Went Max D in z27
Scramble to z99?
@simon33 Hi…could you please repost the japanese turn? For some reason I keep getting an unable to load message. Thanks
Try that. I wasn’t sure it worked at the time so I put the save game aside. I suppose I could have checked.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
4 bombers moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 5 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
@simon33 All good now thanks…
Any scrambles to sz112?
And have you got an order of loss for SZ 42 or would you prefer to decide round by round?
No scramble SZ112.
Obviously you can dent the BBs in SZ42.
Let’s see how many hits you get after the subs before I decide the next step. I’ll probably be on for a bit over an hour.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
4 bombers moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 5 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Norway
Battle in Denmark
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/16 hits, 8.50 expected hits
Combat Hit Differential Summary :
Americans : -0.83
@simon33 8 hits…with the 2 bbs hit 6 hits to allocate…slightly low but not disastrous!
Ok, lose the 2 subs, dent 3CVs, lose a fighter.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
4 bombers moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 5 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Norway
Battle in Denmark
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/16 hits, 8.50 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 2 submarines owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 4 bombers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 7/10 hits, 6.00 expected hits
Combat Hit Differential Summary :
Americans : 0.17
Japanese : 1.83
@simon33 your first round was good! 7 more hits to allocate
Lose the tacs, 1ftr, dent another CV, sink 2 tipped CVs.
Should have tipped the 4th CV round 1.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
4 bombers moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 5 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Norway
Battle in Denmark
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/16 hits, 8.50 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 2 submarines owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 4 bombers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 7/10 hits, 6.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 7/18 hits, 9.17 expected hits
3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Americans roll dice for 3 bombers in 42 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
Combat Hit Differential Summary :
Americans : 1.17
Japanese : -0.33
Lose 1 tipped CV, 2ftr
@simon33 yeah its tricky choices in big sea battles! Last 3 hits to allocate
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from French Central Africa to French West Africa
1 fighter moved from Gibraltar to French West Africa
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma
UK_Pacific take Burma from Japanese
3 mech_infantrys moved from West India to Burma
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
@simon33 next round in sz42! revenge of the Royal Navy! Any particular OoL or round by round again?
@wizmark I’ll just roll the dice and wait for your decision :+1: