@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
Scramble to SZ92.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 armour and 3 mech_infantrys moved from Shan State to Szechwan
2 fighters moved from Shan State to Szechwan
1 bomber moved from India to Szechwan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Americans
4 fighters moved from 98 Sea Zone to 92 Sea Zone
5 transports moved from 98 Sea Zone to 94 Sea Zone
5 artilleries and 5 infantry moved from Algeria to 94 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 94 Sea Zone to 92 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
5 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Egypt to 92 Sea Zone
1 tactical_bomber moved from Egypt to 92 Sea Zone
2 fighters moved from Egypt to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
4 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 1 tactical_bomber and 5 transports
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 3 : 3/10 hits, 5.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 transports in 92 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 bomber, 4 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits
Italians roll dice for 1 battleship, 2 fighters and 2 transports in 92 Sea Zone, round 4 : 0/3 hits, 2.00 expected hits
1 transport owned by the Italians, 2 fighters owned by the Germans and 1 battleship owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 4 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 55
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Battle in Yunnan
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
Americans win with 4 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 5 artilleries and 9 infantry
Germans defend with 2 bombers; Italians defend with 1 airfield, 2 artilleries, 1 harbour and 2 marines
Americans roll dice for 5 artilleries and 9 infantry in Gibraltar, round 2 : 5/14 hits, 4.00 expected hits
Italians roll dice for 2 artilleries, 2 bombers and 2 marines in Gibraltar, round 2 : 2/6 hits, 1.67 expected hits
1 marine owned by the Italians, 2 bombers owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
Americans roll dice for 5 artilleries and 7 infantry in Gibraltar, round 3 : 3/12 hits, 3.67 expected hits
Italians roll dice for 1 marine in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 36
Casualties for Americans: 2 infantry
Casualties for Germans: 2 bombers
Casualties for Italians: 2 artilleries and 2 marines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 bomber moved from 92 Sea Zone to Morocco
4 fighters moved from 92 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 artillery moved from Algeria to Morocco
4 fighters moved from Yunnan to Burma
1 bomber moved from India to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
8 submarines moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 armour and 3 mech_infantrys moved from Shan State to Szechwan
2 fighters moved from Shan State to Szechwan
1 bomber moved from India to Szechwan
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 20 PUs;
British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Szechwan
British attack with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys
Japanese defend with 5 artilleries
British roll dice for 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys in Szechwan, round 2 : 4/8 hits, 3.17 expected hits
Japanese roll dice for 5 artilleries in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
4 artilleries owned by the Japanese lost in Szechwan
British roll dice for 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys in Szechwan, round 3 : 4/8 hits, 3.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Japanese: 5 artilleries
Non Combat Move - British
1 bomber moved from Szechwan to India
2 fighters moved from Szechwan to Burma
4 artilleries, 7 infantry, 1 marine and 5 mech_infantrys moved from Shan State to Burma
15 infantry moved from West India to India
2 fighters moved from Algeria to Gibraltar
1 fighter moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - British
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,1,1,3,3,5
British collect 23 PUs (8 lost to blockades); end with 23 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Italians : -1.50
British : 1.67
Americans : -0.33
Japanese : -0.67
@simon33 Still in it…just! A 50/50 in the UK is the next biggie…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 fighter moved from Trans-Jordan to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northwest Persia to Trans-Jordan
1 fighter moved from Libya to Trans-Jordan
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Southern France to Southern Italy
1 infantry moved from Southern France to France
Place Units - Italians
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,4
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
5 fighters moved from Shan State to India
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Research Technology - Germans
Combat Move - Germans
1 armour and 3 mech_infantrys moved from Persia to West India
Germans take West India from UK_Pacific
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 fighter moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Western Ukraine
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Ukraine
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Novgorod
4 infantry moved from Novgorod to Belarus
1 fighter moved from Ukraine to Belarus
7 artilleries moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
1 armour and 10 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Bessarabia to Belarus
1 armour, 6 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 armour, 6 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 7 infantry and 7 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 6 artilleries and 7 infantry moved from 127 Sea Zone to Archangel
7 mech_infantrys moved from Archangel to Belarus
1 fighter moved from Belarus to Novgorod
1 aaGun, 11 artilleries and 8 infantry moved from Eastern Persia to West India
2 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
11 artilleries and 4 infantry moved from Southern France to France
4 mech_infantrys moved from Northern Italy to Romania
4 mech_infantrys moved from Northern Italy to Romania
3 submarines moved from 109 Sea Zone to 119 Sea Zone
Place Units - Germans
1 armour and 2 mech_infantrys placed in Persia
3 artilleries placed in Novgorod
5 armour and 2 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,3,6
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
2 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
2 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yenisey
Russians attack with 2 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 3 mech_infantrys in Yenisey, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 armour and 3 mech_infantrys in Yenisey, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Yenisey
Russians win, taking Yenisey from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Urals to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 artillery and 4 infantry moved from Russia to Bryansk
2 aaGuns, 1 fighter and 13 infantry moved from Shan State to Burma
2 infantry moved from Caucasus to Northwest Persia
1 artillery and 4 infantry moved from Caucasus to Volgograd
1 fighter moved from Ukraine to Bryansk
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.00
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
3 artilleries and 2 infantry moved from Amur to Buryatia
1 armour moved from Malaya to Yunnan
Japanese take Shan State from UK_Pacific
2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
4 artilleries and 2 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Philippines to 21 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 destroyer and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Amur to 19 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 19 Sea Zone, round 2 : 0/7 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 6 fighters in 19 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 3 armour, 7 artilleries, 8 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 3 armour, 7 artilleries, 8 infantry and 2 mech_infantrys in Yunnan, round 2 : 6/20 hits, 6.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 7 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 fighters moved from Philippines to Japan
1 fighter moved from 21 Sea Zone to Japan
6 fighters moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Soviet Far East to Amur
1 infantry moved from Siberia to Amur
4 fighters moved from Malaya to Philippines
1 fighter moved from Malaya to Philippines
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
2 artilleries placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,2,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,6,3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
Japanese collect 40 PUs (12 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : 0.33
Japanese : -3.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Americans
1 bomber, 5 fighters and 1 tactical_bomber moved from Morocco to Tunisia
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
5 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 94 Sea Zone
5 artilleries and 5 infantry moved from 94 Sea Zone to Tunisia
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - British
1 infantry moved from Siam to Shan State
UK_Pacific take Shan State from Japanese
2 armour and 3 mech_infantrys moved from Szechwan to Sikang
1 bomber moved from India to Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Americans
1 bomber, 5 fighters and 1 tactical_bomber moved from Morocco to Tunisia
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
5 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 94 Sea Zone
5 artilleries and 5 infantry moved from 94 Sea Zone to Tunisia
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Tunisia
Americans attack with 5 artilleries, 1 bomber, 5 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Americans roll dice for 5 artilleries, 1 bomber, 5 fighters, 5 infantry and 1 tactical_bomber in Tunisia, round 2 : 9/17 hits, 7.17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 4/7 hits, 2.50 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 4 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from Tunisia to Egypt
5 fighters and 1 tactical_bomber moved from Tunisia to Morocco
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
8 submarines moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
4 fighters moved from Burma to India
Place Units - Americans
2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Move - British
1 infantry moved from Siam to Shan State
UK_Pacific take Shan State from Japanese
2 armour and 3 mech_infantrys moved from Szechwan to Sikang
1 bomber moved from India to Persia
Purchase Units - British
British buy 1 airfield and 2 artilleries; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in Sikang
British attack with 2 armour and 3 mech_infantrys
Germans defend with 1 infantry
British roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Sikang
British win, taking Sikang from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
4 artilleries, 2 fighters, 6 infantry, 1 marine and 5 mech_infantrys moved from Burma to India
1 bomber moved from Persia to India
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 mech_infantry moved from Egypt to Tobruk
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 airfield and 2 artilleries placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1,4,3,6,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : -0.50
Italians : 1.50
AA fire in Persia : : -0.17
British : -0.50
Americans : 2.33
@simon33 Finally got rid of the pesky italians in Africa! :muscle:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone
1 armour moved from Trans-Jordan to Northwest Persia
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
EDIT: 2 fighters moved from Trans-Jordan to 94 Sea Zone
Purchase Units - Italians
Italians buy 1 carrier and 2 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 1 artillery and 4 infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Northwest Persia, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 4 infantry in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Northwest Persia, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Northwest Persia, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour and 2 artilleries in Northwest Persia, round 4 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 4 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 artilleries owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in 94 Sea Zone
Italians attack with 1 bomber and 5 fighters
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Americans defend with 5 transports
Italians roll dice for 1 bomber and 5 fighters in 94 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports in 94 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 3 fighters owned by the Italians and 1 carrier owned by the British lost in 94 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
Americans roll dice for 2 fighters and 5 transports in 94 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 fighters and 5 transports in 94 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Italians and 2 fighters owned by the British lost in 94 Sea Zone
5 transports owned by the Americans lost in 94 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 51
Casualties for Italians: 4 fighters
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 5 transports
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from 94 Sea Zone to Southern Italy
5 artilleries and 9 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 95 Sea Zone to Southern Italy
1 aaGun moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
6 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
2 infantry placed in Iraq
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2,3
Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.17
Americans : -1.17
Russians : 1.33
@wizmark said in Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II:
@simon33 Finally got rid of the pesky italians in Africa! :muscle:
Although it was at a cost.
@simon33 I always forget that buying a carrier lets fighters reach :face_palm: Checked and double checked you didnt have an airfield in T-J…thats annoying, yet more US tts on the bottom of the ocean
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16
Combat Move - ANZAC
EDIT: Resetting and Giving Bonus Movement to Units
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
EDIT: Cleaning up during movement phase
EDIT: 2 fighters moved from Queensland to 33 Sea Zone
EDIT: 1 fighter moved from Egypt to Bryansk
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
EDIT: Resetting and Giving Bonus Movement to Units
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Persia to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 fighter moved from Novgorod to Ukraine
2 armour, 11 artilleries, 44 infantry and 20 mech_infantrys moved from Belarus to Smolensk
1 armour, 6 artilleries and 7 infantry moved from Archangel to Smolensk
1 infantry moved from Evenkiyskiy to Urals
Germans take Urals from Russians
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 72 PUs;
Germans buy 3 artilleries, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Smolensk
Germans attack with 3 armour, 17 artilleries, 51 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 17 artilleries, 51 infantry and 20 mech_infantrys in Smolensk, round 2 : 21/91 hits, 21.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 armour, 17 artilleries, 51 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Belarus to Smolensk
5 mech_infantrys moved from Romania to Eastern Poland
5 armour moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
7 artilleries moved from France to Western Germany
2 carriers, 1 cruiser, 1 destroyer and 7 transports moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 119 Sea Zone to 124 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
3 armour and 3 mech_infantrys moved from Persia to West India
5 fighters and 3 tactical_bombers moved from Trans-Jordan to West India
5 armour and 9 mech_infantrys moved from Trans-Jordan to Persia
1 aaGun, 3 artilleries and 5 infantry moved from Trans-Jordan to Iraq
4 mech_infantrys moved from Archangel to Smolensk
3 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
1 fighter and 7 infantry placed in Western Germany
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,6,4
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Russia to Urals
1 tactical_bomber moved from Bryansk to Urals
1 infantry moved from Timguska to Kansu
1 armour and 2 mech_infantrys moved from Yenisey to Kansu
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus