@gamerman01 I tend to roll play the madman as the Axis.
Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II
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TripleA Move Summary: ANZAC round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - ANZAC 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - ANZAC 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from 43 Sea Zone to Borneo Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Borneo, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Shan State 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.33
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Belarus to Archangel Germans take Archangel from Russians 2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 2 fighters moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus 3 infantry moved from Persia to Eastern Persia 1 artillery moved from Bessarabia to Ukraine 1 fighter moved from Trans-Jordan to Caucasus 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Timguska to Yenisey Germans take Yenisey from Russians 11 artilleries moved from Turkmenistan to Eastern Persia 5 infantry moved from Turkmenistan to Eastern Persia Purchase Units - Germans Germans buy 5 artilleries, 4 infantry, 1 mech_infantry and 6 transports; Remaining resources: 0 PUs; Combat - Germans Battle in Eastern Persia Germans attack with 11 artilleries and 8 infantry British defend with 1 infantry Germans roll dice for 11 artilleries and 8 infantry in Eastern Persia, round 2 : 6/19 hits, 6.33 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 11 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 2 fighters Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 fighters in Ukraine, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery Battle in Caucasus Germans attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun and 3 infantry AA fire in Caucasus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Caucasus Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 1 aaGun and 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 2/6 hits, 2.67 expected hits Russians roll dice for 3 infantry in Caucasus, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus retreated to Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 1 fighter and 3 mech_infantrys Casualties for Russians: 1 aaGun and 2 infantry Battle in 91 Sea Zone Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 4 transports 1 submarine owned by the Americans Submerged Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 transports in 91 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits Americans roll dice for 2 fighters and 4 transports in 91 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 62 Casualties for Germans: 1 fighter Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 4 transports Non Combat Move - Germans 2 bombers, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 2 submarines moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 109 Sea Zone 10 mech_infantrys moved from Belarus to Archangel 1 artillery moved from Novgorod to Belarus 2 infantry moved from Karelia to Novgorod 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Poland to Bessarabia 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 2 artilleries and 13 infantry moved from Eastern Poland to Belarus 4 artilleries and 4 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 armour, 1 artillery and 1 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Western Germany to Poland 11 artilleries and 4 infantry moved from France to Southern France 1 mech_infantry moved from Turkmenistan to Persia 1 aaGun moved from Turkmenistan to Eastern Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 2 fighters moved from Ukraine to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 4 mech_infantrys moved from Belarus to Eastern Poland Place Units - Germans 6 transports placed in 112 Sea Zone Germans undo move 1. 3 transports placed in 112 Sea Zone 3 transports placed in 112 Sea Zone 5 artilleries placed in Western Germany 2 infantry placed in Western Germany 1 mech_infantry placed in Persia 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,6,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,1,2,1,2,6,6,5,5,5,6,1,1,5,6,3 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -3.67 British : -0.33 Americans : -2.33 Russians : 1.67 AA fire in Caucasus : : 0.50
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TripleA Move Summary: Russians round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 mech_infantry moved from Russia to Urals Russians take Urals from Germans
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 mech_infantry moved from Russia to Urals Russians take Urals from Germans Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 artilleries and 7 infantry moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Caucasus 1 aaGun, 6 artilleries and 13 infantry moved from Tambov to Bryansk 10 infantry moved from Russia to Bryansk 2 armour and 3 mech_infantrys moved from Sakha to Buryatia 2 armour and 3 mech_infantrys moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 fighter moved from Java to 43 Sea Zone 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China 1 infantry moved from French Indo China to Yunnan 1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Soviet Far East 1 bomber, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan Purchase Units - Japanese Japanese buy 3 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Soviet Far East Battle in Yunnan Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/8 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from 43 Sea Zone to Java 1 fighter moved from Malaya to Java 2 fighters and 2 tactical_bombers moved from Malaya to French Indo China 1 fighter moved from Japan to Amur 3 carriers, 1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Kwangtung to French Indo China 3 fighters moved from French Indo China to Philippines 2 fighters moved from French Indo China to 6 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Malaya 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,4,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,4,1 Japanese collect 39 PUs (13 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 1.67
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TripleA Move Summary: Americans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Americans 4 fighters moved from 98 Sea Zone to 92 Sea Zone 5 transports moved from 98 Sea Zone to 94 Sea Zone 5 artilleries and 5 infantry moved from Algeria to 94 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 94 Sea Zone to 92 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone 5 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Egypt to 92 Sea Zone 1 tactical_bomber moved from Egypt to 92 Sea Zone 2 fighters moved from Egypt to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 4 fighters moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam
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@simon33 scramble sz 91/92?
If this goes wrong as well then its pretty much game over
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Scramble to SZ92.
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TripleA Move Summary: British round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 armour and 3 mech_infantrys moved from Shan State to Szechwan 2 fighters moved from Shan State to Szechwan 1 bomber moved from India to Szechwan
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Americans 4 fighters moved from 98 Sea Zone to 92 Sea Zone 5 transports moved from 98 Sea Zone to 94 Sea Zone 5 artilleries and 5 infantry moved from Algeria to 94 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 94 Sea Zone to 92 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone 5 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Egypt to 92 Sea Zone 1 tactical_bomber moved from Egypt to 92 Sea Zone 2 fighters moved from Egypt to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 4 fighters moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat - Americans Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 artillery Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 92 Sea Zone Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 1 tactical_bomber and 5 transports Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 3 : 3/10 hits, 5.17 expected hits Italians roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 transports in 92 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits 1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 bomber, 4 fighters, 1 tactical_bomber and 5 transports in 92 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits Italians roll dice for 1 battleship, 2 fighters and 2 transports in 92 Sea Zone, round 4 : 0/3 hits, 2.00 expected hits 1 transport owned by the Italians, 2 fighters owned by the Germans and 1 battleship owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 4 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 55 Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports Battle in Yunnan Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 4 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan Americans win with 4 fighters remaining. Battle score for attacker is -8 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Gibraltar Americans attack with 5 artilleries and 9 infantry Germans defend with 2 bombers; Italians defend with 1 airfield, 2 artilleries, 1 harbour and 2 marines Americans roll dice for 5 artilleries and 9 infantry in Gibraltar, round 2 : 5/14 hits, 4.00 expected hits Italians roll dice for 2 artilleries, 2 bombers and 2 marines in Gibraltar, round 2 : 2/6 hits, 1.67 expected hits 1 marine owned by the Italians, 2 bombers owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar Americans roll dice for 5 artilleries and 7 infantry in Gibraltar, round 3 : 3/12 hits, 3.67 expected hits Italians roll dice for 1 marine in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 36 Casualties for Americans: 2 infantry Casualties for Germans: 2 bombers Casualties for Italians: 2 artilleries and 2 marines Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 bomber moved from 92 Sea Zone to Morocco 4 fighters moved from 92 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 artillery moved from Algeria to Morocco 4 fighters moved from Yunnan to Burma 1 bomber moved from India to Caroline Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 8 submarines moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Yunnan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 armour and 3 mech_infantrys moved from Shan State to Szechwan 2 fighters moved from Shan State to Szechwan 1 bomber moved from India to Szechwan Purchase Units - British British repair damage of 10x factory_major; Remaining resources: 20 PUs; British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Szechwan British attack with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys Japanese defend with 5 artilleries British roll dice for 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys in Szechwan, round 2 : 4/8 hits, 3.17 expected hits Japanese roll dice for 5 artilleries in Szechwan, round 2 : 0/5 hits, 1.67 expected hits 4 artilleries owned by the Japanese lost in Szechwan British roll dice for 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys in Szechwan, round 3 : 4/8 hits, 3.17 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 2 armour, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Japanese: 5 artilleries Non Combat Move - British 1 bomber moved from Szechwan to India 2 fighters moved from Szechwan to Burma 4 artilleries, 7 infantry, 1 marine and 5 mech_infantrys moved from Shan State to Burma 15 infantry moved from West India to India 2 fighters moved from Algeria to Gibraltar 1 fighter moved from Algeria to 92 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 98 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Place Units - British 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,1,1,3,3,5 British collect 23 PUs (8 lost to blockades); end with 23 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Italians : -1.50 British : 1.67 Americans : -0.33 Japanese : -0.67
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@simon33 Still in it…just! A 50/50 in the UK is the next biggie…
