@Stucifer thatâs right
The starting setup I put out there is not optional. But if sides arenât easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didnât understand.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Kazakhstan to Timguska
Germans take Timguska from Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Kazakhstan to Samara
1 fighter, 1 infantry and 1 tactical_bomber moved from Kazakhstan to Caucasus
3 artilleries and 1 infantry moved from Karelia to Novgorod
2 artilleries and 1 infantry moved from Vyborg to Novgorod
4 artilleries and 23 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Kazakhstan to Caucasus
1 fighter moved from Kazakhstan to Caucasus
2 fighters moved from 115 Sea Zone to Western Ukraine
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 73 PUs;
Germans buy 1 armour, 3 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Novgorod
Germans attack with 5 artilleries and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 artilleries and 4 infantry in Novgorod, round 2 : 5/9 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Samara to Persia
1 mech_infantry moved from Turkmenistan to Persia
1 aaGun, 11 artilleries, 5 infantry and 1 mech_infantry moved from Kazakhstan to Turkmenistan
3 fighters and 1 tactical_bomber moved from Caucasus to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Persia
1 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Rostov to Bessarabia
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
8 artilleries moved from Ukraine to Bessarabia
2 fighters moved from Western Ukraine to Eastern Poland
2 aaGuns and 10 mech_infantrys moved from Baltic States to Belarus
2 mech_infantrys moved from Karelia to Belarus
2 mech_infantrys moved from Vyborg to Belarus
1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
4 mech_infantrys moved from Western Germany to Poland
8 mech_infantrys moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 carriers and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
3 fighters and 1 tactical_bomber moved from Finland to Western Germany
2 submarines moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Finland to Karelia
2 artilleries and 13 infantry moved from Poland to Eastern Poland
Place Units - Germans
3 infantry placed in Norway
3 infantry placed in Persia
1 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in France
1 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,3
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 3.83
Russians : 0.00
AA fire in United Kingdom : : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Tambov to Caucasus
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Tambov to Caucasus
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 aaGun, 2 armour, 5 infantry and 3 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Soviet Far East to Sakha
6 artilleries moved from Volgograd to Tambov
13 infantry moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Caucasus
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Tambov to Caucasus
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 aaGun, 2 armour, 5 infantry and 3 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Soviet Far East to Sakha
6 artilleries moved from Volgograd to Tambov
13 infantry moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Caucasus
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Tambov to Caucasus
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 aaGun, 2 armour, 5 infantry and 3 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Soviet Far East to Sakha
6 artilleries moved from Volgograd to Tambov
13 infantry moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Caucasus
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Shan State: 2 aaGuns, 1 fighter and 13 infantry
EDIT: Removing units owned by Russians from Burma: 2 aaGuns and 13 infantry
EDIT: Removing units owned by Russians from India: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Japanese
1 fighter moved from Java to Malaya
1 fighter moved from Philippines to Malaya
2 fighters moved from Philippines to French Indo China
1 fighter moved from Japan to 6 Sea Zone
3 fighters moved from 6 Sea Zone to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Kwangtung
Japanese take Kwangtung from UK_Pacific
2 infantry moved from Szechwan to Yunnan
7 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
3 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
1 infantry moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 bomber, 12 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 12 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 13/21 hits, 10.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 12 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
7 fighters and 2 tactical_bombers moved from Yunnan to Malaya
1 bomber, 5 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery moved from Kiangsu to Anhwe
2 carriers and 1 destroyer moved from 6 Sea Zone to 5 Sea Zone
Place Units - Japanese
1 armour and 2 artilleries placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,6,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5,1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,5
Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : 2.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 fighter and 1 tactical_bomber moved from West India to Yunnan
1 bomber and 2 fighters moved from India to Yunnan
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - British
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
1 infantry moved from West India to Eastern Persia
1 bomber moved from India to Eastern Persia
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 fighter and 1 tactical_bomber moved from West India to Yunnan
1 bomber and 2 fighters moved from India to Yunnan
Purchase Units - Americans
Americans buy 1 fighter, 4 infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Americans
Battle in Yunnan
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 3 infantry
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Yunnan
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
1 bomber moved from Yunnan to India
3 fighters and 1 tactical_bomber moved from Yunnan to Shan State
5 artilleries moved from Algeria to 92 Sea Zone
5 infantry moved from Algeria to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Volgograd to 98 Sea Zone
2 fighters moved from Algeria to 98 Sea Zone
2 carriers moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to Egypt
1 tactical_bomber moved from Gibraltar to Egypt
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 2 infantry and 4 transports moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from 54 Sea Zone to Shan State
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
8 submarines placed in 10 Sea Zone
1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Move - British
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
1 infantry moved from West India to Eastern Persia
1 bomber moved from India to Eastern Persia
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
Purchase Units - British
British buy 1 carrier and 1 cruiser; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Eastern Persia
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Eastern Persia to India
1 fighter moved from West India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from India to West India
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Egypt to Algeria
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Volgograd to 98 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 carrier and 1 cruiser placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2,2,2
British collect 29 PUs (2 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 0.17
Americans : 1.17
Japanese : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Gibraltar
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Tunisia
1 infantry moved from Libya to Tunisia
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Combat Hit Differential Summary :
Scramble from Gibraltar?
With some hesitation I make this attack. If it doesnât work, bye bye Regina Marina. But if I donât, then what?
@simon33 I was hoping you wouldnt tbh, couldnt make everywhere strong enough to stop you, but hopefully this time it will be my turn to make you bleedâĤIâm not confident though!
No scramble thanksâĤmax def dont save the bomber!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Gibraltar
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Tunisia
1 infantry moved from Libya to Tunisia
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 marines
British defend with 1 airfield and 1 harbour; Americans defend with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 marines in Gibraltar, round 2 : 3/9 hits, 3.67 expected hits
British roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Gibraltar, round 2 : 1/8 hits, 3.50 expected hits
2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 marines in Gibraltar, round 3 : 5/8 hits, 3.33 expected hits
British roll dice for 2 artilleries and 3 fighters in Gibraltar, round 3 : 1/5 hits, 2.67 expected hits
3 fighters owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber, 2 fighters and 2 marines remaining. Battle score for attacker is 50
Casualties for Italians: 2 infantry
Casualties for Americans: 2 artilleries, 1 bomber, 3 fighters and 2 infantry
Battle in Tunisia
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Tunisia to Libya
2 fighters moved from 97 Sea Zone to Southern Italy
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 infantry moved from France to Southern France
2 fighters moved from Gibraltar to 92 Sea Zone
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
Place Units - Italians
3 infantry placed in Iraq
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,5,5,2,6,1,3,1,6,3,3,3,1,5,4,1,1
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : -4.17
Americans : 0.33
@simon33 business as usual with my dice rolling then :face_with_rolling_eyes:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Borneo, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to Shan State
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 fighters moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
3 infantry moved from Persia to Eastern Persia
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from Trans-Jordan to Caucasus
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
11 artilleries moved from Turkmenistan to Eastern Persia
5 infantry moved from Turkmenistan to Eastern Persia
Purchase Units - Germans
Germans buy 5 artilleries, 4 infantry, 1 mech_infantry and 6 transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Eastern Persia
Germans attack with 11 artilleries and 8 infantry
British defend with 1 infantry
Germans roll dice for 11 artilleries and 8 infantry in Eastern Persia, round 2 : 6/19 hits, 6.33 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 11 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 fighters
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 fighters in Ukraine, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Caucasus
Germans attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 3 infantry
AA fire in Caucasus : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/7 hits, 2.83 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 2/6 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Caucasus, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 4 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 transports in 91 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
Americans roll dice for 2 fighters and 4 transports in 91 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 4 transports
Non Combat Move - Germans
2 bombers, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 submarines moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 109 Sea Zone
10 mech_infantrys moved from Belarus to Archangel
1 artillery moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
1 transport moved from 115 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Poland to Bessarabia
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 artilleries and 13 infantry moved from Eastern Poland to Belarus
4 artilleries and 4 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Western Germany to Poland
11 artilleries and 4 infantry moved from France to Southern France
1 mech_infantry moved from Turkmenistan to Persia
1 aaGun moved from Turkmenistan to Eastern Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
2 fighters moved from Ukraine to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
4 mech_infantrys moved from Belarus to Eastern Poland
Place Units - Germans
6 transports placed in 112 Sea Zone
Germans undo move 1.
3 transports placed in 112 Sea Zone
3 transports placed in 112 Sea Zone
5 artilleries placed in Western Germany
2 infantry placed in Western Germany
1 mech_infantry placed in Persia
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,1,2,1,2,6,6,5,5,5,6,1,1,5,6,3
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -3.67
British : -0.33
Americans : -2.33
Russians : 1.67
AA fire in Caucasus : : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 artilleries and 7 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 aaGun, 6 artilleries and 13 infantry moved from Tambov to Bryansk
10 infantry moved from Russia to Bryansk
2 armour and 3 mech_infantrys moved from Sakha to Buryatia
2 armour and 3 mech_infantrys moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 infantry moved from French Indo China to Yunnan
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 bomber, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
Purchase Units - Japanese
Japanese buy 3 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Soviet Far East
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/8 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from Malaya to Java
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
1 fighter moved from Japan to Amur
3 carriers, 1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
3 fighters moved from French Indo China to Philippines
2 fighters moved from French Indo China to 6 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,4,1
Japanese collect 39 PUs (13 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 1.67