@gamerman01 I tend to roll play the madman as the Axis.
Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II
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TripleA Move Summary: Russians round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 2 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 2 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Yenisey Russians attack with 2 armour and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour and 3 mech_infantrys in Yenisey, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour and 3 mech_infantrys in Yenisey, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Yenisey Russians win, taking Yenisey from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Northwest Persia Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Urals to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 artillery and 4 infantry moved from Russia to Bryansk 2 aaGuns, 1 fighter and 13 infantry moved from Shan State to Burma 2 infantry moved from Caucasus to Northwest Persia 1 artillery and 4 infantry moved from Caucasus to Volgograd 1 fighter moved from Ukraine to Bryansk Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.00 Russians : -1.00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 3 artilleries and 2 infantry moved from Amur to Buryatia 1 armour moved from Malaya to Yunnan Japanese take Shan State from UK_Pacific 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 4 artilleries and 2 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 fighter moved from Philippines to 21 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 destroyer and 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Amur to 19 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 6 fighters in 19 Sea Zone, round 2 : 0/7 hits, 3.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 6 fighters in 19 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with 6 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 3 armour, 7 artilleries, 8 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 armour, 7 artilleries, 8 infantry and 2 mech_infantrys in Yunnan, round 2 : 6/20 hits, 6.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 7 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 2 fighters moved from Philippines to Japan 1 fighter moved from 21 Sea Zone to Japan 6 fighters moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Soviet Far East to Amur 1 infantry moved from Siberia to Amur 4 fighters moved from Malaya to Philippines 1 fighter moved from Malaya to Philippines 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 artilleries placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 destroyers placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,2,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,6,3,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3 Japanese collect 40 PUs (12 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.33 Japanese : -3.33
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Americans 1 bomber, 5 fighters and 1 tactical_bomber moved from Morocco to Tunisia 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 5 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 94 Sea Zone 5 artilleries and 5 infantry moved from 94 Sea Zone to Tunisia
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TripleA Move Summary: British round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - British 1 infantry moved from Siam to Shan State UK_Pacific take Shan State from Japanese 2 armour and 3 mech_infantrys moved from Szechwan to Sikang 1 bomber moved from India to Persia
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Americans 1 bomber, 5 fighters and 1 tactical_bomber moved from Morocco to Tunisia 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 5 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 94 Sea Zone 5 artilleries and 5 infantry moved from 94 Sea Zone to Tunisia Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Tunisia Americans attack with 5 artilleries, 1 bomber, 5 fighters, 5 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 5 artilleries, 1 bomber, 5 fighters, 5 infantry and 1 tactical_bomber in Tunisia, round 2 : 9/17 hits, 7.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 4/7 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 4 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery and 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in 91 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from Tunisia to Egypt 5 fighters and 1 tactical_bomber moved from Tunisia to Morocco 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 8 submarines moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 4 fighters moved from Burma to India Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Combat Move - British 1 infantry moved from Siam to Shan State UK_Pacific take Shan State from Japanese 2 armour and 3 mech_infantrys moved from Szechwan to Sikang 1 bomber moved from India to Persia Purchase Units - British British buy 1 airfield and 2 artilleries; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Battle in Sikang British attack with 2 armour and 3 mech_infantrys Germans defend with 1 infantry British roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Sikang British win, taking Sikang from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 4 artilleries, 2 fighters, 6 infantry, 1 marine and 5 mech_infantrys moved from Burma to India 1 bomber moved from Persia to India 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 mech_infantry moved from Egypt to Tobruk Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 airfield and 2 artilleries placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1,4,3,6,3 British collect 29 PUs (2 lost to blockades); end with 29 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0.50 Italians : 1.50 AA fire in Persia : : -0.17 British : -0.50 Americans : 2.33
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@simon33 Finally got rid of the pesky italians in Africa! :muscle:
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone 1 armour moved from Trans-Jordan to Northwest Persia 2 artilleries and 3 infantry moved from Iraq to Northwest Persia EDIT: 2 fighters moved from Trans-Jordan to 94 Sea Zone Purchase Units - Italians Italians buy 1 carrier and 2 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Northwest Persia Italians attack with 1 armour, 2 artilleries and 3 infantry Russians defend with 1 artillery and 4 infantry Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Northwest Persia, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 4 infantry in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Northwest Persia, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 3 infantry in Northwest Persia, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 1 armour and 2 artilleries in Northwest Persia, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 artilleries owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 2 artilleries and 3 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in 94 Sea Zone Italians attack with 1 bomber and 5 fighters British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Americans defend with 5 transports Italians roll dice for 1 bomber and 5 fighters in 94 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports in 94 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 3 fighters owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Americans roll dice for 2 fighters and 5 transports in 94 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 fighters and 5 transports in 94 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Italians and 2 fighters owned by the British lost in 94 Sea Zone 5 transports owned by the Americans lost in 94 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 51 Casualties for Italians: 4 fighters Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Americans: 5 transports Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to 95 Sea Zone 1 bomber moved from 94 Sea Zone to Southern Italy 5 artilleries and 9 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 95 Sea Zone to Southern Italy 1 aaGun moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 6 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 2 infantry placed in Iraq 1 carrier placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2,3 Italians collect 15 PUs (2 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : -1.17 Russians : 1.33
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@wizmark said in Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II:
@simon33 Finally got rid of the pesky italians in Africa! :muscle:
Although it was at a cost.