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Americans 1 fighter moved from Trans-Jordan to Northwest Persia 1 infantry moved from Iraq to Northwest Persia Purchase Units - Italians Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Northwest Persia Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Northwest Persia to Trans-Jordan 1 fighter moved from Libya to Trans-Jordan 1 mech_infantry moved from Northern Italy to Romania 1 bomber moved from Southern France to Southern Italy 1 infantry moved from Southern France to France Place Units - Italians 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,4 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 5 fighters moved from Shan State to India 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Research Technology - Germans Combat Move - Germans 1 armour and 3 mech_infantrys moved from Persia to West India Germans take West India from UK_Pacific 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 fighter moved from Bessarabia to Ukraine 1 fighter moved from Bessarabia to Western Ukraine 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 submarine moved from 109 Sea Zone to 91 Sea Zone Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Ukraine Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Western Ukraine to Novgorod 4 infantry moved from Novgorod to Belarus 1 fighter moved from Ukraine to Belarus 7 artilleries moved from Bessarabia to Eastern Poland 2 mech_infantrys moved from Poland to Eastern Poland 1 armour and 10 mech_infantrys moved from Eastern Poland to Belarus 3 mech_infantrys moved from Bessarabia to Belarus 1 armour, 6 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 1 armour, 6 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 7 infantry and 7 transports moved from 112 Sea Zone to 127 Sea Zone 1 armour, 6 artilleries and 7 infantry moved from 127 Sea Zone to Archangel 7 mech_infantrys moved from Archangel to Belarus 1 fighter moved from Belarus to Novgorod 1 aaGun, 11 artilleries and 8 infantry moved from Eastern Persia to West India 2 armour and 2 mech_infantrys moved from Trans-Jordan to Persia 2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan 11 artilleries and 4 infantry moved from Southern France to France 4 mech_infantrys moved from Northern Italy to Romania 4 mech_infantrys moved from Northern Italy to Romania 3 submarines moved from 109 Sea Zone to 119 Sea Zone Place Units - Germans 1 armour and 2 mech_infantrys placed in Persia 3 artilleries placed in Novgorod 5 armour and 2 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,3,6 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.67
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TripleA Move Summary: Russians round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 2 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 2 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Yenisey Russians attack with 2 armour and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour and 3 mech_infantrys in Yenisey, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour and 3 mech_infantrys in Yenisey, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Yenisey Russians win, taking Yenisey from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Northwest Persia Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Urals to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 artillery and 4 infantry moved from Russia to Bryansk 2 aaGuns, 1 fighter and 13 infantry moved from Shan State to Burma 2 infantry moved from Caucasus to Northwest Persia 1 artillery and 4 infantry moved from Caucasus to Volgograd 1 fighter moved from Ukraine to Bryansk Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.00 Russians : -1.00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 3 artilleries and 2 infantry moved from Amur to Buryatia 1 armour moved from Malaya to Yunnan Japanese take Shan State from UK_Pacific 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 4 artilleries and 2 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 fighter moved from Philippines to 21 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 destroyer and 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Amur to 19 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer and 6 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 6 fighters in 19 Sea Zone, round 2 : 0/7 hits, 3.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 6 fighters in 19 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with 6 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 3 armour, 7 artilleries, 8 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 armour, 7 artilleries, 8 infantry and 2 mech_infantrys in Yunnan, round 2 : 6/20 hits, 6.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 7 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 2 fighters moved from Philippines to Japan 1 fighter moved from 21 Sea Zone to Japan 6 fighters moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Soviet Far East to Amur 1 infantry moved from Siberia to Amur 4 fighters moved from Malaya to Philippines 1 fighter moved from Malaya to Philippines 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 artilleries placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 destroyers placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,2,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,6,3,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3 Japanese collect 40 PUs (12 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.33 Japanese : -3.33
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Americans 1 bomber, 5 fighters and 1 tactical_bomber moved from Morocco to Tunisia 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 5 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 94 Sea Zone 5 artilleries and 5 infantry moved from 94 Sea Zone to Tunisia
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TripleA Move Summary: British round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - British 1 infantry moved from Siam to Shan State UK_Pacific take Shan State from Japanese 2 armour and 3 mech_infantrys moved from Szechwan to Sikang 1 bomber moved from India to Persia