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Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II
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@wizmark Iwo jima I mean…
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Syria 3 armour, 1 artillery and 1 bomber moved from Ukraine to Rostov Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 5 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British defend with 1 submarine Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Crete Battle in Syria Battle in Rostov Italians attack with 3 armour, 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 1 bomber in Rostov, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Crete from Neutral_Allies, taking Syria from French, taking Rostov from Russians with 3 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3 Italians collect 15 PUs (1 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 2.17 Russians : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Syria 3 armour, 1 artillery and 1 bomber moved from Ukraine to Rostov Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 5 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British defend with 1 submarine Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Crete Battle in Syria Battle in Rostov Italians attack with 3 armour, 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 1 bomber in Rostov, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Crete from Neutral_Allies, taking Syria from French, taking Rostov from Russians with 3 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3 Italians collect 15 PUs (1 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Iwo Jima: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.17 Russians : -0.33
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TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 2 battleships ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 battleship in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 40 Casualties for Japanese: 2 battleships Non Combat Move - ANZAC 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from South Australia to Queensland 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to Sumatra 1 fighter moved from Jehol to Burma 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Morocco to Algeria French take Algeria from Italians Combat - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to Norway Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67 Japanese : -0.67
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Well, you nearly broke even there, TUV wise for sink the Japanese fleet. Absolutely a win for the allies.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 2 infantry moved from Western Germany to Denmark 1 fighter and 5 tactical_bombers moved from Western Germany to Denmark 1 armour moved from Tsinghai to Timguska Germans take Novosibirsk from Russians Germans take Timguska from Russians 3 infantry moved from Volgograd to Caucasus 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Bryansk 2 bombers and 3 fighters moved from Ukraine to Russia 1 fighter moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Russia 2 artilleries moved from Ukraine to Western Ukraine 3 armour and 3 mech_infantrys moved from Volgograd to Caucasus 2 artilleries and 2 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 1 bomber, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Bryansk Germans attack with 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Denmark Germans attack with 1 fighter, 2 infantry and 5 tactical_bombers Americans defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 5 tactical_bombers in Denmark, round 2 : 4/8 hits, 3.50 expected hits Americans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Western Ukraine Germans attack with 2 artilleries and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 armour, 3 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/9 hits, 2.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 aaGuns, 2 armour, 14 artilleries, 22 infantry and 8 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Russia to Novgorod 1 fighter moved from Bryansk to Novgorod 4 fighters moved from Russia to Ukraine 1 fighter and 1 tactical_bomber moved from Denmark to Novgorod 4 tactical_bombers moved from Denmark to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 3 artilleries moved from Novgorod to Vyborg 5 infantry moved from Finland to Vyborg 2 mech_infantrys moved from Bessarabia to Ukraine 1 mech_infantry moved from Volgograd to Tsinghai 2 mech_infantrys moved from Volgograd to Ukraine 3 armour moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 3 artilleries moved from France to Southern France 4 mech_infantrys moved from Western Germany to Southern France 4 infantry moved from Germany to Poland 5 mech_infantrys moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 armour placed in Germany 1 bomber, 2 fighters and 5 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67 Germans : 2.67 Americans : -0.33 Russians : 0.00
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 2 infantry moved from Russia to Smolensk 4 fighters and 2 tactical_bombers moved from Russia to Smolensk 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 2 infantry moved from Russia to Smolensk 4 fighters and 2 tactical_bombers moved from Russia to Smolensk 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 26 PUs; Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Bryansk 4 aaGuns, 2 armour, 9 artilleries and 29 infantry moved from Tambov to Samara 2 mech_infantrys moved from Russia to Samara 1 infantry moved from Russia to Samara 1 aaGun and 14 infantry moved from Manchuria to Jehol 4 fighters and 2 tactical_bombers moved from Smolensk to Russia 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 mech_infantry moved from Hopei to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 fighter moved from French Indo China to 43 Sea Zone 1 bomber moved from Philippines to 44 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 3 fighters and 2 tactical_bombers moved from Anhwe to Shantung 2 fighters moved from Japan to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Japanese take 19 Sea Zone from Americans 1 bomber moved from Iwo Jima to 20 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Siberia Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Siberia from Russians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shantung Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 4/7 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber moved from 20 Sea Zone to Anhwe 3 fighters and 2 tactical_bombers moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 3 artilleries moved from Yunnan to French Indo China 1 infantry moved from French Indo China to Yunnan 4 infantry moved from Korea to Amur 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 1 fighter moved from Malaya to Java 1 fighter moved from 20 Sea Zone to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Malaya 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : 0.83 Chinese : -0.33 Japanese : -0.50
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans
Combat Hit Differential Summary :
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 2 bombers moved from United Kingdom to Germany 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
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TripleA Move Summary: Chinese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Chinese 1 artillery and 2 infantry moved from Jehol to Manchuria
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Iraq to Syria 1 fighter moved from Persia to Syria 2 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 armour moved from Norway to Finland British take Finland from Germans 1 armour moved from Finland to Norway
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 2 bombers moved from United Kingdom to Germany 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 4,5 and causes: 9 damage to unit: factory_major Bombing raid in Germany causes 9 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marianas Battle in Paulau Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Germany to Norway 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 bomber, 1 fighter and 2 infantry placed in Western United States 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Combat Move - Chinese 1 artillery and 2 infantry moved from Jehol to Manchuria Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Manchuria Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 15 infantry moved from Jehol to Chahar Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Iraq to Syria 1 fighter moved from Persia to Syria 2 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 armour moved from Norway to Finland British take Finland from Germans 1 armour moved from Finland to Norway Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 38 PUs; British buy 2 artilleries, 6 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 7 PUs; Combat - British Battle in Yunnan British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Syria, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Syria to Persia 1 bomber moved from Egypt to Russia 1 submarine moved from 98 Sea Zone to 81 Sea Zone 2 artilleries moved from Egypt to Trans-Jordan 3 infantry moved from Northwest Persia to Persia 1 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Egypt to Trans-Jordan 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 tactical_bomber moved from Northern Territory to Sumatra 2 mech_infantrys moved from India to Burma 1 mech_infantry moved from West India to Burma 1 mech_infantry moved from Eastern Persia to Persia 1 mech_infantry moved from West India to Persia 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Norway 1 fighter moved from Gibraltar to Norway Place Units - British 1 transport placed in 110 Sea Zone 2 artilleries and 1 marine placed in United Kingdom 3 infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,4,3,4,5 British collect 38 PUs (1 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from French West Africa: 1 mech_infantry EDIT: Adding units owned by British to French Equatorial Africa: 1 mech_infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 artillery EDIT: Adding units owned by British to India: 1 artillery EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 0.33 Italians : -0.33 Americans : 1.33 Chinese : 0.50 Japanese : 0.67 AA fire in Germany : : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tunisia to Libya 3 armour moved from Rostov to Northwest Persia 1 bomber moved from Southern Italy to Tambov 1 artillery moved from Rostov to Tambov Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 1 marine; Remaining resources: 0 PUs; Combat - Italians Battle in Libya Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Libya, round 2 : 0/10 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Libya, round 3 : 4/10 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Libya Italians win, taking Libya from ANZAC with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Northwest Persia Italians attack with 3 armour British defend with 1 infantry Italians roll dice for 3 armour in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Battle in Tambov Italians attack with 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Tambov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Tambov Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Ukraine 1 marine moved from Crete to 99 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 2 fighters moved from Southern Italy to 97 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone 1 artillery and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 0.67 ANZAC : -0.67 Russians : 0.67
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 fighter moved from Sumatra to India 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Non Combat Move - French 1 fighter moved from Norway to United Kingdom 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 armour moved from Timguska to Yenisey Germans take Evenkiyskiy from Russians Germans take Yenisey from Russians 1 bomber moved from Novgorod to Iraq 1 bomber moved from Western Germany to Iraq 2 mech_infantrys moved from Caucasus to Iraq 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 14 artilleries and 22 infantry moved from Rostov to Volgograd 4 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Rostov to Volgograd Germans take Tambov from Russians 1 infantry moved from Western Ukraine to Bryansk 2 fighters moved from Ukraine to Bryansk 1 infantry moved from Vyborg to Finland Germans take Finland from British 1 fighter and 3 tactical_bombers moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter moved from Novgorod to Archangel 2 armour and 4 mech_infantrys moved from Rostov to Volgograd Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 75 PUs; Germans buy 4 artilleries, 1 bomber, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 3 armour, 14 artilleries, 22 infantry and 8 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 14 artilleries, 22 infantry and 8 mech_infantrys in Volgograd, round 2 : 18/47 hits, 13.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour, 14 artilleries, 22 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Iraq Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 factory_minor; French defend with 1 infantry; ANZAC defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq Germans win, taking Iraq from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Bryansk to Ukraine 3 armour, 3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 2 bombers moved from Iraq to Northwest Persia 2 armour and 3 mech_infantrys moved from Rostov to Northwest Persia 2 aaGuns and 1 mech_infantry moved from Rostov to Volgograd 2 artilleries and 1 infantry moved from Western Ukraine to Ukraine 4 artilleries and 5 infantry moved from Vyborg to Finland 3 artilleries moved from Novgorod to Vyborg 3 mech_infantrys moved from Novgorod to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 fighter moved from Archangel to Novgorod 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany 1 armour moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 infantry moved from Denmark to Western Germany 4 mech_infantrys moved from Southern France to Western Germany 3 artilleries moved from Southern France to France 7 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 4 infantry moved from Poland to Germany 4 mech_infantrys moved from Germany to Baltic States Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany 1 bomber and 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Germans collect 61 PUs (1 lost to blockades); end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 8.00 British : 0.33 Americans : 0.33 Russians : 0.00
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 2 infantry moved from Russia to Smolensk 4 fighters and 2 tactical_bombers moved from Russia to Smolensk 1 mech_infantry moved from Russia to Western Ukraine Russians take Western Ukraine from Germans 1 mech_infantry moved from Russia to Rostov Russians take Rostov from Italians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 mech_infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 infantry moved from Samara to Tambov Russians take Tambov from Germans