Syria
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to Ukraine
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Manchuria
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber, 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 2 destroyers and 5 fighters
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 1 carrier, 2 destroyers and 5 fighters in 6 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
2 submarines owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win, taking Manchuria from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 5 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 carrier, 1 fighter and 2 submarines
Casualties for Japanese: 1 carrier and 2 destroyers
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
4 submarines moved from 34 Sea Zone to 19 Sea Zone
3 submarines moved from 34 Sea Zone to 20 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
4 artilleries and 2 infantry moved from Algeria to Morocco
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 6 Sea Zone to Iwo Jima
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to Iwo Jima
3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 bombers, 2 fighters and 3 infantry placed in Eastern United States
Americans undo move 4.
1 bomber and 2 fighters placed in Western United States
1 bomber and 3 infantry placed in Eastern United States
Americans undo move 5.
1 bomber placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Move - British
2 infantry moved from Trans-Jordan to Syria
6 fighters moved from Tobruk to Syria
3 fighters moved from Trans-Jordan to Syria
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Purchase Units - British
British buy 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat - British
Battle in Syria
British attack with 9 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 9 fighters and 2 infantry in Syria, round 2 : 2/11 hits, 4.83 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking Syria from Italians with 9 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
9 fighters moved from Syria to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Tobruk to Egypt
1 mech_infantry moved from Libya to Alexandria
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 33 Sea Zone to 22 Sea Zone
2 armour and 3 mech_infantrys moved from Tsinghai to Suiyuyan
Place Units - British
2 transports placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
British : -2.83
Italians : 0.67
Americans : 0.50
AA fire in Ukraine : : 0.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18
Combat Move - Italians
1 bomber moved from Novgorod to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 infantry moved from Iraq to Syria
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Syria
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Syria to Iraq
8 infantry moved from Southern Italy to Northern Italy
1 aaGun and 12 infantry moved from Northern Italy to Western Germany
7 infantry moved from Western Germany to Germany
1 bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Bessarabia to Ukraine
Place Units - Italians
3 infantry placed in Iraq
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,3,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Italians collect 11 PUs (5 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -0.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 18
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 22 Sea Zone to Manchuria
1 cruiser and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
Place Units - ANZAC
1 bomber and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@simon33 Bump #1…All ok with you?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19
Research Technology - Germans
Combat Move - Germans
1 armour moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Bryansk to Tambov
1 fighter moved from Novgorod to Tambov
17 artilleries and 49 infantry moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Germans take Kazakhstan from Russians
2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 fighter moved from Western Germany to Normandy Bordeaux
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 5 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tsinghai
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 tactical_bomber
Germans roll dice for 3 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 tactical_bomber in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 tactical_bomber
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 17 artilleries and 49 infantry
Russians defend with 1 infantry
Germans roll dice for 17 artilleries and 49 infantry in Smolensk, round 2 : 15/66 hits, 16.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 17 artilleries and 49 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Smolensk
9 artilleries moved from Belarus to Smolensk
7 artilleries and 7 infantry moved from Archangel to Smolensk
3 armour moved from Archangel to Smolensk
3 artilleries moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
6 infantry moved from Poland to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Western Ukraine to Ukraine
1 armour moved from Caucasus to Iraq
2 armour and 11 mech_infantrys moved from Bryansk to Volgograd
2 armour and 3 mech_infantrys moved from Western Ukraine to Smolensk
4 mech_infantrys moved from Belarus to Smolensk
5 mech_infantrys moved from Bryansk to Belarus
3 mech_infantrys moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from West India to Iraq
1 fighter and 1 tactical_bomber moved from West India to Iraq
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 124 Sea Zone to 126 Sea Zone
4 mech_infantrys moved from Western Germany to Poland
2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 7 transports moved from 127 Sea Zone to 126 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
4 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 mech_infantrys moved from Bryansk to Ukraine
1 fighter moved from Tambov to Ukraine
1 fighter moved from Southern Italy to 126 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to Iraq
1 aaGun, 4 armour, 11 artilleries, 8 infantry and 6 mech_infantrys moved from West India to Eastern Persia
4 armour and 6 mech_infantrys moved from Eastern Persia to Persia
Place Units - Germans
3 fighters placed in 126 Sea Zone
Germans undo move 1.
1 infantry placed in Norway
3 fighters placed in Western Germany
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
2 infantry placed in Norway
3 infantry placed in Western Germany
Germans undo move 6.
3 infantry placed in Persia
Germans undo move 6.
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,5
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -3.50
Americans : -0.67
Chinese : -0.50
Russians : 0.33
@simon33 Glad to see you back, hope you are ok…pretty cross with myself for missing that the russian tac was exposed :face_with_head_bandage:
looks like its time to abandon moscow…:cry:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19
Combat Move - Russians
1 fighter and 13 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Suiyuyan to Chahar
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19
Combat Move - Russians
1 fighter and 13 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Suiyuyan to Chahar
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
Purchase Units - Russians
Russians buy 1 airfield; Remaining resources: 2 PUs;
Combat - Russians
Battle in West India
Russians attack with 1 fighter and 13 infantry
Japanese defend with 3 fighters
Russians roll dice for 1 fighter and 13 infantry in West India, round 2 : 3/14 hits, 2.67 expected hits
Germans roll dice for 3 fighters in West India, round 2 : 1/3 hits, 2.00 expected hits
3 fighters owned by the Japanese and 1 infantry owned by the Russians lost in West India
Russians win, taking West India from Germans with 1 fighter and 12 infantry remaining. Battle score for attacker is 27
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 fighters
Battle in Chahar
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Chahar
Russians roll dice for 1 armour in Chahar, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Urals
3 aaGuns, 3 armour, 21 artilleries, 3 fighters, 65 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Tambov to Russia
1 fighter moved from West India to India
2 aaGuns moved from India to West India
Place Units - Russians
1 airfield placed in Samara
Turn Complete - Russians
Russians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery, 1 bomber and 1 infantry moved from Anhwe to Chahar
1 infantry moved from Shan State to Burma
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
3 artilleries and 3 infantry moved from Yenisey to Timguska
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 4 submarines and 2 transports; ANZAC defend with 2 transports
4 submarines owned by the Americans Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
2 transports owned by the ANZAC and 2 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 2 transports
Casualties for ANZAC: 2 transports
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Chahar, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Amur
4 fighters moved from Japan to Amur
3 fighters moved from Philippines to Japan
3 fighters moved from Java to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Shan State
3 tactical_bombers moved from French Indo China to Philippines
3 infantry moved from Malaya to Shan State
1 bomber moved from Chahar to French Indo China
1 bomber moved from French Indo China to Shan State
1 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 armour and 1 mech_infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Hunan
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 airfield placed in Shan State
1 destroyer and 1 submarine placed in 37 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 30
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,5,6,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,3,2,5,2,4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,6,3,4,5,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,1,5,6,4,5
Japanese collect 25 PUs (30 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Chinese : 0.50
UK_Pacific : 0.67
Japanese : 0.67
More than half the Japanese income is convoyed off!
I suppose it could have been even worse.
If US or UK subs attack SZ37, scramble (obviously).