Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 21
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from Hopei to Chahar
            1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
            5 fighters and 1 infantry moved from Siberia to Amur
            1 infantry moved from Kweichow to Anhwe
            2 armour and 1 infantry moved from Hopei to Anhwe
            1 bomber moved from Yunnan to Anhwe
            1 fighter moved from French Indo China to Kiangsi
            2 fighters moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from Philippines to 36 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 6 infantry and 1 submarine; Remaining resources: 2 PUs; 1 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 39 Sea Zone
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking 39 Sea Zone from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 5 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 5 fighters and 1 infantry in Amur, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                Japanese win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Anhwe
                Japanese attack with 2 armour, 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 bomber and 2 infantry in Anhwe, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 armour, 1 bomber and 2 infantry in Anhwe, round 3 : 4/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 2 submarines; ANZAC defend with 1 destroyer and 1 submarine
                2 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
            1 bomber moved from Anhwe to Philippines
            4 fighters moved from Amur to Siberia
            1 fighter moved from Amur to Siberia
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
            1 aaGun, 5 artilleries and 8 infantry moved from Burma to Yunnan
            2 artilleries and 2 infantry moved from Yenisey to Yakut S.S.R.
            1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey
            1 fighter moved from 36 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to French Indo China
            1 mech_infantry moved from Hopei to Hunan
            1 armour moved from Hopei to Hunan
            1 artillery moved from Shensi to Hopei
            1 infantry moved from Kansu to Shensi
            5 artilleries and 4 infantry moved from Burma to Shan State
            1 artillery and 2 infantry moved from Burma to Shan State
            4 artilleries and 4 infantry moved from Burma to Yunnan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 submarine placed in 6 Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 25
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,6,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,2,2,1,3,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,1,4,1,1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,4,4,2,3,5,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,2,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,6,6,3,4,5,1,1
            Japanese collect 20 PUs (25 lost to blockades); end with 22 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Sakha: 5 fighters and 1 infantry
            EDIT: Removing units owned by Japanese from Siberia: 5 fighters and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : 1.33
    Japanese : 2.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 21

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 21
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from 110 Sea Zone to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            1 tactical_bomber moved from Normandy Bordeaux to Southern France
            2 bombers moved from United Kingdom to Western Germany
            3 bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            5 fighters moved from Normandy Bordeaux to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            4 fighters and 1 tactical_bomber moved from Korea to Anhwe
    

    Savegame

  • '20 '19

    @simon33 intercept in W Germany?

  • '19 '17 '16

    No intercept.

  • '20 '19

    TripleA Move Summary: British round 21

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 21
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 infantry moved from Trans-Jordan to Syria
            5 fighters moved from Trans-Jordan to Syria
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 fighters and 2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from India to Persia
            1 mech_infantry moved from Kiangsu to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 21
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from 110 Sea Zone to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            1 tactical_bomber moved from Normandy Bordeaux to Southern France
            2 bombers moved from United Kingdom to Western Germany
            3 bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            5 fighters moved from Normandy Bordeaux to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            4 fighters and 1 tactical_bomber moved from Korea to Anhwe
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 artilleries, 2 bombers, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Air Battle in Western Germany
                Americans attacks with 13 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 2/5 hits, 0.83 expected hits
                2 bombers killed by AA
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6,4,6 and causes: 16 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Western Germany causes 20 damage total.  Damaged units is as follows: factory_major = 16, airfield = 4
            Battle in Southern France
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Anhwe
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 2 armour and 1 infantry
                    Americans roll dice for 4 fighters and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 armour and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 armour and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Anhwe to Jehol
            1 fighter moved from Southern France to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Southern France to 110 Sea Zone
            3 bombers, 6 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            5 transports moved from 110 Sea Zone to 91 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            2 bombers placed in Western United States
            2 armour and 1 mech_infantry placed in Korea
            3 artilleries and 3 infantry placed in Central United States
            1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
            Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 infantry moved from Trans-Jordan to Syria
            5 fighters moved from Trans-Jordan to Syria
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 fighters and 2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from India to Persia
            1 mech_infantry moved from Kiangsu to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 5 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 5 fighters and 1 infantry in Syria, round 2 : 5/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Syria
                British win, taking Syria from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            5 fighters moved from Syria to Trans-Jordan
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 71 Sea Zone to 58 Sea Zone
            1 mech_infantry moved from Shantung to Jehol
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 fighter moved from Trans-Jordan to Gibraltar
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            2 artilleries and 1 fighter placed in Egypt
            2 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
            UK_Pacific collect 13 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.33
    AA fire in Persia : : 0.83
    British : 2.00
    AA fire in Western Germany : : 1.00
    Americans : 1.00
    Japanese : -0.33
    

    Savegame

  • '20 '19

    @simon33 a good round for you there, 3 aa rolls hitting out of 6…:face_with_head_bandage:

  • '19 '17 '16

    TripleA Turn Summary: Italians round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 21
    
        Combat Move - Italians
            1 infantry moved from France to Southern France
            2 infantry moved from France to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Southern France
            1 fighter moved from Southern Italy to Syria
            1 infantry moved from Iraq to Syria
            1 armour and 1 mech_infantry moved from Persia to West India
                  Italians take West India from UK_Pacific
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Syria
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Syria
                Italians win, taking Syria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Southern France, round 6 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Holland Belgium
                Italians attack with 1 bomber and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                 retreated to Holland Belgium
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Southern France to Southern Italy
            2 artilleries and 8 infantry moved from Northern Italy to Western Germany
            1 aaGun and 5 infantry moved from France to Western Germany
            1 fighter moved from Syria to Iraq
    
        Place Units - Italians
            3 infantry placed in Iraq
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,5
            Italians collect 8 PUs (7 lost to blockades); end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.67
    British : 0.67
    Americans : -0.67
    

    Savegame

  • '19 '17 '16

    @wizmark said in Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II:

    @simon33 a good round for you there, 3 aa rolls hitting out of 6…:face_with_head_bandage:

    3 out of 7 but still pretty great.