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@simon33 I always forget that buying a carrier lets fighters reach :face_palm: Checked and double checked you didnt have an airfield in T-J…thats annoying, yet more US tts on the bottom of the ocean
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - ANZAC EDIT: Resetting and Giving Bonus Movement to Units Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC EDIT: Cleaning up during movement phase EDIT: 2 fighters moved from Queensland to 33 Sea Zone EDIT: 1 fighter moved from Egypt to Bryansk Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French EDIT: Resetting and Giving Bonus Movement to Units Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Persia to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Romania to Ukraine 2 mech_infantrys moved from Romania to Western Ukraine 1 fighter moved from Novgorod to Western Ukraine 1 fighter moved from Novgorod to Ukraine 2 armour, 11 artilleries, 44 infantry and 20 mech_infantrys moved from Belarus to Smolensk 1 armour, 6 artilleries and 7 infantry moved from Archangel to Smolensk 1 infantry moved from Evenkiyskiy to Urals Germans take Urals from Russians Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 72 PUs; Germans buy 3 artilleries, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Smolensk Germans attack with 3 armour, 17 artilleries, 51 infantry and 20 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 17 artilleries, 51 infantry and 20 mech_infantrys in Smolensk, round 2 : 21/91 hits, 21.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 armour, 17 artilleries, 51 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine retreated to Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 2 aaGuns moved from Belarus to Smolensk 5 mech_infantrys moved from Romania to Eastern Poland 5 armour moved from Germany to Eastern Poland 2 infantry moved from Germany to Poland 7 artilleries moved from France to Western Germany 2 carriers, 1 cruiser, 1 destroyer and 7 transports moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 3 armour and 3 mech_infantrys moved from Persia to West India 5 fighters and 3 tactical_bombers moved from Trans-Jordan to West India 5 armour and 9 mech_infantrys moved from Trans-Jordan to Persia 1 aaGun, 3 artilleries and 5 infantry moved from Trans-Jordan to Iraq 4 mech_infantrys moved from Archangel to Smolensk 3 infantry moved from Western Germany to Germany 2 infantry moved from France to Western Germany Place Units - Germans 3 artilleries placed in Novgorod 1 fighter and 7 infantry placed in Western Germany 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,6,4 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.67
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TripleA Move Summary: Russians round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals 1 mech_infantry moved from Russia to Urals 1 tactical_bomber moved from Bryansk to Urals 1 infantry moved from Timguska to Kansu 1 armour and 2 mech_infantrys moved from Yenisey to Kansu 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals 1 mech_infantry moved from Russia to Urals 1 tactical_bomber moved from Bryansk to Urals 1 infantry moved from Timguska to Kansu 1 armour and 2 mech_infantrys moved from Yenisey to Kansu 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Kansu Russians attack with 1 armour, 1 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Urals Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Urals Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Urals, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Urals to Novosibirsk 1 infantry moved from Russia to Vologda 1 infantry moved from Bryansk to Western Ukraine 3 aaGuns, 2 armour, 17 artilleries, 3 fighters and 44 infantry moved from Bryansk to Russia 1 tactical_bomber moved from Caucasus to Volgograd 2 mech_infantrys moved from Bryansk to Russia 2 aaGuns, 1 fighter and 13 infantry moved from Burma to India Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -1.17 Japanese : 0.67
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Japanese 5 artilleries and 11 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 infantry moved from Yunnan to Szechwan 3 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Amur to Yakut S.S.R. 3 fighters moved from Japan to 35 Sea Zone 5 fighters moved from Philippines to 35 Sea Zone 1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Yunnan to Siam Japanese take Siam from UK_Pacific Purchase Units - Japanese Japanese buy 3 artilleries and 6 infantry; Remaining resources: 10 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Shan State Japanese attack with 5 artilleries and 11 infantry British defend with 1 infantry Japanese roll dice for 5 artilleries and 11 infantry in Shan State, round 2 : 4/16 hits, 4.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 5 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer and 9 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 9 fighters in 35 Sea Zone, round 2 : 7/10 hits, 4.83 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 9 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 infantry moved from Hunan to Anhwe 2 artilleries moved from Anhwe to Hunan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 3 fighters moved from 35 Sea Zone to Japan 1 artillery, 3 carriers, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 fighters moved from 6 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to Japan 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Korea to Amur Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,5,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,5,5,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4 Japanese collect 45 PUs (10 lost to blockades); end with 55 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Chinese : -0.33 UK_Pacific : 0.33 Japanese : 3.33
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TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Americans 2 carriers, 3 destroyers, 3 fighters, 10 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Caroline Islands to 35 Sea Zone 4 fighters moved from India to 35 Sea Zone 1 bomber moved from Egypt to Iraq 5 artilleries and 5 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians
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@simon33 Scramble and kamis in the phillipines?
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Full scramble. 1 Kami on each surface ship. Save 1.
Max D.
Looks like a miscue there.
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@simon33 I can see one by me! The tt shouldnt have moved with the fleet, esp as i am not attempting a landing. Will you be ok if i edit it back to the caros after the combat?
Max d here will be killing carriers first, then dds then planes?
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TripleA Move Summary: British round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - British 1 mech_infantry moved from Egypt to Syria British take Syria from Germans 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 2 armour and 3 mech_infantrys moved from Sikang to Tsinghai 6 fighters moved from Egypt to 97 Sea Zone 1 bomber moved from India to Persia