  • '20 '19

    TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 21
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 bomber moved from Borneo to Korea
            1 fighter moved from Borneo to Sumatra
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 21
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 bomber moved from Borneo to Korea
            1 fighter moved from Borneo to Sumatra
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @simon33 please use 2nd file…managed to miss moving the anzac cruiser in ncm

  • '19 '17 '16

    TripleA Turn Summary: Germans round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Americans
            3 fighters moved from Germany to Holland Belgium
            1 armour moved from Kansu to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kansu
            26 artilleries and 60 infantry moved from Rostov to Volgograd
            3 fighters moved from Northern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 95 PUs; 
            Germans buy 4 artilleries, 3 fighters, 1 infantry and 11 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 6 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 26 artilleries and 60 infantry
                Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Germans roll dice for 26 artilleries and 60 infantry in Volgograd, round 2 : 19/86 hits, 23.00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 26 artilleries and 59 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Rostov to Volgograd
            15 artilleries moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Ukraine to Bryansk
            1 armour moved from Nenetsia to Belarus
            1 mech_infantry moved from Vologda to Kansu
            1 infantry moved from Russia to Bryansk
            8 armour and 19 mech_infantrys moved from Rostov to Northwest Persia
            1 armour, 14 artilleries and 8 infantry moved from Eastern Persia to West India
            4 armour and 14 mech_infantrys moved from Persia to West India
            3 artilleries moved from Persia to Iraq
            1 aaGun moved from Persia to Iraq
            3 fighters and 2 tactical_bombers moved from Iraq to West India
            14 mech_infantrys moved from Western Germany to Northern Italy
            5 infantry moved from Germany to Western Germany
            1 fighter moved from Holland Belgium to Germany
            5 fighters moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            4 artilleries, 3 fighters, 1 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5
            Germans collect 67 PUs (5 lost to blockades); end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.33
    British : -0.33
    Russians : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 22

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            3 armour and 3 mech_infantrys moved from Samara to Archangel
                  Russians take Vologda from Germans
                  Russians take Archangel from Germans
            1 infantry moved from Samara to Russia
                  Russians take Russia from Germans
                  Russians take Amur from Americans
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            19 artilleries and 60 infantry moved from Samara to Russia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            3 armour and 3 mech_infantrys moved from Samara to Archangel
                  Russians take Vologda from Germans
                  Russians take Archangel from Germans
            1 infantry moved from Samara to Russia
                  Russians take Russia from Germans
                  Russians take Amur from Americans
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            19 artilleries and 60 infantry moved from Samara to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 aaGuns moved from Samara to Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Japanese
            1 mech_infantry moved from Hunan to Kwangtung
            1 armour moved from Hunan to Kiangsu
                  Japanese take Kiangsi from Chinese
                  Japanese take Kiangsu from Chinese
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Shan State to Burma
            1 fighter moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
            1 bomber moved from Philippines to Kwangtung
            2 fighters moved from French Indo China to Kwangtung
            1 tactical_bomber moved from French Indo China to Burma
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory_minor; Remaining resources: 20 PUs; 1 SuicideAttackTokens; 
            Japanese buy 1 destroyer and 3 infantry; Remaining resources: 3 PUs; 1 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in Kwangtung
                Japanese attack with 1 bomber, 2 fighters and 1 mech_infantry
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kwangtung to Philippines
            1 fighter and 1 tactical_bomber moved from Burma to Shan State
            1 fighter moved from Philippines to Shan State
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from Kwangtung to French Indo China
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Shensi to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
            1 infantry moved from Kweichow to Hopei
            1 aaGun and 2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            2 artilleries and 2 infantry moved from Yakut S.S.R. to Buryatia
            5 fighters and 1 infantry moved from Sakha to Buryatia
            1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to Philippines
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 destroyer placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 30
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,6,2,3,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,3,5,6,5,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,1,2,2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4,3,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,3,6,2,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,6,5,2,1,2,6,1,5,1,2,3
            Japanese collect 17 PUs (30 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : 0.33
    Japanese : -0.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 22

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Jehol to Japan
            EDIT: 1 fighter moved from Jehol to Japan
            1 fighter moved from Jehol to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Korea to Siberia
                  Russians take Siberia from Japanese
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            2 bombers moved from Western United States to 6 Sea Zone
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from Normandy Bordeaux to Southern France
            2 tactical_bombers moved from 110 Sea Zone to Southern France
            3 fighters moved from Normandy Bordeaux to Southern France
            3 bombers moved from Normandy Bordeaux to Southern France
    

    Savegame

  • '20 '19

    @simon33 scsramble/kami (1 left) sz6?

  • '19 '17 '16

    Hmm, assuming you buy no CVs, I’ll use my last Kami and no scramble.

  • '20 '19

    @simon33 I am buying a cv to allow the legal move of the air from jehol if that changes your mind? Do you want max def or shall i post round by round there to allow decision making?

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